Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 20:16:54 Player: gallo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (1781) 1781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 5499 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 40 Friendly Fire -26 Cogmind --------- Core Integrity 445/850 Matter 72/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Heat Sink Small Storage Unit Medium Storage Unit Advanced Targeting Computer Drone Bay (0/2) > --- WEAPON (4) ------- Gauss Rifle Heavy Flail > --- INVENTORY (10) --- Advanced Treads Advanced Treads Improved Signal Interpreter Reaction Control System Light Armor Plating Reflective Plating Proton Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Storage Unit Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Flail > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Signal Interpreter Reaction Control System Light Armor Plating Reflective Plating Proton Cannon [Rating: 34] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Reactive Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 103 | 7 9 . 29 36 4 18 Power 14 | 1 . . 4 5 . 4 Engine 6 | 1 . . 1 1 . 3 Core 8 | . . . 3 4 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 3 . 7 4 . 4 Treads 2 | . . . 2 . . . Leg 8 | . . . . 4 . 4 Wheel 10 | 2 3 . 5 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 3 . 6 10 1 7 Device 18 | 1 2 . 5 4 1 5 Storage 3 | 1 . . 1 . . 1 Processor 6 | . 1 . . 4 . 1 Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 40 | 2 3 . 12 17 3 3 Energy Gun 15 | 1 1 . 8 5 . . Energy Cannon 4 | . 1 . . 3 . . Ballistic Gun 5 | 1 . . 1 1 1 1 Ballistic Cannon 5 | . . . . 4 1 . Launcher 4 | . 1 . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 7 | . . . 2 3 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Corrupted Parts 5 | . . . 2 1 . 2 System Corruption 31 | . . . 14 2 . 15 Parts Lost 30 | . 1 . 3 13 1 12 Power 7 | . . . . 3 1 3 Propulsion 6 | . . . . 5 . 1 Utility 9 | . . . 2 3 . 4 Weapon 8 | . 1 . 1 2 . 4 Highest Loss Streak 11 | . 1 . 1 6 1 11 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 81 | . 99 100 95 75 83 64 Engine 3 | . 14 14 . 1 6 2 Core 8 | . . . 10 12 7 1 Treads 1 | . . . . 4 . . Leg 6 | . . . . 8 7 13 Wheel 7 | . 28 28 21 . . . Device 15 | . 14 14 28 9 14 11 Storage 9 | . 14 14 11 9 7 10 Processor 8 | . . . . 12 15 8 Energy Gun 6 | . 23 . 11 1 7 2 Energy Cannon 3 | . 1 14 1 5 4 . Ballistic Gun 3 | . . . 5 1 2 5 Ballistic Cannon 1 | . . . . 3 . 2 Impact Weapon 3 | . . . 2 4 6 3 Peak Build Rating 34 | 7 7 7 15 29 28 34 Average Rating 19 | 5 6 7 13 20 25 26 On Entrance 11 | . 7 7 7 13 20 26 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 17 17 28 41 37 38 Greatest Support 55 | 26 26 26 40 40 10 55 Greatest Overweight (x) 12 | . . . 7 8 3 12 Average Overweight (x) . | . . . . 1 2 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 6 8 8 10 10 9 9 Average Carried 7 | 2 7 7 8 7 7 6 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | 6 8 8 5 9 8 7 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 7% | Gunner 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1754 | 309 100 . 435 772 . 138 Remotely 397 | 234 . . 163 . . . Salvage Created 2424 | 173 410 . 741 1032 . 68 Parts 134 | 15 29 . 37 46 . 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . 1 . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 6 . 22 20 . 1 Melee 7 | . . . 3 4 . . Guns 19 | . 6 . 11 2 . . Cannons 11 | . . . . 11 . . AOE 8 | . . . 6 2 . . Classes Destroyed 14 | 3 4 . 3 4 . . Worker 5 | 2 . . 3 . . . Builder 4 | . 1 . . 2 . 1 Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 9 | 1 2 . 1 5 . . Mechanic 1 | . . . . 1 . . Operator 3 | . . . . 1 . 2 Watcher 2 | . 1 . . 1 . . Swarmer 17 | . 3 . 10 4 . . Grunt 21 | . 3 . 8 10 . . Brawler 1 | . . . . 1 . . Duelist 2 | . . . 1 1 . . Sentry 6 | . . . 3 3 . . Hunter 2 | . . . . 1 . 1 Best Kill Streak 9 | 3 5 . 9 6 . 2 Combat Bots Only 8 | . 2 . 8 5 . 1 Max Kills in Single Turn 3 | 1 1 . 3 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 367 | . 25 . 94 146 10 92 Missed 91 | . 7 . 27 34 5 18 Damage Taken 4348 | . 184 1 860 1853 122 1328 Core 1133 | . 44 1 244 410 29 405 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 82 39 25 95 . Volleys Fired 190 | 13 28 . 45 75 4 25 Largest 3 | 2 2 . 2 2 2 3 Hottest 116 | 60 80 . 108 107 68 116 Shots Fired 330 | 26 52 . 81 133 8 30 Gun 226 | 26 51 . 76 41 8 24 Cannon 89 | . . . . 87 . 2 Launcher 15 | . 1 . 5 5 . 4 Special . | . . . . . . . Kinetic 149 | 13 . . 25 83 4 24 Thermal 115 | 13 28 . 31 37 4 2 Explosive 15 | . 1 . 5 5 . 4 Electromagnetic 51 | . 23 . 20 8 . . Robot Hit Streak 12 | 4 12 . 12 12 7 10 Robot Miss Streak 8 | 4 3 . 5 8 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 252 | 13 29 . 72 106 7 25 Core Hits 139 | 6 13 . 37 73 1 9 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 . . Critical Strikes 5 | . . . 2 3 . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . 1 . . Smash 3 | . . . 1 2 . . Melee Attacks 30 | . . . 12 16 . 2 Impact 30 | . . . 12 16 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5669 | 149 355 3 1703 2672 101 686 Guns 2196 | 149 355 . 797 437 101 357 Cannons 1277 | . . . . 1217 . 60 Explosions 1044 | . . . 466 381 . 197 Melee 1109 | . . . 418 619 . 72 Ramming 43 | . . 3 22 18 . . Kinetic 1948 | 50 . . 194 1220 79 405 Thermal 1063 | 99 153 . 382 395 22 12 Explosive 1044 | . . . 466 381 . 197 Electromagnetic 462 | . 202 . 221 39 . . Impact 1109 | . . . 418 619 . 72 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . 14 2 1 16 Average Corruption 5 | . . . 11 2 1 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . 1 10 . 16 Message Errors 6 | . . . . 2 . 4 Matter Fused 7 | . . . . 2 . 5 Heat Flow Errors 5 | . . . 1 2 . 2 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . 1 . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 257 | . . . 49 175 . 33 Projectiles 20 | . . . . 7 . 13 Explosions 4 | . . . 4 . . . Melee 233 | . . . 45 168 . 20 Knockbacks 45 | . . . . 41 . 4 Impact 7 | . . . . 5 . 2 Kinetic 29 | . . . . 28 . 1 Secondary 9 | . . . . 8 . 1 Self-Inflicted Damage 160 | . 32 1 30 . . 97 Shots 6 | . 1 . 1 . . 4 Rammed 4 | . . 1 2 1 . . Targets Rammed 9 | . . 1 2 6 . . Kicked 5 | . . . . 5 . . Crushed . | . . . . . . . Highest Temperature 437 | 20 150 . 184 437 . 236 Average Temperature 133 | 20 66 . 35 165 . 77 Received Heat Transfer 1059 | . 24 . 249 693 . 93 Effects 17 | . . . . 17 . . Shutdowns 6 | . . . . 6 . . Energy Bleed 4 | . . . . 4 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . 2 2 . 1 Combat Hostiles 4 | . . . 2 1 . 1 Parts Fried 9 | . . . 4 5 . . Impact Corruptions 10 | . . . 3 6 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 2 . . Heat Transferred 2340 | 225 350 . 851 839 50 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 446 | 25 253 105 286 446 35 66 Initial 98 | . 16 98 40 76 20 . Average 88 | 6 119 103 129 139 8 26 Maximum Alert Level 2 | . 1 . 1 2 . . Low Security (%) 86 | 100 64 100 89 74 100 100 Level 1 12 | . 35 . 10 22 . . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 1 2 1 3 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . 1 . 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . 3 . 2 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 11 . 36 27 2 16 Peak Tracking Total 7 | . 3 . 7 6 1 4 Tactical Retreats 11 | . 2 . 8 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 8 | . 2 1 3 2 . . Terminals 7 | . 2 1 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 28 | . 11 1 7 9 . . Successful 17 | . 6 1 6 4 . . Failed 11 | . 5 . 1 5 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 12 | . 6 . 2 4 . . Terminals 26 | . 11 1 7 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 16 | . 6 1 6 3 . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 3 | . . . 1 2 . . Unreport Threat 3 | . . . 2 1 . . Locate Traps 2 | . 2 . . . . . Disarm Traps 2 | . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 2 1 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . . 24 Total Damage 314 | . . . . . . 314 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4468 | 121 337 65 910 1475 932 628 Spaces Moved 2200 | 73 248 70 728 501 275 305 Core 96 | 3 . . 2 84 . 7 Treads 119 | . . . 7 112 . . Legs 878 | . . . . 305 275 298 Wheels 1107 | 70 248 70 719 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 80 120 260 120 Average Speed 157 | 87 85 90 86 218 326 168 Slowest Speed 650 | 90 90 90 400 450 330 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 28 26 48 32 6 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . 10 . 18 29 . 6 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 60 | . 10 . 18 28 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2808 | 100 316 72 911 721 302 386 Wait 190 | 1 24 . 61 63 15 26 Move 2194 | 72 247 69 727 500 274 305 Hop . | . . . . . . . Pick Up 48 | 7 6 1 11 14 3 6 Fast Attach 31 | 6 . . 5 13 . 7 Attach 25 | 1 1 . 3 9 2 9 Detach 11 | . . . 2 5 . 4 Swap 47 | . 8 . 21 14 2 2 Drop 33 | . 2 1 22 6 2 . Fire 190 | 13 28 . 45 75 4 25 Melee 30 | . . . 12 16 . 2 Ram 3 | . . 1 2 . . . Kick 5 | . . . . 5 . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 459 | -10/Materials | Entered Mines 487 | -10/Mines | Discovered new exit (range 9) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Build established: Infiltrator-Mutant 925 | -9/Materials | Destroyed 8 combat bots 1075 | -9/Materials | Discovered new exit (range 7) 1352 | -9/Materials | Core integrity fell below 50% 1361 | -9/Materials | Discovered new exit (range 11) 1364 | -9/Materials | Build established: Mutant 1423 | -9/Materials | System corruption reached 10% 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1855 | -8/Materials | Lost 6 parts (1p2n2u1w) 2173 | -8/Materials | Core integrity fell below 50% 2270 | -8/Materials | Lost 5 parts (1p2n1u1w) 2862 | -8/Materials | Discovered new exit (range 13) 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3677 | -7/Factory | Discovered new exit (range 3) 3841 | -7/Factory | Entered another Factory area 3841 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4037 | -6/Factory | Build established: Gunner 4118 | -6/Factory | System corruption reached 10% 4119 | -6/Factory | Lost 11 parts (2p1n4u4w) 4255 | -6/Factory | Allied Derelicts emerged from ambush trap array 4409 | -6/Factory | Build established: Scavenger-Mutant 4469 | -6/Factory | Self-destructed Last Messages --------------- 04391_ Drone released from Drone Bay. 04392_ MQU,89YN LS> E9OTX1PUPWVZ6E 04413_ System corrupted: Energy discharge (-30). 04428_ 3ERXLC7 YR6W PKTKSTPT,JF 04439_ Acquired Proton Cannon. 04446_ ALERT: Cargo convoy en route, clear transfer corridor. 04448_ Slug penetrates Wall. 04450_ Slug penetrates W-25 Informer. 04452_ W-25 Informer destroyed. 04459_ YN-7MQ(g) destroyed. 04461_ System corrupted: Matter fused (-10). 04461_ K-01 Serf collects debris. 04463_ K-01 Serf destroyed. 04464_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04464_ R-10 Processor collects Sml. Matter Pod. 04469_ Lgt. Ion Engine destroyed. 04469_ Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????#??????????????????????? | | #??????????????????????? #??????????????????????? | | #??????????????????????? #??????????????????????? | | #?????????????????????? #??????????????????????? | | ##########+############+###########?????????????? | | # = ????????????? | | # %= %*%= ????????????? | | # ! = ???????????? | | + ???????????? | | # ???????????? | | # ###+######+############## #???????????????? | | # # # #??????????????????????? | | ## # """ + ! #??????????????????????? | | ?# # """"" # #??????????????????????? | | ?# # """"" #n #??????????????????????? | | ?# # # n #??????????????????????? | | ?# # =# ! #??????????????????????? | | ?# #! # % #??????????????????????? | | ?# # ""T"" # @#??????????????????????? | | ?# # """"" #########/#??????????????????????? | | ?# ##########???????# #??????????????????????? | | ?# #????????????????# #??????????????????????? | | ?# #????????????????# #??????????????????????? | | ?# #????????????????# #??????????????????????? | | ?# #???????##??????? ??????????????????????? | | ## #######T ####???? ??????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ?? H ??????????????????????? | | = ?? ??????????????????????? | | = ?? ??????????????????????? | | ###+#############+#????? ??????????????????????? | | ? ?????????????????? ??????????????????????? | | ????????????????#+#??????????????????????? | | ???????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed MultinovaLauncherSegregator Manual? 0 Play Time 00:43:24 Cumulative 8.2 hours Start 2025.05.05 @ 19:33:06 End 2025.05.05 @ 20:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 140386fd-c15b-4df6-a044-d9910f98b323