Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.25 @ 13:09:01 Player: Boris Result: Destroyed by as-69684 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3720) 3720 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 9111 Bonus ------- High Alert Combat Kills 236 Destroyed Z-Imprinter 1000 Friendly Fire -210 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (45) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Flying Glidesys-Carbon Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine > --- WEAPON (3) ------- Hpw. Thermal Wave Construct/G Great Maul Great Maul > --- INVENTORY (5) ---- Enhanced Fission Core Advanced Gravity Neutralizer Zionite Weapon Casing Peak State ------------ > --- POWER ------------ Enhanced Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Flying Glidesys-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Gravity Neutralizer Zionite Light Carapace > --- WEAPON ----------- Flak Thermic Construct/G Hpw. Thermal Wave Construct/G Great Maul > --- INVENTORY -------- Advanced Melee Analysis Suite Weapon Cycler Microactuators Zionite Weapon Casing Reactive Plating Component Analysis Suite Powered Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Plasma Cutter Great Maul Large Botcube [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Slots Evolved 6 | . . . . 6 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 3 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 139 | 6 12 48 11 30 4 11 2 15 Power 10 | 1 . 2 1 4 . . . 2 Engine 7 | 1 . 2 1 3 . . . . Core 1 | . . . . 1 . . . . Reactor 2 | . . . . . . . . 2 Propulsion 8 | 2 . 4 1 1 . . . . Treads 7 | 2 . 4 1 . . . . . Leg . | . . . . . . . . . Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 1 4 22 7 16 . 5 2 8 Device 40 | . 2 13 6 8 . 5 2 4 Storage 5 | 1 1 1 . 2 . . . . Processor 4 | . 1 . . 3 . . . . Hackware 1 | . . . 1 . . . . . Protection 15 | . . 8 . 3 . . . 4 Artifact . | . . . . . . . . . Weapon 56 | 2 8 20 2 9 4 6 . 5 Energy Gun 13 | 1 . 9 . 3 . . . . Energy Cannon 6 | . . 5 1 . . . . . Ballistic Gun 9 | 1 4 3 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 16 | . 4 3 . 3 3 2 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 6 | . . . . 2 . 1 . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 3 . . Unidentified Prototypes 11 | . . . . 8 . . . 3 Parts Lost 17 | . . 4 1 5 . . . 7 Power 3 | . . 1 . 1 . . . 1 Propulsion 4 | . . 1 1 1 . . . 1 Utility 7 | . . 1 . 1 . . . 5 Weapon 3 | . . 1 . 2 . . . . Highest Loss Streak 3 | . . 1 1 1 . . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 92 89 84 63 60 63 68 70 Engine 10 | . 14 13 13 9 . . . . Core 1 | . . . . . 7 7 7 5 Treads 18 | . 28 27 23 . . . . . Flight 1 | . . . . 5 7 7 7 6 Device 11 | . 2 10 12 9 15 14 15 19 Storage 5 | . 14 3 5 6 7 7 7 5 Processor 1 | . 3 . . 6 7 7 7 1 Protection 2 | . . 6 . 3 . . . 1 Energy Gun 10 | . 5 18 3 8 . 3 7 13 Energy Cannon 7 | . . 2 18 4 7 7 7 2 Ballistic Gun 4 | . 16 5 3 . . . . . Launcher 1 | . 6 1 . 1 1 . . . Impact Weapon 1 | . . . . 1 . 2 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 14 32 42 44 55 51 52 54 66 Greatest Support 62 | 40 40 40 50 49 42 42 26 62 Greatest Overweight (x) 4 | 4 . 1 3 4 1 1 2 3 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 15 Average Capacity 10 | 7 14 7 9 13 15 15 15 12 Most Carried 15 | 2 15 15 15 15 15 15 15 15 Average Carried 9 | 1 10 7 8 12 14 14 14 11 Final Capacity 15 | 8 15 15 5 15 15 15 15 5 Final Carried 15 | 2 15 15 5 15 15 15 15 3 Scrap Engine Consumption 112 | . . . 65 31 4 8 1 3 Constructs Created 16 | . . . 10 2 . 2 1 1 Constructs Modified 27 | . . . 14 6 . . . 7 Class Distribution -------------------- 28% | Mutant 25% | Construct 20% | Subdweller-Mutant 14% | Commander-Mutant 9% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Matter Collected 3933 | 272 454 715 1341 412 193 199 10 337 Remotely . | . . . . . . . . . Salvage Created 4487 | 118 631 678 1109 1035 281 378 . 257 Parts 229 | 5 51 54 41 36 14 21 . 7 Haulers Intercepted 3 | . 1 . . 2 . . . . Recyclers Shooed 8 | . . . 6 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 37 | . . 19 . . 3 11 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 13 14 7 19 10 11 . 7 Melee 2 | . . . . 2 . . . . Guns 20 | . 4 11 . 1 . 1 . 3 Cannons 15 | . . 2 7 3 1 2 . . AOE 38 | . 9 1 . 8 9 8 . 3 Classes Destroyed 24 | 2 7 5 . 5 . 2 . 3 Worker 6 | . 2 . . 4 . . . . Builder 6 | . 2 . 1 3 . . . . Tunneler 5 | 1 2 . . 2 . . . . Hauler 3 | . 1 . . 2 . . . . Recycler 16 | 1 2 . 10 3 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Turret 1 | . . 1 . . . . . . Watcher 4 | . 1 . . 3 . . . . Swarmer 14 | . 6 . 1 . 3 4 . . Grunt 24 | . 7 . 1 8 3 5 . . Brawler 1 | . . . . . . 1 . . Protector 1 | . . . . 1 . . . . Sentry 7 | . . 1 5 . . 1 . . Specialist 1 | . . . . 1 . . . . Hunter 4 | . . . . 4 . . . . Programmer 5 | . . . . 5 . . . . Artisan 2 | . . 2 . . . . . . Cobbler 2 | . . 2 . . . . . . Subdweller 13 | . . 13 . . . . . . Z-Technician 4 | . . . . . . . . 4 Z-Light 2 | . . . . . . . . 2 Tinkerer 1 | . . . . . . 1 . . Assembled 3 | . . . . . . . . 3 Golem 1 | . . . . . . . . 1 Wasp 3 | . . . . . 3 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 14 | 1 9 3 4 14 7 4 . 3 Combat Bots Only 9 | . 8 3 4 9 4 4 . 3 Max Kills in Single Turn 9 | 1 2 1 1 9 3 4 . 2 Gunslinging . | . . . . . . . . . Exploded 5 | . 2 1 . 5 3 4 . 2 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Hostile Shots Fired 293 | . 24 66 24 81 19 28 . 51 Missed 97 | . 7 23 8 23 7 18 . 11 Damage Taken 4657 | . 166 1221 204 991 234 114 . 1727 Core 817 | . 19 74 23 168 24 . . 509 Absorbed by Shields 6 | . . . . 6 . . . . Regen/Repaired (Parts) 452 | . . . 43 55 . 100 68 186 Core Remaining (%) 76 | 100 . . 53 . . . . . Volleys Fired 358 | 4 47 147 47 55 14 8 . 36 Largest 3 | 2 2 2 2 2 1 2 . 3 Hottest 170 | 70 46 140 160 117 57 121 . 170 Shots Fired 529 | 8 79 220 76 76 14 10 . 46 Gun 360 | 8 64 204 22 35 . 2 . 25 Cannon 119 | . . 8 54 33 3 5 . 16 Launcher 50 | . 15 8 . 8 11 3 . 5 Special . | . . . . . . . . . Kinetic 139 | 4 64 50 21 . . . . . Thermal 345 | 4 . 170 52 68 3 7 . 41 Explosive 35 | . 15 . . 8 4 3 . 5 Electromagnetic 10 | . . . 3 . 7 . . . Robot Hit Streak 31 | 4 13 31 7 8 2 5 . 9 Robot Miss Streak 4 | 1 4 2 3 3 3 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 343 | 6 47 103 47 81 7 12 . 40 Core Hits 179 | 3 30 32 19 48 13 16 . 18 Critical Kills 4 | . . . . 1 . 1 . 2 Critical Parts Destroyed 11 | . . . . 6 . 1 . 4 Critical Strikes 18 | . . 3 . 7 . 2 . 6 Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . 3 . . . . . . Smash 14 | . . . . 7 . 2 . 5 Melee Attacks 100 | . . . . 43 2 5 14 36 Impact 98 | . . . . 43 . 5 14 36 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 4 2 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14501 | 78 1465 2384 1275 5294 721 1216 . 2068 Guns 3641 | 78 638 1857 207 484 . 60 . 317 Cannons 2323 | . . 145 1068 602 59 90 . 359 Explosions 6028 | . 814 382 . 2764 662 762 . 644 Melee 2496 | . . . . 1444 . 304 . 748 Ramming 13 | . 13 . . . . . . . Kinetic 1804 | 40 638 896 230 . . . . . Thermal 5299 | 38 . 1488 1019 1869 59 150 . 676 Explosive 4723 | . 814 . . 1981 522 762 . 644 Electromagnetic 166 | . . . 26 . 140 . . . Impact 2496 | . . . . 1444 . 304 . 748 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 1 . Corruption Purged 1 | . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 3 7 4 . . . Message Errors 4 | . . . 2 1 1 . . . Matter Fused 3 | . . . . 1 2 . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . 1 . 1 . . . Data Loss (major) 3 | . . . . 3 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1163 | . 50 . 66 549 2 97 . 399 Projectiles 155 | . . . 66 3 . . . 86 Explosions 331 | . 50 . . 181 2 16 . 82 Melee 677 | . . . . 365 . 81 . 231 Knockbacks 18 | . . . 1 14 . 1 . 2 Impact 13 | . . . . 10 . 1 . 2 Kinetic 1 | . . . 1 . . . . . Secondary 4 | . . . . 4 . . . . Self-Inflicted Damage 98 | . . 56 . 9 33 . . . Shots 5 | . . 2 . 1 2 . . . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 3 | . 2 . 1 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 380 | 27 2 78 380 278 18 49 . 179 Average Temperature 72 | 12 1 21 92 94 7 21 . 41 Received Heat Transfer 1203 | . 66 222 63 498 54 21 . 279 Effects 5 | . . . 1 4 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . 8 1 . . . Impact Corruptions 23 | . . . . 16 . 2 . 5 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 3 1 2 . . . 3 Heat Transferred 5510 | 111 . 1734 1332 1501 74 111 . 647 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Peak Influence 776 | 10 404 . 161 776 . . . . Initial 600 | . 6 . 42 600 . . . . Average 135 | 4 138 . 25 500 . . . . Maximum Alert Level 3 | . 2 . . 3 . . . . Low Security (%) 75 | 100 66 . 100 . . . . . Level 1 9 | . 31 . . 25 . . . . Level 2 13 | . 1 . . 66 . . . . Level 3 1 | . . . . 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 . . 5 . . . . Investigation 3 | . 2 . . 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 3 | . 2 . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 21 26 4 40 10 11 . 9 Peak Tracking Total 11 | . 9 2 4 11 4 4 . 3 Tactical Retreats 10 | . . 2 . 6 . 2 . . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Traps Triggered 6 | . 2 3 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Machines Disabled 12 | . 2 3 . 5 . . . 2 Max in Single Turn 5 | . 1 2 . 5 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Machines Accessed 27 | . 4 2 12 8 1 . . . Terminals 15 | . 4 . 6 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . 6 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 13 2 48 16 1 . . . Successful 45 | . 5 2 33 4 1 . . . Failed 35 | . 8 . 15 12 . . . . Catastrophic 7 | . 1 . 1 5 . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 2 . 26 4 . . . . Terminals 48 | . 13 . 24 11 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 29 | . . . 24 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 5 2 10 2 1 . . . Record 1 | . . 1 . . . . . . Part Schematic 3 | . . . 2 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 4 | . . . 4 . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 16 | . . . 14 2 . . . . Process 2 | . . . 2 . . . . . Report Inventory 5 | . . . 5 . . . . . Retrieve Matter 4 | . . . 4 . . . . . Retrieve Components 5 | . . . 3 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . . 9 . . . . . Terminals 2 | . . . 2 . . . . . Botnet 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . Mask 1 | . . . 1 . . . . . Tunnel 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 . 8 7 . . . . Full Trace Events 7 | . . . 6 1 . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . 2 1 . . 16 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 205 | . . . 205 . . . . . Retrieved Matter 336 | . . . 336 . . . . . Retrieved Components 18 | . . . 15 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 2 | . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . 6 . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Total Allies 12 | . . . 6 . . . 6 . Largest Group 6 | . . . 6 6 . . 6 6 Highest-Rated Group 198 | . . . 75 74 . . 198 198 Highest-Rated Ally 51 | . . . 27 27 . . 51 51 Total Orders 9 | . . . 9 . . . . . FOLLOW 2 | . . . 2 . . . . . TUNNEL 1 | . . . 1 . . . . . DROP 1 | . . . 1 . . . . . PICKUP 3 | . . . 3 . . . . . COLLECT 2 | . . . 2 . . . . . Ally Attacks 33 | . . . . 10 . . . 23 Total Damage 301 | . . . . 60 . . . 241 Kills 5 | . . . . . . . . 5 Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 6 | . . 3 . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Turns Passed 15842 | 138 894 6096 4188 1296 334 462 1173 1261 Spaces Moved 10218 | 78 441 3331 1581 1059 774 720 1000 1234 Core 32 | 26 . . 6 . . . . . Treads 5236 | 52 441 3331 1412 . . . . . Legs 72 | . . . . 66 . . . 6 Wheels 360 | . . . 126 234 . . . . Hover 25 | . . . . . . . . 25 Flight 4493 | . . . 37 759 774 720 1000 1203 Fastest Speed 37 | 50 160 160 73 37 37 37 85 45 Average Speed 124 | 145 160 166 168 84 37 50 109 82 Slowest Speed 320 | 250 160 240 320 192 85 85 133 255 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 72 97 99 19 78 74 81 83 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 10 | . . 2 6 . 1 . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . 12 . . 4 2 2 . Spaces Dug 61 | . 23 26 . 1 . . 2 9 Terrain Destroyed 469 | . 69 136 8 105 56 45 2 48 Melee 9 | . . . . . . . 2 7 Projectile 59 | . . 36 8 3 1 2 . 9 AOE 401 | . 69 100 . 102 55 43 . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Total 12691 | 92 547 3664 3034 1313 805 796 1058 1382 Wait 1592 | 1 22 45 1316 82 6 38 37 45 Move 10202 | 77 440 3330 1580 1050 773 719 999 1234 Hop 4 | . . . . 4 . . . . Pick Up 90 | 4 17 30 7 19 1 4 3 5 Fast Attach 63 | 4 3 17 3 22 . 6 . 8 Attach 36 | 2 1 18 3 4 4 . . 4 Detach 38 | . 2 14 7 6 3 1 1 4 Swap 40 | . 8 13 5 4 . 5 2 3 Drop 111 | . 5 40 18 24 2 10 2 10 Fire 358 | 4 47 147 47 55 14 8 . 36 Melee 97 | . . . . 43 2 5 14 33 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 2 . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 47 | . . . 47 . . . . . Trap . | . . . . . . . . . Miscellaneous 10 | . . 10 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 9) 760 | -10/Materials | Destroyed 8 combat bots 946 | -10/Materials | Discovered new exit (range 11) 1033 | -10/Materials | Entered Subcaves 1087 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1191 | -10/Subcaves | Learned location of Zion (-7) 1191 | -10/Subcaves | Met a Zionite searching for "candidates" 1706 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1857 | -10/Subcaves | Learned Materials stockpile data 1960 | -10/Subcaves | Learned 4 Materials zone layouts 1965 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2408 | -10/Subcaves | Discovered new exit (range 15) 2649 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2679 | -10/Subcaves | Discovered new exit (range 3) 2681 | -10/Subcaves | Build established: Subdweller-Mutant 2722 | -10/Subcaves | Learned location of Storage (-9) 2758 | -10/Subcaves | Visited 4L-MR0's lab 3332 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4614 | -10/Subcaves | Ambushed by Subdweller buried in earth 4652 | -10/Subcaves | Ambushed by Subdweller buried in earth 4652 | -10/Subcaves | Ambushed by Subdweller buried in earth 5011 | -10/Subcaves | Discovered new exit (range 14) 5076 | -10/Subcaves | Visited Clippyterm 5863 | -10/Subcaves | Build established: Mutant 5936 | -10/Subcaves | Found Powered Cannon 5957 | -10/Subcaves | Found Lrg. Botcube 7129 | -10/Subcaves | Entered Recycling 7154 | -9/Recycling | Found Scrap Engine 7778 | -9/Recycling | Discovered new exit (range 7) 8206 | -9/Recycling | Build established: Commander-Mutant 10513 | -9/Recycling | Build established: Commander-Construct 11317 | -9/Recycling | Entered Factory 11317 | -7/Factory | Accompanied by 6 allies 11317 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 11326 | -7/Factory | Identified exit to DSF 11717 | -7/Factory | Search patrols dispatched 11956 | -7/Factory | Build established: Construct 12133 | -7/Factory | Discovered new exit (range 8) 12464 | -7/Factory | Identified exit to Lower Caves 12512 | -7/Factory | Cargo convoy interrupted 12527 | -7/Factory | Discovered new exit (range 15) 12545 | -7/Factory | Destroyed 9 combat bots 12613 | -7/Factory | Entered Lower Caves 12615 | -7/Lower Caves | Ambushed by wild Derelicts 12703 | -7/Lower Caves | Found Prototype Device 12858 | -7/Lower Caves | Encountered a Warlord checkpoint 12932 | -7/Lower Caves | Discovered new exit (range 12) 12947 | -7/Lower Caves | Entered another Lower Caves area 12955 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12957 | -7/Lower Caves | Discovered new exit (range 14) 13086 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13328 | -7/Lower Caves | Discovered new exit (range 7) 13409 | -7/Lower Caves | Entered Zion 13448 | -7/Zion | System corruption cleaned by Quarantine Array 13500 | -7/Zion | Discovered new exit (range 9) 13704 | -7/Zion | Given the Hacking Drone Bay 13842 | -7/Zion | Learned Factory fabricator intel 13908 | -7/Zion | Gained Derelict followers 14009 | -7/Zion | Learned location of Quarantine (-3) 14010 | -7/Zion | Gained Derelict followers 14539 | -7/Zion | Discovered new exit (range 5) 14541 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14582 | -7/Zion | Entered Deep Caves 14582 | -7/Deep Caves | Accompanied by 6 allies 14847 | -7/Deep Caves | Attacked by Z-Imprinter 14870 | -7/Deep Caves | Destroyed Z-Imprinter 14896 | -7/Deep Caves | Lost 3 allies 14901 | -7/Deep Caves | Found Prototype Protection 14901 | -7/Deep Caves | Identified Zio. Weapon Casing 14938 | -7/Deep Caves | Z-Facility disabled 15467 | -7/Deep Caves | Discovered new exit (range 6) 15731 | -7/Deep Caves | Spotted as-42479 15761 | -7/Deep Caves | Core integrity fell below 50% 15783 | -7/Deep Caves | Destroyed as-42479 15802 | -7/Deep Caves | Spotted as-69684 15810 | -7/Deep Caves | Lost 3 parts (1n2u) 15828 | -7/Deep Caves | Core integrity fell below 20% 15843 | -7/Deep Caves | Destroyed by as-69684 with Assembled Focal Cannon Last Messages --------------- 15782_ as-42479 suffers critical hit (Smash). 15782_ Destroyed Prototype Energy Cannon. 15782_ as-42479 system corrupted by crushing effect. 15783_ as-42479 Prototype Device integration complete. 15783_ as-42479 system terminally corrupted. 15784_ Acquired 29 matter. 15822_ as-69684: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 15825_ as-69684 knocked back. 15827_ Zio. Light Carapace destroyed. 15830_ as-69684 suffers critical hit (Smash). 15830_ Destroyed Prototype Device. 15830_ as-69684 system corrupted by crushing effect. 15830_ as-69684 knocked back. 15831_ as-69684 GOLEM Unit beginning Prototype Device integration. 15832_ as-69684 Prototype Device integration complete. 15836_ as-69684 suffers critical hit (Smash). 15836_ Destroyed Prototype Reactor. 15836_ as-69684 system corrupted by crushing effect. 15837_ as-69684 GOLEM Unit beginning Prototype Reactor integration. 15843_ Microactuators destroyed. Map ----- +----------------------------------------------------+ | ?????????" "##???????### #????? | | ?????????" ##????????## ##???## | | ?????????" ###"#?????????## ##????# | | ?????????" #?# #??????????## #?????# | | ????????? ### #########???# #????## | | ????????? # "## ##??# ##?#### | | ????????? ! ! ####" ##?# #?## | | ?????????? #### ### #?# | | ?????????? * ## ## #?# ## | | ?????????? ! [ #### #### ##? | | ?????????? [[ ##?# #?# #?? | | ?????????? * l #?# ### #?? | | ?????????? * [ #?## ### ##? | | ????????? M #??### "## ### ## | | ????????? *! #????# ### ## | | ?????????" ! [ % #????# ### # | | ?????????" ! #????# ## | | ?????????" [ [ #???## ## | | ?????????? [ ##?## #### | | ?????????? ### #??## # | | ?????????? ! ## " ##???# # | | ????????? gg! M s ## "" #????# # | | ????????? b ## "" #????# # | | ????????? #????# # | | ????????""" != G ##"#????# # | | ????????" ! @ ####????# # | | ?????????" s ## #???????# | | ????????" ### #???????# | | ?????????" ##?## ##???????#### | | ????????" ; # #???# #???????????? | | ????????" ;#;# ## ## ##???## ##???????????? | | ????????""" #??#?# #; ####?????####????????????? | | ?????????? ???????#?## #????????????????????????? | | ???????????????????????##????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 43 Energy Capacity 397 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 20 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 71 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Matter Filter | -9/Recycling | Hacked Arm. Huge Wheel | -7/Factory | Hacked Mak. Power Source | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressScrapArchive Manual? 0 Play Time 01:44:31 Cumulative 466.7 hours Start 2024.01.25 @ 11:09:01 End 2024.01.25 @ 13:09:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 151 Adventurer 15 Explorer 0 Win Type - Total 30 Types 8/3/8/2/2/0/4/2/1 Lore% 91 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f4c118b-6bcc-42e1-a65b-9e0cd99bc8e8