Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 22:16:10

Player: Fellun

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (21)      105
Value Destroyed (544)      544
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1249

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
       Heavy Battle Rifle
             Flamer
>            --- INVENTORY (5) ----
  Subdweller Power Source
             Heat Sink
             Rocket Launcher
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (45)

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Aluminum Leg
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
       Heavy Battle Rifle
    Enhanced Flamer
>            --- INVENTORY --------
  Subdweller Power Source
             Heat Sink
             Rocket Launcher
             Scrap Shield Fragment
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Heat Sink
  Device                   Heat Sink
  Protection               Scrap Shield
Weapon                     Heavy Battle Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Battle Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Enhanced Flamer

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             21   | 7   3   7   4   
  Power                    4    | 1   1   2   .   
    Engine                 4    | 1   1   2   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 4   .   1   .   
    Treads                 2    | 2   .   .   .   
    Leg                    3    | 2   .   1   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | .   1   2   2   
    Device                 2    | .   1   1   .   
    Storage                .    | .   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   .   1   2   
    Artifact               .    | .   .   .   .   
  Weapon                   7    | 2   1   2   2   
    Energy Gun             1    | .   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 2   .   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   1   .   
    Special Weapon         2    | .   .   .   2   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 12   | .   2   6   4   
  Power                    2    | .   .   1   1   
  Propulsion               3    | .   1   1   1   
  Utility                  3    | .   .   2   1   
  Weapon                   4    | .   1   2   1   
  Highest Loss Streak      4    | .   1   4   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     66   | .   70  62  68  
  Engine                   13   | .   14  13  14  
  Treads                   4    | .   24  2   .   
  Leg                      10   | .   .   9   14  
  Device                   6    | .   2   13  2   
  Protection               6    | .   .   4   9   
  Energy Gun               1    | .   4   3   .   
  Ballistic Gun            14   | .   23  11  14  
  Special Weapon           7    | .   .   .   13  
Peak Build Rating          13   | 5   5   10  13  
  Average Rating           8    | 4   4   6   11  
  On Entrance              4    | .   5   5   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             29   | 6   9   11  29  
  Greatest Support         40   | 40  40  20  10  
  Greatest Overweight (x)  2    | .   .   2   2   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 5    | 5   5   5   5   
  Average Capacity         5    | 5   5   5   5   
  Most Carried             5    | 2   2   3   5   
  Average Carried          3    | 1   1   2   4   
  Final Capacity           5    | 5   5   5   5   
  Final Carried            5    | 2   2   3   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           684  | 131 236 185 132 
  Remotely                 .    | .   .   .   .   
Salvage Created            711  | .   279 279 153 
  Parts                    42   | .   21  8   13  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      4    | .   .   .   4   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  18   | .   10  6   2   
  Guns                     14   | .   10  2   2   
  AOE                      3    | .   .   3   .   
Classes Destroyed          6    | .   3   2   1   
  Worker                   1    | .   .   1   .   
  Builder                  1    | .   1   .   .   
  Recycler                 1    | .   .   1   .   
  Swarmer                  6    | .   6   .   .   
  Grunt                    10   | .   4   6   .   
  Subdweller               2    | .   .   .   2   
Best Kill Streak           3    | .   3   3   1   
  Combat Bots Only         3    | .   3   2   1   
Max Kills in Single Turn   2    | .   2   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   1   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        169  | .   77  41  51  
  Missed                   43   | .   17  10  16  
Damage Taken               1514 | .   607 418 489 
  Core                     253  | .   96  108 49  
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              112  | .   42  34  36  
  Largest                  2    | .   2   2   2   
  Hottest                  133  | .   70  70  133 
Shots Fired                182  | .   84  39  59  
  Gun                      154  | .   84  34  36  
  Cannon                   .    | .   .   .   .   
  Launcher                 5    | .   .   5   .   
  Special                  23   | .   .   .   23  
  Kinetic                  123  | .   67  20  36  
  Thermal                  54   | .   17  14  23  
  Explosive                5    | .   .   5   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         18   | .   10  8   18  
  Robot Miss Streak        7    | .   7   2   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        2    | .   2   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           108  | .   50  26  32  
  Core Hits                38   | .   16  13  9   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         7    | .   5   1   1   
    Burn                   7    | .   5   1   1   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1880 | .   560 711 609 
  Guns                     1427 | .   560 364 503 
  Cannons                  .    | .   .   .   .   
  Explosions               347  | .   .   347 .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  1155 | .   410 242 503 
  Thermal                  378  | .   150 122 106 
  Explosive                347  | .   .   347 .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            15   | .   .   15  .   
  Projectiles              .    | .   .   .   .   
  Explosions               15   | .   .   15  .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        259  | .   259 51  3   
  Average Temperature      92   | .   126 20  3   
  Received Heat Transfer   489  | .   192 225 72  
  Effects                  1    | .   1   .   .   
    Energy Bleed           1    | .   1   .   .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              1    | .   .   1   .   
  Combat Hostiles          1    | .   .   1   .   
  Parts Melted             2    | .   .   2   .   
  Heat Transferred         2218 | .   814 444 960 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             241  | .   241 125 .   
  Initial                  23   | .   .   23  .   
  Average                  38   | .   74  26  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         98   | 100 94  100 .   
  Level 1                  1    | .   5   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              27   | .   13  6   8   
  Peak Tracking Total      4    | .   4   2   4   
  Tactical Retreats        2    | .   1   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                7    | .   7   .   .   
  Successful               3    | .   3   .   .   
  Failed                   4    | .   4   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   7    | .   7   .   .   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Branch Access Points     1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Botnet                 2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               4105 | 72   557  1309 2167 
Spaces Moved               2009 | 42   259  831  877  
  Core                     78   | 4    .    74   .    
  Treads                   445  | 30   259  156  .    
  Legs                     1486 | 8    .    601  877  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  50   120  
  Average Speed            182  | 141  160  145  226  
  Slowest Speed            260  | 160  160  190  260  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       46   | 4    38   100  44   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    1    1    
  Known Exits Taken        1    | .    1    .    .    
  Unknown Exits Taken      2    | 1    .    1    .    
Scrap Searched             2    | .    .    1    1    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          42   | .    .    40   2    
  Melee                    .    | .    .    .    .    
  Projectile               3    | .    .    1    2    
  AOE                      39   | .    .    39   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2252 | 52  325 893 982 
  Wait                     88   | .   22  20  46  
  Move                     2006 | 41  258 830 877 
  Hop                      .    | .   .   .   .   
  Pick Up                  11   | 2   .   1   8   
  Fast Attach              16   | 7   1   4   4   
  Attach                   3    | .   1   2   .   
  Detach                   2    | .   .   1   1   
  Swap                     2    | .   1   1   .   
  Drop                     10   | 2   .   .   8   
  Fire                     112  | .   42  34  36  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            2    | .   .   .   2   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   10 | -11/Scrapyard | Discovered new exit (range 16)
   73 | -11/Scrapyard | Entered Materials
  195 | -10/Materials | Discovered new exit (range 16)
  284 | -10/Materials | Identified exit to Mines
  302 | -10/Materials | Build established: Mutant
  630 | -10/Materials | Entered Mines
  674 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  699 | -10/Mines     | Learned location of Storage (-7)
  801 | -10/Mines     | Discovered new exit (range 6)
  852 | -10/Mines     | Identified exit to Materials
  900 | -10/Mines     | Core integrity fell below 50%
  953 | -10/Mines     | Lost 4 parts (1p1n2w)
 1052 | -10/Mines     | Learned Materials stockpile data
 1148 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1481 | -10/Mines     | Core integrity fell below 20%
 1927 | -10/Mines     | Discovered new exit (range 9)
 1939 | -10/Mines     | Entered Subcaves
 2041 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 4063 | -10/Subcaves  | Learned location of Zion (-6)
 4106 | -10/Subcaves  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
03835_ QM-0JQ(R) suffers critical hit (Burn).
03840_ Enh. Flamer destroyed.
03840_ QM-0JQ(R) suffers critical hit (Destroy).
03840_ QM-0JQ(R) destroyed.
03853_ Subatomizers dissect the Sub. Machine
  Gun.
03854_ Scrap Shield destroyed.
03860_ G7-G8Y(R) destroyed.
03865_ Acquired Flamer.
03866_ Acquired 20 matter.
03870_ Acquired Scrap Shield Fragment.
03871_ Acquired 19 matter.
03876_ Subatomizers dissect the Sub. Machine
  Gun.
03901_ Subatomizers dissect the Sub. Power
  Source. <x5>
04063_ Acquired derelict log, extracted data.
World map updated: -6/Zion.
04102_ Ion Engine destroyed.
04103_ Aluminum Leg destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              OvertunedWardroneCoupler
  Manual?         0
Play Time         00:14:51
  Cumulative      680.9 hours
  Start           2025.02.26 @ 22:03:03
  End             2025.02.26 @ 22:16:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           22
  Adventurer      9
  Explorer        3
Win Type          -
  Total           6
  Types           4/0/0/2/0/0/0/0/0
Lore%             36
Gallery%          47
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1c1f13f4-5281-436a-b239-dd635e66079f