Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.06 @ 19:00:32 Player: Cyurio Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2245) 2245 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 6385 Bonus ------- High Alert Combat Kills 180 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 12% Temperature Cool (18) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Beam Rifle Axe Makeshift Axe > --- INVENTORY (15) --- Improved Ion Engine Light Fission Core Medium Storage Unit Advanced Weight Redist. System Melee Analysis Suite Improved Actuator Array Improved Actuator Array Cloak of Protection Light Assault Rifle Rocket Launcher Improved Datajack Great Maul Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Autogun Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Fission Core Compact Wheel Medium Storage Unit Weight Redist. System Melee Analysis Suite Cloak of Protection Rocket Launcher Improved Datajack Great Maul Axe Axe Axe Makeshift Axe [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 62 | . 7 9 3 1 . . 26 16 Power 6 | . . 1 1 . . . 2 2 Engine 4 | . . 1 1 . . . 1 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 18 | . 2 4 1 . . . 8 3 Treads 11 | . 2 3 . . . . 5 1 Leg 1 | . . . . . . . 1 . Wheel 5 | . . 1 1 . . . 1 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 8 | . 2 . . . . . 5 1 Device 5 | . 1 . . . . . 4 . Storage 1 | . 1 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 30 | . 3 4 1 1 . . 11 10 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | . 3 4 1 1 . . 5 5 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . . . 3 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost 20 | . . 3 . . . . 4 13 Power 4 | . . 1 . . . . 1 2 Propulsion 7 | . . 1 . . . . 3 3 Utility 3 | . . . . . . . . 3 Weapon 6 | . . 1 . . . . . 5 Highest Loss Streak 4 | . . 1 . . . . 1 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 92 98 100 100 100 100 98 81 Engine 8 | . 14 13 11 11 11 11 7 2 Core 2 | . . . . . . . 1 6 Treads 18 | . 24 23 22 22 22 22 17 13 Wheel 6 | . . 3 11 11 11 11 8 4 Device 12 | . 7 14 11 11 11 11 18 6 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 5 | . . . . . . . 9 9 Protection 1 | . . . . . . . . 4 Ballistic Gun 22 | . 22 27 33 33 33 33 22 13 Ballistic Cannon 1 | . . . . . . . 1 5 Slashing Weapon 2 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 12 28 30 35 36 36 36 45 41 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 . . . . 3 2 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 Most Carried 15 | . 14 15 14 15 15 15 15 15 Average Carried 14 | . 11 12 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 14 15 15 15 15 13 Class Distribution -------------------- 46% | Skirmisher 40% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 2053 | 197 226 389 . 16 . 95 559 571 Remotely 282 | . . . . . . . 282 . Salvage Created 2487 | . 319 327 . . . 171 839 831 Parts 146 | . 27 9 . . . 8 54 48 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 66 | . 10 9 . . . 3 22 22 Melee 11 | . . . . . . . . 11 Guns 43 | . 10 9 . . . 3 16 5 Cannons 8 | . . . . . . . 2 6 AOE 4 | . . . . . . . 4 . Classes Destroyed 11 | . 3 4 . . . 1 2 1 Hauler 2 | . 1 . . . . . 1 . Recycler 2 | . . 1 . . . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 21 | . 6 . . . . . 9 6 Grunt 23 | . 4 4 . . . 2 7 6 Brawler 1 | . . . . . . 1 . . Sentry 8 | . . 1 . . . . 5 2 Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . Programmer 8 | . . . . . . . . 8 Assembled 3 | . . 3 . . . . . . Best Kill Streak 7 | . 4 3 . . . 2 7 4 Combat Bots Only 7 | . 4 2 . . . 2 7 4 Max Kills in Single Turn 2 | . 2 1 . . . 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 3661 | . 195 454 66 . . 181 972 1793 Core 672 | . 27 16 13 . . 66 238 312 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . 82 . . . 80 . . Volleys Fired 140 | . 20 24 1 . . 8 60 27 Largest 3 | . 2 2 3 . . 3 3 3 Hottest 90 | . 60 40 63 . . 66 90 90 Shots Fired 345 | . 40 47 3 . . 24 165 66 Gun 308 | . 40 47 3 . . 24 153 41 Cannon 33 | . . . . . . . 8 25 Launcher 4 | . . . . . . . 4 . Special . | . . . . . . . . . Kinetic 337 | . 37 47 3 . . 24 161 65 Thermal 1 | . . . . . . . . 1 Explosive 4 | . . . . . . . 4 . Electromagnetic 3 | . 3 . . . . . . . Robot Hit Streak 19 | . 8 12 11 . . 12 19 10 Robot Miss Streak 5 | . 2 1 1 . . 1 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 282 | . 29 39 2 . . 22 116 74 Core Hits 125 | . 18 20 . . . 9 51 27 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . . 1 . Critical Strikes 9 | . . 1 . . . . 2 6 Destroy 3 | . . 1 . . . . 2 . Blast 2 | . . . . . . . . 2 Sever 4 | . . . . . . . . 4 Melee Attacks 94 | . . . . . . . 6 88 Impact . | . . . . . . . . . Slashing 94 | . . . . . . . 6 88 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 Damage Inflicted 5078 | . 378 446 17 . . 254 1888 2095 Guns 2739 | . 378 445 17 . . 254 1330 315 Cannons 510 | . . . . . . . 142 368 Explosions 411 | . . . . . . . 411 . Melee 1412 | . . . . . . . . 1412 Ramming 6 | . . 1 . . . . 5 . Kinetic 3211 | . 354 445 17 . . 254 1472 669 Thermal 14 | . . . . . . . . 14 Explosive 411 | . . . . . . . 411 . Electromagnetic 24 | . 24 . . . . . . . Impact . | . . . . . . . . . Slashing 1412 | . . . . . . . . 1412 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . . 20 Message Errors 6 | . . . . . . . . 6 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . . . . . 7 83 Projectiles 5 | . . . . . . . . 5 Explosions 7 | . . . . . . . 7 . Melee 78 | . . . . . . . . 78 Knockbacks 7 | . . . . . . . 2 5 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 2 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . Shots . | . . . . . . . . . Rammed 3 | . . 1 . . . . 2 . Targets Rammed 3 | . . 1 . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 2 9 . . . 103 81 234 Average Temperature 42 | . 2 3 . . . 39 24 67 Received Heat Transfer 963 | . 57 141 18 . . 117 261 369 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 37 | . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 789 | . 304 168 27 16 . 70 400 789 Initial 159 | . . 48 7 10 . . 27 159 Average 217 | . 94 88 11 15 . 38 204 429 Maximum Alert Level 3 | . 1 . . . . . 2 3 Low Security (%) 48 | . 91 100 100 100 . 100 35 3 Level 1 33 | . 8 . . . . . 58 41 Level 2 15 | . . . . . . . 6 48 Level 3 1 | . . . . . . . . 6 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . . . . 3 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 1 . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 14 9 1 . . 3 42 30 Peak Tracking Total 9 | . 4 2 1 . . 3 9 6 Tactical Retreats 8 | . . . . . . . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 15 | . 3 . 1 1 3 . 6 1 Terminals 11 | . 3 . 1 1 . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 34 | . 8 . 2 2 8 . 13 1 Successful 22 | . 4 . 2 1 8 . 6 1 Failed 12 | . 4 . . 1 . . 7 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 4 . 1 2 1 . 11 . Terminals 25 | . 8 . 2 2 . . 12 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 16 | . 3 . 1 1 8 . 2 1 Record 7 | . . . . . 7 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . 1 . . . 3 . Terminals 5 | . 1 . 1 . . . 3 . Assimilate 1 | . . . . . . . 1 . Botnet 4 | . 1 . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 1 . . . 5 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 5276 | . 463 577 174 307 430 200 1772 1353 Spaces Moved 2722 | 1 247 323 103 191 266 108 880 603 Core . | . . . . . . . . . Treads 1846 | . 203 201 103 191 266 108 350 424 Legs 45 | 1 44 . . . . . . . Wheels 831 | . . 122 . . . . 530 179 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 120 120 115 160 160 160 160 115 115 Average Speed 154 | 120 152 143 160 160 160 160 144 170 Slowest Speed 250 | 120 160 160 160 160 160 160 240 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 57 57 13 53 62 26 67 74 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 7 | . . . . . . . 6 1 Terrain Destroyed 48 | . . . . . . . 47 1 Melee 7 | . . . . . . . 6 1 Projectile 1 | . . . . . . . 1 . AOE 40 | . . . . . . . 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 3418 | . 292 393 110 195 273 121 1267 767 Wait 344 | . 6 30 3 . . 4 266 35 Move 2714 | . 246 322 102 190 265 107 880 602 Hop . | . . . . . . . . . Pick Up 31 | . 8 3 . 2 4 1 10 3 Fast Attach 16 | . 3 . 1 . . . 7 5 Attach 15 | . . 4 2 . . . 2 7 Detach 7 | . 2 1 1 . . . 1 2 Swap 31 | . 4 5 . 1 . . 17 4 Drop 31 | . 3 3 . 2 4 1 16 2 Fire 140 | . 20 24 1 . . 8 60 27 Melee 86 | . . . . . . . 6 80 Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Entered Mines 653 | -10/Mines | Assembled infested the area 658 | -10/Mines | Assisted by a Guerilla fighting off Assembled 663 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 667 | -10/Mines | Found Prototype Device 970 | -10/Mines | Discovered new exit (range 12) 977 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1042 | -9/Materials | Identified exit to Storage 1176 | -9/Materials | Discovered new exit (range 10) 1215 | -9/Materials | Entered Mines 1215 | -9/Mines | Discovered new exit (range 11) 1220 | -9/Mines | Met a Derelict bent on vengeance 1295 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1317 | -9/Mines | Found a hidden stash of uninstalled traps 1369 | -9/Mines | Build established: Skirmisher 1476 | -9/Mines | Identified exit to Exiles 1478 | -9/Mines | Learned location of Zion (-6) 1516 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1522 | -9/Mines | Entered Exiles 1572 | -9/Exiles | Met 8R-AWN 1594 | -9/Exiles | Met EX-HEX 1657 | -9/Exiles | Met EX-DEC 1698 | -9/Exiles | Met EX-BIN 1725 | -9/Exiles | Aligned with FarCom system 1727 | -9/Exiles | Given EX-Vault access code 1765 | -9/Exiles | Opened EX-Vault 1775 | -9/Exiles | Found Cloak of Protection 1810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1935 | -9/Exiles | Discovered new exit (range 12) 1952 | -9/Exiles | Left Exiles lab with Cloak of Protection 1952 | -9/Exiles | Entered Mines 2142 | -8/Mines | Discovered new exit (range 7) 2152 | -8/Mines | Entered Materials 2152 | -8/Materials | Evolved 2 slots: Utility x2 2459 | -8/Materials | Destroyed 7 combat bots 2536 | -8/Materials | Identified Exp. Sensor Array 2742 | -8/Materials | Discovered new exit (range 3) 3510 | -8/Materials | Discovered new exit (range 5) 3747 | -8/Materials | Garrison activated, responded to threat 3924 | -8/Materials | Identified exit to Garrison 3924 | -8/Materials | Entered Garrison 3946 | -8/Garrison | Discovered new exit (range 5) 3957 | -8/Garrison | Triggered checkpoint 4064 | -8/Garrison | Triggered checkpoint 4166 | -8/Garrison | Triggered checkpoint 4214 | -8/Garrison | Triggered checkpoint 4268 | -8/Garrison | Lost 3 parts (1n1u1w) 4356 | -8/Garrison | Discovered new exit (range 15) 4428 | -8/Garrison | Triggered checkpoint 4527 | -8/Garrison | Build established: Mutant 4610 | -8/Garrison | Discovered new exit (range 10) 4658 | -8/Garrison | Core integrity fell below 50% 4724 | -8/Garrison | Triggered checkpoint 4747 | -8/Garrison | Lost 3 parts (1p1n1w) 4944 | -8/Garrison | Spotted B-75 Beast 5062 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5102 | -8/Garrison | System corruption reached 10% 5126 | -8/Garrison | Core integrity fell below 20% 5141 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5277 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05128_ P-60 Hacker destroyed. 05129_ Acquired 38 matter. 05142_ 8P6I|B%NAMZE3T%RBLNDTBRV/ UOPN/X% 05162_ System corrupted: Component data lost. 05196_ System corrupted: Matter fused (-8). 05217_ System corrupted: Matter fused (-5). 05230_ Y-45 Defender Lgt. Treads severed. 05230_ Critical hit (Destroy). 05230_ Hvy. Assault Rifle destroyed. 05238_ Mak. Axe follow-up attack on Y-45 Defender. 05238_ Y-45 Defender destroyed. 05242_ Acquired Beam Rifle. 05245_ SKWXP9E/P5JC| RYC4QF2 Z9 05246_ Acquired Lgt. Treads. 05257_ Mak. Axe follow-up attack on G-47 Trooper. 05260_ Destroyed Lgt. Nuclear Core. 05260_ G-47 Trooper destroyed. 05262_ OCZGL0G,JBMS#