Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 07:37:47 Player: kite Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (238) 1190 Value Destroyed (11924) 11924 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5533) 5533 TOTAL SCORE: 23627 Bonus ------- High Alert Combat Kills 4101 Follower Combat Kills 497 Entered Garrisons 800 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 32/100 System Corruption 6% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Power Maul Power Maul Power Maul > --- INVENTORY (25) --- Carbon-fiber Leg Wheel Armored Huge Wheel Improved Heat Sink Huge Storage Unit Improved Sensor Array Advanced Melee Analysis Suite Actuator Array Actuator Array ECM Suite Improved Light Armor Plating Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Power Maul Power Maul Power Maul Power Maul Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Recalibrator > --- WEAPON ----------- AWS/Autocannon Powered Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Actuator Array Actuator Array Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Remote Datajack Plasma Cutter Hammer Powered Hammer Axe [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Thermic Laser Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . Utility 1 | . . . . . . . . . . . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 138 | 7 5 5 11 . . . 7 6 . 8 10 16 13 35 15 Power 13 | 1 . 1 1 . . . . 1 . 1 1 1 1 4 1 Engine 8 | 1 . 1 1 . . . . 1 . . 1 . 1 1 1 Core 5 | . . . . . . . . . . 1 . 1 . 3 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 59 | 2 2 2 3 . . . 5 . . 2 7 10 6 14 6 Treads 30 | 2 . . . . . . 5 . . 2 7 3 1 9 1 Leg 16 | . 2 . . . . . . . . . . 7 1 5 1 Wheel 13 | . . 2 3 . . . . . . . . . 4 . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 30 | 2 1 1 2 . . . 1 2 . . 1 3 5 8 4 Device 14 | 1 1 . . . . . 1 . . . . 3 2 5 1 Storage 3 | 1 . 1 . . . . . . . . . . . 1 . Processor 4 | . . . . . . . . 1 . . . . 2 . 1 Hackware 2 | . . . . . . . . . . . 1 . 1 . . Protection 7 | . . . 2 . . . . 1 . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 2 1 5 . . . 1 3 . 5 1 2 1 9 4 Energy Gun 4 | . . . . . . . 1 . . . . . . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 2 1 4 . . . . . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 5 | . . . 1 . . . . . . 1 1 1 . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . 1 Impact Weapon 8 | . . . . . . . . 1 . 2 . 1 1 . 3 Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . System Corruption 18 | . . . . . . . . . . . . 18 . . . Parts Lost 54 | . 1 . 1 . . . 4 . . 1 7 12 10 9 9 Power 8 | . . . 1 . . . 1 . . . 1 1 1 1 2 Propulsion 33 | . 1 . . . . . . . . 1 4 9 6 7 5 Utility 2 | . . . . . . . . . . . 1 . . . 1 Weapon 11 | . . . . . . . 3 . . . 1 2 3 1 1 Highest Loss Streak 9 | . 1 . 1 . . . 2 . . 1 6 4 2 6 9 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 Average Backups 20 | 3 7 8 21 25 23 23 21 24 25 23 22 17 21 22 24 Power . | . 1 1 . . . . . . . . . . . . . Propulsion 4 | 1 1 2 6 7 5 5 3 4 5 5 5 2 4 5 8 Utility 7 | . 2 3 6 8 8 8 7 8 9 8 7 5 8 9 7 Weapon 6 | . 2 1 6 9 9 9 9 10 10 9 8 6 3 5 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 2 3 1 2 . . 4 . 2 . 2 6 14 17 Power 2 | . . . . . . . . . . . . . 1 1 . Propulsion 18 | . 1 . 1 . 1 . . 2 . . . 1 2 4 6 Utility 19 | . 2 1 . . . . . 1 . 1 . . 2 7 5 Weapon 16 | . 2 1 2 1 1 . . 1 . 1 . 1 . . 6 Tool/Special 3 | . . . . . . . . . . . . . 1 2 . Average Slot Usage (%) 92 | . 87 97 98 100 100 100 96 79 81 88 98 94 92 96 89 Engine 5 | . 14 14 9 11 11 11 9 7 9 4 . 6 4 . 6 Core 3 | . . . . . . . . . . 4 8 2 2 6 . Treads 21 | . 25 . . . . . 29 36 36 35 35 26 4 25 . Leg 4 | . 1 19 . . . . . . . . . 8 9 5 14 Wheel 7 | . . 6 32 33 33 33 5 . . . . . 19 6 15 Device 4 | . 3 14 2 . . . 8 . . . . 8 6 8 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 Processor 3 | . . . . . . . . 7 9 9 8 . 5 . . Protection 2 | . . . 8 11 11 11 . . . . . . . 4 6 Energy Gun 2 | . . . . . . . . . . . . . . 11 . Ballistic Gun 8 | . 28 28 32 33 33 33 33 . . . . . . 8 . Ballistic Cannon 1 | . . . . . . . . 8 9 5 . . . . . Impact Weapon 13 | . . . . . . . . 7 9 16 26 23 26 8 23 Slashing Weapon 3 | . . . . . . . . . . 3 8 7 3 1 6 Peak Build Rating 56 | 7 10 10 16 16 18 18 23 52 52 55 40 56 40 52 47 Average Rating 36 | 6 7 9 14 16 17 18 21 50 52 46 38 35 36 45 43 On Entrance 24 | . 7 10 10 16 16 18 18 20 52 52 38 35 34 31 36 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . 11 12 9 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 15 87 93 93 93 93 95 150 150 151 98 153 107 126 116 Greatest Support 108 | 40 40 20 30 30 30 30 80 80 80 80 82 82 61 108 58 Greatest Overweight (x) 9 | . 1 8 3 3 3 3 3 1 1 1 1 9 4 9 4 Average Overweight (x) 1 | . . 1 2 3 3 3 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 14 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 12 25 25 25 25 25 25 25 25 25 21 25 25 25 Average Carried 21 | 3 7 8 21 25 24 25 23 24 25 24 24 17 21 23 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 12 25 25 25 25 23 25 25 25 22 20 22 25 21 Class Distribution -------------------- 21% | Scavenger-Gladiator 18% | Skirmisher 15% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Mutant 10% | Gladiator 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Matter Collected 5104 | 266 442 247 590 150 . 29 387 316 . 175 158 749 229 1201 165 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7976 | 191 356 106 436 63 . 48 387 571 . 798 782 967 1471 1367 433 Parts 399 | 19 25 19 37 . . 8 15 24 . 33 54 52 39 47 27 Haulers Intercepted 3 | . . . . . . . . . . . 1 . 2 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 185 | . 10 3 12 4 . 3 5 21 . 25 15 25 21 35 6 Melee 38 | . . . . . . . . . . 3 10 14 9 . 2 Guns 55 | . 10 3 6 4 . 3 5 . . . . . . 24 . Cannons 38 | . . . . . . . . 21 . 17 . . . . . AOE 35 | . . . 6 . . . . . . 3 5 7 2 10 2 Classes Destroyed 17 | 3 3 1 2 1 . . 1 3 . 1 2 . . . . Worker 18 | 1 1 2 3 . . . . . . . 2 . 4 . 5 Builder 7 | . . 1 . . . . . . . . 3 . 1 . 2 Tunneler 7 | 6 . 1 . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . 1 . 2 . . Recycler 13 | 1 . . 1 . . . 2 . . . 3 . 5 . 1 Mechanic 4 | . 1 . 1 . . . . . . . 1 . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 1 . 1 1 . Swarmer 34 | . 5 3 6 . . 3 . . . . 8 . . 9 . Grunt 77 | . 5 . 4 . . . 3 10 . 11 1 12 13 14 4 Brawler 8 | . . . . . . . . 1 . 2 1 1 . 3 . Duelist 10 | . . . . . . . . . . 3 . 1 1 4 1 Sentry 24 | . . . 2 . . . 1 7 . 2 5 . 2 5 . Specialist 3 | . . . . . . . . 1 . . . 2 . . . Hunter 6 | . . . . . . . 1 1 . 1 . 1 2 . . Programmer 19 | . . . . . . . . 1 . 6 . 8 3 . 1 Assembled 4 | . . . . 4 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 4 3 4 6 1 . 3 3 4 . 9 4 3 3 4 4 Combat Bots Only 9 | . 3 3 6 1 . 3 3 4 . 9 3 3 3 4 3 Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 1 1 . 2 4 1 1 2 3 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . 2 2 1 1 2 2 Melee 2 | . . . . . . . . . . 1 2 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 921 | . 57 8 38 4 . 17 34 35 . 65 117 134 125 229 58 Missed 282 | . 14 4 10 1 . 3 8 17 . 20 29 37 36 91 12 Hits 639 | . 43 4 28 3 . 14 26 18 . 45 88 97 89 138 46 Melee 48 | . . . . 2 . . . . . . 7 . 5 7 27 Projectile 591 | . 43 4 28 1 . 14 26 18 . 45 81 97 84 131 19 Critical Strikes 31 | . . . 1 . . . . 2 . 4 4 3 3 4 10 Actively Blocked 2 | . . . 1 . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 9459 | . 470 32 349 76 . 114 407 281 . 688 1324 1589 1204 1546 1379 Core 1436 | . 74 . 83 31 . 19 43 31 . 14 145 265 287 105 339 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 56 | . . . 12 . . 11 . 33 . . . . . . . Core Remaining (%) 61 | 100 . 70 . . . 66 . . . . . 9 . . . Volleys Fired 310 | 27 45 39 39 11 . 7 20 1 . 5 4 18 4 87 3 Largest 4 | 2 2 2 3 3 . 3 4 3 . 1 1 1 1 4 1 Hottest 292 | 40 40 40 69 69 . 69 128 105 . 33 33 33 33 292 5 Shots Fired 863 | 54 90 78 113 33 . 21 72 64 . 54 4 16 4 257 3 Gun 709 | 54 90 78 111 33 . 21 72 3 . . . . . 247 . Cannon 110 | . . . . . . . . 61 . 49 . . . . . Launcher 41 | . . . 2 . . . . . . 5 4 16 4 10 . Special 3 | . . . . . . . . . . . . . . . 3 Kinetic 684 | 54 90 78 111 33 . 21 70 63 . 49 . . . 115 . Thermal 135 | . . . . . . . 2 1 . . . . . 132 . Explosive 41 | . . . 2 . . . . . . 5 4 16 4 10 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 17 6 13 3 . 1 8 19 . 15 3 4 2 16 1 Robot Miss Streak 7 | 3 3 4 4 6 . 7 3 2 . 2 . 1 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 1 . . 2 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . 1 . Autonomous 111 | . . . . . . . . 61 . 50 . . . . . Shots Hit Robots 748 | 23 65 42 66 12 . 4 47 56 . 61 53 53 87 149 30 Core Hits 339 | 11 19 11 25 8 . 3 19 19 . 20 24 30 21 119 10 Critical Kills 5 | 1 . . . . . . . . . . 2 1 1 . . Critical Parts Destroyed 32 | . . . 2 . . . . 2 . 3 3 7 12 1 2 Critical Strikes 61 | 1 . . 2 . . . . 6 . 8 10 11 13 8 2 Burn 7 | . . . . . . . . . . . . . . 7 . Destroy 3 | 1 . . 2 . . . . . . . . . . . . Blast 9 | . . . . . . . . 4 . 5 . . . . . Smash 34 | . . . . . . . . 2 . 3 5 8 13 1 2 Sever 8 | . . . . . . . . . . . 5 3 . . . Melee Attacks 445 | . . . . . . . . 19 . 51 74 81 147 15 58 Impact 310 | . . . . . . . . 18 . 46 34 59 113 14 26 Slashing 135 | . . . . . . . . 1 . 5 40 22 34 1 32 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . . . . . 1 10 1 21 . 9 Combat Hostiles 5 | . . . . . . . . . . 1 1 1 2 . . Follow-up Attacks 86 | . . . . . . . . . . 2 17 23 34 1 9 Damage Inflicted 28808 | 272 758 412 1348 183 . 60 631 4330 . 4647 2499 2808 4578 4050 2232 Guns 6243 | 272 758 412 962 183 . 60 620 . . . . . . 2976 . Cannons 7710 | . . . . . . . . 4110 . 3600 . . . . . Explosions 3723 | . . . 386 . . . . . . 412 281 678 361 839 766 Melee 11104 | . . . . . . . . 220 . 635 2201 2130 4217 235 1466 Ramming 28 | . . . . . . . 11 . . . 17 . . . . Kinetic 12270 | 272 758 412 962 183 . 60 587 4110 . 3600 . . . 1326 . Thermal 2449 | . . . . . . . 33 . . . . . . 1650 766 Explosive 2957 | . . . 386 . . . . . . 412 281 678 361 839 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 7215 | . . . . . . . . 220 . 599 911 1475 3201 235 574 Slashing 3889 | . . . . . . . . . . 36 1290 655 1016 . 892 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . 6 27 2 2 6 Average Corruption 4 | . . . . . . . . . . . 5 11 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . . . . 1 77 4 38 19 Message Errors 36 | . . . . . . . . . . . . 17 2 11 6 Matter Fused 35 | . . . . . . . . . . . . 25 . 6 4 Heat Flow Errors 13 | . . . . . . . . . . . . 7 . 5 1 Energy Discharges 17 | . . . . . . . . . . . . 9 . 3 5 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 20 | . . . . . . . . . . . 1 10 1 5 3 Data Loss (major) 4 | . . . . . . . . . . . . 3 . 1 . Misfires 2 | . . . . . . . . . . . . . . 2 . Alerts 5 | . . . . . . . . . . . . 3 1 1 . Weapon Failures 3 | . . . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3824 | . . . 33 . . . . 332 . 694 412 489 1350 94 420 Projectiles 759 | . . . . . . . . 251 . 508 . . . . . Explosions 260 | . . . 33 . . . . . . 14 . 2 12 58 141 Melee 2805 | . . . . . . . . 81 . 172 412 487 1338 36 279 Knockbacks 42 | . . . . . . . . 11 . 9 2 3 13 2 2 Impact 22 | . . . . . . . . . . . 2 3 13 2 2 Kinetic 20 | . . . . . . . . 11 . 9 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . . . . . . . . 75 . . 114 Shots 4 | . . . . . . . . . . . . 3 . . 1 Rammed 4 | . . . . . . . 2 . . . 2 . . . . Targets Rammed 6 | . . . . . . . 2 . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . Highest Temperature 365 | . 8 . 64 64 . 64 109 12 . 9 7 232 6 365 106 Average Temperature 71 | . 3 . 24 24 . 30 51 8 . 5 5 84 6 96 56 Received Heat Transfer 2774 | . 198 . 72 20 . . 171 117 . 324 477 558 330 399 108 Effects 1 | . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . . . 2 . 4 14 2 2 Combat Hostiles 20 | . . . . . . . . . . 2 . 4 10 2 2 Parts Fried 28 | . . . . . . . . . . 1 2 7 16 1 1 Impact Corruptions 85 | . . . . . . . . 3 . 8 10 19 37 3 5 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . 8 . Heat Transferred 4149 | . . . . . . . 74 . . . . . . 3675 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 5 | . . . . . . . . 4 3 5 4 5 3 5 5 Low Security (%) 21 | 100 100 100 100 100 . 100 100 7 . . . . . . . Level 1 2 | . . . . . . . . 18 . . . . . . . Level 2 4 | . . . . . . . . 23 . 11 . . . . . Level 3 31 | . . . . . . . . 33 100 9 91 54 100 16 . Level 4 21 | . . . . . . . . 17 . 35 8 27 . 35 76 Level 5 18 | . . . . . . . . . . 43 . 18 . 47 23 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 3246 | 10 70 75 186 43 . 85 63 1470 716 2017 1183 1860 1001 3246 1703 Initial 1703 | . . 5 . 43 . . 21 7 716 468 982 731 976 696 1703 Average 1021 | 1 22 9 91 4 . 62 12 723 716 1384 997 1160 914 1856 1455 Influence Increases 9854 | 40 261 106 467 . . 85 152 1463 4 1599 653 1249 705 2780 290 Destroy 0b10 Robot/C 4040 | . 200 60 320 . . 60 100 420 . 680 300 500 420 860 120 Destroy 0b10 Robot/NC 290 | 40 10 20 35 . . . 10 . . . 55 . 70 10 40 Destroy Leader 490 | . 50 10 62 . . 10 40 20 . 30 84 40 84 40 20 Allied During Kill 194 | . . 1 39 . . . . . . 87 . . . 67 . Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . 60 . Successful Hack 81 | . . . . . . . . 21 4 14 . . 26 16 . Disable Machine 255 | . . 15 . . . 15 . 30 . 30 . 30 30 75 30 Anti-Garrison Action 3450 | . . . . . . . . 900 . 650 . 450 . 1450 . Destroy Structure 469 | . 1 . 11 . . . 2 27 . 78 34 109 45 127 35 Partial Spotted 30 | . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 495 | . . . . . . . . 45 . 30 180 120 . 75 45 Influence Decreases 8499 | 40 247 120 356 111 . 30 196 4 754 302 1545 514 1570 529 2181 Entered New Map 5276 | . . 9 . 68 . . 34 4 754 252 1035 394 884 299 1543 Time Decay 2303 | 40 237 111 286 43 . 30 132 . . . 440 . 586 . 398 Lost Part 530 | . 10 . 10 . . . 30 . . 10 70 120 100 90 90 Lost Ally 240 | . . . 60 . . . . . . 40 . . . 140 . Purge Threat 150 | . . . . . . . . . . . . . . . 150 Squads Dispatched 22 | . 3 . 1 . . . 3 . . . 4 . 7 . 4 Investigation 6 | . 2 . . . . . . . . . 1 . 2 . 1 Extermination 4 | . . . . . . . . . . . . . 3 . 1 Reinforcement 3 | . 1 . 1 . . . 1 . . . . . . . . Assault 6 | . . . . . . . . . . . 2 . 2 . 2 Garrison 3 | . . . . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Distress Signals 5 | . . . 1 1 . . . . . . 3 . . . . Communications Jammed 12 | . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . 12 Times Spotted 259 | . 12 2 23 5 . 3 7 22 . 31 41 30 23 45 15 Peak Tracking Total 17 | . 3 2 7 17 . 3 2 5 . 6 10 4 4 5 7 Tactical Retreats 30 | . . . . 2 . . . 3 . 2 9 8 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Traps Triggered 33 | . 2 . 2 . . . . 9 . 11 1 2 2 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 6 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . 8 . Triggered 6 | . . . . . . . . . . . . . . 6 . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Disabled 38 | . . 1 . . . 1 . 7 . 7 . 6 2 12 2 Max in Single Turn 2 | . . 1 . . . 1 . 1 . 1 . 2 1 2 2 Garrison Relay 17 | . . . . . . . . 5 . 5 . 2 . 5 . Phase Generator 2 | . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Accessed 32 | . 2 . 3 . 2 . 1 3 1 3 3 1 5 3 5 Terminals 20 | . 1 . 2 . . . . 3 . 3 2 1 2 3 3 Fabricators 3 | . . . . . . . . . . . . . 1 . 2 Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 2 . . Total Hacks 68 | . 6 . 6 . 5 . 1 5 2 6 5 2 13 5 12 Successful 23 | . 1 . 1 . 5 . 1 2 1 1 2 . 2 2 5 Failed 45 | . 5 . 5 . . . . 3 1 5 3 2 11 3 7 Catastrophic 13 | . . . 3 . . . . . . 1 2 . 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 5 . 5 . 1 . . . . . 3 . 4 . 7 Terminals 42 | . 4 . 5 . . . . 5 . 6 3 2 4 5 8 Fabricators 5 | . . . . . . . . . . . . . 1 . 4 Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 2 . 2 . 8 . . Terminal Hacks 12 | . 1 . . . 5 . . 2 . 1 . . . 2 1 Record 4 | . . . . . 4 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Patrol Navigation 2 | . . . . . . . . 1 . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . . . . . . 1 . 1 . 2 Terminals 4 | . . . . . . . . . . . 1 . 1 . 2 Botnet 4 | . . . . . . . . . . . 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 2 . . . 1 2 1 3 3 1 5 1 5 Full Trace Events 7 | . 1 . . . . . . 1 . 2 . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . . . . . . 1 Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 66 | . . . . . . . . 21 . 18 . 10 . 17 . Machine Destruction 63 | . . . . . . . . 18 . 18 . 10 . 17 . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Total Allies 14 | . . 4 . . . . . 1 . 2 . . . 7 . Largest Group 5 | . . 4 3 . . . . 1 1 3 . . . 5 . Highest-Rated Group 117 | . . 71 40 . . . . 25 25 87 . . . 117 . Highest-Rated Ally 32 | . . 31 16 . . . . 25 25 31 . . . 32 . Initial Warlord ECA Mod 34 | . . . . . . . . . 9 9 18 18 24 24 34 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . 34 . . . . . . 50 . . . 26 . Total Damage 1798 | . . . 238 . . . . . . 842 . . . 718 . Kills 22 | . . . 5 . . . . . . 9 . . . 8 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 1578 | 127 130 . . . . . 558 29 . . . . 1 . 733 Sensors 1 | . . . . . . . . . . . . . 1 . . Terrain 587 | . . . . . . . 558 29 . . . . . . . Seismic 257 | 127 130 . . . . . . . . . . . . . . Jamming 733 | . . . . . . . . . . . . . . . 733 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Turns Passed 17218 | 355 665 724 701 469 272 71 559 1841 17 2136 1086 2196 1820 3358 948 Spaces Moved 7257 | 167 309 448 482 275 235 46 210 695 7 737 325 525 928 1284 584 Core 2 | 2 . . . . . . . . . . . . . . . Treads 3379 | 165 282 . . . . . 150 695 7 737 325 348 . 670 . Legs 932 | . 27 371 . . . . . . . . . 177 171 161 25 Wheels 2944 | . . 77 482 275 235 46 60 . . . . . 757 453 559 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 115 115 115 115 242 242 242 238 235 105 126 92 Average Speed 182 | 158 157 133 110 115 115 115 204 242 242 242 239 271 137 202 127 Slowest Speed 750 | 160 190 400 115 115 115 115 242 242 242 243 243 750 260 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 41 55 50 52 60 10 18 81 3 84 39 52 23 87 17 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 59 | . . . . . . . . 3 . 6 6 2 27 2 13 Terrain Destroyed 430 | . . . 13 . . . . 12 . 18 36 129 65 122 35 Melee 59 | . . . . . . . . 3 . 6 6 2 27 2 13 Projectile 17 | . . . . . . . . 9 . 6 . . . 2 . AOE 354 | . . . 13 . . . . . . 6 30 127 38 118 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Total 10104 | 205 406 507 586 411 238 52 299 834 7 986 537 1178 1280 1868 710 Wait 1526 | . 31 5 21 122 . . 51 69 . 143 134 503 198 220 29 Move 7241 | 166 308 447 481 274 234 45 210 692 7 736 325 524 927 1281 584 Hop . | . . . . . . . . . . . . . . . . Pick Up 172 | 5 8 4 20 2 1 . 3 16 . 5 2 23 21 53 9 Fast Attach 64 | 7 3 2 4 . . . 2 3 . 1 1 6 5 21 9 Attach 73 | . . . 3 . . . 6 2 . 4 4 21 7 19 7 Detach 11 | . . 2 . . . . . 4 . . . 1 . 3 1 Swap 81 | . 2 3 8 . . . 1 1 . 7 10 15 8 21 5 Drop 171 | . 9 5 10 2 3 . 4 15 . 7 5 15 14 61 21 Fire 310 | 27 45 39 39 11 . 7 20 1 . 5 4 18 4 87 3 Melee 317 | . . . . . . . . 19 . 48 48 50 96 14 42 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 2 . . . 4 . . . . Escape Stasis 42 | . . . . . . . . 12 . 22 . 2 . 6 . Rewire 74 | . . . . . . . . . . . . . . 74 . Trap 8 | . . . . . . . . . . . . . . 8 . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Entered Mines 1076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1294 | -10/Mines | Discovered new exit (range 6) 1349 | -10/Mines | Build established: Scavenger-Mutant 1392 | -10/Mines | Received a Mining Laser from a helpful Derelict 1444 | -10/Mines | Found DCF Scrap (11 items) 1745 | -10/Mines | Entered Materials 1745 | -9/Materials | Accompanied by 3 allies 1745 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1746 | -9/Materials | Identified exit to Storage 2053 | -9/Materials | Discovered new exit (range 15) 2231 | -9/Materials | Discovered new exit (range 14) 2252 | -9/Materials | Build established: Tank 2435 | -9/Materials | Discovered new exit (range 7) 2446 | -9/Materials | Entered Mines 2470 | -9/Mines | Assembled infested the area 2567 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2878 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2910 | -9/Mines | Discovered new exit (range 5) 2915 | -9/Mines | Entered Exiles 2943 | -9/Exiles | Met 8R-AWN 2964 | -9/Exiles | Met EX-HEX 2995 | -9/Exiles | Met EX-BIN 3009 | -9/Exiles | Aligned with FarCom system 3010 | -9/Exiles | Given EX-Vault access code 3036 | -9/Exiles | Opened EX-Vault 3045 | -9/Exiles | Found AWS/Autocannon 3067 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3104 | -9/Exiles | Met EX-DEC 3111 | -9/Exiles | Learned location of Zion (-6) 3173 | -9/Exiles | Discovered new exit (range 14) 3187 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3187 | -9/Exiles | Entered Mines 3247 | -8/Mines | Discovered new exit (range 9) 3258 | -8/Mines | Entered Materials 3258 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3643 | -8/Materials | Build established: Scavenger-Skirmisher 3700 | -8/Materials | Garrison activated, responded to threat 3817 | -8/Materials | Identified exit to Garrison 3817 | -8/Materials | Entered Garrison 3837 | -8/Garrison | Garrison Relay disabled 4111 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Build established: Skirmisher 4282 | -8/Garrison | Warlord forces raided the area 4289 | -8/Garrison | Triggered checkpoint 4308 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Triggered checkpoint 4353 | -8/Garrison | Triggered checkpoint 4402 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Discovered new exit (range 10) 4531 | -8/Garrison | Triggered checkpoint 4589 | -8/Garrison | Lost 4 allies 4637 | -8/Garrison | Garrison Relay disabled 4961 | -8/Garrison | Discovered new exit (range 10) 5043 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Garrison Relay disabled 5289 | -8/Garrison | Discovered new exit (range 8) 5347 | -8/Garrison | Triggered checkpoint 5396 | -8/Garrison | Garrison Relay disabled 5421 | -8/Garrison | Rescued a captive Derelict 5515 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5658 | -8/Garrison | Entered Materials 5658 | -8/Materials | Accompanied by 1 ally 5675 | -8/Materials | Identified exit to Garrison 5675 | -8/Materials | Entered Garrison 5675 | -8/Garrison | Accompanied by 1 ally 5720 | -8/Garrison | Rescued a captive Derelict 5722 | -8/Garrison | Rescued a captive Derelict 5789 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Triggered checkpoint 6017 | -8/Garrison | Destroyed 9 combat bots 6081 | -8/Garrison | Triggered checkpoint 6147 | -8/Garrison | Garrison Relay disabled 6274 | -8/Garrison | Discovered new exit (range 9) 6527 | -8/Garrison | Triggered checkpoint 6739 | -8/Garrison | Triggered checkpoint 6766 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Garrison Relay disabled 6835 | -8/Garrison | AWS/Autocannon suddenly broke down 6933 | -8/Garrison | Discovered new exit (range 12) 6981 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Discovered new exit (range 3) 7307 | -8/Garrison | Build established: Scavenger-Gladiator 7335 | -8/Garrison | Triggered checkpoint 7449 | -8/Garrison | Triggered checkpoint 7470 | -8/Garrison | Garrison Relay disabled 7545 | -8/Garrison | Discovered new exit (range 13) 7811 | -8/Garrison | Entered Materials 8211 | -8/Materials | First assault squad dispatched 8503 | -8/Materials | Build established: Gladiator 8798 | -8/Materials | Garrison activated, responded to threat 8897 | -8/Materials | Identified exit to Garrison 8897 | -8/Materials | Entered Garrison 8907 | -8/Garrison | Lost 6 parts (1p3n1u1w) 9364 | -8/Garrison | Core integrity fell below 50% 9393 | -8/Garrison | Phase Generator disabled 9496 | -8/Garrison | Build established: Mutant 9818 | -8/Garrison | Garrison Relay disabled 9869 | -8/Garrison | Triggered checkpoint 10060 | -8/Garrison | Build established: Gladiator 10195 | -8/Garrison | Triggered checkpoint 10226 | -8/Garrison | Triggered checkpoint 10429 | -8/Garrison | System corruption reached 10% 10440 | -8/Garrison | Lost 4 parts (1p1n2w) 10581 | -8/Garrison | Triggered checkpoint 10637 | -8/Garrison | Lost 3 parts (3n) 10675 | -8/Garrison | Garrison Relay disabled 10727 | -8/Garrison | Build established: Scavenger-Gladiator 10887 | -8/Garrison | Discovered new exit (range 10) 10933 | -8/Garrison | Core integrity fell below 20% 11093 | -8/Garrison | Entered Factory 11093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11811 | -7/Factory | Discovered new exit (range 7) 11893 | -7/Factory | First assault squad dispatched 12239 | -7/Factory | Discovered new exit (range 15) 12272 | -7/Factory | Identified exit to Factory 12873 | -7/Factory | Identified exit to Garrison 12913 | -7/Factory | Entered Garrison 13013 | -7/Garrison | Triggered checkpoint 13158 | -7/Garrison | Garrison Relay disabled 13443 | -7/Garrison | Triggered checkpoint 13468 | -7/Garrison | Triggered checkpoint 13510 | -7/Garrison | Triggered checkpoint 13513 | -7/Garrison | Build established: Scavenger-Skirmisher 14624 | -7/Garrison | Discovered new exit (range 13) 14719 | -7/Garrison | Triggered checkpoint 14753 | -7/Garrison | Learned Factory security intel 14772 | -7/Garrison | Core integrity fell below 50% 14796 | -7/Garrison | Garrison Relay disabled 14909 | -7/Garrison | Phase Generator disabled 15130 | -7/Garrison | Garrison Relay disabled 15186 | -7/Garrison | Discovered new exit (range 13) 15319 | -7/Garrison | Triggered checkpoint 15377 | -7/Garrison | Discovered new exit (range 10) 15438 | -7/Garrison | Triggered checkpoint 15459 | -7/Garrison | Triggered checkpoint 15463 | -7/Garrison | Garrison Relay disabled 15518 | -7/Garrison | Lost 3 allies 15547 | -7/Garrison | Lost 6 parts (1p4n1w) 15657 | -7/Garrison | Garrison Relay disabled 15721 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15900 | -7/Garrison | Build established: Scavenger-Mutant 16050 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16271 | -7/Garrison | Entered Factory 16671 | -7/Factory | First assault squad dispatched 17064 | -7/Factory | Fabricated Huge Storage Unit (x1) 17202 | -7/Factory | Core integrity fell below 20% 17219 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 17210_ Aluminum Leg destroyed. 17210_ Destroyed Axe. 17210_ L-41 Fighter system corrupted by crushing effect. 17210_ L-41 Fighter knocked back. 17211_ L-41 Fighter system terminally corrupted. 17213_ R-06 Scavenger collects Lgt. Nuclear Core. 17213_ Power Maul follow-up attack on B-48 Gladiator. 17215_ Wheel+ destroyed. 17215_ System corrupted by crushing effect (+2). 17215_ Knocked back. 17217_ R-06 Scavenger collects Terrain Scan Processor. 17217_ M-28 Smith repairs G-47 Trooper. 17219_ Power Maul follow-up attack on B-48 Gladiator. 17219_ M-28 Smith fits Backup Power III on G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????##??????????# | | " ##############?????????????????????#"########### | | " #[ #??????????????????????# | | " # #??????????????????????# / | | # #?######???????????????# | | [# """ """ #?? ???????????????# | | ### """ """ #?? ??????????????# | | ### """ """ #? """ ?#######??????# | | + #? """ # #??????# | | ### """ """ ## """ # ######## | | ??# """ """ ## "" + " | | ??# """ """ ## "" # ###### # | | ??# ## # % #????# # | | ??# ## ! ] ?###+#####??# # | | #########+#################; ##?# #####+#+#### | | # ;! ;#?# #???# ## | | ! # """ """ @ !! ;### #???# # | | """" # """ """ ]b%% ; ## #???# + | | ]]! """"*%# """ """ !!;!!r ;;## ##### # | | ]]! """" # [ ; gm ;% # | | ]! """" # =; %% ; # | | """" ###+########;;;;;;;;; # | | """" # | | """" # | | ! g"" + | | ?? """""" F" # | | ? """""" " # | | ?# #######+###########"###### """""" "" ### | | ?????????????????????###????# """""" #?# | | ????????????????????????????# """""" #?## | | ????????????????????????????" """""" #??? | | ???????????????????????????"" """""" #??? | | ???????????????????????????"Y """""" #??? | | ???????????????????????????"" """""" #??? | | ???????????????????????????"" ? #??? | | ????????????????????????????# ? #??? | | ????????????????????????????# ? #??? | | ???????????????????????????? ? ??? | | ???????????????????????????? ??? | | ???????????????????????????? ? ?? | | ???????????????????????????? ???? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedFortressSink Manual? 0 Play Time 01:16:37 Cumulative 451.6 hours Start 2026.07.14 @ 06:21:03 End 2026.07.14 @ 07:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3fd2e9-9337-47f7-a471-a4db61b95838