Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 20:58:40 Player: GR4C3 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3809) 3809 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8559 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 8/100 System Corruption 26% Temperature Cool (54) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Advanced Cooling System Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Heavy EM Shotgun High-powered Shock Rifle Precision Beam Rifle Precision Beam Rifle Plasma Rifle Autogun High-powered Shotgun Gauss Rifle Advanced Assault Cannon [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 1 . 1 Utility 3 | . . . . . 1 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 180 | 8 11 4 . . 45 22 38 52 Power 28 | 1 1 . . . 11 4 5 6 Engine 12 | 1 1 . . . 5 1 1 3 Core 16 | . . . . . 6 3 4 3 Reactor . | . . . . . . . . . Propulsion 44 | 2 2 2 . . 9 11 6 12 Treads 7 | . . . . . 4 2 . 1 Leg 32 | 2 2 2 . . 5 9 6 6 Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight 1 | . . . . . . . . 1 Utility 33 | 3 1 . . . 6 4 10 9 Device 19 | 2 . . . . 3 2 4 8 Storage 5 | 1 1 . . . 1 1 1 . Processor 3 | . . . . . 1 1 1 . Hackware 2 | . . . . . . . 1 1 Protection 4 | . . . . . 1 . 3 . Artifact . | . . . . . . . . . Weapon 75 | 2 7 2 . . 19 3 17 25 Energy Gun 30 | . 2 1 . . 9 1 7 10 Energy Cannon 11 | . . . . . 3 . . 8 Ballistic Gun 21 | 2 3 . . . 6 2 4 4 Ballistic Cannon 6 | . . . . . . . 5 1 Launcher 4 | . 2 1 . . 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 1 1 Parts Lost 71 | . . 2 . . 12 5 10 42 Power 13 | . . 1 . . 4 2 . 6 Propulsion 24 | . . . . . 5 1 4 14 Utility 14 | . . . . . 1 2 3 8 Weapon 20 | . . 1 . . 2 . 3 14 Highest Loss Streak 19 | . . 2 . . 5 4 10 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 100 93 85 85 81 87 91 60 Engine 4 | . 14 7 . . 5 5 . . Core 5 | . . . . . 8 7 12 6 Treads 5 | . . . . . 15 21 . 1 Leg 16 | . 28 28 28 28 7 10 27 5 Device 10 | . 17 14 14 14 10 7 7 7 Storage 8 | . 10 14 14 14 11 7 7 4 Processor 4 | . . . . . 4 10 7 5 Hackware 1 | . . . . . . . 1 4 Energy Gun 8 | . 5 20 28 28 8 4 10 4 Energy Cannon 1 | . . . . . 1 . . 3 Ballistic Gun 6 | . 16 7 . . 7 9 3 2 Launcher 1 | . 6 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 14 30 30 27 27 45 41 66 65 Greatest Support 110 | 20 26 26 26 26 82 110 88 65 Greatest Overweight (x) 21 | . 1 1 1 1 12 2 2 21 Average Overweight (x) . | . . 1 1 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 15 15 13 Most Carried 15 | 5 10 11 11 11 15 15 15 14 Average Carried 10 | 2 7 10 10 11 11 14 11 8 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 10 11 11 15 13 8 1 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3542 | 334 235 1 . . 873 524 935 640 Remotely 773 | . . . . . 368 218 187 . Salvage Created 4488 | 133 399 1 . . 1213 437 1290 1015 Parts 225 | 12 36 . . . 51 10 75 41 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 83 | . 17 3 . . 21 8 17 17 Guns 53 | . 5 1 . . 18 8 12 9 Cannons 12 | . . . . . 3 . 4 5 AOE 15 | . 12 2 . . . . 1 . Classes Destroyed 14 | 2 4 . . . 1 4 2 1 Worker 5 | 1 1 . . . 1 . 2 . Tunneler 6 | 5 . . . . . . 1 . Recycler 5 | . 1 . . . 1 . 3 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . . 1 . Watcher 5 | . 3 . . . . . 1 1 Swarmer 17 | . 6 3 . . . . 4 4 Grunt 43 | . 11 . . . 14 4 8 6 Brawler 3 | . . . . . . 1 1 1 Duelist 1 | . . . . . . 1 . . Sentry 11 | . . . . . 7 1 1 2 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . 1 1 . Programmer 5 | . . . . . . . 2 3 Best Kill Streak 8 | 4 8 3 . . 3 3 6 4 Combat Bots Only 5 | . 5 3 . . 3 2 5 4 Max Kills in Single Turn 2 | 2 2 2 . . 1 2 2 1 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . 2 2 . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 861 | . 69 12 . . 193 106 161 320 Missed 242 | . 31 5 . . 53 44 38 71 Damage Taken 10051 | . 478 102 . . 2228 862 2044 4337 Core 1641 | . 63 31 . . 312 61 168 1006 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 92 | . . . . . . . . 92 Core Remaining (%) 75 | 100 . . . 62 43 91 80 . Volleys Fired 321 | 20 35 3 . . 71 49 68 75 Largest 3 | 2 2 2 . . 2 2 3 3 Hottest 213 | 40 95 130 . . 122 97 188 213 Shots Fired 651 | 40 66 6 . . 126 97 178 138 Gun 532 | 40 48 4 . . 114 97 133 96 Cannon 97 | . . . . . 11 . 45 41 Launcher 21 | . 18 2 . . 1 . . . Special 1 | . . . . . . . . 1 Kinetic 344 | 40 42 . . . 55 79 88 40 Thermal 192 | . 6 4 . . 43 11 46 82 Explosive 21 | . 18 2 . . 1 . . . Electromagnetic 93 | . . . . . 27 7 44 15 Robot Hit Streak 17 | 7 6 2 . . 11 10 12 17 Robot Miss Streak 8 | 2 5 7 . . 5 4 8 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . . . . . 2 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 1 . Shots Hit Robots 429 | 24 36 3 . . 100 71 103 92 Core Hits 219 | 9 34 6 . . 58 23 51 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 10 | . . . . . 3 . 3 4 Burn 9 | . . . . . 3 . 3 3 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9895 | 260 1369 290 . . 1820 1248 2438 2470 Guns 6405 | 260 333 32 . . 1449 1112 1773 1446 Cannons 1754 | . . . . . 243 . 567 944 Explosions 1634 | . 1017 258 . . 113 100 74 72 Melee . | . . . . . . . . . Ramming 102 | . 19 . . . 15 36 24 8 Kinetic 3891 | 260 252 . . . 644 1030 1159 546 Thermal 3213 | . 81 32 . . 575 157 730 1638 Explosive 1388 | . 1017 258 . . 113 . . . Electromagnetic 1301 | . . . . . 473 25 525 278 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . . . 15 4 26 Average Corruption 11 | . . . . . . 14 3 12 Corruption Purged 9 | . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . Effects 68 | . . . . . . 12 9 47 Message Errors 16 | . . . . . . 1 3 12 Matter Fused 15 | . . . . . . 1 2 12 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 9 | . . . . . . 3 1 5 Parts Rejected 4 | . . . . . . 2 . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 1 5 Data Loss (major) 4 | . . . . . . 2 . 2 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 1 6 Overload Shots . | . . . . . . . . . Overflow Damage 183 | . 30 7 . . . . 59 87 Projectiles 68 | . . . . . . . 32 36 Explosions 115 | . 30 7 . . . . 27 51 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 7 . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 7 . Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . 91 43 . . . . 44 59 Shots 9 | . 5 2 . . . . 1 1 Rammed 8 | . . . . . 2 5 . 1 Targets Rammed 14 | . 4 . . . 2 5 1 2 Kicked 6 | . 4 . . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 414 | . 105 65 . . 363 363 414 388 Average Temperature 111 | . 26 28 . . 113 130 116 121 Received Heat Transfer 3768 | . 147 . . . 1251 177 633 1560 Effects 11 | . . . . . 4 1 5 1 Shutdowns 3 | . . . . . 1 1 1 . Energy Bleed 2 | . . . . . . . 1 1 Interference 5 | . . . . . 2 . 3 . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 14 | . . . . . 3 2 2 7 Heat Transferred 5980 | . 100 40 . . 1405 161 1668 2606 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 340 | 30 338 145 . . 216 173 340 143 Initial 98 | . 19 78 . . . 98 30 83 Average 123 | 12 229 107 . . 88 86 205 57 Maximum Alert Level 1 | . 1 . . . 1 . 1 . Low Security (%) 79 | 100 28 100 . 100 97 100 60 100 Level 1 20 | . 71 . . . 2 . 39 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 5 . . . 6 9 4 5 Investigation 4 | . 3 . . . . . 1 . Extermination 5 | . . . . . . 1 2 2 Reinforcement 10 | . 2 . . . 3 1 1 3 Assault . | . . . . . . . . . Garrison 10 | . . . . . 3 7 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 24 3 . . 23 17 24 24 Peak Tracking Total 7 | . 5 3 . . 4 4 7 4 Tactical Retreats 5 | . 2 . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 10 | . 3 . . . . 1 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 6 | . 1 . . . . 1 1 3 Max in Single Turn 1 | . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 9 | . 2 . 1 . . 1 2 3 Terminals 3 | . 1 . . . . 1 . 1 Fabricators 3 | . . . . . . . 1 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . 2 . 1 . . 1 3 4 Successful 6 | . . . 1 . . . 2 3 Failed 5 | . 2 . . . . 1 1 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 1 . . . . 1 . 1 Fabricators 4 | . . . . . . . 1 3 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . 1 Record 2 | . . . 1 . . . . 1 Fabricator Hacks 3 | . . . . . . . 1 2 Network Status 3 | . . . . . . . 1 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6938 | 208 1268 296 569 54 1088 873 956 1626 Spaces Moved 3237 | 119 670 144 299 29 438 440 527 571 Core 29 | 12 . . . . 5 . . 12 Treads 720 | . . . . . 279 305 . 136 Legs 2203 | 107 670 144 299 29 154 135 527 138 Wheels . | . . . . . . . . . Hover 282 | . . . . . . . . 282 Flight 3 | . . . . . . . . 3 Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 Average Speed 171 | 112 167 190 190 190 181 148 125 223 Slowest Speed 1235 | 120 190 190 190 190 650 260 260 1235 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 7 88 36 64 13 37 10 11 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 219 | . 112 23 . . 9 38 15 22 Melee . | . . . . . . . . . Projectile 28 | . . . . . . . 12 16 AOE 190 | . 112 23 . . 9 37 3 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4025 | 155 750 159 300 28 604 557 684 788 Wait 109 | . 8 8 . . 7 31 11 44 Move 3229 | 118 669 143 298 28 437 439 526 571 Hop . | . . . . . . . . . Pick Up 111 | 9 14 1 1 . 30 2 21 33 Fast Attach 21 | 1 . . . . 3 10 3 4 Attach 79 | 6 1 1 . . 16 4 16 35 Detach 1 | . . . . . . . . 1 Swap 80 | 1 10 3 . . 26 8 19 13 Drop 59 | . 9 . . . 12 9 19 10 Fire 321 | 20 35 3 . . 71 49 68 75 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 6 | . 4 . . . . . 1 1 Crush 7 | . . . . . 2 5 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 999 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Discovered new exit (range 10) 1477 | -10/Materials | Entered Mines 1478 | -10/Mines | Learned location of Storage (-7) 1497 | -10/Mines | Learned Materials emergency access door positions 1501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1669 | -10/Mines | Escorted by a lone wolf Derelict 1765 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1765 | -10/Mines | Discovered new exit (range 5) 1773 | -10/Mines | Entered Exiles 1773 | -10/Exiles | Found Exiles lab destroyed 1773 | -10/Exiles | Accompanied by 1 ally 1811 | -10/Exiles | Discovered new exit (range 14) 2311 | -10/Exiles | Discovered new exit (range 14) 2342 | -10/Exiles | Entered Mines 2356 | -9/Mines | Discovered new exit (range 14) 2396 | -9/Mines | Entered Materials 2396 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2628 | -8/Materials | Garrison activated, responded to threat 2927 | -8/Materials | Lost 5 parts (2p1n1u1w) 3020 | -8/Materials | Build established: Scavenger-Mutant 3155 | -8/Materials | Met 7R-MNS 3282 | -8/Materials | Discovered new exit (range 5) 3353 | -8/Materials | Core integrity fell below 50% 3484 | -8/Materials | Entered Factory 3484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3485 | -7/Factory | Caught up to 7R-MNS 3564 | -7/Factory | Garrison activated, responded to threat 3947 | -7/Factory | Discovered new exit (range 14) 3960 | -7/Factory | Garrison activated, responded to threat 3975 | -7/Factory | Discovered new exit (range 10) 4120 | -7/Factory | System corruption reached 10% 4155 | -7/Factory | Lost 4 parts (1p1n2u) 4245 | -7/Factory | Discovered new exit (range 8) 4314 | -7/Factory | 7R-MNS lamented failing the tripod run 4319 | -7/Factory | Garrison activated, responded to threat 4357 | -7/Factory | Entered another Factory area 4357 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4833 | -6/Factory | Build established: Tank 5002 | -6/Factory | Lost 10 parts (4n3u3w) 5249 | -6/Factory | Discovered new exit (range 16) 5311 | -6/Factory | Identified exit to Factory 5313 | -6/Factory | Entered another Factory area 5313 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5476 | -5/Factory | Build established: Scavenger-Tank 5575 | -5/Factory | Lost 15 parts (2p4n3u6w) 5807 | -5/Factory | Build established: Mutant 6054 | -5/Factory | Core integrity fell below 50% 6482 | -5/Factory | Build established: Scavenger-Mutant 6503 | -5/Factory | System corruption reached 10% 6639 | -5/Factory | Lost 3 parts (1n2w) 6905 | -5/Factory | Core integrity fell below 20% 6939 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06885_ Carbon-fiber Leg destroyed. 06891_ X-77 Beamer destroyed. 06895_ Acquired Adv. Cooling System. 06898_ Acquired Adv. VSS Leg. 06900_ System corrupted: Component data lost. 06900_ Acquired Adv. Cooling System. 06901_ Acquired 15 matter. 06904_ Wave Gun destroyed. 06905_ Acquired Gatling Laser. 06907_ Acquired 10 matter. 06911_ Plasma Rifle destroyed. 06915_ System corrupted: Hvy. Plasma Cannon rejected. 06919_ Gatling Laser destroyed. 06931_ YZ9 LCW&CJW:AQV>NMIE//O#5I 8V 06935_ Carbon-fiber Leg destroyed. 06935_ Adv. VSS Leg destroyed. 06939_ Imp. Heat Sink destroyed. 06939_ Adv. Cooling System destroyed. 06939_ Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##########+####### | | ??????????????????????########?? | | ??????????????????????# #?? | | ??????????????????????# """ !#? 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"""" # ### | | ???????????????????????# #?# # """" ## ##?? | | ???????????????????????# ### # """" ! ## #??? | | ???????????????????????# % + """" ##/#### | | ???????????????????????##### # """" * ## # | | ???????????????????????????# # ## # | | ???????????????????????????## ############# # | | ??????????????????########### # # [# | | ??????????????????# + #[ = + | | ??????????????????# # # # | | ??????????????????# # # " | | ??????????????????# ########### # # | | ??????????????????# ????????????# # # | | ????????????????????????????????# ###### | | ????????????????????????????????########+####????? | | ????????????????????????????############ #???????? | | ????????????????????????????# ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: TH 25 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAssemblyScythe Manual? 0 Play Time 01:22:34 Cumulative 46.5 hours Start 2024.04.23 @ 19:34:58 End 2024.04.23 @ 20:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 22 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f44e38c0-39b4-4d69-8acf-57d8e961c052