Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.04 @ 20:37:40 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (302) 302 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2777 Bonus ------- None Cogmind --------- Core Integrity 688/700 Matter 99/300 Energy 240/240 System Corruption 0% Temperature Cool (-100) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Flight Unit Cesium-ion Thruster > --- UTILITY (6) ------ Cryofiber Web Advanced Terrain Scanner Terrain Scan Processor Maneuvering Thrusters > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Airjet Transmission Jammer Improved ECM Suite Shock Absorption System Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web Advanced Terrain Scanner Terrain Scan Processor Maneuvering Thrusters > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Airjet Transmission Jammer Improved ECM Suite Shock Absorption System [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Advanced Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 43 | 6 9 6 18 4 Power 10 | 1 1 . 7 1 Engine 9 | 1 1 . 6 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 4 . 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 7 | . 2 . 3 2 Utility 11 | 1 1 4 4 1 Device 8 | . 1 2 4 1 Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 2 4 . Energy Gun 2 | . . . 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 4 | . . 1 1 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 1 1 2 Average Slot Usage (%) 80 | . 88 75 80 71 Engine 13 | . 14 11 15 6 Wheel 5 | . 25 . . . Flight 20 | . 2 22 26 19 Device 16 | . 4 19 19 23 Storage 2 | . 12 . . . Processor 7 | . . 9 9 7 Energy Gun 1 | . . . 2 . Ballistic Gun 11 | . 22 12 7 7 Launcher 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 14 | 11 13 8 14 14 Greatest Support 26 | 26 26 8 14 14 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 2 6 4 4 4 Average Carried 3 | 1 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 2 4 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 596 | 207 70 54 265 . Remotely . | . . . . . Salvage Created 457 | . 99 54 304 . Parts 30 | . 6 3 21 . Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 12 | . 4 . 8 . Guns 10 | . 2 . 8 . AOE 2 | . 2 . . . Classes Destroyed 4 | . 1 1 2 . Hauler 3 | . . 1 2 . Swarmer 6 | . . . 6 . Grunt 4 | . 4 . . . Sentry 2 | . . . 2 . Best Kill Streak 3 | . 2 1 3 . Combat Bots Only 3 | . 2 . 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 677 | . 224 . 342 111 Core 128 | . 47 . 69 12 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 81 100 87 . Volleys Fired 63 | . 14 1 41 7 Largest 2 | . 2 1 2 1 Hottest 50 | . 50 23 50 20 Shots Fired 96 | . 21 1 67 7 Gun 90 | . 15 1 67 7 Cannon . | . . . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 80 | . 15 1 57 7 Thermal . | . . . . . Explosive 6 | . 6 . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 11 | . 7 5 11 2 Robot Miss Streak 2 | . 1 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 11 1 54 4 Core Hits 27 | . 8 1 16 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 759 | . 244 17 468 30 Guns 636 | . 121 17 468 30 Cannons . | . . . . . Explosions 123 | . 123 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 517 | . 121 17 349 30 Thermal . | . . . . . Explosive 123 | . 123 . . . Electromagnetic 119 | . . . 119 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . 48 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . 2 . 26 . Average Temperature 5 | . 2 . 6 . Received Heat Transfer 279 | . 126 . 153 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 148 | . 131 53 148 63 Initial 46 | . . 46 18 46 Average 64 | . 56 47 80 48 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 4 . 12 4 Peak Tracking Total 4 | . 3 . 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . 4 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 3 3 2 1 Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 7 10 5 6 Successful 18 | . 3 8 1 6 Failed 10 | . 4 2 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 7 8 5 . Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 6 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . . 2 1 . Reprogram Traps 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 90 | . . . . 90 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1352 | 53 270 190 693 146 Spaces Moved 1104 | 47 273 307 370 107 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 277 | 46 231 . . . Hover . | . . . . . Flight 826 | . 42 307 370 107 Fastest Speed 34 | 50 37 37 34 34 Average Speed 47 | 89 77 37 34 34 Slowest Speed 100 | 100 90 37 37 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 3 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 31 31 25 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . 15 . . . Terrain Destroyed 35 | . 35 . . . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 35 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1834 | 54 307 384 880 209 Wait 574 | . 5 49 430 90 Move 1086 | 46 272 300 361 107 Hop 7 | . . 3 4 . Pick Up 26 | 2 4 10 9 1 Fast Attach 19 | 6 . 3 7 3 Attach 13 | . 1 4 7 1 Detach 5 | . . 1 4 . Swap 12 | . 8 . 4 . Drop 29 | . 3 13 13 . Fire 63 | . 14 1 41 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 513 | -9/Materials | Discovered new exit (range 3) 514 | -9/Materials | Entered another Materials area 514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Discovered new exit (range 9) 1207 | -8/Materials | Entered Factory 1207 | -7/Factory | Evolved 2 slots: Utility x2 1274 | -7/Factory | Repaired Cesium-ion Thruster 1302 | -7/Factory | Repaired Flight Unit 1329 | -7/Factory | Repaired Lgt. Ion Engine 1353 | -7/Factory | Self-destructed Last Messages --------------- Repairing Flight Unit... ETC: 26 Repair station completes Flight Unit repairs. Acquired Flight Unit. Connecting with Repair Station... >>Scan(Lgt. Ion Engine) Scanning Lgt. Ion Engine... Ready to Repair: Lgt. Ion Engine Rating: 1 Time: 26 >>Repair Repairing Lgt. Ion Engine... ETC: 26 Repair station completes Lgt. Ion Engine repairs. Acquired Lgt. Ion Engine. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Flight Unit destroyed. Lgt. Ion Engine destroyed. 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