Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 13:17:12 Player: PeanutArbuckle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1199) 1199 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2613 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 111/400 Matter 17/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Treads Signal Interpreter ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Signal Interpreter ECM Suite Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 31 | 6 7 4 14 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 3 1 3 Treads 8 | 2 2 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 4 | 1 1 . 2 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 3 1 8 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 3 1 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 100 96 Engine 4 | . 14 1 3 Core 7 | . . 12 7 Treads 24 | . 28 28 21 Storage 12 | . 14 14 11 Processor 11 | . 10 14 11 Protection 6 | . . . 10 Energy Gun 3 | . 8 . 2 Energy Cannon 1 | . . . 2 Ballistic Gun 17 | . 18 28 12 Launcher 6 | . . . 11 Peak Build Rating 16 | 6 7 10 16 Average Rating 11 | 4 6 8 13 On Entrance 5 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 22 | 13 14 14 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 2 6 8 Average Carried 4 | 1 1 2 5 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 1 1 5 5 Class Distribution -------------------- 45% | Mutant 41% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 767 | 234 34 137 362 Remotely . | . . . . Salvage Created 1130 | . 164 88 878 Parts 82 | . 10 7 65 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 34 | . 6 2 26 Guns 10 | . 3 2 5 Cannons 3 | . . . 3 AOE 21 | . 3 . 18 Classes Destroyed 10 | . 2 . 8 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 2 | . . . 2 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . . . 4 Swarmer 10 | . 3 . 7 Grunt 15 | . 3 2 10 Brawler 2 | . . . 2 Sentry 7 | . . . 7 Best Kill Streak 9 | . 5 2 9 Combat Bots Only 8 | . 5 2 8 Max Kills in Single Turn 5 | . 2 1 5 Gunslinging . | . . . . Exploded 5 | . 2 . 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 184 | . 52 13 119 Missed 61 | . 18 2 41 Damage Taken 2052 | . 348 159 1545 Core 392 | . 62 41 289 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 149 | . . . 149 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 61 | . 16 9 36 Largest 3 | . 2 2 3 Hottest 131 | . 60 40 131 Shots Fired 137 | . 31 18 88 Gun 75 | . 31 18 26 Cannon 24 | . . . 24 Launcher 38 | . . . 38 Special . | . . . . Kinetic 70 | . 17 18 35 Thermal 15 | . . . 15 Explosive 38 | . . . 38 Electromagnetic 14 | . 14 . . Robot Hit Streak 11 | . 9 10 11 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | . 17 14 39 Core Hits 71 | . 9 6 56 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2678 | . 414 117 2147 Guns 558 | . 213 117 228 Cannons 269 | . . . 269 Explosions 1828 | . 195 . 1633 Melee . | . . . . Ramming 23 | . 6 . 17 Kinetic 556 | . 76 117 363 Thermal 329 | . 195 . 134 Explosive 1633 | . . . 1633 Electromagnetic 137 | . 137 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Data Loss (minor) 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 59 | . 36 . 23 Projectiles . | . . . . Explosions 59 | . 36 . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . 35 . 74 Shots 4 | . 1 . 3 Rammed 3 | . 1 . 2 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 188 | . 69 38 188 Average Temperature 54 | . 39 19 63 Received Heat Transfer 456 | . 81 105 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 396 | . 100 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 725 | . 255 149 725 Initial 99 | . . 99 . Average 127 | . 126 123 136 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 84 | 100 62 100 83 Level 1 8 | . 37 . 4 Level 2 6 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 11 3 35 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 2 . 5 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 3 . 14 Successful 12 | . 1 . 11 Failed 5 | . 2 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 . 5 Record 5 | . 1 . 4 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 84 | . . . 84 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2094 | 70 333 465 1226 Spaces Moved 888 | 44 162 260 422 Core 11 | 11 . . . Treads 877 | 33 162 260 422 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 132 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 33 | 4 43 51 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 280 | . 46 . 234 Melee . | . . . . Projectile 1 | . . . 1 AOE 279 | . 46 . 233 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1456 | 56 205 294 901 Wait 424 | . 12 12 400 Move 885 | 43 161 259 422 Hop . | . . . . Pick Up 36 | 7 5 7 17 Fast Attach . | . . . . Attach 18 | 6 3 . 9 Detach . | . . . . Swap 13 | . 4 4 5 Drop 15 | . 3 3 9 Fire 61 | . 16 9 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 422 | -10/Mines | Learned location of 1 exit from Materials 614 | -10/Mines | Discovered new exit (range 5) 620 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -10/Mines | Discovered new exit (range 12) 804 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 870 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Repaired Lgt. Treads 1066 | -9/Materials | Repaired Mni. Grenade Launcher 1094 | -9/Materials | Repaired Lgt. Armor Plating 1374 | -9/Materials | Build established: Scavenger-Gunner 1741 | -9/Materials | Crushed by falling debris 1751 | -9/Materials | Crushed by falling debris 1782 | -9/Materials | Lost 3 parts (1p2w) 1923 | -9/Materials | Destroyed 8 combat bots 2073 | -9/Materials | Core integrity fell below 50% 2095 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Acquired 1 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Matter fused (-1). Acquired 1 matter. U-05 Engineer builds a Wall. Rocket Launcher destroyed. U-05 Engineer builds a Wall. Lgt. Armor Plating destroyed. U-05 Engineer builds a Wall. Ion Engine destroyed. The unstable cave ceiling collapses. G-34 Mercenary crushed by falling debris. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Lgt. Treads destroyed. 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