Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 08:19:59 Player: Blue Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1671) 1671 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 5178 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 275 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (0) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Field Recycling Unit (0) Grenade Launcher Heavy Flail Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Makeshift Hammer > --- INVENTORY -------- Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Field Recycling Unit Grenade Launcher Grenade Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 41 | 7 1 4 1 4 18 6 Power 5 | 1 . 1 1 . 2 . Engine 4 | 1 . . 1 . 2 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 1 . 1 1 . Treads 3 | 2 . . . . 1 . Leg . | . . . . . . . Wheel 2 | . . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . 1 . 1 10 4 Device 2 | 1 . . . 1 . . Storage 3 | 1 . . . . 2 . Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 11 | . . 1 . . 6 4 Artifact . | . . . . . . . Weapon 13 | 2 1 1 . 2 5 2 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . . 1 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 5 | . 1 1 . 1 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 2 | . . . . 2 . . System Corruption 7 | . . . . 7 . . Parts Lost 13 | . . . . 1 4 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . 2 4 Weapon 4 | . . . . 1 2 1 Highest Loss Streak 8 | . . . . 1 4 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 5 8 7 8 9 16 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | 1 2 1 1 1 1 4 Utility 2 | . . 1 2 2 3 8 Weapon 2 | . 1 3 3 3 2 3 Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 1 2 . 9 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 7 | . . . . 2 . 5 Weapon . | . . . . . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 100 100 100 98 87 85 Engine 10 | . 14 10 11 14 9 6 Core 1 | . . 3 2 . . . Treads 14 | . 28 19 14 13 8 6 Wheel 8 | . . 8 14 14 9 6 Device 4 | . 14 9 . . 3 . Storage 11 | . 14 14 14 14 9 7 Hackware 2 | . . . . . 6 6 Protection 14 | . . 4 14 14 23 27 Ballistic Gun 12 | . 28 13 14 13 5 13 Ballistic Cannon 1 | . . . . . 3 . Launcher 8 | . . 14 14 12 7 . Impact Weapon 1 | . . . . . 1 5 Peak Build Rating 44 | 7 7 9 9 20 34 44 Average Rating 16 | 5 7 7 7 8 27 40 On Entrance 11 | . 7 7 9 8 17 34 Naked Turns . | . . . . . . . Heaviest Build 84 | 14 16 16 16 20 66 84 Greatest Support 40 | 40 40 40 16 28 28 28 Greatest Overweight (x) 3 | 3 . . . 1 3 2 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 10 | 7 8 8 8 8 12 20 Most Carried 17 | 3 8 8 8 8 13 17 Average Carried 8 | 2 5 7 7 7 9 16 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 17 | 3 8 8 8 8 13 17 Class Distribution -------------------- 63% | Mutant 36% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1764 | 317 8 304 . 70 1065 . Remotely . | . . . . . . . Salvage Created 1936 | 151 46 333 . 200 830 376 Parts 128 | 15 8 23 . 11 43 28 Haulers Intercepted 4 | . . . . . 3 1 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 3 14 . 5 14 5 Melee 2 | . . . . . 1 1 Guns 17 | . 3 8 . 3 . 3 Cannons 3 | . . . . . 3 . AOE 16 | . . 6 . 2 7 1 Classes Destroyed 16 | 2 1 2 . . 10 1 Worker 3 | . . 1 . . 2 . Builder 3 | . . . . . 2 1 Tunneler 5 | 4 . . . 1 . . Hauler 4 | . . . . . 3 1 Recycler 3 | 1 . . . . 2 . Mechanic 1 | . . . . . 1 . Watcher 2 | . . . . . 1 1 Swarmer 10 | . 3 6 . . 1 . Grunt 20 | . . 8 . 5 4 3 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 3 1 Demolisher 1 | . . . . . 1 . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 4 3 4 . 3 8 4 Combat Bots Only 6 | . 3 4 . 3 6 3 Max Kills in Single Turn 3 | 1 2 3 . 1 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 . 1 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 272 | . 9 23 . 22 111 107 Missed 64 | . 2 5 . 8 34 15 Hits 208 | . 7 18 . 14 77 92 Melee 34 | . . . . . 1 33 Projectile 174 | . 7 18 . 14 76 59 AOE 11 | . . . . . 11 . Critical Strikes 12 | . . . . . 3 9 Damage Taken 3987 | . 51 212 . 236 1401 2087 Core 941 | . . 17 . . 209 715 Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . . 3 . 8 21 . Core Remaining (%) 85 | 100 . . . 93 62 . Volleys Fired 136 | 14 2 20 . 26 53 21 Largest 3 | 2 2 2 . 2 2 3 Hottest 83 | 40 40 60 . 50 73 83 Shots Fired 207 | 28 4 25 . 29 73 48 Gun 133 | 28 4 18 . 26 13 44 Cannon 39 | . . . . 1 38 . Launcher 35 | . . 7 . 2 22 4 Special . | . . . . . . . Kinetic 172 | 28 4 18 . 27 51 44 Thermal . | . . . . . . . Explosive 35 | . . 7 . 2 22 4 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 7 9 . 9 13 7 Robot Miss Streak 4 | 2 . 2 . 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 143 | 16 4 19 . 20 56 28 Core Hits 111 | 7 3 23 . 14 45 19 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 5 | . . . . . 5 . Blast 1 | . . . . . 1 . Smash 4 | . . . . . 4 . Melee Attacks 19 | . . . . . 16 3 Impact 19 | . . . . . 16 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4752 | 193 45 816 . 411 2425 862 Guns 1306 | 192 45 177 . 233 161 498 Cannons 647 | . . . . 23 624 . Explosions 2216 | . . 639 . 155 1089 333 Melee 582 | . . . . . 551 31 Ramming 1 | 1 . . . . . . Kinetic 1953 | 192 45 177 . 256 785 498 Thermal . | . . . . . . . Explosive 2216 | . . 639 . 155 1089 333 Electromagnetic . | . . . . . . . Impact 582 | . . . . . 551 31 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 4 2 Average Corruption 3 | . . . . 5 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . 1 18 4 Message Errors 4 | . . . . . 3 1 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 5 | . . . . 1 2 2 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 205 | . . 18 . . 187 . Projectiles . | . . . . . . . Explosions 23 | . . 18 . . 5 . Melee 182 | . . . . . 182 . Knockbacks 3 | . . . . . 3 . Impact 1 | . . . . . 1 . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . 21 . . 57 29 Shots 5 | . . 1 . . 2 2 Rammed 2 | 2 . . . . . . Targets Rammed 2 | 2 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 596 | . . 12 . 18 301 596 Average Temperature 149 | . . 5 . 14 109 210 Received Heat Transfer 843 | . . 60 . 99 336 348 Effects 19 | . . . . . 1 18 Shutdowns 3 | . . . . . . 3 Interference 4 | . . . . . 1 3 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 6 | . . . . . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 61 | 100 100 93 . 100 11 48 Level 1 18 | . . 6 . . 29 51 Level 2 20 | . . . . . 58 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 573 | 20 85 221 . 184 573 265 Initial 244 | . 3 . . . 59 244 Average 177 | 2 20 67 . 48 370 208 Influence Increases 2035 | 25 100 424 . 231 1094 161 Destroy 0b10 Robot/C 1080 | . 60 280 . 120 520 100 Destroy 0b10 Robot/NC 110 | 25 . 5 . 5 60 15 Destroy Leader 234 | . 10 50 . 20 120 34 Allied During Kill 287 | . . 42 . 75 170 . Successful Hack 13 | . . . . . 13 . Disable Machine 75 | . . . . . 75 . Destroy Structure 176 | . . 47 . 11 106 12 Lose Combat Pursuer 60 | . 30 . . . 30 . Influence Decreases 1880 | 20 105 243 181 77 711 543 Entered New Map 571 | . 2 . 181 . 95 293 Time Decay 1029 | 20 103 243 . 77 416 170 Lost Part 120 | . . . . . 40 80 Lost Ally 160 | . . . . . 160 . Squads Dispatched 11 | . . 1 . . 6 4 Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 1 3 Assault 2 | . . 1 . . 1 . Garrison 3 | . . . . . 2 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 5 16 . 6 37 11 Peak Tracking Total 5 | . 3 4 . 3 5 5 Tactical Retreats 4 | . 2 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 6 | . 2 . . 1 3 . Terminals 4 | . 2 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 15 | . 4 . . 1 10 . Successful 5 | . . . . 1 4 . Failed 10 | . 4 . . . 6 . Catastrophic 4 | . 3 . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 4 . 1 . 4 . Terminals 12 | . 4 . . . 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 2 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 5 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 9 | . . 4 5 . . . Largest Group 9 | . . 4 9 9 9 . Highest-Rated Group 124 | . . 71 124 124 124 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 93 | . . . . 3 90 . Total Damage 1068 | . . . . 53 1015 . Kills 14 | . . . . 1 13 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1351 | 68 401 453 . . 429 . Seismic 1351 | 68 401 453 . . 429 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3509 | 165 401 645 610 327 1014 347 Spaces Moved 2473 | 70 240 489 546 259 699 170 Core 7 | 7 . . . . . . Treads 458 | 63 240 153 . . 2 . Legs . | . . . . . . . Wheels 2008 | . . 336 546 259 697 170 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 100 100 100 100 130 Average Speed 117 | 157 160 118 100 100 113 130 Slowest Speed 410 | 200 160 160 100 115 410 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 34 96 90 53 50 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 211 | . . 71 . 11 120 9 Melee 1 | . . . . . . 1 Projectile 10 | . . . . . 10 . AOE 200 | . . 71 . 11 110 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2877 | 95 254 526 609 303 836 254 Wait 94 | . 5 8 5 5 20 51 Move 2467 | 69 239 488 545 258 698 170 Hop . | . . . . . . . Pick Up 29 | 3 6 1 1 4 12 2 Fast Attach 11 | 7 . . . 1 2 1 Attach 11 | . . . . 1 9 1 Detach 2 | . . . . . 2 . Swap 32 | . 1 7 1 3 15 5 Drop 18 | . 1 2 1 5 9 . Fire 136 | 14 2 20 . 26 53 21 Melee 19 | . . . . . 16 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | 2 . . . . . . Escape Stasis . | . . . . . . . Rewire 56 | . . . 56 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Mines 696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 698 | -10/Mines | Discovered new exit (range 5) 793 | -10/Mines | Learned Materials emergency access door positions 897 | -10/Mines | Discovered new exit (range 10) 957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1010 | -10/Mines | Learned location of Zion (-6) 1073 | -10/Mines | Discovered new exit (range 16) 1076 | -10/Mines | Met a Derelict testing a Signal Generator 1165 | -10/Mines | Discovered new exit (range 6) 1212 | -10/Mines | Entered Exiles 1212 | -10/Exiles | Found Exiles lab destroyed 1212 | -10/Exiles | Accompanied by 4 allies 1514 | -10/Exiles | Discovered new exit (range 15) 1568 | -10/Exiles | Build established: Commander-Mutant 1788 | -10/Exiles | Discovered new exit (range 12) 1822 | -10/Exiles | Entered Mines 1822 | -9/Mines | Accompanied by 9 allies 1988 | -9/Mines | Learned Materials garrison access intel 2051 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2103 | -9/Mines | Discovered new exit (range 6) 2112 | -9/Mines | Discovered new exit (range 12) 2126 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2149 | -9/Mines | Entered Materials 2149 | -8/Materials | Accompanied by 9 allies 2149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2151 | -8/Materials | Loaded intel: 1 garrison access location 2284 | -8/Materials | Identified exit to Factory 2549 | -8/Materials | First assault squad dispatched 2606 | -8/Materials | Lost 5 allies 2624 | -8/Materials | Lost 4 parts (2u2w) 2843 | -8/Materials | Build established: Mutant 2996 | -8/Materials | Garrison activated, responded to threat 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3340 | -7/Factory | Garrison activated, responded to threat 3501 | -7/Factory | Core integrity fell below 50% 3507 | -7/Factory | Core integrity fell below 20% 3510 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03470_ Grenade Launcher temporarily disabled. 03476_ Overheating: Broken Gauss Rifle damaged (-18). 03479_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 03480_ System corrupted: FCS attempts to trigger Enh. Autogun. 03480_ System corrupted: Enh. Autogun misfires. 03480_ Hrd. Medium Armor Plating destroyed. 03484_ Arm. Treads destroyed. 03484_ Grenade Launcher destroyed. 03486_ Lgt. Deuterium Engine destroyed. 03488_ Hrd. Medium Armor Plating severed. 03491_ Arm. Huge Wheel destroyed. 03491_ Hrd. Light Armor Plating destroyed. 03491_ Hrd. Medium Armor Plating destroyed. 03493_ Enh. Autogun severed. 03495_ Broken Gauss Rifle severed. 03497_ System Shield destroyed. 03500_ System corrupted: Matter fused (-9). 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"???# # !!! # | | ?????????? ######## %*+##### !! %/ | | ?????????" = !=%= # !! # | | ????????? | * # # | | ????????????"" # # | | ????????????"" %+ # | | ????????????"" # # ^ | | ?????????? % ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreDecoderMiniperforator Manual? 0 Play Time 00:43:53 Cumulative 61.8 hours Start 2025.09.21 @ 20:17:15 End 2025.09.22 @ 08:19:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c90f8518-6b9b-4eaa-8f83-6a3c8ba5e261