Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 12:52:07 Player: kat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (3580) 3580 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 10152 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 494 Friendly Fire -27 Cogmind --------- Core Integrity 856/1000 Matter 273/300 Energy 100/100 System Corruption 4% Temperature Cool (2) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (7) ------ Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Improved Trap Scanner Improved Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating Force Field > --- WEAPON ----------- Beamcaster Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Neutrino Core Armored Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Improved Signal Interpreter Advanced ECM Suite Heavy Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Drone Bay Heavy Laser Beamcaster Flak Gun [Rating: 67] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . . 1 Utility 5 | . . 2 . 1 . . . . . . 2 . . . Weapon 2 | . . . . 1 . 1 . . . . . . . . Parts Attached 74 | 6 5 8 . 4 15 12 . 3 1 2 2 11 . 5 Power 9 | 1 . 1 . 1 2 1 . . . . . 3 . . Engine 5 | 1 . 1 . . 1 1 . . . . . 1 . . Core 4 | . . . . 1 1 . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 1 2 . 1 2 1 . 1 . 1 1 2 . 2 Treads 8 | 1 . 1 . 1 2 1 . . . . 1 1 . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | 1 1 1 . . . . . 1 . 1 . 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 23 | 1 2 4 . 1 5 4 . . 1 . 1 3 . 1 Device 9 | . . 1 . . 3 2 . . . . 1 2 . . Storage 3 | 1 . . . 1 . . . . 1 . . . . . Processor 2 | . 1 . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . 1 3 . . 1 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 2 1 . 1 6 6 . 2 . 1 . 3 . 2 Energy Gun 8 | . 2 . . . 2 1 . . . 1 . 2 . . Energy Cannon 5 | . . 1 . 1 1 1 . 1 . . . . . . Ballistic Gun 9 | 2 . . . . 3 3 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 . . 1 . . . . . . Parts Lost 35 | . . 3 . . . 6 1 1 . 1 . 20 . 3 Power 4 | . . 1 . . . . . . . . . 3 . . Propulsion 9 | . . . . . . 1 1 1 . . . 5 . 1 Utility 9 | . . . . . . 3 . . . . . 6 . . Weapon 13 | . . 2 . . . 2 . . . 1 . 6 . 2 Highest Loss Streak 9 | . . 2 . . . 2 1 1 . 1 . 9 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 4 7 5 5 5 14 12 13 14 14 14 14 9 5 4 Power . | . 1 . . . . . 1 1 1 1 1 . . . Propulsion . | 2 1 1 1 1 1 . . . . . 1 . . . Utility 7 | . 3 2 2 1 9 7 8 8 9 9 9 7 5 4 Weapon 2 | 1 1 . 2 2 3 4 3 4 4 3 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 3 . . . 5 4 1 4 . 1 . 3 . 5 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . 2 . . . 1 . . 1 . . . . . . Utility 15 | . . . . . 4 1 1 1 . . . 3 . 5 Weapon 6 | . 1 . . . . 3 . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 95 100 95 99 92 85 83 76 75 72 72 6 18 Engine 4 | . 14 10 11 1 . 7 7 7 7 7 6 . . . Core 2 | . . . . 7 8 . . . . . . 2 . . Treads 8 | . 14 12 11 9 9 14 8 7 7 7 6 5 . . Wheel 7 | . 14 9 11 9 9 6 7 10 7 7 6 5 . 1 Device 11 | . . 10 11 9 17 8 7 7 7 7 12 15 . . Storage 7 | . 14 4 . 9 9 7 7 7 7 7 6 6 . . Processor 7 | . . 11 11 9 9 7 7 7 7 7 6 6 6 5 Protection 7 | . 12 17 22 18 9 6 7 7 7 7 6 4 . . Energy Gun 6 | . 8 11 11 9 6 1 . . . 1 6 15 . . Energy Cannon 6 | . . 2 11 14 17 4 . 4 7 7 6 4 . . Ballistic Gun 8 | . 19 5 . . 2 21 23 15 7 5 . . . . Special Weapon 1 | . . . . . . . . 3 7 7 6 . . 2 Peak Build Rating 67 | 6 11 18 18 24 36 42 42 52 51 58 67 67 4 21 Average Rating 41 | 3 9 14 18 22 31 39 41 46 51 55 66 48 4 14 On Entrance 28 | . 6 9 18 18 24 35 42 42 51 51 58 67 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 12 19 25 25 53 54 62 61 61 60 61 68 84 . 2 Greatest Support 40 | 10 16 40 12 12 12 40 12 22 12 28 28 30 3 7 Greatest Overweight (x) 6 | 1 1 2 2 4 4 5 5 5 4 4 2 6 . . Average Overweight (x) 3 | . . 1 2 3 3 3 5 3 4 2 2 3 . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 8 6 5 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 8 8 7 5 8 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 4 7 5 5 5 14 14 14 14 15 14 15 9 5 4 Final Capacity 15 | 8 8 5 5 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 5 5 8 15 14 15 15 15 15 15 5 5 5 Class Distribution -------------------- 24% | Derelict-Tank 17% | Skirmisher 16% | Mutant 13% | Tank 13% | Scavenger-Tank 5% | Commander-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Matter Collected 2161 | 183 152 98 . 90 185 867 67 75 6 25 28 370 . 15 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3952 | . 281 490 . 105 943 1555 105 44 . . 28 371 . 30 Parts 183 | . 15 22 . 1 50 65 5 5 . . 2 13 . 5 Haulers Intercepted 8 | . 1 1 . . 5 1 . . . . . . . . Recyclers Shooed 5 | . . . . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 6 3 . 9 . 11 . . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 76 | . 5 9 . 2 14 31 3 2 . . 1 9 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 50 | . 5 9 . 1 3 20 3 . . . 1 8 . . Cannons 15 | . . . . . 11 4 . . . . . . . . AOE 6 | . . . . . . 6 . . . . . . . . Classes Destroyed 14 | . 3 2 . . 5 1 . 1 . . . 2 . . Worker 2 | . . . . . 1 . . . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . 1 Hauler 8 | . 1 1 . . 5 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . . Swarmer 13 | . . . . . 4 4 2 . . . . 3 . . Grunt 34 | . 5 5 . 2 2 18 . . . . . 2 . . Brawler 3 | . . 1 . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 13 | . . 3 . . 6 2 1 . . . 1 . . . Hunter 5 | . . . . . 2 3 . . . . . . . . Programmer 3 | . . . . . . 2 . 1 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Fireman 2 | . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 6 5 . 2 4 8 3 1 . . 1 3 . 2 Combat Bots Only 7 | . 5 5 . 2 4 7 3 1 . . 1 3 . . Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Hostile Shots Fired 640 | . 30 69 . 7 63 151 62 12 . . 36 184 . 26 Missed 199 | . 7 19 . 4 11 56 35 1 . . 18 38 . 10 Hits 441 | . 23 50 . 3 52 95 27 11 . . 18 146 . 16 Melee 5 | . . 1 . . . 2 . . . . . 2 . . Projectile 436 | . 23 49 . 3 52 93 27 11 . . 18 144 . 16 AOE 1 | . . . . . 1 . . . . . . . . . Critical Strikes 19 | . . 1 . . 1 4 . . . . . 13 . . Part Disruptions 2 | . . . . . . 1 . . . . . 1 . . Damage Taken 6400 | . 288 699 . 48 816 1515 280 219 . 36 69 2102 . 328 Core 929 | . 56 119 . . 102 127 16 . . . . 365 . 144 Absorbed by Shields 297 | . . . . . . . . . . . 73 224 . . Regen/Repaired (Parts) 124 | . . . . . 37 87 . . . . . . . . Core Remaining (%) 77 | 100 77 . 70 . 81 . . . . 79 . . 57 . Volleys Fired 318 | . 24 45 . 4 67 82 8 8 . . 9 63 . 8 Largest 4 | . 2 2 . 3 3 4 4 2 . . 1 4 . 1 Hottest 299 | . 112 76 . 206 206 189 120 108 . . 75 299 . 20 Shots Fired 567 | . 36 60 . 10 150 183 16 9 . 1 9 85 . 8 Gun 399 | . 36 60 . 4 59 146 15 1 . . 1 77 . . Cannon 137 | . . . . 6 91 30 . 3 . 1 . 6 . . Launcher 8 | . . . . . . 7 1 . . . . . . . Special 23 | . . . . . . . . 5 . . 8 2 . 8 Kinetic 253 | . 25 28 . . 29 137 15 1 . . . 18 . . Thermal 270 | . 11 32 . 10 121 18 . 3 . 1 1 65 . 8 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . 28 1 . . . . . . . Robot Hit Streak 17 | . 6 10 . 7 17 11 7 11 . . 2 10 . 8 Robot Miss Streak 7 | . 2 2 . 1 5 7 7 1 . 1 . 4 . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . Shots Hit Robots 356 | . 24 46 . 8 82 112 13 6 . . 2 57 . 6 Core Hits 192 | . 15 18 . 2 28 83 10 . . . 1 33 . 2 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 11 | . 2 3 . 1 . 2 . . . . . 2 . 1 Burn 7 | . 1 3 . . . 1 . . . . . 2 . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7888 | . 234 555 . 159 1939 3409 222 52 . 27 22 1155 . 114 Guns 4309 | . 234 555 . 59 499 1690 200 22 . . 22 1028 . . Cannons 2182 | . . . . 100 1394 558 . 30 . 27 . 73 . . Explosions 1229 | . . . . . 46 1161 22 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 54 | . . . . . . . . . . . . 54 . . Kinetic 2705 | . 131 148 . . 280 1570 200 22 . . . 354 . . Thermal 3715 | . 103 407 . 159 1613 493 . 30 . 27 22 747 . 114 Explosive 511 | . . . . . 46 465 . . . . . . . . Electromagnetic 903 | . . . . . . 881 22 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 1 1 1 1 1 1 1 4 Average Corruption 1 | . . . . . . 2 1 1 1 1 1 1 1 2 Corruption Purged 5 | . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . . . 20 7 3 2 1 1 14 . 2 Message Errors 7 | . . . . . . 1 2 2 . . . 2 . . Matter Fused 15 | . . . . . . 6 2 1 1 . . 4 . 1 Heat Flow Errors 4 | . . . . . . 1 1 . . . 1 1 . . Energy Discharges 7 | . . . . . . 3 1 . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 4 . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 6 | . . . . . . 3 1 . . 1 . 1 . . Alerts 2 | . . . . . . 1 . . 1 . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . 29 22 . 11 . . . . . . Projectiles 40 | . . . . . 29 . . 11 . . . . . . Explosions 22 | . . . . . . 22 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . 53 102 . . . . . 22 . . Shots 3 | . . . . . 1 2 . . . . . . . . Rammed 17 | . . . . . . . . . . . . 17 . . Targets Rammed 17 | . . . . . . . . . . . . 17 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 643 | . 306 63 . 350 404 266 251 33 . 30 103 643 . . Average Temperature 141 | . 151 22 . 188 121 79 81 17 . 16 48 254 . . Received Heat Transfer 2717 | . 156 264 . 27 135 342 54 . . . 24 1715 . . Effects 25 | . 1 . . . 2 . . . . . . 22 . . Shutdowns 6 | . . . . . 1 . . . . . . 5 . . Energy Bleed 4 | . 1 . . . 1 . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . 2 . . Matter Decay 3 | . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (major) 7 | . . . . . . . . . . . . 7 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 9 | . . 3 . 2 3 . . . . . . 1 . . Heat Transferred 7247 | . 333 1258 . 296 2664 781 . 50 . 50 37 1556 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Maximum Alert Level 2 | . . . . . 1 2 . . . . . . . . Low Security (%) 68 | 100 100 100 100 100 81 22 . . . . 100 . . 100 Level 1 16 | . . . . . 18 29 . . . . . . . . Level 2 15 | . . . . . . 47 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 614 | . 106 190 46 52 251 614 . . . . 154 . . 44 Initial 154 | . . 34 46 13 4 111 . . . . 154 . . 44 Average 160 | . 34 95 42 17 96 339 . . . . 41 . . 14 Influence Increases 3328 | . 150 306 . 52 913 1119 60 30 . 81 272 335 . 10 Destroy 0b10 Robot/C 1720 | . 100 180 . 40 460 620 60 20 . 40 80 120 . . Destroy 0b10 Robot/NC 90 | . 10 5 . . 40 15 . . . 10 . . . 10 Destroy Leader 442 | . 24 52 . 10 170 126 . 10 . 10 20 20 . . Allied During Kill 161 | . . . . . 132 . . . . 21 8 . . . Successful Hack 64 | . . 9 . . 34 7 . . . . 14 . . . Disable Machine 195 | . . . . . 30 165 . . . . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . Destroy Structure 71 | . 1 . . 2 32 36 . . . . . . . . Advance Influence 150 | . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 270 | . 15 60 . . . . . . . . . 195 . . Influence Decreases 3328 | . 67 269 84 76 680 756 506 192 . 74 265 261 17 81 Entered New Map 599 | . . 49 74 23 8 134 226 32 . . 3 6 17 27 Time Decay 2241 | . 67 190 10 53 476 562 270 160 . 74 198 151 . 30 Lost Part 208 | . . 30 . . . 60 10 . . . . 104 . 4 Lost Ally 280 | . . . . . 196 . . . . . 64 . . 20 Squads Dispatched 16 | . . 1 . 1 3 8 . . . . 3 . . . Investigation 7 | . . 1 . 1 2 1 . . . . 2 . . . Extermination 4 | . . . . . . 3 . . . . 1 . . . Reinforcement . | . . . . . . . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . Garrison 3 | . . . . . 1 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Distress Signals 4 | . . 2 . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 7 12 . 2 30 38 4 2 . 2 3 22 . 3 Peak Tracking Total 8 | . 3 8 . 2 4 7 3 1 . 2 3 6 . 2 Tactical Retreats 7 | . 1 2 . . . . . . . . . 4 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Traps Triggered 11 | . . 2 . . 2 5 . . . . 2 . . . Indirectly 2 | . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Machines Disabled 16 | . . . . . 2 12 . 2 . . . . . . Max in Single Turn 3 | . . . . . 1 3 . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Machines Accessed 25 | . 1 4 . 1 12 4 . . . . 3 . . . Terminals 19 | . 1 3 . 1 9 2 . . . . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . 1 . . 1 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 60 | . 1 10 . 4 32 7 . . . . 6 . . . Successful 27 | . 1 4 . . 17 3 . . . . 2 . . . Failed 33 | . . 6 . 4 15 4 . . . . 4 . . . Catastrophic 4 | . . 1 . . 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . . . . 4 2 . 1 . . . . . . Terminals 49 | . 1 9 . 4 26 3 . . . . 6 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 7 | . . 1 . . 3 3 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 21 | . 1 4 . . 13 1 . . . . 2 . . . Record 5 | . . 1 . . 2 . . . . . 2 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . 3 . 1 8 3 . . . . 3 . . . Full Trace Events 7 | . . . . 1 3 1 . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . Time 64 | . . . . . 32 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 2 . . . . . . . . Machine Destruction 4 | . . . . . 2 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Total Allies 20 | . . . . . 10 . . 3 6 . . . . 1 Largest Group 10 | . . . . . 10 . . 3 9 9 4 . . 1 Highest-Rated Group 200 | . . . . . 173 . . 48 200 200 82 . . 49 Highest-Rated Ally 49 | . . . . . 29 . . 16 31 31 31 . . 49 Total Orders 17 | . . . . . 4 3 . . . . . 8 . 2 STAY 2 | . . . . . 1 . . . . . . . . 1 FOLLOW 1 | . . . . . 1 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 EXPLORE 8 | . . . . . 2 2 . . . . . 4 . . RETURN 5 | . . . . . . 1 . . . . . 4 . . Ally Attacks 127 | . . . . . 74 . . . . 26 23 . . 4 Total Damage 1565 | . . . . . 860 . . . . 324 326 . . 55 Kills 16 | . . . . . 9 . . . . 4 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Active Infowar (turns) 5077 | . . . . . . 338 597 633 204 501 659 2145 . . Sensors 5077 | . . . . . . 338 597 633 204 501 659 2145 . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 2 . 2 . . Drone Launches 11 | . . . . . 3 2 . . . . . 6 . . Drone Recoveries 9 | . . . . . 2 2 . . . . . 5 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Turns Passed 9268 | 76 250 397 30 159 1639 1670 597 633 204 501 659 2313 10 130 Spaces Moved 4641 | 69 160 218 26 90 767 683 325 343 85 244 411 1050 19 151 Core 126 | 1 . . . . . . . . . . . 18 19 88 Treads 246 | . . 29 . . . 184 . . . . . 33 . . Legs . | . . . . . . . . . . . . . . . Wheels 4206 | 68 160 189 26 90 767 499 325 343 85 244 411 999 . . Hover . | . . . . . . . . . . . . . . . Flight 63 | . . . . . . . . . . . . . . 63 Fastest Speed 45 | 50 95 100 120 135 135 150 165 115 150 115 130 50 50 45 Average Speed 144 | 83 100 121 120 143 149 181 165 139 150 135 130 150 50 48 Slowest Speed 240 | 95 115 160 120 150 150 240 165 165 150 150 130 240 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 32 21 14 5 89 23 54 48 9 49 18 90 5 5 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 2 3 1 3 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 75 | . . . . 2 28 45 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . . 2 19 1 . . . . . . . . AOE 53 | . . . . . 9 44 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Total 6690 | 85 219 296 25 110 1135 984 375 485 163 416 518 1672 18 189 Wait 1398 | 1 16 10 . 8 238 162 40 58 77 167 80 523 . 18 Move 4627 | 68 159 217 25 89 766 682 324 342 84 243 410 1049 18 151 Hop . | . . . . . . . . . . . . . . . Pick Up 67 | 8 8 6 . 4 18 12 2 3 . 1 . 4 . 1 Fast Attach 40 | 6 1 2 . . 9 8 . 3 . 2 2 3 . 4 Attach 23 | . 1 5 . 2 . 6 . . . . . 8 . 1 Detach 2 | . . . . . . . . 1 . 1 . . . . Swap 24 | . 4 4 . 3 7 3 . . 1 . . 2 . . Drop 64 | 2 6 7 . . 22 13 1 6 1 2 1 3 . . Fire 318 | . 24 45 . 4 67 82 8 8 . . 9 63 . 8 Melee . | . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . . 17 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 8 16 . . . . 16 . . . Rewire 70 | . . . . . . . . 64 . . . . . 6 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Discovered new exit (range 5) 660 | -9/Materials | Identified exit to Mines 724 | -9/Materials | Entered Mines 736 | -9/Mines | Discovered new exit (range 15) 753 | -9/Mines | Identified exit to Materials 754 | -9/Mines | Entered Materials 754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 758 | -8/Materials | Discovered new exit (range 6) 764 | -8/Materials | Identified exit to Storage 913 | -8/Materials | Entered Storage 921 | -8/Storage | Identified exit to Recycling 1107 | -8/Storage | Build established: Tank 1171 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1476 | -8/Storage | Repaired Beam Rifle 1727 | -8/Storage | Lost 3 allies 1895 | -8/Storage | Garrison activated, responded to threat 2411 | -8/Storage | Discovered new exit (range 16) 2551 | -8/Storage | Identified exit to Factory 2552 | -8/Storage | Entered Factory 2552 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2849 | -7/Factory | Build established: Scavenger-Tank 3094 | -7/Factory | Destroyed 7 combat bots 3335 | -7/Factory | Repaired Arm. Wheel 4177 | -7/Factory | Build established: Scavenger-Skirmisher 4192 | -7/Factory | Discovered new exit (range 16) 4220 | -7/Factory | Identified exit to Lower Caves 4222 | -7/Factory | Entered Lower Caves 4316 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4619 | -7/Lower Caves | Build established: Skirmisher 4804 | -7/Lower Caves | Discovered new exit (range 9) 4817 | -7/Lower Caves | Identified exit to Lower Caves 4819 | -7/Lower Caves | Entered another Lower Caves area 4848 | -7/Lower Caves | Discovered new exit (range 14) 4876 | -7/Lower Caves | Identified exit to Factory 5140 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5151 | -7/Lower Caves | Found Prototype Special Weapon 5151 | -7/Lower Caves | Identified Molecular Deconstructor 5308 | -7/Lower Caves | Discovered new exit (range 13) 5321 | -7/Lower Caves | Identified exit to Zion 5336 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5452 | -7/Lower Caves | Entered Zion 5452 | -7/Zion | Accompanied by 3 allies 5523 | -7/Zion | Gained Derelict followers 5619 | -7/Zion | Discovered new exit (range 10) 5641 | -7/Zion | Identified exit to Proximity Caves 5656 | -7/Zion | Entered Proximity Caves 5656 | -6/Proximity Caves | Accompanied by 9 allies 5754 | -6/Proximity Caves | Spotter reported a threat 5772 | -6/Proximity Caves | Learned Factory terminal intel 6057 | -6/Proximity Caves | Lost 5 allies 6157 | -6/Proximity Caves | Entered Factory 6157 | -6/Factory | Accompanied by 4 allies 6157 | -6/Factory | Evolved 2 slots: Utility x2 6158 | -6/Factory | Identified exit to Extension 6159 | -6/Factory | Loaded intel: 28 terminal locations 6401 | -6/Factory | Spotted B-75 Beast 6487 | -6/Factory | Lost 4 allies 6518 | -6/Factory | Build established: Derelict-Tank 6803 | -6/Factory | Discovered new exit (range 10) 6815 | -6/Factory | Identified exit to Lower Caves 6816 | -6/Factory | Entered Lower Caves 6978 | -6/Lower Caves | Encountered a Warlord checkpoint 7016 | -6/Lower Caves | Learned Factory trap positions 7023 | -6/Lower Caves | Ambushed by wild Derelicts 7160 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 8708 | -6/Lower Caves | Lost 9 parts (2p1n3u3w) 8968 | -6/Lower Caves | Build established: Mutant 9124 | -6/Lower Caves | Discovered new exit (range 11) 9129 | -6/Lower Caves | Identified exit to Lower Caves 9129 | -6/Lower Caves | Entered another Lower Caves area 9136 | -6/Lower Caves | Discovered new exit (range 7) 9138 | -6/Lower Caves | Identified exit to Factory 9139 | -6/Lower Caves | Entered Factory 9139 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9140 | -5/Factory | Identified exit to Upper Caves 9141 | -5/Factory | Loaded intel: 100 trap records 9150 | -5/Factory | Lost 3 parts (1n1u1w) 9269 | -5/Factory | Self-destructed Last Messages --------------- 09188_ U-05 Engineer destroyed. 09188_ K-01 Serf collects debris. 09189_ Acquired 15 matter. 09192_ Acquired Wheel. 09192_ K-01 Serf collects debris. 09193_ K-01 Serf destroyed. 09216_ Acquired Field Propulsion Drive. 09217_ Imp. Plasma Cutter destroyed. 09217_ K-01 Serf cleans the Subcomponent Replicator. 09224_ System corrupted: Matter fused (-7). 09231_ Acquired Imp. Plasma Cutter. 09237_ P-70 Sage Antigrav System severed. 09240_ Wheel destroyed. 09252_ Imp. Plasma Cutter destroyed. 09263_ K-01 Serf collects debris. 09266_ System corrupted: Substantial component data lost. 09268_ Terminal disabled. 09268_ Penetrated by Slug. 09269_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????######/#+###########?????????????? | | ?????????????????????# @ + T" #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # +?????????????? | | ?????????????????????# # #?????????????? | | ????????????########## # !!! #?????????????? | | ????????????# = # # !!! #?????????????? | | ????????????# ! "" # # !!! #?????????????? | | ????????????# "" # # #?????????????? | | ????????????# "" #p # #?????????????? | | ????????????# Y" + # #?????????????? | | ????????????# "" # # #######?????????????? | | ????????????# "" # ##????????????????????? | | ????????????# "" # ######### ????????? | | ????????????# # ????????? | | ????????????########## ^ ????????? | | ?????????????????????# """ """???????????? | | ?????????????????????# ^ """"" """"????????????? | | ?##############??????# ^""""" """"" ??????????? | | ?# #??????# ^ ^ ????????? | | ?# ######## """ ^ """???????????? | | ?# # """"" """"????????????? | | ?# """" """" # """"" """"" ??????????? | | ?# """" """" # ????????? | | ?# """" """" / ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 61 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Spear | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 50% | -8/Storage Arm. Wheel | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Knowing Is Half The Battle Challenges ------------ None Game ------ Seed AnalysisThermicBay Manual? 0 Play Time 01:51:05 Cumulative 31.1 hours Start 2025.10.18 @ 14:22:51 End 2025.10.20 @ 12:52:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7d5f1b-08dc-4528-8a7c-de41e5c6000e