Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 01:35:02 Player: Null_error Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3427) 3427 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 8734 Bonus ------- High Alert Combat Kills 24 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Precision Matter Filter Assault Rifle Falx Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Matter Compressor Machine Analyzer Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Microactuators Improved Reaction Control System Improved Weapon Shielding Advanced Trap Extractor > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Improved Carbon-fiber Leg High-capacity Matter Pod Precision Matter Filter Assault Rifle Falx [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 120 | 8 1 3 12 1 3 9 22 15 2 43 1 Power 16 | 1 . 1 1 . . 2 3 3 . 5 . Engine 7 | 1 . 1 1 . . 2 1 1 . . . Core 9 | . . . . . . . 2 2 . 5 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 5 . . 2 7 4 . 7 . Treads 7 | 2 . . 4 . . . 1 . . . . Leg 18 | . . . . . . 1 6 4 . 7 . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 56 | 3 . 1 4 . 2 3 9 5 2 27 . Device 27 | 2 . 1 2 . . 2 4 1 2 13 . Storage 4 | 1 . . . . . . 1 1 . 1 . Processor 12 | . . . 2 . 1 . 3 1 . 5 . Hackware 1 | . . . . . . . . . . 1 . Protection 12 | . . . . . 1 1 1 2 . 7 . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 1 2 1 1 2 3 3 . 4 1 Energy Gun 4 | 1 1 . . . 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 11 | . . . 1 . . 2 1 2 . 4 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 4 . Parts Lost 44 | . . . . . 2 8 8 4 . 22 . Power 6 | . . . . . . 2 1 2 . 1 . Propulsion 8 | . . . . . . 2 2 . . 4 . Utility 26 | . . . . . 2 2 4 2 . 16 . Weapon 4 | . . . . . . 2 1 . . 1 . Highest Loss Streak 8 | . . . . . 2 8 6 2 . 7 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 89 92 95 96 88 95 2 Engine 4 | . 14 14 11 11 11 9 3 1 . . . Core 3 | . . . . . . . 5 5 6 4 . Treads 9 | . 28 28 22 22 22 11 5 . . . . Leg 7 | . . . . . . 5 8 15 13 10 . Device 18 | . 14 14 19 11 11 10 18 14 15 27 . Storage 9 | . 14 14 11 11 11 11 9 14 13 6 . Processor 17 | . . . 11 22 9 11 16 23 20 24 . Protection 3 | . . . . . 2 8 7 5 6 4 . Energy Gun 4 | . 14 14 11 11 11 4 . . . . . Launcher 3 | . . 13 9 8 11 4 . . . . . Impact Weapon 1 | . . . . . . . . . 6 3 . Slashing Weapon 6 | . . . 1 2 . 13 17 14 6 6 2 Peak Build Rating 77 | 9 7 8 17 16 14 26 34 42 49 77 5 Average Rating 35 | 5 7 7 12 13 11 18 30 37 42 65 3 On Entrance 17 | . 7 7 8 16 13 14 26 33 41 49 1 Naked Turns 76 | . . . . . . . . . . 3 73 Heaviest Build 43 | 14 14 15 17 15 19 25 27 32 33 43 3 Greatest Support 40 | 40 40 40 40 40 40 40 30 36 36 40 3 Greatest Overweight (x) 4 | 1 . . . . . 4 2 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 2 7 8 8 8 8 8 8 8 8 8 4 Average Carried 7 | 1 4 7 7 8 7 6 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 8 8 8 8 8 8 8 4 4 Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Gladiator 10% | Gladiator 5% | Scavenger-Assassin 4% | Derelict-Mutant 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 2463 | 291 63 150 140 210 . 246 473 203 20 647 20 Remotely . | . . . . . . . . . . . . Salvage Created 4110 | 121 130 . 274 107 18 97 799 596 42 1888 38 Parts 222 | 10 8 . 32 5 . 2 37 32 2 92 2 Haulers Intercepted 3 | . . . . . . . 1 . . 2 . Recyclers Shooed 6 | . . . 2 . . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 70 | . 4 1 11 4 . 3 12 7 1 27 . Melee 48 | . 1 . . . . 1 12 7 1 26 . Guns 5 | . 2 . 2 . . 1 . . . . . AOE 15 | . . 1 9 4 . 1 . . . . . Classes Destroyed 14 | 3 1 1 4 . . . 2 1 . 1 1 Worker 7 | 1 . . . . . . 3 2 . 1 . Builder 8 | . . . 3 . . . . 2 . 3 . Tunneler 3 | 1 . . . . . . 1 . . 1 . Hauler 3 | . . . . . . . 1 . . 2 . Recycler 5 | 1 . . 1 . . . 1 2 . . . Watcher 5 | . . . 2 . . . 1 1 . 1 . Swarmer 14 | . . . 6 . . . 3 . . 5 . Grunt 28 | . 4 . 4 4 . 3 6 2 . 5 . Duelist 1 | . . . . . . . . . . 1 . Sentry 10 | . . . 1 . . . 2 1 . 6 . Hunter 7 | . . . . . . . 1 2 . 4 . Programmer 9 | . . . . . . . . 2 1 6 . Samaritan 1 | . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | 3 2 1 7 2 . 2 5 3 1 5 . Combat Bots Only 5 | . 2 1 4 2 . 2 3 2 1 5 . Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 2 2 . 1 . . . . . Melee 1 | . 1 . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 621 | . 45 3 31 5 . 50 94 55 4 312 22 Missed 211 | . 20 3 11 1 . 17 21 16 2 111 9 Damage Taken 7411 | . 296 . 193 51 394 555 1032 502 30 4115 243 Core 1576 | . 60 . 37 12 86 70 202 93 . 773 243 Absorbed by Shields 197 | . . . 75 . . 50 28 . . 44 . Redirected to Shielding 84 | . . . . . . . . . . 84 . Core Remaining (%) 78 | 100 . 76 . . . 48 63 86 100 . . Volleys Fired 83 | 5 25 2 18 6 14 10 3 . . . . Largest 2 | 2 2 2 2 2 2 2 1 . . . . Hottest 80 | 60 60 70 70 70 70 80 63 . . . . Shots Fired 157 | 10 50 4 35 12 27 16 3 . . . . Gun 112 | 10 50 2 18 6 13 10 3 . . . . Cannon . | . . . . . . . . . . . . Launcher 45 | . . 2 17 6 14 6 . . . . . Special . | . . . . . . . . . . . . Kinetic 30 | 5 25 . . . . . . . . . . Thermal 82 | 5 25 2 18 6 13 10 3 . . . . Explosive 45 | . . 2 17 6 14 6 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 2 10 1 10 12 . 3 6 . . . . Robot Miss Streak 4 | 2 3 3 2 1 1 4 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 251 | 5 35 1 21 3 . 13 37 33 2 100 1 Core Hits 144 | 4 8 3 27 8 11 11 22 11 1 38 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 19 | . . . . . . . 5 2 . 12 . Sever 19 | . . . . . . . 5 2 . 12 . Melee Attacks 287 | . . . 1 . . 11 63 54 7 150 1 Impact 11 | . . . . . . . . . . 11 . Slashing 276 | . . . 1 . . 11 63 54 7 139 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 1 8 10 . 10 1 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 27 | . . . . . . . 5 6 . 16 . Damage Inflicted 10977 | 56 406 61 1063 281 305 640 1550 1487 81 4979 68 Guns 706 | 56 385 . 118 11 . 86 50 . . . . Cannons . | . . . . . . . . . . . . Explosions 1866 | . . 61 939 270 305 291 . . . . . Melee 8369 | . . . . . . 263 1491 1487 81 4979 68 Ramming 36 | . 21 . 6 . . . 9 . . . . Kinetic 228 | 34 194 . . . . . . . . . . Thermal 478 | 22 191 . 118 11 . 86 50 . . . . Explosive 1866 | . . 61 939 270 305 291 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 295 | . . . . . . . . . . 295 . Slashing 8074 | . . . . . . 263 1491 1487 81 4684 68 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 6 6 4 3 . 13 13 Average Corruption 5 | . . . . . 6 6 4 2 . 6 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . 21 5 16 2 . 50 8 Message Errors 26 | . . . . . 4 2 2 1 . 15 2 Matter Fused 24 | . . . . . 5 1 4 . . 13 1 Heat Flow Errors 18 | . . . . . 1 2 4 . . 9 2 Energy Discharges 13 | . . . . . 4 . 1 1 . 6 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . 2 . 4 . . 5 1 Data Loss (major) 2 | . . . . . 1 . 1 . . . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 734 | . . . 26 . . 32 60 234 . 319 63 Projectiles . | . . . . . . . . . . . . Explosions 27 | . . . 26 . . 1 . . . . . Melee 707 | . . . . . . 31 60 234 . 319 63 Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 23 8 56 . 4 . . . . Shots 7 | . . . 2 1 4 . . . . . . Rammed 12 | . 9 . 1 . . . 2 . . . . Targets Rammed 13 | . 10 . 1 . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 282 | . 33 18 282 18 188 228 165 . . 239 236 Average Temperature 69 | . 15 10 58 15 102 113 55 . . 93 99 Received Heat Transfer 1690 | . 180 . 72 24 . 267 487 111 . 486 63 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1096 | 50 450 . 275 25 . 185 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 496 | 15 183 96 411 151 . 60 297 111 113 496 . Initial 100 | . 9 70 . 100 . . 23 . 51 55 . Average 108 | 2 104 71 172 49 . 18 120 36 72 160 . Maximum Alert Level 2 | . . . 2 . . . 1 . . 2 . Low Security (%) 80 | 100 100 100 36 100 . 100 87 100 100 63 . Level 1 17 | . . . 62 . . . 12 . . 31 . Level 2 2 | . . . 1 . . . . . . 5 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . . 3 3 7 . Investigation 2 | . 1 . 1 . . . . . . . . Extermination 7 | . . . . . . . . 2 1 4 . Reinforcement 7 | . 1 . . . . . . 1 2 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 5 | . 1 . 1 . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 9 1 16 3 . 6 17 12 4 43 10 Peak Tracking Total 6 | . 4 1 5 2 . 3 5 4 3 6 6 Tactical Retreats 15 | . 2 . . . . 1 4 . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 7 | . 1 . 1 . . . . 1 . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 10 | . . . 3 1 1 . 1 1 . 3 . Max in Single Turn 2 | . . . 2 1 1 . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 16 | . 1 . . . 4 . 3 2 . 5 1 Terminals 9 | . 1 . . . . . 3 1 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 54 | . 8 . . . 29 . 8 2 . 6 1 Successful 41 | . 4 . . . 29 . 5 . . 2 1 Failed 13 | . 4 . . . . . 3 2 . 4 . Catastrophic 4 | . . . . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 1 . . . . . 7 1 . 1 . Terminals 22 | . 8 . . . . . 8 1 . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Terminal Hacks 35 | . 3 . . . 29 . 1 . . 1 1 Record 32 | . 3 . . . 29 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . . . 4 . . . . Terminals 5 | . 1 . . . . . 4 . . . . Assimilate 2 | . . . . . . . 2 . . . . Skim 3 | . 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . 3 2 . 3 . Full Trace Events 3 | . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . Highest-Rated Group 81 | . . . . 81 50 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . Total Damage 62 | . . . . 62 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 9438 | 110 397 431 511 1140 908 235 813 1198 273 3268 154 Spaces Moved 5691 | 57 180 263 266 598 534 121 343 829 201 1999 300 Core 319 | 11 . . . . . 1 . . . 7 300 Treads 1967 | 46 180 263 266 598 534 44 36 . . . . Legs 3244 | . . . . . . 8 214 829 201 1992 . Wheels 161 | . . . . . . 68 93 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 105 90 120 120 50 50 Average Speed 138 | 144 160 160 160 160 160 129 158 120 120 139 50 Slowest Speed 260 | 160 160 160 160 160 160 250 260 120 120 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 40 | 4 25 47 33 98 92 24 30 24 6 55 44 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . Scrap Searched 5 | . . 1 . 1 . 2 . . . . 1 Spaces Dug 73 | . . . . 18 31 . 3 5 3 13 . Terrain Destroyed 227 | . . 11 80 37 67 8 3 5 3 13 . Melee 24 | . . . . . . . 3 5 3 13 . Projectile . | . . . . . . . . . . . . AOE 203 | . . 11 80 37 67 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 6815 | 71 233 270 316 770 560 170 548 970 228 2377 302 Wait 597 | . 14 . 3 164 . 15 112 75 19 195 . Move 5680 | 56 179 262 265 597 533 120 342 828 200 1998 300 Hop . | . . . . . . . . . . . . Pick Up 32 | 2 4 1 5 1 2 5 5 3 . 4 . Fast Attach 41 | 7 . . 3 . . 3 5 4 2 16 1 Attach 18 | . . . . . 2 5 5 3 . 3 . Detach 2 | . . . 1 . . . . 1 . . . Swap 61 | 1 1 3 9 1 1 1 12 8 . 24 . Drop 36 | . . 2 10 1 1 . 6 5 . 11 . Fire 83 | 5 25 2 18 6 14 10 3 . . . . Melee 245 | . . . 1 . . 11 56 43 7 126 1 Ram 2 | . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . Crush 11 | . 10 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Entered Mines 532 | -10/Mines | Assembled infested the area 576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 877 | -10/Mines | Discovered new exit (range 4) 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Identified exit to Storage 1371 | -9/Materials | Discovered new exit (range 12) 1448 | -9/Materials | Identified exit to Mines 1450 | -9/Materials | Entered Mines 1453 | -9/Mines | Met a Derelict bent on vengeance 1602 | -9/Mines | Learned location of Storage (-9) 1789 | -9/Mines | Discovered new exit (range 5) 1795 | -9/Mines | Identified exit to Materials 1933 | -9/Mines | Received a Mining Laser from a helpful Derelict 2533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2535 | -9/Mines | Discovered new exit (range 5) 2539 | -9/Mines | Identified exit to Exiles 2590 | -9/Mines | Entered Exiles 2590 | -9/Exiles | Found Exiles lab destroyed 2590 | -9/Exiles | Accompanied by 2 allies 2620 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2870 | -9/Exiles | Crushed by falling debris 3427 | -9/Exiles | Learned location of Zion (-7) 3483 | -9/Exiles | Discovered new exit (range 10) 3498 | -9/Exiles | Entered Mines 3556 | -8/Mines | Found DCF Scrap (12 items) 3581 | -8/Mines | Core integrity fell below 50% 3647 | -8/Mines | Lost 8 parts (2p2n2u2w) 3714 | -8/Mines | Discovered exit to Materials (range 4) 3733 | -8/Mines | Entered Materials 3733 | -8/Materials | Evolved 2 slots: Utility x2 3734 | -8/Materials | Identified exit to Factory 3915 | -8/Materials | Lost 6 parts (1p1n3u1w) 3934 | -8/Materials | Build established: Derelict-Mutant 4337 | -8/Materials | Build established: Scavenger-Assassin 4546 | -8/Materials | Entered Factory 4546 | -7/Factory | Evolved 2 slots: Utility x2 4786 | -7/Factory | Build established: Scavenger-Gladiator 5730 | -7/Factory | Discovered new exit (range 8) 5738 | -7/Factory | Identified exit to Factory 5744 | -7/Factory | Entered another Factory area 5744 | -6/Factory | Evolved 2 slots: Utility x2 6012 | -6/Factory | Discovered new exit (range 4) 6016 | -6/Factory | Identified exit to Factory 6017 | -6/Factory | Entered another Factory area 6017 | -5/Factory | Evolved 2 slots: Utility x2 7013 | -5/Factory | Build established: Infiltrator-Gladiator 7349 | -5/Factory | Spotted B-75 Beast 7540 | -5/Factory | Build established: Scavenger-Gladiator 8554 | -5/Factory | Lost 7 parts (1p1n5u) 8741 | -5/Factory | System corruption reached 10% 8751 | -5/Factory | Cargo convoy interrupted 8819 | -5/Factory | Build established: Gladiator 9142 | -5/Factory | Core integrity fell below 50% 9264 | -5/Factory | Discovered new exit (range 16) 9282 | -5/Factory | Released all parts (10) 9285 | -5/Factory | Entered Upper Caves 9287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9287 | -5/Upper Caves | Core integrity fell below 20% 9313 | -5/Upper Caves | Lost 5 parts (3n2u) 9439 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09352_ Connecting with WAR.Sys... 09352_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 09355_ &4PIL YUKGH,:F%MLYJ GE4 15F 09355_ Searching scrap... 09355_ Found Chainsword. 09355_ Found Imp. Power Shielding. 09355_ Found 33 Matter. 09356_ Acquired 10 matter. 09358_ Acquired Chainsword. 09370_ System corrupted: Energy discharge (-38). 09375_ Sneak attack on C8-FQD(S). 09375_ Destroyed Com. Battery. 09375_ C8-FQD(S) destroyed. 09377_ Acquired 10 matter. 09409_ 2GD5ZXHQFKG JH/TQPRB 09429_ System corrupted: Heat flow error (+276). 09435_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | # #?????????????????????#####???????????????###?? | | #????????????????#???## #######????????## ##? | | #??????????????#""#??# #???????## #? | | ##???????###????#"""#?# #?###??## ## | | #???????## ##???##"""?# ## #?# ??? | | #??????## #?###"" ## ### #?# #???# | | #?????## #?# #?# #?# #???# | | #????## ##?## ##?# ### ##### | | ###?## #???# ##??# | | ### #???# ## #???# # # | | ## #???#???## ##??############### # | | ## ### ##????????## ###??????????????# # | | ?# #?### ##?????????## ##????????????## | | ?# #???## ##????????## #####????????# | | ?# ###??# #???????## #????????## | | ## ##?# ##?????## #????????## | | # ### ##????# ####?????# | | ## ##???# #?????# | | ### #???# ##?????## | | #?# ##??# #???????# | | ### ##?# @ #???????# | | ### ### ##??????# | | #### ## ##???????# | | ### ### ##?????## | | ### ##?# ##???? | | ??# ### #?## ##?? | | #### #### #### ## | | #?# ### #??### $ | | #?### #?# | | ##???# ## ## ##?# #### # | | ###### ## ### #??# ## #??## ##### | | ## ## ## ##?### #?# ## #???##???? | | # ####?????# ### ### #????????? | | # #?????????#### ### #?????????### | | ##????????????# #?# #????????????# | | ## ##?????????????## ##?## #????????????? | | ######???????????????######???## ##????????????? | | #??????????????????????????????###?????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 536 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Power Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed VisualFortressThermoblaster Manual? 0 Play Time 01:09:03 Cumulative 72.1 hours Start 2024.11.03 @ 00:25:12 End 2024.11.03 @ 01:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 60c935a1-8d14-4eaf-bac0-220363e5a55f