Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 00:04:19 Player: double j Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1352) 1352 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 3823 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 361 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Warm (132) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Structural Scanner Improved Signal Interpreter Seismic Detector > --- WEAPON (3) ------- EM Pulse Cannon Improved Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Armored Wheel Armored Wheel High-capacity Storage Unit Visual Processing Unit Terrain Scan Processor Terrain Scan Processor Transport Network Coupler Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Field Laser EM Pulse Cannon Minigun > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Armored Wheel Armored Wheel High-capacity Storage Unit Structural Scanner Visual Processing Unit Terrain Scan Processor Terrain Scan Processor Transport Network Coupler Hacking Suite Improved EM Shotgun Improved Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Wheel Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 63 | 7 6 3 7 40 Power 8 | 1 . 1 1 5 Engine 8 | 1 . 1 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 4 . . 7 Treads . | . . . . . Leg 5 | . 2 . . 3 Wheel 8 | 2 2 . . 4 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 . 1 2 15 Device 11 | 1 . 1 1 8 Storage 5 | 1 . . . 4 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 22 | 2 2 1 4 13 Energy Gun 6 | . . 1 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | 2 1 . 2 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 12 | . . . . 12 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 88 99 98 Engine 10 | . 14 11 11 8 Leg 2 | . 1 . . 4 Wheel 17 | . 26 22 22 13 Device 21 | . 14 22 21 22 Storage 10 | . 14 11 11 9 Processor 4 | . . . . 8 Protection 5 | . . . 10 4 Energy Gun 11 | . . 1 11 15 Energy Cannon 1 | . . . . 2 Ballistic Gun 11 | . 27 20 9 8 Naked Turns . | . . . . . Heaviest Build 44 | 12 12 16 25 44 Greatest Support 36 | 26 26 24 24 36 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 10 | 7 8 8 8 12 Most Carried 14 | 8 8 8 8 14 Average Carried 8 | 3 7 7 7 9 Final Capacity 15 | 8 8 8 8 15 Final Carried 9 | 8 8 7 8 9 Class Distribution -------------------- 28% | Scavenger-Skirmisher 26% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1186 | 268 142 50 128 598 Remotely . | . . . . . Salvage Created 1834 | 77 231 85 231 1210 Parts 116 | 8 9 7 18 74 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 29 | . 3 2 3 21 Guns 18 | . 3 2 3 10 Cannons 3 | . . . . 3 AOE 8 | . . . . 8 Classes Destroyed 12 | 2 1 1 3 5 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 4 | 1 2 . . 1 Operator 1 | . . . . 1 Watcher 5 | . . . 1 4 Swarmer 6 | . . . . 6 Grunt 13 | . 3 1 1 8 Duelist 1 | . . 1 . . Sentry 7 | . . . 2 5 Specialist 2 | . . . . 2 Best Kill Streak 4 | 2 2 2 1 4 Combat Bots Only 4 | . 1 2 1 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 157 | . 15 5 16 121 Missed 39 | . 2 1 5 31 Damage Taken 2318 | . 153 70 198 1897 Core 672 | . 48 35 36 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 120 | . . . 19 101 Core Remaining (%) 87 | 100 80 . 82 . Volleys Fired 110 | 3 19 6 18 64 Largest 3 | 2 2 2 2 3 Hottest 151 | 40 100 40 68 151 Shots Fired 267 | 6 36 12 36 177 Gun 242 | 6 34 12 36 154 Cannon 15 | . . . . 15 Launcher 8 | . . . . 8 Special 2 | . 2 . . . Kinetic 133 | 6 34 12 18 63 Thermal 55 | . 2 . . 53 Explosive 8 | . . . . 8 Electromagnetic 71 | . . . 18 53 Robot Hit Streak 12 | 2 8 4 7 12 Robot Miss Streak 6 | 2 2 1 5 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 164 | 3 20 6 24 111 Core Hits 94 | 3 11 6 10 64 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3315 | 38 226 57 339 2655 Guns 2469 | 38 226 57 339 1809 Cannons 249 | . . . . 249 Explosions 592 | . . . . 592 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 1059 | 38 226 57 124 614 Thermal 746 | . . . . 746 Explosive 398 | . . . . 398 Electromagnetic 1107 | . . . 215 892 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . . 43 Projectiles . | . . . . . Explosions 43 | . . . . 43 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 354 | . . . . 354 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 447 | . 20 3 63 447 Average Temperature 79 | . 9 3 23 95 Received Heat Transfer 633 | . 87 18 78 450 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1421 | . . . . 1421 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 525 | 10 172 69 431 525 Initial 85 | . 6 . 28 85 Average 173 | 2 59 23 200 196 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 58 | 100 100 100 44 54 Level 1 39 | . . . 50 44 Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 8 4 22 45 Peak Tracking Total 11 | . 2 3 4 11 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 2 1 8 6 Terminals 12 | . 2 1 6 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 4 2 16 16 Successful 27 | . 2 1 13 11 Failed 11 | . 2 1 3 5 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 4 2 13 9 Fabricators . | . . . . . Repair Stations 7 | . . . 2 5 Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 2 1 10 5 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . . 2 . Locate Traps 2 | . . . 1 1 Dispatch Records 2 | . 1 . 1 . Surveillance Status 1 | . . . . 1 Investigation Status 2 | . 1 . 1 . Extermination Status 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Zone Layout 3 | . . . 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 2 4 Scan Component 3 | . . . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 3 | . . . 1 2 Report Inventory 3 | . . . 1 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 8 | . 2 1 2 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 84 | . . . 26 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 105 | . . . 105 . Total Damage 1083 | . . . 1083 . Kills 17 | . . . 17 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3375 | 72 411 64 1070 1758 Spaces Moved 1851 | 47 275 45 492 992 Core 3 | 3 . . . . Treads . | . . . . . Legs 192 | . 10 . . 182 Wheels 1656 | 44 265 45 492 810 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 106 | 87 91 90 97 116 Slowest Speed 260 | 90 120 90 105 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 40 6 55 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . 2 . . 9 Terrain Destroyed 87 | . 2 . . 85 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 85 | . . . . 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3032 | 73 401 57 1047 1454 Wait 926 | . 80 . 522 324 Move 1847 | 46 274 44 491 992 Hop . | . . . . . Pick Up 55 | 16 10 2 5 22 Fast Attach 4 | . 2 . 1 1 Attach 25 | 7 . 1 1 16 Detach 1 | . . . . 1 Swap 34 | . 4 2 5 23 Drop 29 | 1 12 2 4 10 Fire 110 | 3 19 6 18 64 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x2 485 | -9/Materials | Discovered new exit (range 14) 548 | -9/Materials | Entered Storage 741 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 789 | -9/Storage | Lost 4 allies 874 | -9/Storage | Garrison activated, responded to threat 938 | -9/Storage | Lost 4 allies 951 | -9/Storage | Repaired Seismic Detector 1338 | -9/Storage | Build established: Scavenger-Mutant 1602 | -9/Storage | Discovered new exit (range 16) 1618 | -9/Storage | Entered Materials 1618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1913 | -8/Materials | Build established: Scavenger-Skirmisher 2196 | -8/Materials | Garrison activated, responded to threat 2537 | -8/Materials | Discovered new exit (range 10) 2595 | -8/Materials | Core integrity fell below 50% 2627 | -8/Materials | Lost 6 parts (2p2n2u) 2766 | -8/Materials | Repaired Arm. Wheel 2793 | -8/Materials | Repaired Seismic Detector 2931 | -8/Materials | Build established: Tank 3232 | -8/Materials | Build established: Scavenger-Tank 3283 | -8/Materials | Core integrity fell below 20% 3376 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Neutrino Reactor explodes. Door malfunctions. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Carbon-fiber Leg. Processing Tank disabled. K-01 Serf collects debris. U-05 Engineer repairs door. Destroyed Flight Unit. G-47 Trooper destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Deuterium Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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""" """ #?????????????????? | | ??????????????????? #???????????????#?? | | ??????????????????# #???????????????#?? | | ??????????????????# """ """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ExplosiveHeartStick Manual? 0 Play Time 00:56:36 Cumulative 19.8 hours Start 2024.05.01 @ 23:06:46 End 2024.05.02 @ 00:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e947a0d-e548-48e7-b074-9f3a2e70e37e