Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 14:18:07 // Halloween2019/Abominations Player: Fellun Result: Destroyed by Minor Abomination with Advanced Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (1483) 1483 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3323 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 55/100 System Corruption 24% Temperature Cool (36) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Improved Signal Interpreter > --- WEAPON (4) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Advanced Beam Cannon Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 30 | 5 2 8 15 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 7 | . 1 3 3 Device 4 | . 1 1 2 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 1 2 9 Energy Gun 1 | . . . 1 Energy Cannon 3 | . . . 3 Ballistic Gun 10 | 2 1 2 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Corrupted Parts 1 | . . . 1 System Corruption 10 | . . . 10 Parts Lost 19 | . . 2 17 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 5 | . . 1 4 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 83 92 81 Engine 10 | . 14 10 8 Treads 25 | . 28 31 17 Device 11 | . 12 10 12 Processor 1 | . . . 3 Protection 11 | . . 17 8 Energy Cannon 1 | . . . 3 Ballistic Gun 23 | . 28 22 24 Peak Build Rating 23 | 5 6 16 23 Average Rating 14 | 3 5 14 19 On Entrance 6 | . 5 6 15 Naked Turns . | . . . . Heaviest Build 30 | 6 7 24 30 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 3 | 1 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 3 4 4 1 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 17% | Scavenger-Tank 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1397 | 171 143 480 603 Remotely . | . . . . Salvage Created 1299 | . 105 508 686 Parts 92 | . 2 37 53 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 11 13 Guns 25 | . 3 11 11 Cannons 2 | . . . 2 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 1 | . 1 . . Sentry 1 | . . 1 . Abomination 22 | . 2 7 13 Best Kill Streak 3 | . 1 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 312 | . 14 95 203 Missed 79 | . 3 18 58 Damage Taken 4893 | . 271 1811 2811 Core 773 | . 30 184 559 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 88 54 . Volleys Fired 138 | . 14 74 50 Largest 4 | . 2 2 4 Hottest 220 | . 40 46 220 Shots Fired 342 | . 28 148 166 Gun 330 | . 28 148 154 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 324 | . 28 148 148 Thermal 18 | . . . 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 4 25 26 Robot Miss Streak 5 | . 1 5 4 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 251 | . 15 119 117 Core Hits 74 | . 9 33 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 6 | . . 3 3 Destroy 6 | . . 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3647 | . 137 1595 1915 Guns 3454 | . 137 1595 1722 Cannons 178 | . . . 178 Explosions . | . . . . Melee . | . . . . Ramming 15 | . . . 15 Kinetic 3379 | . 137 1595 1647 Thermal 253 | . . . 253 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . 3 24 Average Corruption 5 | . . 1 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 9 20 Message Errors 2 | . . 1 1 Matter Fused 11 | . . 4 7 Heat Flow Errors 4 | . . 1 3 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . 3 1 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 480 | . 18 261 480 Average Temperature 88 | . 11 51 105 Received Heat Transfer 1302 | . 63 537 702 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 90 | . . . 90 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 134 | . 45 134 35 Initial 18 | . . 18 . Average 22 | . 24 37 5 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 24 | . 3 9 12 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault 12 | . . 6 6 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 23 | . 2 12 9 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 7 15 22 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 5 1 Terminals 6 | . . 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . . 13 2 Successful 7 | . . 6 1 Failed 8 | . . 7 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 14 | . . 12 2 Terminals 15 | . . 13 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 6 1 Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Zone Layout 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 5 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1783 | 62 224 834 663 Spaces Moved 734 | 35 115 334 250 Core 22 | 3 . . 19 Treads 712 | 32 115 334 231 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 161 | 150 160 160 165 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 23 41 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 926 | 42 130 423 331 Wait 4 | . . . 4 Move 730 | 34 114 332 250 Hop . | . . . . Pick Up 8 | 3 . 3 2 Fast Attach 20 | 5 1 6 8 Attach 6 | . . . 6 Detach 1 | . . 1 . Swap 4 | . 1 2 1 Drop 5 | . . 5 . Fire 138 | . 14 74 50 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 948 | -9/Materials | Build established: Scavenger-Mutant 1010 | -9/Materials | Discovered new exit (range 12) 1068 | -9/Materials | Identified exit to Materials 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Weapon x2 1201 | -8/Materials | Garrison activated, responded to threat 1423 | -8/Materials | Build established: Scavenger-Tank 1480 | -8/Materials | Lost 4 parts (2n2u) 1492 | -8/Materials | System corruption reached 10% 1567 | -8/Materials | Garrison activated, responded to threat 1679 | -8/Materials | Lost 5 parts (1p1n1u2w) 1728 | -8/Materials | Core integrity fell below 50% 1779 | -8/Materials | Core integrity fell below 20% 1784 | -8/Materials | Destroyed by Minor Abomination with Advanced Beam Rifle Last Messages --------------- 01770_ Critical hit (Burn: +37). 01771_ Warp Anomaly forced to warp away. 01771_ Wheel blinks away. 01771_ Slammed into Minor Abomination. 01772_ Minor Abomination knocked back. 01773_ Slammed into Minor Abomination. 01774_ Destabilizing: System corrupted (+2). 01775_ Zapped by an electromagnetic arc from EM Anomaly. 01775_ Lesser Abomination spits out Wheel. 01775_ Lesser Abomination absorbs Wheel. 01775_ Slammed into Minor Abomination. 01781_ System corrupted: Matter fused (-6). 01781_ Acquired 1 matter. 01782_ Slammed into Minor Abomination. 01782_ Imp. Sensor Array destroyed. 01782_ Critical hit (Burn: +37). 01783_ Slammed into Minor Abomination. 01783_ Destabilizing: Core damaged (-22). 01784_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????###"#######????????????????? | | ???????????????#" #????????????????? | | ??????????????##" ###?####?????????? | | ??????????????# " #"##"# ###???????? | | ???????????????#" "% """"##??????? | | ??????########### "% #??????? | | ?????## " " % ####???? | | ???###" """ ##% " """ ###?? | | ??##""" "T" #" "" #" #?? | | ??# " "" ""% # %###? | | ??# " """";;;##### # #? | | ??# " " % # #? | | ??+ " ";;; % # #? | | ??# " ";;;;;;;;;;# # ## | | ? 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" % % ???????????? | | ???????????????"""" ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointHeavyFlail Manual? 0 Play Time 00:15:33 Cumulative 682.1 hours Start 2025.02.27 @ 14:04:17 End 2025.02.27 @ 14:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 39 Rogue 27 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d142f0b-f1f8-47c4-96d1-dd881aefa888