Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:23:53 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1456) 1456 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4223 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 544/700 Matter 146/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Nuclear Core Aluminum Leg Armored Wheel Improved Heat Sink Recoil Stabilizer Beam Rifle Assault Rifle Minigun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Armored Wheel Signal Interpreter Beam Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 50 | 6 2 2 13 19 8 Power 3 | 1 . . . 2 . Engine 1 | 1 . . . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 . . 6 7 . Treads 1 | . . . . 1 . Leg 8 | 2 . . 2 4 . Wheel 5 | . . . 3 2 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 13 | 1 2 . 2 4 4 Device 5 | . 1 . 1 1 2 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 19 | 2 . 2 5 6 4 Energy Gun 2 | . . . 1 1 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 10 | 2 . 1 1 4 2 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 19 | . . . 1 11 7 Power 3 | . . . . 2 1 Propulsion 8 | . . . 1 4 3 Utility 5 | . . . . 3 2 Weapon 3 | . . . . 2 1 Highest Loss Streak 7 | . . . 1 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 91 100 99 79 93 Engine 5 | . 14 14 11 . . Core 3 | . . . . 7 6 Leg 21 | . 28 28 22 11 29 Wheel 6 | . . . 10 11 . Device 9 | . 6 14 15 1 12 Storage 10 | . 14 14 11 9 7 Processor 7 | . . . 6 9 11 Protection 4 | . . . . 8 6 Energy Gun 1 | . . . 1 1 3 Energy Cannon 2 | . . . 8 1 . Ballistic Gun 15 | . 28 25 12 15 10 Naked Turns . | . . . . . . Heaviest Build 44 | 14 20 21 23 44 31 Greatest Support 45 | 20 20 20 36 45 45 Greatest Overweight (x) 3 | . . 1 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | . 4 7 10 10 10 Average Carried 7 | . 1 6 8 7 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | . 4 7 9 7 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1069 | 219 87 1 278 474 10 Remotely . | . . . . . . Salvage Created 1716 | . 115 69 455 907 170 Parts 88 | . 9 4 21 47 7 Haulers Intercepted 5 | . 2 . 2 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 35 | . . 2 8 21 4 Guns 20 | . . . 3 16 1 Cannons 4 | . . . 3 1 . AOE 11 | . . 2 2 4 3 Classes Destroyed 8 | . 1 1 1 4 1 Worker 1 | . . . . 1 . Hauler 5 | . 2 . 2 1 . Operator 1 | . . . . . 1 Swarmer 6 | . . . . 6 . Grunt 20 | . . 2 4 10 4 Sentry 7 | . . . 4 3 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 6 | . 1 2 3 6 3 Combat Bots Only 5 | . . 2 3 5 3 Max Kills in Single Turn 3 | . 1 2 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 269 | . . 3 38 149 79 Missed 89 | . . . 10 44 35 Damage Taken 2871 | . . 41 366 1829 635 Core 348 | . . . 74 118 156 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 100 81 78 . Volleys Fired 108 | . 6 1 26 66 9 Largest 2 | . 2 1 2 2 2 Hottest 91 | . 40 30 91 91 76 Shots Fired 210 | . 12 1 49 130 18 Gun 175 | . 12 . 28 119 16 Cannon 26 | . . . 18 8 . Launcher 9 | . . 1 3 3 2 Special . | . . . . . . Kinetic 171 | . 12 . 28 118 13 Thermal 30 | . . . 18 9 3 Explosive 9 | . . 1 3 3 2 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 9 . 20 19 4 Robot Miss Streak 3 | . 2 1 2 3 2 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 159 | . 10 . 40 100 9 Core Hits 82 | . 4 2 17 44 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3461 | . 128 108 889 1763 573 Guns 1889 | . 128 . 304 1305 152 Cannons 468 | . . . 326 142 . Explosions 1104 | . . 108 259 316 421 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1846 | . 128 . 304 1290 124 Thermal 556 | . . 45 326 157 28 Explosive 1059 | . . 63 259 316 421 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . . 7 15 . Projectiles 7 | . . . 7 . . Explosions 15 | . . . . 15 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | . . . . 297 16 Average Temperature 87 | . . . . 92 5 Received Heat Transfer 1014 | . . 24 144 729 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1086 | . . 50 592 296 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 485 | . 14 168 383 485 285 Initial 177 | . . 5 65 96 177 Average 200 | . 5 164 211 275 198 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 65 | 100 100 100 65 28 90 Level 1 32 | . . . 34 64 9 Level 2 2 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 4 2 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 2 2 11 26 13 Peak Tracking Total 10 | . 2 2 4 4 10 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . 5 . . . Max in Single Turn 5 | . . 5 . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 . 3 3 . Terminals 6 | . 1 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 3 . 5 5 . Successful 4 | . 1 . 1 2 . Failed 9 | . 2 . 4 3 . Catastrophic 5 | . 2 . 2 1 . Database Lockouts . | . . . . . . Manual 5 | . . . 2 3 . Terminals 11 | . 3 . 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 1 . 1 . . Robot Analysis 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Disrupt 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1629 | 54 143 124 459 523 326 Spaces Moved 1013 | 39 100 92 320 249 213 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 719 | 37 100 92 203 74 213 Wheels 292 | . . . 117 175 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 120 Average Speed 114 | 116 120 126 109 110 120 Slowest Speed 190 | 120 120 190 190 135 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 25 26 39 35 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . 24 17 9 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . . 24 17 9 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1263 | 44 110 97 382 365 265 Wait 49 | . . . 2 18 29 Move 1008 | 38 99 91 319 248 213 Hop . | . . . . . . Pick Up 32 | . 3 3 12 11 3 Fast Attach 16 | 6 1 . 3 4 2 Attach 18 | . . . 5 10 3 Detach 2 | . . . . . 2 Swap 16 | . 1 2 5 5 3 Drop 14 | . . . 10 3 1 Fire 108 | . 6 1 26 66 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 236 | -10/Mines | Discovered new exit (range 5) 298 | -10/Mines | Discovered new exit (range 8) 301 | -10/Mines | Build established: Mutant 322 | -10/Mines | Entered Materials 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Discovered new exit (range 3) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -8/Materials | Lost 4 parts (1p1n2u) 1123 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Discovered new exit (range 11) 1304 | -8/Materials | Entered Factory 1304 | -7/Factory | Evolved 2 slots: Utility x2 1502 | -7/Factory | Build established: Scavenger-Mutant 1630 | -7/Factory | Self-destructed Last Messages --------------- 01554_ ALERT: Rogue bot located, Programmers report to Factory Zone 9N. 01558_ W-25 Informer sends out distress signal. 01570_ K-01 Serf cleans the Power Conduit. 01596_ Slug penetrates G-47 Trooper. 01596_ Imp. Targeting Computer destroyed. 01599_ G-47 Trooper destroyed. 01618_ Slug penetrates Wall. 01621_ Slug penetrates Nuclear Reactor. 01623_ Nuclear Reactor explodes. 01623_ T-07 Excavator destroyed. 01625_ Med. Armor Plating destroyed. 01627_ Aluminum Leg destroyed. 01627_ Lgt. Nuclear Core destroyed. 01627_ G-47 Trooper destroyed. 01629_ Nuclear Reactor explodes. 01629_ Fusion Modulator explodes. 01629_ Aluminum Leg destroyed. 01629_ G-47 Trooper destroyed. 01629_ Mni. Grenade Launcher destroyed. 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