Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 15:45:24 Player: ultra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1297) 1297 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3342 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 149/300 Energy 115/125 System Corruption 2% Temperature Warm (129) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Light Armor Plating Improved Light Armor Plating Particle Gun Assault Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Targeting Computer Device Disposable Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 45 | 5 9 1 8 22 Power 6 | 1 . 1 1 3 Engine 6 | 1 . 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 4 4 Treads 2 | . . . 2 . Leg 8 | 2 . . 2 4 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 10 | . 5 . 1 4 Device 3 | . 2 . . 1 Storage 4 | . 1 . 1 2 Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 2 . 2 11 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon 8 | . . . . 8 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 . 20 Power 2 | . . . . 2 Propulsion 8 | . . 1 . 7 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 92 99 73 Engine 10 | . 14 13 11 7 Treads 6 | . . . 19 5 Leg 11 | . 4 . 21 16 Hover 8 | . 23 20 1 . Device 1 | . 8 . . 1 Storage 9 | . . 14 11 7 Processor 11 | . 12 14 11 9 Protection 1 | . . . . 2 Ballistic Gun 15 | . 25 28 22 3 Ballistic Cannon 8 | . . . . 18 Naked Turns . | . . . . . Heaviest Build 41 | 5 11 11 31 41 Greatest Support 43 | 20 20 14 43 43 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 7 | 5 5 5 9 9 Most Carried 7 | 2 4 5 7 6 Average Carried 3 | . 2 3 4 4 Final Capacity 15 | 5 5 5 15 8 Final Carried 6 | . 3 5 6 2 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1491 | 253 78 241 134 785 Remotely . | . . . . . Salvage Created 1100 | 49 78 194 115 664 Parts 76 | 3 9 19 14 31 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 41 | 1 2 12 6 20 Melee 1 | . . . . 1 Guns 23 | 1 2 12 6 2 Cannons 16 | . . . . 16 AOE 1 | . . . . 1 Classes Destroyed 9 | 1 2 . 1 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 19 | . 1 12 6 . Grunt 13 | 1 1 . . 11 Brawler 1 | . . . . 1 Sentry 4 | . . . . 4 Specialist 4 | . . . . 4 Best Kill Streak 4 | 1 2 3 3 4 Combat Bots Only 4 | 1 2 3 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3282 | 42 46 299 274 2621 Core 687 | 11 13 63 46 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . . . . 25 Core Remaining (%) 82 | 95 . 65 88 . Volleys Fired 120 | 3 7 31 17 62 Largest 3 | 2 2 2 2 3 Hottest 132 | 60 46 46 46 132 Shots Fired 257 | 6 14 62 34 141 Gun 146 | 6 14 62 34 30 Cannon 105 | . . . . 105 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 240 | 3 14 62 34 127 Thermal 11 | 3 . . . 8 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 5 7 7 19 Robot Miss Streak 6 | 1 3 6 5 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 163 | 4 8 28 17 106 Core Hits 77 | 2 5 12 8 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 1 | . . . . 1 Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2984 | 48 112 406 204 2214 Guns 1032 | 48 112 406 204 262 Cannons 1733 | . . . . 1733 Explosions 206 | . . . . 206 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 2634 | 28 112 406 204 1884 Thermal 131 | 20 . . . 111 Explosive 206 | . . . . 206 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 30 | . . . . 30 Impact . | . . . . . Kinetic 29 | . . . . 29 Secondary 1 | . . . . 1 Self-Inflicted Damage 52 | . . . . 52 Shots 2 | . . . . 2 Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 588 | 38 20 22 4 588 Average Temperature 145 | 21 10 10 2 203 Received Heat Transfer 1272 | 24 15 . 18 1215 Effects 31 | . . . . 31 Shutdowns 6 | . . . . 6 Energy Bleed 4 | . . . . 4 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 7 | . . . . 7 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 383 | 50 . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 347 | 20 160 347 203 207 Initial 62 | . 13 62 57 15 Average 103 | 3 39 200 78 82 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 89 | 100 100 58 99 98 Level 1 10 | . . 41 . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | 1 8 12 10 31 Peak Tracking Total 6 | 1 6 3 3 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . 2 . 1 2 Successful 4 | . 1 . 1 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2651 | 109 260 652 518 1112 Spaces Moved 1890 | 91 315 667 289 528 Core 30 | 26 . . . 4 Treads 383 | . . . 242 141 Legs 515 | 65 31 . 36 383 Wheels . | . . . . . Hover 962 | . 284 667 11 . Flight . | . . . . . Fastest Speed 50 | 50 56 56 120 50 Average Speed 108 | 100 62 79 153 150 Slowest Speed 350 | 120 120 120 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 7 38 98 28 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . . 51 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 36 | . . . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2290 | 103 372 740 340 735 Wait 157 | . 21 37 8 91 Move 1886 | 90 314 666 288 528 Hop . | . . . . . Pick Up 44 | 5 10 3 10 16 Fast Attach . | . . . . . Attach 44 | 5 9 1 7 22 Detach 16 | . 7 1 3 5 Swap 1 | . . . 1 . Drop 14 | . 4 1 6 3 Fire 120 | 3 7 31 17 62 Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered new exit (range 11) 716 | -10/Mines | Discovered new exit (range 8) 820 | -10/Mines | Learned location of Zion (-7) 899 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 904 | -10/Mines | Found Prototype Device 1022 | -10/Mines | Entered Materials 1022 | -9/Materials | Evolved 2 slots: Propulsion x2 1195 | -9/Materials | Identified Exp. Sensor Array 1492 | -9/Materials | Discovered new exit (range 15) 1540 | -9/Materials | Entered another Materials area 1540 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1748 | -8/Materials | Repaired Imp. Ion Engine 1919 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Lost 11 parts (1p4n2u4w) 2477 | -8/Materials | Core integrity fell below 20% 2507 | -8/Materials | Lost 3 parts (2n1u) 2652 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Imp. Carbon-fiber Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. G-47 Trooper knocked back. Assault Cannon destroyed. Destroyed Assault Cannon. G-47 Trooper destroyed. Hadron Collector disabled. Assault Cannon destroyed. Destroyed Assault Cannon. Missile Launcher destroyed. Y-45 Defender suffers critical hit (Burn). Heat Sink melted. Imp. Ion Engine melted. Y-45 Defender destroyed. 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