Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 05:49:07 Player: Kunndt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1184) 1184 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 48 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 29/100 System Corruption 62% Temperature Cool (17) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Improved Light Cannon > --- INVENTORY (15) --- Huge Storage Unit Compact Battery (200) Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Improved Weapon Shielding Latent Energy Streamer Improved Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Latent Energy Streamer Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Improved Terrain Scanner Particle Gun Pulse Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack Mining Laser [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 75 | 7 4 4 . 2 58 Power 8 | 1 1 1 . . 5 Engine 4 | 1 1 . . . 2 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 14 | 2 1 . . 1 10 Treads . | . . . . . . Leg 14 | 2 1 . . 1 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 1 1 . 1 12 Device 5 | 1 . 1 . . 3 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 8 | . . . . . 8 Artifact . | . . . . . . Weapon 36 | 2 1 2 . . 31 Energy Gun 13 | 1 . 1 . . 11 Energy Cannon 6 | . . . . . 6 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 9 | . 1 1 . . 7 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . . . 6 Corrupted Parts 4 | . . . . . 4 System Corruption 39 | . . . . . 39 Parts Lost 21 | . . . . 1 20 Power 4 | . . . . . 4 Propulsion 8 | . . . . 1 7 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . . . 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 96 Engine 7 | . 14 11 . . 8 Core 7 | . . 2 14 14 9 Leg 27 | . 28 28 28 28 26 Device 7 | . 14 14 14 . 2 Storage 11 | . 14 14 14 14 9 Processor 5 | . . . . 14 9 Protection 6 | . . . . . 13 Energy Gun 11 | . 14 14 14 14 7 Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 10 | . 7 13 14 14 7 Peak Build Rating 38 | 9 13 16 17 18 38 Average Rating 21 | 5 11 14 16 17 30 On Entrance 12 | . 9 13 16 17 18 Naked Turns . | . . . . . . Heaviest Build 62 | 13 35 36 33 32 62 Greatest Support 42 | 20 20 20 20 20 42 Greatest Overweight (x) 3 | 1 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 Average Carried 12 | 1 6 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 15 15 14 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1199 | 248 116 58 . 49 728 Remotely . | . . . . . . Salvage Created 1840 | 11 150 54 . 30 1595 Parts 99 | 1 13 6 . 5 74 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 5 4 . 3 22 Guns 17 | . 2 2 . 3 10 Cannons 8 | . 3 2 . . 3 AOE 8 | . . . . . 8 Classes Destroyed 11 | 1 2 1 . . 7 Worker 4 | . . . . . 4 Builder 5 | . . . . . 5 Tunneler 1 | 1 . . . . . Hauler 3 | . . . . . 3 Recycler 5 | . . . . . 5 Watcher 2 | . . . . . 2 Swarmer 14 | . 1 3 . 3 7 Grunt 13 | . 4 . . . 9 Sentry 4 | . . . . . 4 Hunter 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 9 | 1 2 3 . 3 9 Combat Bots Only 5 | . 2 3 . 3 5 Max Kills in Single Turn 3 | 1 1 2 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 344 | . 17 26 . 13 288 Missed 95 | . 3 7 . 7 78 Damage Taken 3279 | . 133 253 . 46 2847 Core 589 | . 8 7 . 17 557 Absorbed by Shields . | . . . . . . Ignored by Resistances 107 | . . . . . 107 Core Remaining (%) 93 | 100 . . . 87 . Volleys Fired 108 | 1 16 6 . 6 79 Largest 2 | 2 2 2 . 2 2 Hottest 122 | 70 89 102 . 102 122 Shots Fired 208 | 2 32 12 . 12 150 Gun 116 | 2 25 6 . 6 77 Cannon 86 | . 7 6 . 6 67 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 89 | 1 16 6 . 6 60 Thermal 101 | 1 16 6 . 6 72 Explosive 6 | . . . . . 6 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 8 | 1 4 3 . 6 8 Robot Miss Streak 4 | . 3 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 102 | 1 17 6 . 8 70 Core Hits 96 | 1 8 4 . 3 80 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . 2 . 1 11 Burn 10 | . . 2 . . 8 Blast 4 | . . . . 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4258 | 12 261 118 . 149 3718 Guns 1179 | 12 155 55 . 87 870 Cannons 854 | . 106 63 . 62 623 Explosions 2225 | . . . . . 2225 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 919 | . 187 63 . 62 607 Thermal 1099 | 12 74 55 . 87 871 Explosive 547 | . . . . . 547 Electromagnetic 1693 | . . . . . 1693 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 62 | . . . . . 62 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . . 52 Message Errors 9 | . . . . . 9 Matter Fused 11 | . . . . . 11 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 10 | . . . . . 10 Overload Shots . | . . . . . . Overflow Damage 43 | . . 11 . 1 31 Projectiles 12 | . . 11 . 1 . Explosions 31 | . . . . . 31 Melee . | . . . . . . Knockbacks 11 | . 2 3 . 1 5 Impact . | . . . . . . Kinetic 10 | . 2 2 . 1 5 Secondary 1 | . . 1 . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 9 72 90 . 222 458 Average Temperature 148 | 6 27 32 . 103 171 Received Heat Transfer 1633 | . 42 160 . . 1431 Effects 16 | . . . . . 16 Shutdowns 2 | . . . . . 2 Energy Bleed 4 | . . . . . 4 Interference 5 | . . . . . 5 Matter Decay 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2973 | 37 222 296 . 185 2233 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 1128 | . . . . . 1128 LE Corruption 23 | . . . . . 23 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 458 | 5 216 76 . 75 458 Initial 29 | . 3 6 . . 29 Average 147 | . 109 75 . 73 205 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 70 | 100 71 100 . 100 54 Level 1 18 | . 28 . . . 25 Level 2 10 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 1 . . 7 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 10 | . 1 2 . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 12 10 . 3 42 Peak Tracking Total 8 | . 4 6 . 3 8 Tactical Retreats 6 | . 1 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . . . 2 . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 2 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 1 1 1 . 5 Terminals 6 | . 1 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 1 1 . 16 Successful 11 | . 1 1 1 . 8 Failed 11 | . 3 . . . 8 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 13 | . 1 . 1 . 11 Terminals 20 | . 4 . . . 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 1 . 7 Record 1 | . . . . . 1 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . . . . . 2 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2907 | 70 462 367 435 277 1296 Spaces Moved 1237 | 44 209 175 229 131 449 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 1235 | 42 209 175 229 131 449 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 123 Average Speed 186 | 126 180 190 190 190 191 Slowest Speed 330 | 190 190 190 190 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 34 39 63 28 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 148 | . . . . . 148 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 145 | . . . . . 145 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1611 | 53 263 198 230 149 718 Wait 123 | . 17 4 . 1 101 Move 1232 | 43 208 174 228 130 449 Hop . | . . . . . . Pick Up 40 | 2 13 5 1 4 15 Fast Attach 26 | 7 . 2 . . 17 Attach 15 | . . . . 1 14 Detach 2 | . . 1 . . 1 Swap 34 | . 4 2 . 1 27 Drop 29 | . 5 4 1 4 15 Fire 108 | 1 16 6 . 6 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered Mines 554 | -10/Mines | Learned Materials stockpile data 569 | -10/Mines | Found a hidden stash of uninstalled traps 701 | -10/Mines | Met a Derelict shopkeep closing up shop 810 | -10/Mines | Assembled infested the area 815 | -10/Mines | Assisted by a Guerilla fighting off Assembled 892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 892 | -10/Mines | Discovered new exit (range 5) 900 | -10/Mines | Entered Exiles 948 | -10/Exiles | Met 8R-AWN 994 | -10/Exiles | Met EX-HEX 1049 | -10/Exiles | Met EX-BIN 1075 | -10/Exiles | Aligned with FarCom system 1077 | -10/Exiles | Given EX-Vault access code 1121 | -10/Exiles | Opened EX-Vault 1137 | -10/Exiles | Found Latent Energy Streamer 1181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Met EX-DEC 1309 | -10/Exiles | Discovered new exit (range 14) 1335 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1335 | -10/Exiles | Entered Mines 1378 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1388 | -9/Mines | Learned 2 Materials zone layouts 1487 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1491 | -9/Mines | Found Prototype Device 1599 | -9/Mines | Discovered new exit (range 7) 1612 | -9/Mines | Entered Materials 1612 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1617 | -8/Materials | Identified Exp. Sensor Array 2547 | -8/Materials | System corruption reached 10% 2585 | -8/Materials | Garrison activated, responded to threat 2675 | -8/Materials | Lost 9 parts (2p4n3u) 2698 | -8/Materials | System corruption reached 30% 2879 | -8/Materials | Core integrity fell below 50% 2899 | -8/Materials | Core integrity fell below 20% 2908 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02887_ K-01 Serf destroyed. 02890_ System corrupted: Hrd. Light Armor Plating rejected. 02890_ Nuclear Core destroyed. 02890_ Integrated Corrupted Missile Launcher (+10). [Achievement: Z1$+NX3F=JRE3_ZNQR] 02891_ K-01 Serf destroyed. 02892_ Critical hit (Burn: +37). 02896_ Missile Launcher destroyed. 02896_ Hpw. Shotgun destroyed. 02898_ Integrated Corrupted Katana (+10). 02900_ The unstable cave ceiling collapses. 02902_ System corrupted: Adv. Beam Rifle failed to cycle. 02904_ Lgt. Armor Plating destroyed. 02905_ System corrupted: IFF burst signal emitted. 02905_ System corrupted: Adv. Beam Rifle failed to cycle. 02906_ Critical hit (Burn: +37). 02908_ G-47 Trooper knocked back. 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[%=*==/] | | ???#? ; ===%[ = | | ????# ; %==%=*! [%% | | ???? ; ! ########+#+### | | ???? ; = [ = " | | ???# ; = ##### %[ | | ???# ;;;;;;; ###### [* " | | ???? #;[Y # # % """ | | ??????# ""??# # """ """" | | ???????Y?????# # "" # """" | | ?????????????+ / """ "" | | ?????????????# # | | ?????????????# # = ## ##### | | ?????????????# ############???? | | ?????????????# ???????????????? | | ?????????????# ???????????????? | | ?????????????# ???????????????? | | ?????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BladeBombKinecellerator Manual? 0 Play Time 00:37:50 Cumulative 31.9 hours Start 2024.09.04 @ 17:19:39 End 2024.09.05 @ 05:49:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 620a1783-0436-4e9c-88b3-d2a1ee9bcfeb