Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 03:03:56 Player: odium reigns Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (5349) 5349 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 11720 Bonus ------- High Alert Combat Kills 337 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Terrain Scan Processor Force Field Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Long-range Proton Cannon Cooled Plasma Cannon Cooled Plasma Cannon Linear Accelerator > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Medium Treads Armored Leg Improved Cooling System Advanced Cooling System Coolant Injector Energy Well Energy Well High-capacity Matter Pod Weapon Cycler Weapon Cycler Improved Shield Generator Advanced Shield Generator Advanced Field Recycling Unit Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon [Rating: 94] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . 2 1 . . . . 1 Utility 5 | . . 1 . . 1 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 . . . Parts Attached 134 | 8 8 4 18 19 18 5 28 8 7 11 Power 12 | 1 1 1 1 1 1 2 2 . 1 1 Engine 7 | 1 1 1 1 1 1 1 . . . . Core 4 | . . . . . . 1 2 . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 48 | 2 3 . 4 9 6 1 12 2 5 4 Treads 15 | . . . 4 3 . . 7 1 . . Leg 24 | 2 3 . . 6 6 1 5 . 1 . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . 3 4 Flight 2 | . . . . . . . . 1 1 . Utility 32 | 2 2 1 3 1 5 2 5 4 1 6 Device 22 | 1 . 1 2 1 3 2 3 4 1 4 Storage 3 | 1 1 . . . . . 1 . . . Processor 5 | . 1 . . . 1 . 1 . . 2 Hackware 2 | . . . 1 . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 42 | 3 2 2 10 8 6 . 9 2 . . Energy Gun 14 | . . . 1 8 4 . 1 . . . Energy Cannon 14 | . . . 8 . . . 5 1 . . Ballistic Gun 6 | 3 1 1 1 . . . . . . . Ballistic Cannon 6 | . 1 . . . 2 . 2 1 . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 3 1 . 3 . . . Parts Lost 36 | . 5 1 . 1 3 1 1 7 3 14 Power 2 | . 1 . . . . . . . . 1 Propulsion 16 | . 3 . . . . 1 1 2 2 7 Utility 11 | . . . . . 3 . . 2 1 5 Weapon 7 | . 1 1 . 1 . . . 3 . 1 Highest Loss Streak 7 | . 2 1 . 1 2 1 1 7 3 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 4 12 19 19 19 19 19 19 10 3 4 Power 1 | 1 1 2 2 2 1 . 1 1 . . Propulsion 2 | 1 2 2 2 2 . . 3 . . . Utility 10 | . 6 14 11 9 12 15 12 6 2 2 Weapon 2 | 1 2 1 2 3 4 2 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 58 | . 8 2 11 5 5 1 12 9 . 5 Power 9 | . 2 . 2 1 . . 2 1 . 1 Propulsion 9 | . 3 . 2 1 . . 2 1 . . Utility 33 | . 2 2 6 2 2 1 8 6 . 4 Weapon 7 | . 1 . 1 1 3 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 96 99 99 99 97 98 54 36 34 Engine 7 | . 13 11 11 9 7 8 1 . . . Core 2 | . . . . . . 2 8 4 3 1 Treads 9 | . . . 17 12 . . 16 12 4 . Leg 16 | . 26 22 3 23 37 33 10 . . 2 Device 12 | . 4 7 11 9 14 18 17 14 11 6 Storage 8 | . 14 11 11 9 7 6 5 2 . . Processor 5 | . 9 11 . . 1 6 10 8 5 9 Hackware 4 | . . . 10 9 5 . . . . . Energy Gun 6 | . . . . 21 18 13 8 . . . Energy Cannon 7 | . . . 21 3 . . 5 7 . 2 Ballistic Gun 6 | . 20 27 10 1 . . . . . . Ballistic Cannon 3 | . 7 2 . . 4 6 8 1 . . Peak Build Rating 94 | 9 10 14 26 39 51 56 90 94 58 62 Average Rating 40 | 6 8 12 23 34 47 54 79 53 51 37 On Entrance 32 | . 9 9 14 26 39 47 53 89 48 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 15 50 53 65 64 71 80 107 106 18 38 Greatest Support 138 | 20 20 20 40 82 79 79 138 138 30 34 Greatest Overweight (x) 4 | . 4 2 3 . 1 1 1 2 1 3 Average Overweight (x) . | . 1 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 16 20 20 20 20 20 20 11 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 4 12 19 19 19 19 19 19 10 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 20 20 20 20 20 20 5 5 4 Class Distribution -------------------- 34% | Gunner 30% | Scavenger-Gunner 22% | Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Matter Collected 3758 | 352 723 119 466 202 393 90 1273 29 111 . Remotely . | . . . . . . . . . . . Salvage Created 6473 | 148 639 200 1160 878 631 140 2200 476 . 1 Parts 284 | 12 31 14 68 36 26 3 86 3 . 5 Haulers Intercepted 12 | . 2 . 3 4 . . 3 . . . Recyclers Shooed 4 | . . . 1 . . . 3 . . . Parts Field Recycled 2 | . . . . . . . . . . 2 Retrieved Matter 43 | . . . . . . . . . . 43 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 108 | . 16 5 16 12 17 4 36 2 . . Guns 48 | . 13 2 3 9 8 1 12 . . . Cannons 52 | . 3 1 11 1 8 3 23 2 . . AOE 4 | . . 2 1 1 . . . . . . Classes Destroyed 17 | 3 5 2 1 1 2 1 1 1 . . Worker 8 | 2 1 . 1 . . . 3 . . 1 Builder 4 | . . 2 . . . . 1 . . 1 Tunneler 4 | 3 . . . . 1 . . . . . Hauler 12 | . 2 . 3 4 . . 3 . . . Recycler 8 | 1 1 . 4 . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 5 | . 1 . 3 . . . 1 . . . Watcher 4 | . 1 . 2 . . . 1 . . . Swarmer 23 | . 6 . 4 . 4 . 9 . . . Grunt 49 | . 10 4 5 8 7 3 12 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . 1 . . 2 . . . . . Sentry 15 | . . . 7 3 2 . 3 . . . Hunter 5 | . . . . . 1 . 4 . . . Programmer 9 | . . . . . . 1 8 . . . Heavy 1 | . . . . 1 . . . . . . Compactor 2 | . . . . . . . . 2 . . Best Kill Streak 8 | 3 6 3 6 6 6 3 8 1 . 2 Combat Bots Only 7 | . 5 2 4 5 6 3 7 1 . . Max Kills in Single Turn 3 | 1 2 3 2 2 1 1 2 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . 1 1 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 698 | . 110 15 52 39 115 27 122 6 52 160 Missed 234 | . 23 5 14 12 42 9 45 . 23 61 Hits 464 | . 87 10 38 27 73 18 77 6 29 99 Melee 17 | . . 1 . . 10 . . 6 . . Projectile 447 | . 87 9 38 27 63 18 77 . 29 99 AOE 2 | . . . . . . . . . 2 . Critical Strikes 13 | . 1 . . 3 2 1 1 1 2 2 Actively Blocked 3 | . . . . . . . . 1 2 . Damage Taken 8047 | . 892 140 644 411 1030 300 1458 251 884 2037 Core 2037 | . 124 10 114 15 121 . 166 116 203 1168 Absorbed by Shields 204 | . . . . . . 112 92 . . . Regen/Repaired (Parts) 257 | . . . 257 . . . . . . . Core Remaining (%) 78 | 100 50 . 69 97 82 100 . . 51 . Volleys Fired 319 | 12 69 13 54 32 37 11 71 16 . 4 Largest 4 | 2 2 3 3 3 3 3 4 4 . 1 Hottest 287 | 40 50 73 168 165 240 207 287 205 . 81 Shots Fired 912 | 24 138 36 135 94 111 31 282 57 . 4 Gun 500 | 24 102 27 53 89 79 20 106 . . . Cannon 407 | . 36 4 82 5 32 11 176 57 . 4 Launcher 5 | . . 5 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 413 | 24 138 31 45 2 32 11 113 17 . . Thermal 315 | . . . 23 48 79 20 118 27 . . Explosive 5 | . . 5 . . . . . . . . Electromagnetic 179 | . . . 67 44 . . 51 13 . 4 Robot Hit Streak 22 | 7 9 4 13 7 22 8 13 12 . . Robot Miss Streak 7 | 2 4 4 3 4 7 3 5 1 . 2 Penetration Max 1 | . . . . . 1 . 1 . . . Secondary Targets 5 | . 2 . . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 583 | 15 81 16 81 59 84 24 177 46 . . Core Hits 318 | 7 33 12 38 29 43 13 129 9 . 5 Critical Kills 3 | . . . . . . . 3 . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . Critical Strikes 17 | . 1 . . . 1 . 15 . . . Destroy 6 | . . . . . . . 6 . . . Blast 11 | . 1 . . . 1 . 9 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14075 | 188 1166 423 1817 1308 1981 592 4890 1462 . 248 Guns 6347 | 188 732 150 390 992 1327 391 2177 . . . Cannons 6552 | . 434 35 1208 60 594 201 2558 1462 . . Explosions 1087 | . . 238 216 254 53 . 155 . . 171 Melee . | . . . . . . . . . . . Ramming 89 | . . . 3 2 7 . . . . 77 Kinetic 4867 | 188 1166 185 320 18 594 201 1529 666 . . Thermal 6501 | . . . 389 808 1327 391 2644 771 . 171 Explosive 238 | . . 238 . . . . . . . . Electromagnetic 2380 | . . . 1105 480 53 . 717 25 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 8 8 12 3 Average Corruption 4 | . . . . . . . 3 8 8 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . . 17 7 10 . Message Errors 10 | . . . . . . . 5 2 3 . Matter Fused 3 | . . . . . . . 1 1 1 . Heat Flow Errors 2 | . . . . . . . 1 . 1 . Energy Discharges 4 | . . . . . . . 2 . 2 . Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 6 | . . . . . . . 4 1 1 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 3 | . . . . . . . 2 1 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 236 | . . 17 21 22 . . 51 . . 125 Projectiles 67 | . . . 16 . . . 51 . . . Explosions 169 | . . 17 5 22 . . . . . 125 Melee . | . . . . . . . . . . . Knockbacks 24 | . 9 . . . 2 2 11 . . . Impact . | . . . . . . . . . . . Kinetic 20 | . 6 . . . 2 2 10 . . . Secondary 4 | . 3 . . . . . 1 . . . Self-Inflicted Damage 653 | . . 6 88 . . 44 46 . . 469 Shots 12 | . . 1 3 . . 1 1 . . 6 Rammed 27 | . . . 1 . . . . . 1 25 Targets Rammed 31 | . 1 . 1 1 2 . . . 1 25 Kicked 4 | . 1 . . 1 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 26 56 272 330 328 19 187 199 162 22 Average Temperature 64 | . 9 34 83 83 72 10 21 127 95 14 Received Heat Transfer 1558 | . 375 57 189 270 246 61 156 . 117 87 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Fried 15 | . . . 13 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Melted 22 | . 1 . . 5 5 . 11 . . . Heat Transferred 12406 | . . . 683 1273 3000 850 5300 1200 . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . 1 . 3 1 . 1 Low Security (%) 82 | 100 100 100 100 100 89 100 25 52 100 90 Level 1 6 | . . . . . 10 . 19 47 . 9 Level 2 7 | . . . . . . . 37 . . . Level 3 3 | . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 882 | 10 158 167 185 199 232 106 882 306 112 224 Initial 306 | . 6 42 40 31 78 81 19 306 96 5 Average 153 | 2 61 113 101 97 88 32 427 217 76 105 Influence Increases 4298 | 30 471 195 606 397 520 148 1368 2 56 505 Destroy 0b10 Robot/C 2120 | . 320 100 320 240 340 80 720 . . . Destroy 0b10 Robot/NC 230 | 30 30 10 65 20 5 . 60 . . 10 Destroy Leader 482 | . 66 20 100 68 40 20 168 . . . Successful Hack 160 | . 24 . 8 20 60 . 17 . 26 5 Disable Machine 540 | . . 15 90 45 45 30 120 . . 195 Destroy Structure 406 | . 1 35 23 4 15 18 238 2 . 70 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 345 | . 30 15 . . 15 . 45 . 30 210 Influence Decreases 4104 | 20 379 200 629 298 525 275 533 740 182 323 Entered New Map 987 | . 4 60 57 43 95 87 22 570 42 7 Time Decay 2757 | 20 325 130 572 245 400 178 501 100 110 176 Lost Part 360 | . 50 10 . 10 30 10 10 70 30 140 Squads Dispatched 33 | . 2 2 3 4 6 5 9 . 2 . Investigation 8 | . 1 . . 1 2 3 1 . . . Extermination 5 | . . . . . 1 1 3 . . . Reinforcement 18 | . 1 2 3 3 3 1 3 . 2 . Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . . . Haulers Reinforced 3 | . . . . . 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Distress Signals 11 | . 3 . 3 2 1 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 186 | . 26 7 30 15 22 6 44 7 10 19 Peak Tracking Total 10 | . 8 3 4 5 8 2 6 4 7 10 Tactical Retreats 14 | . 2 1 . . 1 . 3 1 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Traps Triggered 9 | . 1 . 2 . 1 1 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Machines Disabled 36 | . . 1 6 3 3 2 8 . . 13 Max in Single Turn 6 | . . 1 1 1 1 1 2 . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Machines Accessed 35 | . 4 . 6 3 7 5 5 . 2 3 Terminals 22 | . 4 . 4 3 2 4 3 . 1 1 Fabricators 6 | . . . . . 3 1 1 . . 1 Repair Stations 5 | . . . 2 . 2 . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 85 | . 10 . 19 11 17 11 8 . 3 6 Successful 49 | . 7 . 16 8 8 . 5 . 3 2 Failed 36 | . 3 . 3 3 9 11 3 . . 4 Catastrophic 4 | . . . . . 1 1 2 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 55 | . 10 . 9 11 7 9 5 . 1 3 Fabricators 9 | . . . . . 5 2 1 . . 1 Repair Stations 17 | . . . 10 . 5 . 2 . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . 7 . 6 8 4 . 3 . 1 1 Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . 2 . . . 1 . . . . 1 Registered Components 2 | . 1 . . 1 . . . . . . Zone Layout 6 | . 2 . 1 1 1 . 1 . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . . Network Status 1 | . . . . . . . 1 . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks 13 | . . . 10 . 2 . 1 . . . Scan Component 8 | . . . 5 . 2 . 1 . . . Repair 5 | . . . 5 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Process 1 | . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 4 . 4 3 7 5 2 . 1 2 Full Trace Events 5 | . . . . 1 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 4 | . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . Time 100 | . . . . . 100 . . . . . Total Part Build Rating 22 | . . . . . 22 . . . . . Parts Repaired 5 | . . . 5 . . . . . . . Time 142 | . . . 142 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 2122 | 37 1059 271 295 . 337 . . . . 123 Sensors 743 | . . . 284 . 337 . . . . 122 Terrain 341 | 37 304 . . . . . . . . . T.N.C. 1037 | . 755 271 11 . . . . . . . Jamming 1 | . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Turns Passed 8486 | 133 1059 271 2191 540 1181 603 1633 210 231 434 Spaces Moved 4264 | 68 409 85 752 283 695 344 714 186 240 488 Core 396 | 3 . . . . . . . 91 102 200 Treads 1180 | . . . 650 93 . . 423 14 . . Legs 2184 | 65 409 85 102 190 695 344 291 . . 3 Wheels . | . . . . . . . . . . . Hover 278 | . . . . . . . . . 21 257 Flight 226 | . . . . . . . . 81 117 28 Fastest Speed 40 | 50 120 260 240 120 120 124 164 45 40 40 Average Speed 156 | 116 197 260 244 132 124 161 176 63 84 70 Slowest Speed 400 | 120 400 260 400 160 193 195 195 164 165 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 58 11 92 25 19 9 20 71 10 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 258 | . . 38 21 3 12 17 124 1 . 42 Melee . | . . . . . . . . . . . Projectile 68 | . . . . . 12 6 49 1 . . AOE 190 | . . 38 21 3 . 11 75 . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Total 5382 | 93 532 112 1010 380 913 365 894 241 269 573 Wait 325 | . 6 . 128 3 123 . 10 18 11 26 Move 4253 | 67 408 84 751 282 694 343 714 185 237 488 Hop 1 | . . . . . . . . . 1 . Pick Up 133 | 6 28 5 23 19 14 2 22 4 1 9 Fast Attach 70 | 7 1 . 14 5 10 2 12 7 5 7 Attach 33 | . 5 3 . 2 4 1 7 . 4 7 Detach 13 | . 1 . . . 2 . 2 1 5 2 Swap 57 | 1 2 4 10 13 7 2 15 3 . . Drop 141 | . 11 3 29 23 20 4 35 7 4 5 Fire 319 | 12 69 13 54 32 37 11 71 16 . 4 Melee . | . . . . . . . . . . . Ram 26 | . . . . . . . . . 1 25 Kick 4 | . 1 . . 1 2 . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 663 | -10/Materials | Identified exit to Mines 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1197 | -9/Materials | Discovered new exit (range 14) 1464 | -9/Materials | Entered Storage 1629 | -9/Storage | Repaired Lgt. Assault Rifle 2087 | -9/Storage | Repaired Lgt. EM Pulse Cannon 2115 | -9/Storage | Repaired Lgt. Treads 2142 | -9/Storage | Repaired Lgt. Treads 2175 | -9/Storage | Repaired Lgt. EM Pulse Cannon 2234 | -9/Storage | Met 01-MTF 2481 | -9/Storage | Build established: Scavenger-Gunner 3574 | -9/Storage | Discovered new exit (range 16) 3655 | -9/Storage | Entered Materials 3655 | -8/Materials | Accompanied by 3 allies (01-MTF) 3655 | -8/Materials | Evolved 2 slots: Propulsion x2 3658 | -8/Materials | 01-MTF left 3912 | -8/Materials | Met 7R-MNS 4088 | -8/Materials | Build established: Gunner 4106 | -8/Materials | Discovered new exit (range 4) 4195 | -8/Materials | Entered Factory 4195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4196 | -7/Factory | Caught up to 7R-MNS 4466 | -7/Factory | Build established: Skirmisher 4518 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 4865 | -7/Factory | Build established: Scavenger-Gunner 5227 | -7/Factory | Build established: Gunner 5235 | -7/Factory | Discovered new exit (range 10) 5356 | -7/Factory | Fabricated Focal Shield (x2) 5376 | -7/Factory | Entered another Factory area 5376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5377 | -6/Factory | Caught up to 7R-MNS 5911 | -6/Factory | Discovered new exit (range 5) 5979 | -6/Factory | Entered another Factory area 5979 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6229 | -5/Factory | Destroyed 7 combat bots 6407 | -5/Factory | Garrison activated, responded to threat 6828 | -5/Factory | Build established: Scavenger-Gunner 7172 | -5/Factory | Build established: Gunner 7479 | -5/Factory | First assault squad dispatched 7612 | -5/Factory | Sucked down chute 7612 | -5/Factory | Entered Waste 7625 | -5/Waste | Spotted C-40 Crusher 7645 | -5/Waste | Destroyed C-40 Crusher 7652 | -5/Waste | Spotted C-40 Crusher 7663 | -5/Waste | Spotted C-40 Crusher 7676 | -5/Waste | Destroyed C-40 Crusher 7687 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7687 | -5/Waste | Spotted C-40 Crusher 7690 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7693 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7696 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7702 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7721 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7740 | -5/Waste | Spotted C-40 Crusher 7741 | -5/Waste | Spotted C-40 Crusher 7752 | -5/Waste | Lost 7 parts (2n2u3w) 7783 | -5/Waste | Discovered new exit (range 13) 7822 | -5/Waste | Entered Factory 7976 | -5/Factory | Build established: Mutant 8010 | -5/Factory | System corruption reached 10% 8047 | -5/Factory | Discovered new exit (range 8) 8053 | -5/Factory | Entered another Factory area 8053 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8083 | -4/Factory | Lost 3 parts (2n1u) 8230 | -4/Factory | Lost 4 parts (1p2n1u) 8367 | -4/Factory | Lost 4 parts (3n1w) 8382 | -4/Factory | Core integrity fell below 50% 8410 | -4/Factory | Core integrity fell below 20% 8487 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08475_ Slammed into S-27 Virus. 08475_ Adv. Weight Redist. System broken. 08475_ Destabilizing: Short circuit. 08476_ Slammed into S-27 Virus. 08476_ Destabilizing: System interference. 08476_ Adv. Signal Interpreter temporarily disabled. 08477_ Slammed into S-27 Virus. 08479_ Penetrated by Slug. 08479_ Broken Adv. Weight Redist. System destroyed. 08479_ Slug penetrates S-27 Virus. 08480_ Slammed into S-27 Virus. 08483_ Penetrated by Slug. 08483_ Slug penetrates Wall. 08483_ Imp. Linear Gravjet destroyed. 08483_ Slug penetrates H-77 Assassin. 08484_ Slammed into S-27 Virus. 08484_ Targeting Computer destroyed. 08484_ System corrupted by crushing effect (+3). 08485_ Slammed into S-27 Virus. 08487_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######????????????????????????###########????????? | | #????????????????######## #????????? | | #????????????????# ^ !!*# "T" #????????? | | #????????????????# !!*# #????????? | | ################## !! # #????????? | | # h #####+#####????????? | | ] = # ################h@s #??# #???????????? | | # #??????????????# ! #??# #???????????? | | # #??????????????########??# #???????????? | | # #????????????????????????## ##???????????? | | # #?????????????????????????# #????????????? | | ?# #?????????????????????????# #????????????? | | ???# #?????????????????????????# #????????????? | | +###### ###???????????????????????# #????????????? | | +???????????????????????# #????????????? | | #???????????????????????# #????????????? | | #???????????????????????# #????????????? | | +???????????????????????# #????????????? | | #???????????????????????# #????????????? | | T### ##########??????????????# #?########???? | | ###?# # #??############# ### #???? | | ????# # """" #??# # """ #???? | | ????# # """" #??# # "Y #???? | | ????# # """" #??# "" """ + """ #???? | | ????# + """" #??#""" """ # #???? | | ????# # """" #??#"F """ # #???? | | ????# # """" #??#""" #########???? | | ????# # """" #??# "" #???????????? | | ????#### ## #?## #???????????? | | ???????# #####+#####?# #???????????? | | ???????# #?# #??### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 13 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Impulse Thruster Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Focal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 12% | -9/Storage Lgt. EM Pulse Cannon | 8% | -9/Storage Lgt. Treads | 71% | -9/Storage Lgt. Treads | 56% | -9/Storage Lgt. EM Pulse Cannon | 68% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeChromaticSink Manual? 0 Play Time 01:51:34 Cumulative 67.7 hours Start 2025.09.08 @ 18:18:21 End 2025.09.09 @ 03:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e13a2fe9-7cb8-4d10-a522-b23e18e41943