Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.23 @ 16:34:38 Player: User Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2217) 2217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 5595 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 101 Friendly Fire -146 Cogmind --------- Core Integrity 655/700 Matter 300/300 Energy 19/100 System Corruption 0% Temperature Cool (9) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Target Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink Medium Matter Pod (100) Improved Melee Analysis Suite Particle Charger Microactuators Plasma Cannon Gauss Cannon Mining Laser Greatsword Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Target Analyzer Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Matter Pod Particle Charger Microactuators Plasma Cannon Mining Laser Greatsword Greatsword [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Target Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 2 . 1 Weapon . | . . . . . . . Parts Attached 38 | . . 2 7 16 10 3 Power 5 | . . . . 4 1 . Engine 2 | . . . . 2 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 6 | . . . 2 2 . 2 Treads 6 | . . . 2 2 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . . 1 4 4 2 1 Device 2 | . . . . 1 1 . Storage 1 | . . . 1 . . . Processor 7 | . . 1 2 3 1 . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 15 | . . 1 1 6 7 . Energy Gun . | . . . . . . . Energy Cannon 4 | . . . . 1 3 . Ballistic Gun 5 | . . 1 . 4 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . 1 3 6 2 Power 3 | . . . . 1 1 1 Propulsion 3 | . . . . 2 1 . Utility 3 | . . . 1 . 2 . Weapon 3 | . . . . . 2 1 Highest Loss Streak 3 | . . . 1 2 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 91 85 98 91 93 Engine 6 | . 14 14 11 4 . . Core 3 | . . . . 3 8 4 Treads 11 | . . . 7 16 16 21 Leg 9 | . 28 28 14 . . . Device 4 | . . . . 4 8 7 Storage 10 | . 14 14 11 9 9 7 Processor 23 | . . 5 15 40 33 28 Protection 1 | . . . 4 . . 7 Energy Gun 5 | . 28 17 2 . . . Energy Cannon 3 | . . . . 5 4 7 Ballistic Gun 7 | . . 10 11 9 6 . Launcher 2 | . . . 8 . 1 6 Slashing Weapon 1 | . . . . 2 3 . Naked Turns . | . . . . . . . Heaviest Build 46 | 10 10 10 28 37 39 46 Greatest Support 65 | 20 20 20 44 44 44 65 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 8 8 8 9 15 15 15 Most Carried 15 | 6 8 8 15 15 14 13 Average Carried 10 | 6 5 7 8 13 11 10 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 15 13 11 13 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1304 | 200 . 136 106 535 302 25 Remotely . | . . . . . . . Salvage Created 2662 | . . 173 228 1017 1198 46 Parts 140 | . . 12 22 53 52 1 Haulers Intercepted 6 | . . . . 3 3 . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 52 | . . 8 8 13 22 1 Melee 4 | . . . . . 4 . Guns 21 | . . 8 1 9 3 . Cannons 6 | . . . . 3 3 . AOE 19 | . . . 7 . 12 . Classes Destroyed 13 | . . 2 6 3 2 . Worker 4 | . . . . 1 3 . Builder 3 | . . . 2 . 1 . Hauler 6 | . . . . 3 3 . Recycler 3 | . . . 1 1 1 . Operator 3 | . . . 1 1 1 . Watcher 3 | . . . 1 2 . . Swarmer 9 | . . 6 3 . . . Grunt 25 | . . 2 2 8 13 . Brawler 4 | . . . 1 . 3 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 8 | . . . 2 3 3 . Hunter 3 | . . . . 2 . 1 Thug 1 | . . . . . 1 . Best Kill Streak 12 | . . 6 4 7 12 1 Combat Bots Only 9 | . . 6 4 4 9 1 Max Kills in Single Turn 3 | . . 2 2 1 3 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 2 . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 2274 | . . 199 226 869 685 295 Core 429 | . . 50 36 113 185 45 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 80 91 . 45 . Volleys Fired 170 | . 5 20 26 75 37 7 Largest 2 | . 2 2 2 2 2 1 Hottest 108 | . 80 80 60 108 108 75 Shots Fired 242 | . 10 40 32 102 51 7 Gun 178 | . 10 40 23 79 26 . Cannon 45 | . . . . 23 15 7 Launcher 19 | . . . 9 . 10 . Special . | . . . . . . . Kinetic 139 | . . 16 18 79 26 . Thermal 84 | . 10 24 5 23 15 7 Explosive 19 | . . . 9 . 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 47 | . 2 7 13 16 47 20 Robot Miss Streak 3 | . 2 2 3 3 1 . Penetration Max 1 | . . . . 1 1 . Secondary Targets 6 | . . 4 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 208 | . 4 29 25 82 61 7 Core Hits 125 | . 1 13 22 32 56 1 Critical Kills 5 | . . . . 4 . 1 Critical Parts Destroyed 6 | . . . . 6 . . Critical Strikes 12 | . . . . 10 1 1 Meltdown 2 | . . . . 1 . 1 Destroy 9 | . . . . 9 . . Sever 1 | . . . . . 1 . Melee Attacks 15 | . . . . 1 14 . Impact . | . . . . . . . Slashing 15 | . . . . 1 14 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6320 | . 45 279 708 1812 3301 175 Guns 2326 | . 45 279 166 1320 516 . Cannons 1027 | . . . . 492 360 175 Explosions 2164 | . . . 542 . 1622 . Melee 803 | . . . . . 803 . Ramming . | . . . . . . . Kinetic 2049 | . . 90 123 1320 516 . Thermal 1304 | . 45 189 43 492 360 175 Explosive 2164 | . . . 542 . 1622 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 803 | . . . . . 803 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | . . . 8 20 90 . Projectiles 22 | . . . . 20 2 . Explosions 45 | . . . 8 . 37 . Melee 51 | . . . . . 51 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 112 | . . . 48 . 64 . Shots 6 | . . . 2 . 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 36 141 14 234 309 5 Average Temperature 64 | . 19 48 9 72 111 3 Received Heat Transfer 1368 | . . 99 72 666 396 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 4 | . . . . 3 1 . Heat Transferred 2495 | . 100 425 100 950 661 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 775 | . 15 209 438 601 775 322 Initial 302 | . . 4 2 157 216 302 Average 279 | . 10 94 243 354 442 306 Maximum Alert Level 3 | . . 1 2 2 3 1 Low Security (%) 32 | 100 100 92 25 19 . . Level 1 44 | . . 7 60 41 49 100 Level 2 18 | . . . 13 38 36 . Level 3 4 | . . . . . 14 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 1 2 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 1 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 2 8 14 22 32 4 Peak Tracking Total 9 | . 3 3 5 5 9 3 Tactical Retreats 4 | . . . . 3 1 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 5 | . 1 . . . 3 1 Terminals 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . 5 . . . 7 2 Successful 8 | . 3 . . . 5 . Failed 6 | . 2 . . . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 5 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 8 | . 3 . . . 5 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Reprogram Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 481 | . . . . . 481 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 2254 | 3 131 501 301 367 639 312 Spaces Moved 1202 | 3 93 336 176 97 319 178 Core . | . . . . . . . Treads 635 | . . . 41 97 319 178 Legs 567 | 3 93 336 135 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 145 145 155 Average Speed 138 | 120 120 120 125 154 154 161 Slowest Speed 232 | 120 120 120 145 225 225 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 30 73 22 14 59 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . . . 52 3 84 . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 136 | . . . 52 . 84 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 1529 | 2 103 396 231 212 389 196 Wait 42 | . . 38 . 2 . 2 Move 1196 | 2 92 335 175 96 318 178 Hop . | . . . . . . . Pick Up 44 | . 4 1 16 12 6 5 Fast Attach . | . . . . . . . Attach 22 | . . 1 3 7 8 3 Detach 1 | . . . . . 1 . Swap 16 | . . 1 4 9 2 . Drop 23 | . 2 . 7 10 3 1 Fire 170 | . 5 20 26 75 37 7 Melee 15 | . . . . 1 14 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered Mines 141 | -10/Mines | Learned Materials interactive machine intel 301 | -10/Mines | Build established: Mutant 409 | -10/Mines | Identified exit to Materials 430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 623 | -10/Mines | Discovered exit to Materials (range 10) 636 | -10/Mines | Entered Materials 636 | -9/Materials | Evolved 2 slots: Utility x2 637 | -9/Materials | Loaded intel: 18 interactive machine locations 882 | -9/Materials | Discovered new exit (range 13) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Utility x2 1134 | -8/Materials | Discovered new exit (range 16) 1304 | -8/Materials | Entered Storage 1558 | -8/Storage | Lost 3 parts (1u2w) 1631 | -8/Storage | Met a pair of Derelict thieves 1711 | -8/Storage | Core integrity fell below 50% 1743 | -8/Storage | Destroyed 9 combat bots 1896 | -8/Storage | Discovered new exit (range 16) 1943 | -8/Storage | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -7/Factory | Self-destructed Last Messages --------------- 01969_ Acquired Particle Charger. 01981_ Acquired Imp. Treads. 02003_ Connecting with Garrison Access... 02003_ Current location identified: Factory 02126_ Acquired Microactuators. 02148_ ALERT: All DSF locations entering lockdown mode. 02148_ C-30 ARC bursts open, deploying its payload. 02148_ H-55 Commando unfolds itself. 02148_ Penetrated by Slug. 02151_ Slug penetrates Wall. 02154_ Penetrated by Slug. 02154_ Lgt. Nuclear Core destroyed. 02157_ Destroyed Lgt. Nuclear Core. 02161_ H-55 Commando suffers critical hit (Meltdown). 02167_ Acquired 25 matter. 02180_ R-06 Scavenger collects Carbon-fiber Leg. 02181_ Acquired Imp. Melee Analysis Suite. 02184_ Acquired Gauss Cannon. 02185_ Discarded Target Analyzer. 02218_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #####??####+## | | ??????????????????????????????# ?? | | ??????????????????????????????# ?? | | ??????????????????????????????# """" """" ! | | ??????????????????????????????# """" """" ! | | ??????????????????????????????# """" """" ! | | ??????????????????????????????# | | ????????????????###+#+######### g"""" """" """" | | ???????????###### ^ """" """" """" | | ??????????? 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" " " " " # """" """" """" | | ?????????????????# " " " " " # | | ?????????????????# " " " " " # | | ?????????????????# " " " " " # ############## | | ?????????????????# " " " " " # #????????????? | | ?????????????????# " " " " " # #????????????? | | ?????????????????# " " " " " # #????????????? | | ?????????????????# " " " " " # #########????? | | ?????????????????# " " " " " # # ????? | | ?????????????????# # # ??? | | ?????????????????# [ # # """"""""" ? | | ????????????????#########+##### # # | | ????????????????# # """"""""" # | | ????????????????# # # | | ????????????????# + """"""""" # | | ????????????????# # # | | ????????????????# # " " # | | ????????????????# ###+#######+### = " " # | | ????????????????# # ## ""G"" # | | ????????????????####### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactExplosivePurifier Manual? 0 Play Time 00:27:46 Cumulative 84.9 hours Start 2022.03.23 @ 16:07:26 End 2022.03.23 @ 16:34:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 83 Adventurer 17 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c479c40-d92d-43ce-92ff-f2b38ce39d6b