Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 18:48:25 Player: Morgh Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 369 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 6 4 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 4 | 2 2 Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 68 | . 68 Engine 12 | . 12 Leg 23 | . 23 Storage 14 | . 14 Energy Gun 3 | . 3 Ballistic Gun 13 | . 13 Peak Build Rating 6 | 6 6 Average Rating 4 | 5 4 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 1 | 1 1 Average Carried . | . . Final Capacity 8 | 8 8 Final Carried 1 | 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 329 | 256 73 Remotely . | . . Salvage Created 179 | . 179 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 1 | . 1 Grunt 4 | . 4 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 121 | . 121 Missed 31 | . 31 Hits 90 | . 90 Projectile 90 | . 90 Critical Strikes 2 | . 2 Damage Taken 971 | . 971 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 37 | . 37 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 44 | . 44 Gun 44 | . 44 Cannon . | . . Launcher . | . . Special . | . . Kinetic 37 | . 37 Thermal . | . . Explosive . | . . Electromagnetic 7 | . 7 Robot Hit Streak 8 | . 8 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 27 | . 27 Core Hits 10 | . 10 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 308 | . 308 Guns 308 | . 308 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 269 | . 269 Thermal . | . . Explosive . | . . Electromagnetic 39 | . 39 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 96 | . 96 Average Temperature 47 | . 47 Received Heat Transfer 444 | . 444 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 50 | . 50 Initial . | . . Average 8 | . 10 Influence Increases 104 | . 104 Destroy 0b10 Robot/C 80 | . 80 Destroy Leader 20 | . 20 Successful Hack 4 | . 4 Influence Decreases 104 | . 104 Time Decay 84 | . 84 Lost Part 20 | . 20 Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 4 | . 4 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 2 | . 2 Robot Analysis 1 | . 1 Dispatch Records 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 546 | 114 432 Spaces Moved 361 | 91 270 Core 7 | 7 . Treads . | . . Legs 354 | 84 270 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 125 | 114 129 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 16 | 4 28 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 410 | 97 313 Wait . | . . Move 360 | 90 270 Hop . | . . Pick Up 3 | 1 2 Fast Attach 8 | 6 2 Attach 2 | . 2 Detach . | . . Swap . | . . Drop . | . . Fire 37 | . 37 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 262 | -10/Materials | Lost 5 parts (1p2n2w) 311 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Core integrity fell below 20% 547 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- installation itself is reinforced against explosives and kinetic weaponry that might otherwise inflict excessive collateral damage. Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. >>Query(Garrison) Network of corridors linking [Complex 0b10] zones to facilitate movement of combat squads responding to threats. Major entrances are reinforced [Garrison Access] points. Garrisons also house the relays responsible for transmitting commands and remotely augmenting the system defenses of activated squads. W-16 Scout sends out distress signal. Aluminum Leg destroyed. 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