Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 20:59:20 Player: Sixela963 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (5805) 5805 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 11862 Bonus ------- High Alert Combat Kills 424 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor Targeting Computer > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Phase Shifter Hardened Medium Armor Plating Layered Medium Armor Plating Improved System Shield > --- WEAPON ----------- Proton Cannon Minigun Gauss Cannon Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Makeshift ECM Suite Recalibrator Heavy Machine Gun Flak Cannon Rocket Launcher Datajack Remote Datajack Great Axe [Rating: 58] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 5 | . . 1 . 1 1 . . 1 . . 1 Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 130 | 6 12 12 12 19 8 5 4 29 4 . 19 Power 21 | 2 2 1 3 4 . 1 . 6 . . 2 Engine 15 | 2 2 1 3 1 . 1 . 5 . . . Core 6 | . . . . 3 . . . 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 3 3 1 5 . 2 . 5 1 . 2 Treads 3 | . . 2 1 . . . . . . . . Leg 14 | . . . . 5 . 2 . 5 1 . 1 Wheel 7 | 2 3 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | . 4 3 3 3 4 1 2 10 1 . 9 Device 23 | . 3 3 2 . 4 1 1 3 . . 6 Storage 2 | . 1 . . . . . . . . . 1 Processor 4 | . . . 1 . . . . 2 . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 10 | . . . . 3 . . 1 4 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 45 | 2 3 5 5 7 4 1 2 8 2 . 6 Energy Gun 4 | 1 1 1 . . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 10 | 1 . 2 . 1 1 . . 1 1 . 3 Ballistic Cannon 9 | . . . 2 2 1 1 . 3 . . . Launcher 7 | . 1 1 2 1 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 6 | . . . 1 1 1 . . 2 1 . . Slashing Weapon 3 | . . . . 2 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 3 | . 1 1 . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . 6 . . . Parts Lost 59 | . . 2 2 3 . 7 . 15 4 . 26 Power 9 | . . 1 1 . . 1 . 2 . . 4 Propulsion 12 | . . . . 1 . 2 . 3 1 . 5 Utility 22 | . . 1 1 . . 3 . 6 2 . 9 Weapon 16 | . . . . 2 . 1 . 4 1 . 8 Highest Loss Streak 9 | . . 1 1 1 . 7 . 2 2 . 9 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 95 98 96 94 93 88 96 86 94 93 55 Engine 7 | . 13 11 9 2 7 5 7 9 6 6 2 Core 2 | . . . . 6 . . . . 6 6 3 Treads 2 | . . 3 21 4 . . . . . . . Leg 14 | . . . . 18 23 19 23 18 19 20 7 Wheel 3 | . 27 18 . . . . . . . . . Device 11 | . 11 20 13 9 14 19 21 9 6 6 11 Storage 7 | . 13 11 11 9 7 7 7 6 6 6 1 Processor 5 | . . . 7 9 2 . . 1 13 13 9 Protection 6 | . . . . 8 7 5 5 11 8 6 1 Energy Gun 1 | . 8 2 . . . . 5 . . . . Ballistic Gun 7 | . 7 19 3 5 10 7 7 6 7 13 5 Ballistic Cannon 7 | . . . 18 7 7 7 3 6 11 6 1 Launcher 3 | . 6 9 10 7 3 5 . . . . . Impact Weapon 3 | . . . . . 7 7 7 4 6 6 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 8 20 25 32 40 49 49 48 68 66 56 59 Greatest Support 57 | 20 20 46 46 54 54 54 51 57 55 55 55 Greatest Overweight (x) 8 | . . 1 . 1 . 1 . 2 1 1 8 Average Overweight (x) . | . . . . . . . . . 1 1 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 1 8 10 10 10 10 10 10 10 10 9 10 Average Carried 8 | . 5 8 9 9 9 9 7 8 9 9 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 9 9 10 10 5 8 9 9 9 . Class Distribution -------------------- 28% | Tank 25% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Hacker-Tank 7% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Skirmisher | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Matter Collected 3790 | 263 212 490 482 472 89 227 102 795 351 . 307 Remotely . | . . . . . . . . . . . . Salvage Created 4957 | 32 307 747 745 946 91 394 55 1055 173 . 412 Parts 329 | 2 26 51 63 66 3 14 1 67 12 . 24 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 16 6 . 11 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 145 | 1 12 24 29 26 2 11 1 23 7 . 9 Melee 15 | . . . . 5 . . . 3 2 . 5 Guns 44 | 1 10 12 3 6 . 1 . 6 2 . 3 Cannons 30 | . . . 13 4 1 1 1 7 2 . 1 AOE 48 | . 2 12 13 11 . 6 . 4 . . . Classes Destroyed 19 | 1 4 4 5 1 . . . 3 . . 1 Worker 11 | . . 2 2 2 . . . 5 . . . Builder 4 | . . . 2 . . . . 2 . . . Tunneler 2 | . 2 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . Mechanic 3 | . 1 . 1 . . . . . . . 1 Operator 2 | . . 1 . . . . . 1 . . . Watcher 14 | . 1 2 2 4 1 . . 3 . . 1 Swarmer 50 | . 9 8 12 8 . 2 . 3 5 . 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 43 | 1 3 11 8 7 1 4 1 4 1 . 2 Brawler 3 | . . . 1 . . 2 . . . . . Duelist 4 | . . . 1 1 1 1 . . . . . Protector 2 | . . . 1 . . . . 1 . . . Sentry 24 | . . 5 6 8 . 1 . 4 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 7 | . . . . 2 . 1 . 3 . . 1 Programmer 8 | . . . . . . . . 5 1 . 2 Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | 1 4 9 8 13 2 6 1 7 3 . 3 Combat Bots Only 10 | 1 3 7 6 10 2 6 1 5 3 . 3 Max Kills in Single Turn 5 | 1 2 4 5 5 1 4 1 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . 1 4 3 4 . 4 . 3 . . . Melee 1 | . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1004 | 1 48 63 82 135 6 63 21 296 63 . 226 Missed 304 | . 11 21 26 46 2 18 7 101 11 . 61 Damage Taken 8775 | 8 282 360 620 1056 63 726 194 2496 588 . 2382 Core 1900 | . 40 96 93 107 . 70 . 422 56 . 1016 Absorbed by Shields 209 | . . 122 87 . . . . . . . . Ignored by Resistances 2643 | 3 83 141 205 310 18 270 54 627 200 . 732 Regen/Repaired (Parts) 282 | . 63 . 64 45 . . . 110 . . . Core Remaining (%) 74 | 100 84 . 52 80 . . 90 . . 43 . Volleys Fired 286 | 1 33 42 40 50 5 11 4 64 9 . 27 Largest 3 | 2 2 3 3 2 3 2 3 3 3 . 3 Hottest 155 | 60 95 80 108 83 108 69 155 155 122 . 106 Shots Fired 538 | 2 50 80 82 61 13 18 8 159 32 . 33 Gun 288 | 2 48 70 14 26 6 7 6 67 12 . 30 Cannon 207 | . . . 58 29 5 8 2 83 20 . 2 Launcher 42 | . 2 10 10 6 2 3 . 9 . . . Special 1 | . . . . . . . . . . . 1 Kinetic 441 | 1 24 70 72 55 11 15 4 125 32 . 32 Thermal 25 | 1 24 . . . . . . . . . . Explosive 42 | . 2 10 10 6 2 3 . 9 . . . Electromagnetic 29 | . . . . . . . 4 25 . . . Robot Hit Streak 25 | 2 8 14 25 14 11 8 10 12 3 . 12 Robot Miss Streak 7 | . 3 4 1 1 2 4 2 3 7 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 2 1 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 Shots Hit Robots 445 | 2 41 56 63 60 13 22 4 125 18 . 41 Core Hits 279 | 2 19 44 46 46 10 19 2 63 10 . 18 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . . . 4 . 1 2 . . Critical Strikes 24 | . . . 3 1 . 4 . 9 2 . 5 Destroy 2 | . . . . . . . . 1 1 . . Blast 12 | . . . 3 1 . . . 6 . . 2 Smash 7 | . . . . . . 4 . 2 1 . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 97 | . 11 3 5 14 3 11 . 21 10 . 19 Impact 47 | . . . 5 . 3 11 . 16 10 . 2 Slashing 26 | . . . . 14 . . . . . . 12 Piercing 5 | . . . . . . . . . . . 5 Sneak Attacks 14 | . 6 3 . . . . . 4 . . 1 Combat Hostiles 3 | . . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15354 | 24 521 1923 2250 2490 747 977 100 4397 479 . 1446 Guns 3478 | 24 405 847 194 363 83 64 28 857 89 . 524 Cannons 3522 | . . . 999 442 120 102 72 1531 202 . 54 Explosions 5812 | . 116 1076 1057 1159 486 465 . 1292 . . 161 Melee 2538 | . . . . 526 58 346 . 717 188 . 703 Ramming 4 | . . . . . . . . . . . 4 Kinetic 6244 | 14 189 847 1193 805 203 166 16 1942 291 . 578 Thermal 463 | 10 216 . . . . . . 76 . . 161 Explosive 5575 | . 116 1076 1057 1159 486 465 . 1216 . . . Electromagnetic 530 | . . . . . . . 84 446 . . . Impact 1401 | . . . . . 58 346 . 717 188 . 92 Slashing 919 | . . . . 526 . . . . . . 393 Piercing 218 | . . . . . . . . . . . 218 Highest Corruption 18 | . . . 1 . 3 12 12 18 18 18 2 Average Corruption 11 | . . . 1 . 2 4 12 13 18 18 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 178 | . . . 4 . 7 16 6 63 73 3 6 Message Errors 56 | . . . 1 . 2 8 1 20 20 . 4 Matter Fused 31 | . . . 1 . 2 1 1 9 15 1 1 Heat Flow Errors 22 | . . . 1 . 1 1 1 6 12 . . Energy Discharges 17 | . . . . . . 1 2 9 5 . . Parts Fused 3 | . . . . . . 1 1 . 1 . . Data Loss (minor) 21 | . . . 1 . 2 2 . 6 9 1 . Data Loss (major) 7 | . . . . . . 2 . 2 3 . . Misfires 9 | . . . . . . . . 4 5 . . Alerts 9 | . . . . . . . . 4 3 1 1 Weapon Failures 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 746 | . . 40 41 63 27 148 . 259 70 . 98 Projectiles 92 | . . . 23 6 . . . 63 . . . Explosions 306 | . . 40 18 46 22 . . 111 . . 69 Melee 348 | . . . . 11 5 148 . 85 70 . 29 Knockbacks 31 | . . . 6 5 1 1 . 13 4 . 1 Impact 4 | . . . . . . . . 2 1 . 1 Kinetic 26 | . . . 6 5 1 1 . 10 3 . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 360 | . 27 82 79 37 . . . 135 . . . Shots 14 | . 1 3 4 2 . . . 4 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 425 | 6 72 45 359 225 201 101 256 425 282 . 78 Average Temperature 93 | 6 28 8 84 60 52 28 112 116 102 . 39 Received Heat Transfer 1757 | 6 36 113 216 396 27 234 126 438 27 . 138 Effects 8 | . . . 2 . . . . 6 . . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 13 | . . . . . . . 1 11 1 . . Impact Corruptions 17 | . . . . . 1 5 . 8 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . Heat Transferred 684 | 25 509 . . . . . . 50 . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Peak Influence 948 | 20 201 609 759 948 338 . . 385 . . 122 Initial 319 | . 11 29 219 261 319 . . 18 . . 5 Average 267 | 5 76 334 598 531 242 . . 140 . . 43 Maximum Alert Level 3 | . 1 2 3 3 1 . . 1 . . . Low Security (%) 49 | 100 96 27 . 2 41 . . 67 . . 100 Level 1 27 | . 3 29 10 43 58 . . 32 . . . Level 2 15 | . . 43 73 15 . . . . . . . Level 3 7 | . . . 16 38 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 3 6 6 5 . . 11 . . 2 Investigation 10 | . 2 2 . 1 3 . . 2 . . . Extermination 6 | . . . . . 1 . . 4 . . 1 Reinforcement 11 | . . 1 2 2 1 . . 4 . . 1 Assault 2 | . . . 1 . . . . 1 . . . Garrison 6 | . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 1 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 1 1 2 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 203 | 1 17 26 34 34 5 11 8 32 10 . 25 Peak Tracking Total 9 | 1 3 6 5 5 5 9 8 7 3 . 8 Tactical Retreats 11 | . 1 . 1 . . . 1 4 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Traps Triggered 11 | . 1 1 1 1 4 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Machines Disabled 18 | . . 3 2 5 . 1 . 5 . . 2 Max in Single Turn 2 | . . 1 1 2 . 1 . 2 . . 2 Garrison Access 2 | . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Machines Accessed 25 | . 4 2 4 2 5 . 1 6 . . 1 Terminals 15 | . 3 2 2 1 3 . . 4 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 6 | . 1 . 1 1 1 . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . Total Hacks 62 | . 17 3 7 5 12 . 1 15 . . 2 Successful 37 | . 12 1 5 3 7 . 1 8 . . . Failed 25 | . 5 2 2 2 5 . . 7 . . 2 Catastrophic 3 | . . 1 . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 33 | . 8 3 3 1 7 . . 11 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 23 | . 9 . 3 4 3 . . 2 . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . Terminal Hacks 21 | . 6 1 2 1 4 . 1 6 . . . Record 6 | . 1 . 1 . . . . 4 . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . Open DSF 2 | . . . . . . . . 2 . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 13 | . 6 . 2 2 1 . . 2 . . . Scan Component 7 | . 3 . 1 1 1 . . 1 . . . Repair 6 | . 3 . 1 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 2 1 1 4 . . 3 . . 1 Full Trace Events 9 | . 2 1 . 1 3 . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . Parts Repaired 6 | . 3 . 1 1 . . . 1 . . . Time 161 | . 78 . 26 19 . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 12 | . 7 2 . . . . . 2 . . 1 Non-combat 8 | . 5 2 . . . . . 1 . . . Combat 4 | . 2 . . . . . . 1 . . 1 Robot Hacks Applied 14 | . 9 2 . . . . . 2 . . 1 parse_system 7 | . 4 1 . . . . . 1 . . 1 no_distress 6 | . 4 1 . . . . . 1 . . . find_station 1 | . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Turns Passed 9971 | 60 719 559 972 1029 736 889 140 2331 1767 52 717 Spaces Moved 5415 | 66 570 384 389 577 533 636 96 1000 870 28 266 Core 90 | 17 . . . . . . . . . . 73 Treads 569 | . . 42 389 138 . . . . . . . Legs 3771 | . . . . 439 533 636 96 1000 870 28 169 Wheels 985 | 49 570 342 . . . . . . . . 24 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 120 120 120 120 120 190 190 80 Average Speed 148 | 72 80 98 160 136 120 130 120 189 190 190 208 Slowest Speed 450 | 80 80 160 160 240 120 190 120 260 190 190 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 35 | 8 63 34 61 59 13 63 9 17 86 7 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 4 . . 2 . . Spaces Dug 7 | . . . 2 . . 2 . . 3 . . Terrain Destroyed 418 | . 18 53 85 50 33 40 . 108 10 . 21 Melee 5 | . . . 2 . . . . . 3 . . Projectile 25 | . . . 2 2 . 2 . 12 7 . . AOE 388 | . 18 53 81 48 33 38 . 96 . . 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Total 6741 | 73 775 500 654 733 612 665 114 1282 949 27 357 Wait 722 | . 132 47 199 49 60 1 6 154 52 . 22 Move 5404 | 65 569 383 388 576 532 635 95 999 869 27 266 Hop . | . . . . . . . . . . . . Pick Up 47 | 1 11 5 3 7 2 1 5 9 3 . . Fast Attach 74 | 5 6 5 6 18 2 . . 17 2 . 13 Attach 33 | . 1 4 3 1 1 5 2 8 2 . 6 Detach 10 | . 2 3 1 1 1 . . 1 . . 1 Swap 23 | 1 5 3 3 . 5 . 2 4 . . . Drop 44 | . 5 5 6 17 1 1 . 5 2 . 2 Fire 286 | 1 33 42 40 50 5 11 4 64 9 . 27 Melee 97 | . 11 3 5 14 3 11 . 21 10 . 19 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Repaired Datajack 561 | -10/Materials | Repaired Ion Engine 588 | -10/Materials | Repaired Wheel 617 | -10/Materials | Discovered new exit (range 8) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 952 | -9/Materials | Destroyed 7 combat bots 1225 | -9/Materials | Discovered new exit (range 13) 1227 | -9/Materials | Discovered new exit (range 15) 1339 | -9/Materials | Entered Storage 1396 | -9/Storage | Garrison activated, responded to threat 1512 | -9/Storage | Build established: Tank 1814 | -9/Storage | Repaired Lgt. Treads 1948 | -9/Storage | Build established: Skirmisher 2139 | -9/Storage | First assault squad dispatched 2303 | -9/Storage | Discovered new exit (range 6) 2309 | -9/Storage | Identified exit to Materials 2311 | -9/Storage | Entered Materials 2311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -8/Materials | Garrison activated, responded to threat 2820 | -8/Materials | Destroyed 10 combat bots 2879 | -8/Materials | Build established: Mutant 3182 | -8/Materials | Repaired Lgt. Nuclear Core 3284 | -8/Materials | Discovered new exit (range 7) 3338 | -8/Materials | Identified exit to Factory 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3630 | -7/Factory | Build established: Tank 3746 | -7/Factory | Fabricated Cloaking Device (x1) 3991 | -7/Factory | Discovered new exit (range 7) 4076 | -7/Factory | Entered Lower Caves 4096 | -7/Lower Caves | Learned Factory emergency access door positions 4717 | -7/Lower Caves | Discovered new exit (range 6) 4734 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4778 | -7/Lower Caves | System corruption reached 10% 4816 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 4965 | -7/Lower Caves | Entered another Lower Caves area 5032 | -7/Lower Caves | Discovered new exit (range 6) 5105 | -7/Lower Caves | Entered Factory 5105 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5249 | -6/Factory | Discovered new exit (range 4) 5838 | -6/Factory | Build established: Hacker-Tank 6119 | -6/Factory | System corruption reached 10% 6185 | -6/Factory | Repaired Hvy. Flail 6343 | -6/Factory | Crushed by falling debris 6635 | -6/Factory | Cargo convoy interrupted 7436 | -6/Factory | Entered Lower Caves 7448 | -6/Lower Caves | Build established: Scavenger-Tank 7456 | -6/Lower Caves | Core integrity fell below 50% 7841 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8636 | -6/Lower Caves | Build established: Scavenger-Tank 8765 | -6/Lower Caves | Learned 8 Factory zone layouts 9111 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9184 | -6/Lower Caves | Discovered new exit (range 10) 9203 | -6/Lower Caves | Entered another Lower Caves area 9232 | -6/Lower Caves | Discovered new exit (range 9) 9255 | -6/Lower Caves | Entered Factory 9255 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9456 | -5/Factory | Lost 5 parts (2n1u2w) 9695 | -5/Factory | Lost 9 parts (2p2n4u1w) 9783 | -5/Factory | Core integrity fell below 50% 9826 | -5/Factory | Lost 5 parts (1p2u2w) 9895 | -5/Factory | Lost 4 parts (1n2u1w) 9962 | -5/Factory | Build established: Mutant 9964 | -5/Factory | Cargo convoy interrupted 9966 | -5/Factory | Core integrity fell below 20% 9972 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- H-66 Slayer unfolds itself. P-70 Sage unfolds itself. E-15 Imp unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Slug penetrates E-15 Imp. E-15 Imp destroyed. [Achievement: Oh No You Don't!] K-01 Serf cleans the Terminal. Penetrated by Slug. System corrupted: Matter fused (-8). Penetrated by Slug. Gauss Rifle destroyed. U-05 Engineer builds a Wall. Hvy. Assault Rifle destroyed. P-70 Sage resets A-27 Freighter, system corruption cleaned. Penetrated by Slug. Lgt. Fission Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???? ? ?#?? ?? ? ?? # """"""""" # ??? | | #?????? ?? ?#? ???####?# # #???" | | ????? ? ? ? # #??#?#^ ^^ # """"""""" # "?? | | ########+################## # # " " | | # """"""""" # ??? | | # # ? ? | | """ ! "" + """"""""" # ? ? | | """ "" # #?"?? | | """ """ T" # """"""""" #?? ? | | +##### """ "" #### ### # ??" | | ??? # """ """ "" # # ### # ?? | | ? ?? # """ ####+################???? | | ???? # """ # #######??### | | ?? # # "" ####?##? ??? | | ?? # # """ ##??##?#?#?? | | ??"? # # R" #?#?##?????? | | ?"?? ######## # """ ###?#???? ?? | | ???? ???##?## # "" ####?#? ???? | | ??? ?#?#?### # ####??#????? | | ?#????##?#### + ###?##?????? | | ???? ?#?##?## # #?????? ???? | | ##????####### # #?#?###????? | | ???# # #??#???????? | | ??????? # ###??#?????? | | ??????? #####################???? | | ?????? u@/p ??? | | ???? ? A%p h ??? | | ?????? k i p ??? | | ?????? % ??? | | ?????? k % ??? | | ???????##+############+#######################???? | | ??????????????? ?? ? ? ?##?#?? ? ???? ?????? | | ?????????????? ?? ? ? ?##??? ? ?????????? | | ?????????????????? ? ??##????????????????? | | ????????????????? ?? ? ????????##??? ""?????????? | | ??????????????????? ???????????#?##??????????????? | | ????????????????????? ? ??#???#?? ????????????? | | ??????????????????????????????###?? ?????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????? ?????????#??????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club GoHome() Just What I Needed Oh No You Don't! Oops Please Form A Line Power Corrupts Remodeling Serviceable Loadout Significant Disruption Storm Trooper Tourist Troublemaker Challenges ------------ None Game ------ Seed MyomerShadingTorch Manual? 0 Play Time 02:40:00 Cumulative 5.0 hours Start 2024.03.31 @ 20:00:01 End 2024.04.01 @ 20:59:20 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab0bea85-81f5-4c09-a3b1-fa703446686b