Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:47:03 Player: Quiggsy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2865 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 320/350 System Corruption 0% Temperature Cool (11) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Battery Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Battery Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 52 | 6 6 35 5 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads 5 | . . 5 . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 8 . Device 4 | 1 1 2 . Storage 2 | . . 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 23 | 2 3 14 4 Energy Gun 9 | . . 7 2 Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 4 2 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . 3 12 11 Power 4 | . 2 . 2 Propulsion 8 | . 1 4 3 Utility 5 | . . 4 1 Weapon 9 | . . 4 5 Highest Loss Streak 11 | . 2 10 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 95 87 63 Engine 10 | . 13 10 7 Treads 21 | . . 28 14 Leg 7 | . 28 1 . Device 11 | . 24 8 7 Storage 7 | . . 9 9 Processor 3 | . . 4 9 Protection 3 | . . 5 . Energy Gun 8 | . 2 10 1 Ballistic Gun 9 | . 15 7 14 Launcher 2 | . 9 . . Naked Turns 4 | . . 4 . Heaviest Build 23 | 7 11 23 19 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 4 5 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 831 | 254 95 482 . Remotely . | . . . . Salvage Created 1076 | 49 142 762 123 Parts 67 | 5 10 50 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | 1 7 22 4 Melee 4 | . . 4 . Guns 25 | 1 3 17 4 Cannons 1 | . . 1 . AOE 4 | . 4 . . Classes Destroyed 5 | 1 1 3 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . 3 6 1 Grunt 19 | 1 4 11 3 Sentry 5 | . . 5 . Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 434 | 1 73 180 180 Missed 121 | 1 24 41 55 Damage Taken 3549 | . 467 1602 1480 Core 909 | . 86 268 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . 28 . . Core Remaining (%) 66 | 100 65 33 . Volleys Fired 125 | 1 33 71 20 Largest 2 | 2 2 2 2 Hottest 140 | 40 60 140 68 Shots Fired 196 | 2 43 117 34 Gun 183 | 2 38 109 34 Cannon . | . . . . Launcher 6 | . 5 1 . Special 7 | . . 7 . Kinetic 110 | 2 30 52 26 Thermal 70 | . 8 56 6 Explosive 6 | . 5 1 . Electromagnetic 10 | . . 8 2 Robot Hit Streak 11 | 1 7 11 4 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 132 | 1 29 74 28 Core Hits 65 | 1 13 42 9 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 4 . Burn 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 10 | . . 10 . Impact 10 | . . 10 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2506 | 15 693 1296 502 Guns 1599 | 15 199 883 502 Cannons . | . . . . Explosions 561 | . 494 67 . Melee 238 | . . 238 . Ramming 36 | . . 36 . Kinetic 963 | 15 164 367 417 Thermal 585 | . 35 492 58 Explosive 561 | . 494 67 . Electromagnetic 123 | . . 96 27 Impact 238 | . . 238 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 148 | . 2 146 . Projectiles . | . . . . Explosions 2 | . 2 . . Melee 146 | . . 146 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 21 | . . 21 . Kicked 20 | . . 20 . Crushed . | . . . . Highest Temperature 287 | . 2 287 33 Average Temperature 122 | . 1 145 20 Received Heat Transfer 1401 | . 168 612 621 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1659 | . 148 1363 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 291 | 20 222 291 171 Initial 122 | . 13 24 122 Average 122 | 5 85 141 144 Maximum Alert Level 1 | . 1 1 . Low Security (%) 74 | 100 95 64 100 Level 1 25 | . 4 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 4 3 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | 1 15 33 13 Peak Tracking Total 11 | 1 6 5 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 23 11 8 Successful 20 | . 13 5 2 Failed 22 | . 10 6 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 8 | . 6 2 . Terminals 35 | . 16 11 8 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 5 2 Record 10 | . 7 3 . Alert Level 1 | . . 1 . Reprogram Traps 1 | . . . 1 Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 8 | . 3 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2042 | 108 428 1408 98 Spaces Moved 1073 | 88 276 684 25 Core 27 | 20 . 5 2 Treads 667 | . . 644 23 Legs 379 | 68 276 35 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 100 Average Speed 143 | 104 120 157 155 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 8 35 43 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 29 5 . Melee . | . . . . Projectile 2 | . . 2 . AOE 32 | . 29 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1347 | 100 334 863 50 Wait 19 | . 15 4 . Move 1070 | 87 275 683 25 Hop . | . . . . Pick Up 27 | 6 3 18 . Fast Attach 24 | 5 1 18 . Attach 13 | 1 1 7 4 Detach 3 | . . 3 . Swap 15 | . 4 10 1 Drop 20 | . 2 18 . Fire 125 | 1 33 71 20 Melee 10 | . . 10 . Ram 1 | . . 1 . Kick 20 | . . 20 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Repaired Grenade Launcher 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Lost 10 parts (1p4n2u3w) 726 | -9/Materials | Discovered new exit (range 11) 756 | -9/Materials | Identified exit to Mines 941 | -9/Materials | Discovered new exit (range 8) 954 | -9/Materials | Discovered new exit (range 15) 1196 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Discovered new exit (range 4) 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Core integrity fell below 50% 2036 | -8/Materials | Core integrity fell below 20% 2043 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hpw. Shotgun destroyed. G-47 Trooper destroyed. S-10 Pest destroyed. Critical hit (Destroy). Hpw. Shotgun destroyed. Cooling System destroyed. Critical hit (Burn: +37). S-10 Pest destroyed. Imp. Ion Engine destroyed. Hvy. EM Pulse Gun destroyed. Hvy. Assault Rifle destroyed. S-10 Pest destroyed. Destroyed Flight Unit. Beam Rifle destroyed. S-10 Pest destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????? #?????????????????? | | ??????????????????#######????# #?????????????????? | | ??????????????????#==!!**????# #?????????????????? | | ??????????????????#==!!**????# #???#######???????? | | ??????????????????# ????# #####"""""#???????? | | ???????????#+###### g = #####a #""T""####+#### | | ?????????? s %%=* t # | | ?????????? s %g*%* T # | | ?????????? s %%[@ # | | ?????????????????##+########## ### ######+#### | | ???????????????^^????????????######## #????????? | | ???????????????^????????????????????# #????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Librarian One Hack Too Far Part-time Mechanic Shopping List Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed LightIntegratedMapper Manual? 0 Play Time 01:20:23 Cumulative 1.3 hours Start 2024.04.01 @ 18:02:42 End 2024.04.01 @ 19:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a587043e-a756-4b71-a9d6-1749cc3c8de1