Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 20:40:25 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (417) 2085 Value Destroyed (22764) 22764 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (10481) 10481 TOTAL SCORE: 42930 Bonus ------- High Alert Combat Kills 7493 Follower Combat Kills 1308 Entered Garrisons 1200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -120 Cogmind --------- Core Integrity 1000/1000 Matter 45/300 Energy 170/170 System Corruption 8% Temperature Warning (317) Movement Rolling (165) Ox5 Location -5/Waste Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Recoil Stabilizer Improved Kinecellerator Gun Armor > --- WEAPON (8+2) ----- Coil Gun Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver (++) > --- INVENTORY (20) --- Light Quantum Reactor Armored Wheel Armored Wheel Advanced Heat Sink High-capacity Matter Pod (200) Compact Matter Pod (150) IFF Parser Encrypted Comm Array Advanced Recoil Stabilizer Improved Kinecellerator Improved Kinecellerator Authchip [R/NC] Authchip [Weapon] High-powered Tractor Beam Cooled Plasma Cannon Hypervelocity Coil Gun Mass Driver Hypervelocity Gauss Cannon Improved Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Recoil Stabilizer Improved Kinecellerator Gun Armor > --- WEAPON ----------- Cooled Plasma Cannon Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Armored Wheel Armored Wheel Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod Encrypted Comm Array Advanced Recoil Stabilizer Improved Kinecellerator Improved Kinecellerator Authchip [R/NC] Authchip [Weapon] High-powered Tractor Beam Autogun Flak Gun Coil Gun Improved Datajack Remote Datajack Heavy Pick [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Slots Evolved 10 | . . . . 4 . 2 . . . . . . . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . Weapon 6 | . . . . 3 . 1 . . . . . . . . . . 1 . . . 1 . Parts Attached 252 | 9 18 4 15 29 7 5 34 1 23 14 16 . 3 5 . . 17 20 6 22 4 . Power 21 | 1 1 1 . 2 1 . 4 . 1 2 2 . 1 1 . . 1 1 . 2 . . Engine 12 | 1 1 1 . 2 . . 2 . . 2 1 . . 1 . . . 1 . . . . Core 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Reactor 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . Propulsion 44 | 4 6 2 5 3 1 . 6 1 4 2 1 . . . . . 4 3 . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 44 | 4 6 2 5 3 1 . 6 1 4 2 1 . . . . . 4 3 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 3 . 3 8 . 1 5 . 9 7 3 . . . . . 6 6 2 6 . . Device 39 | 1 1 . 1 6 . 1 4 . 5 5 1 . . . . . 4 6 2 2 . . Storage 10 | 1 1 . 1 . . . . . 4 . 2 . . . . . . . . 1 . . Processor 5 | . . . . 1 . . 1 . . 1 . . . . . . 1 . . 1 . . Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Protection 5 | . 1 . 1 1 . . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 8 1 7 16 5 4 19 . 9 3 10 . 2 4 . . 6 10 4 12 4 . Energy Gun 17 | 1 2 1 2 1 . . . . . . . . . . . . 2 5 1 2 . . Energy Cannon 9 | . 1 . . 3 . . 1 . . . . . . . . . 2 . 2 . . . Ballistic Gun 85 | 1 2 . 4 12 5 4 15 . 8 2 9 . 2 4 . . 1 5 1 6 4 . Ballistic Cannon 10 | . 1 . . . . . 2 . 1 1 1 . . . . . . . . 4 . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . . . . . . . . . . 3 . 2 1 . . Parts Lost 45 | . . 1 6 5 . . 5 . 3 2 3 . 1 3 . . 3 9 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 12 | . . 1 3 2 . . 2 . . . . . . . . . . 3 . 1 . . Utility 9 | . . . 1 1 . . 3 . 1 . 1 . . . . . . . . 1 . 1 Weapon 22 | . . . 2 2 . . . . 2 2 2 . 1 3 . . 2 5 . . . 1 Highest Loss Streak 3 | . . 1 3 3 . . 1 . 2 2 2 . 1 2 . . 1 3 . 1 . 2 To Critical Strikes 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Average Backups 18 | 3 17 19 18 18 18 18 18 19 18 18 17 19 19 19 20 20 19 19 19 19 19 20 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Propulsion 2 | 1 5 3 2 2 2 1 . 2 1 2 1 2 2 2 4 4 3 1 . 1 2 2 Utility 8 | . 4 5 5 8 8 8 6 10 9 11 10 9 9 9 9 9 10 11 12 10 10 10 Weapon 5 | . 6 9 8 5 5 6 9 5 4 3 3 6 5 4 4 4 2 2 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 4 1 4 13 3 . 9 . 6 4 3 1 2 . . . 1 3 1 5 1 13 Power 8 | . . . . 2 . . 1 . 1 . . . . . . . . 2 . 1 . 1 Propulsion 11 | . 2 . . . . . . . 3 2 . . 1 . . . 1 . . . . 2 Utility 28 | . 1 1 2 7 1 . 3 . . 1 1 1 1 . . . . 1 . . . 8 Weapon 24 | . 1 . 2 3 2 . 5 . 1 1 2 . . . . . . . 1 3 1 2 Tool/Special 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 100 100 99 97 100 99 95 94 94 99 91 92 91 91 54 92 96 98 100 83 83 84 Engine 5 | . 14 14 14 8 2 . 3 7 7 7 4 . . 4 7 7 . 2 6 1 . . Core 1 | . . . . . 6 7 1 . . . 2 7 7 2 . . 5 3 . . . . Wheel 14 | . 28 28 27 17 18 15 11 9 9 14 7 7 7 7 7 7 9 12 13 10 10 10 Device 12 | . 2 . 4 11 9 14 21 15 15 15 15 15 15 15 15 15 12 13 13 17 15 15 Storage 8 | . 14 14 14 9 9 7 7 7 7 7 7 7 7 7 7 7 6 6 6 5 5 5 Processor 5 | . . . . 4 9 7 1 7 7 7 7 7 7 7 7 7 12 13 13 3 5 5 Protection 2 | . 11 14 9 . . . . . . . . . . . . . . . . 2 5 5 Energy Gun 4 | . 17 28 11 2 . . . . . . . . . . . . 2 16 15 2 . . Energy Cannon 2 | . 4 . . 7 . . . . . . . . . . . . . 5 8 6 2 . Ballistic Gun 29 | . 1 . 15 34 42 45 42 45 35 29 36 46 45 45 8 46 42 23 21 12 18 21 Ballistic Cannon 3 | . 4 . . . . . . . 7 14 6 . . . . . . . . 13 15 15 Peak Build Rating 100 | 7 9 9 17 34 33 45 61 66 72 66 68 67 67 65 62 62 74 70 67 100 100 97 Average Rating 48 | 6 8 8 13 29 29 44 49 63 64 60 63 66 65 62 39 62 70 63 63 82 97 96 On Entrance 50 | . 7 9 9 16 28 33 45 60 64 59 65 67 67 65 62 62 62 65 63 65 92 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 54 52 57 88 70 72 87 87 95 94 96 83 83 80 77 77 85 88 85 151 142 137 Greatest Support 32 | 32 20 20 30 26 32 32 32 28 28 28 28 28 28 28 28 28 28 28 28 28 24 24 Greatest Overweight (x) 8 | . 2 2 5 8 3 2 5 3 3 3 3 2 2 2 2 2 3 7 3 7 5 5 Average Overweight (x) 2 | . 1 2 2 3 2 2 3 3 2 3 2 2 2 2 1 2 2 2 2 5 5 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 17 19 18 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 53% | Scavenger-Executioner 19% | Mutant 14% | Scavenger-Gunner 9% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Executioner | -7/Garrison Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Matter Collected 20823 | 293 543 300 405 2015 838 113 3064 349 2655 1644 2425 242 837 611 60 67 1211 952 145 1653 401 . Remotely 2235 | . 164 . . . . . . . . 764 454 . 10 175 . . 423 . . 245 . . Salvage Created 20861 | 194 621 260 276 2386 1057 130 2040 224 2671 1157 2375 242 740 771 . . 1586 1088 104 2198 505 236 Parts 941 | 20 44 15 14 122 48 7 80 14 113 62 110 14 32 30 . . 59 60 1 79 12 5 Haulers Intercepted 13 | . 2 . . 4 . . . . . 2 . 2 . . . . 2 . 1 . . . Recyclers Shooed 5 | . 1 . . . . . . . . 1 . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . 3 . . . . . . . . . 31 37 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Combat Hostiles Destroyed 350 | . 11 3 4 37 20 5 44 7 38 20 41 3 14 15 . . 18 30 . 35 4 1 Guns 280 | . 6 2 4 29 20 5 43 7 32 12 31 3 14 15 . . 18 22 . 17 . . Cannons 67 | . 5 . . 8 . . 1 . 6 8 10 . . . . . . 7 . 17 4 1 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 2 6 1 4 3 1 . 2 . . 2 . . . . . . . 1 . 2 . 1 Worker 5 | . . 1 . 3 . . . . . . . . . . . . 1 . . . . . Builder 6 | . 1 1 . 2 . . . . . 2 . . . . . . . . . . . . Tunneler 10 | 6 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . Hauler 13 | . 2 . . 4 . . . . . 2 . 2 . . . . 2 . 1 . . . Recycler 14 | 1 2 1 . 3 . . . . . 3 . . . . . . 2 . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . Watcher 10 | . 3 . . 2 2 . . . . 1 1 . . . . . . . . 1 . . Swarmer 81 | . 6 . . 3 3 4 24 5 7 . 4 2 5 3 . . . 9 . 6 . . Cutter 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Grunt 141 | . 5 3 1 20 9 . 8 1 12 7 22 . 3 8 . . 11 11 . 17 3 . Brawler 14 | . . . . 1 1 . 1 . 3 1 . . 2 . . . 2 . . 3 . . Duelist 15 | . . . . 1 . . . . 1 2 2 . 2 1 . . 2 . . 4 . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 53 | . . . 1 11 5 1 7 1 7 4 7 1 2 2 . . . . . 3 1 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . 2 . 2 . 2 1 . . . . . . . . . . . . Hunter 11 | . . . . 1 . . . . 2 1 3 . . . . . 1 1 . 2 . . Programmer 17 | . . . . . . . 1 . 5 2 3 . . 1 . . 2 1 . 2 . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 5 4 1 7 3 5 7 4 4 5 5 1 7 8 . . 8 6 1 11 3 1 Combat Bots Only 11 | . 3 2 1 5 3 5 7 4 4 5 5 1 7 8 . . 4 6 . 11 3 1 Max Kills in Single Turn 3 | 1 2 3 1 2 2 2 3 2 2 2 2 1 2 2 . . 2 2 1 3 2 1 Gunslinging 2 | . . . . . 1 . 2 1 1 . 1 . 1 . . . . 1 . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Hostile Shots Fired 1201 | . 40 22 37 93 41 11 159 23 164 51 180 16 41 69 . . 74 92 . 82 4 2 Missed 349 | . 16 5 12 19 10 1 53 5 48 18 53 5 11 24 . . 21 22 . 25 1 . Hits 852 | . 24 17 25 74 31 10 106 18 116 33 127 11 30 45 . . 53 70 . 57 3 2 Melee 28 | . . . . 2 . . . . . 2 5 . 5 . . . 2 10 . . . 2 Projectile 824 | . 24 17 25 72 31 10 106 18 116 31 122 11 25 45 . . 51 60 . 57 3 . AOE 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . Critical Strikes 39 | . . . 2 3 1 . . . 5 2 5 . 2 4 . . 2 8 . 4 . 1 Part Disruptions 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . Damage Taken 12626 | . 266 222 600 1108 431 163 1537 247 1227 639 1539 154 518 687 . . 841 1202 . 1072 62 111 Core 1371 | . 49 36 132 202 57 . 161 . 65 19 126 17 93 40 . . 109 165 . 100 . . Absorbed by Shields 92 | . . . . . 21 . . . 71 . . . . . . . . . . . . . Ignored by Resistances 54 | . . . 40 14 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 567 | . 65 . . 263 . . . . . . . 52 . . . . 187 . . . . . Core Remaining (%) 49 | 100 . . 13 . 52 . . . . . . . . . . 25 . . . 56 . . Volleys Fired 786 | 23 52 14 30 96 43 4 67 8 76 36 64 8 18 19 . . 28 91 3 89 12 5 Largest 7 | 2 2 2 2 5 5 6 6 6 6 6 6 6 6 6 . . 7 7 7 7 7 7 Hottest 333 | 70 100 80 90 220 124 165 188 175 214 219 242 198 198 190 . . 253 333 316 295 306 294 Shots Fired 3299 | 46 98 28 58 401 179 24 319 48 373 207 319 47 111 113 . . 190 290 22 343 48 35 Gun 2744 | 46 47 28 54 340 176 24 313 48 326 139 265 47 111 113 . . 190 205 19 198 35 20 Cannon 552 | . 48 . 4 61 3 . 6 . 47 68 54 . . . . . . 85 3 145 13 15 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 2741 | 23 45 . 21 304 176 24 318 48 373 207 319 47 111 113 . . 181 133 9 210 44 35 Thermal 471 | 23 27 . 4 97 3 . 1 . . . . . . . . . 9 157 13 133 4 . Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 86 | . 25 28 33 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 6 6 4 33 15 17 12 16 7 12 19 16 14 5 9 . . 12 16 5 9 14 21 Robot Miss Streak 16 | 2 4 3 2 9 4 4 11 4 13 11 10 4 8 4 . . 6 16 2 6 1 1 Penetration Max 2 | . . . . . . . . 1 1 1 1 . 1 1 . . 2 1 . 1 1 . Secondary Targets 45 | . . 1 1 2 5 1 14 1 4 . 2 . 5 3 . . 4 2 . . . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 2 1 2 . 1 . 2 1 . . 1 1 . . . . Shots Hit Robots 1799 | 27 48 15 46 200 117 13 215 17 233 105 191 25 51 65 . . 101 93 12 174 25 26 Core Hits 1152 | 8 29 11 19 88 47 20 180 9 121 103 169 12 31 45 . . 76 75 2 91 12 4 Critical Kills 69 | . . . . 1 2 . 1 2 11 10 17 2 8 1 . . 6 4 . 4 . . Critical Parts Destroyed 84 | . . . . . . . 1 2 15 12 16 7 14 2 . . 9 2 . 4 . . Critical Strikes 189 | 1 2 . 1 1 2 . 5 4 33 23 37 10 22 3 . . 15 9 1 19 1 . Burn 5 | 1 . . . . . . . . . . . . . . . . . 3 1 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Destroy 156 | . . . . 1 2 . 2 4 27 23 35 10 22 3 . . 15 5 . 7 . . Blast 9 | . 2 . . . . . . . . . . . . . . . . . . 6 1 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . 3 . 6 . 2 . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 204 | . . . 11 . 17 . 52 1 52 2 23 . . . . . 4 3 . 39 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . 11 . 17 . 52 1 49 2 23 . . . . . 4 . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . 3 . 30 . . Sneak Attacks 14 | . . . 1 . . . . . 3 . . . . . . . . . . 10 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43049 | 265 836 297 760 3975 2148 286 5536 535 6413 2660 4355 217 757 1437 . . 2144 1972 248 6089 879 1240 Guns 28275 | 265 411 194 529 3194 1852 286 3656 535 3774 1752 3086 217 757 1437 . . 2135 1404 184 1814 493 300 Cannons 7105 | . 334 . 52 781 . . 57 . 314 401 418 . . . . . . 568 64 2790 386 940 Explosions 808 | . 91 103 98 . . . . . . 507 . . . . . . 9 . . . . . Melee 6861 | . . . 81 . 296 . 1823 . 2325 . 851 . . . . . . . . 1485 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30279 | 64 350 . 248 2914 1852 286 3713 535 4088 2153 3504 217 757 1437 . . 1978 854 54 3156 879 1240 Thermal 4672 | 201 240 103 150 1061 . . . . . . . . . . . . 157 1118 194 1448 . . Explosive 468 | . 9 . . . . . . . . 450 . . . . . . 9 . . . . . Electromagnetic 769 | . 237 194 281 . . . . . . 57 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5376 | . . . 81 . 296 . 1823 . 2325 . 851 . . . . . . . . . . . Piercing 1485 | . . . . . . . . . . . . . . . . . . . . 1485 . . Highest Corruption 8 | . . . . . . . 1 1 5 5 5 5 5 5 5 5 2 4 4 5 . 8 Average Corruption 3 | . . . . . . . 1 1 3 5 5 5 5 5 5 5 1 2 4 4 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 325 | . . . . . . . 20 3 55 36 38 11 31 20 2 11 8 30 4 54 . 2 Message Errors 89 | . . . . . . . 5 3 15 12 13 3 9 5 1 4 3 6 1 8 . 1 Matter Fused 86 | . . . . . . . 5 . 16 10 10 4 7 8 . 2 3 7 1 13 . . Heat Flow Errors 31 | . . . . . . . 1 . 3 3 3 . 7 2 . 2 . 2 . 8 . . Energy Discharges 35 | . . . . . . . 2 . 6 1 5 1 2 1 . 1 1 5 . 10 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Data Loss (minor) 30 | . . . . . . . 2 . 8 2 4 . 1 1 1 1 1 2 1 6 . . Data Loss (major) 18 | . . . . . . . 1 . 1 3 1 2 1 2 . 1 . 3 . 3 . . Misfires 15 | . . . . . . . 1 . 3 1 1 . 3 . . . . 3 1 2 . . Alerts 5 | . . . . . . . 2 . 1 . . . . . . . . 1 . 1 . . Weapon Failures 12 | . . . . . . . 1 . 1 4 1 1 . 1 . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . 16 . 51 23 122 . 179 . 127 . 127 . . . . . . 2 . 282 . . Projectiles 182 | . . . . 23 . . . . . . . . . . . . . 2 . 157 . . Explosions 16 | . 16 . . . . . . . . . . . . . . . . . . . . . Melee 731 | . . . 51 . 122 . 179 . 127 . 127 . . . . . . . . 125 . . Knockbacks 28 | . 1 . . . . . 1 . 7 4 7 . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 1 . . . . . 1 . 6 4 6 . . . . . . . . 8 . . Secondary 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 152 | . 32 . 37 . . . . . . 83 . . . . . . . . . . . . Shots 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 60 283 277 9 326 261 54 200 131 310 309 240 88 234 302 . 244 326 442 265 247 161 346 Average Temperature 73 | 26 55 116 5 79 74 25 32 43 96 86 48 35 46 62 . 110 72 138 129 67 42 168 Received Heat Transfer 3658 | . 75 126 156 486 192 . 246 30 365 198 486 18 96 213 . . 189 219 . 545 18 . Effects 9 | . . . . 3 . . . . . . . . . . . . . 5 . . . 1 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Melted 13 | . 1 . . . . . . . . . . . . . . . . 5 3 4 . . Heat Transferred 7923 | 666 433 100 261 1591 . . . . . . . . . . . . 130 2044 433 2265 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Maximum Alert Level 5 | . . . . 1 4 2 5 4 5 5 5 4 . . . . 1 4 3 5 4 2 Low Security (%) 27 | 100 100 100 . 79 . . . . . . . . . . . . 59 . . . . . Level 1 7 | . . . . 20 22 . . . . . . . . . . . 40 12 . . . 4 Level 2 6 | . . . . . 28 100 9 . . . . . . . . . . 22 . 1 . 95 Level 3 10 | . . . . . 32 . 9 . 20 . . . . . . . . 27 100 21 . . Level 4 21 | . . . . . 16 . 33 100 15 36 20 100 . . . . . 37 . 28 100 . Level 5 27 | . . . . . . . 47 . 64 63 79 . . . . . . . . 47 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3007 | 5 139 65 . 322 1209 670 2347 1270 3007 1828 2869 1507 . . . . 350 1598 930 2433 1298 418 Initial 1578 | . . 19 . . 152 634 470 1232 877 1578 1276 1505 . . . . . 214 838 639 1276 418 Average 1008 | 1 39 11 . 120 730 606 1458 1198 1889 1639 2132 1484 . . . . 145 915 863 1513 1250 408 Influence Increases 15406 | 35 560 115 21 1222 1057 148 1967 202 2260 876 1623 167 381 379 . . 650 1534 136 1914 151 8 Destroy 0b10 Robot/C 7540 | . 220 60 20 740 460 100 880 140 1000 420 820 60 280 320 . . 360 700 60 800 100 . Destroy 0b10 Robot/NC 480 | 35 55 15 . 75 15 . 35 . 60 60 35 10 . . . . 35 . 5 35 10 . Destroy Leader 952 | . 50 20 . 192 20 20 50 30 70 108 80 24 10 30 . . 86 50 22 70 20 . Allied During Kill 531 | . . . 1 . 7 . . . 213 63 . 2 1 14 . . 4 58 43 116 9 . Successful Hack 396 | . 37 . . 34 35 28 14 4 14 113 21 40 . . . . 38 . 4 14 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 60 15 . 45 15 . 15 . 75 75 60 . . . . . 60 75 . 105 . . Anti-Garrison Action 3400 | . . . . . 450 . 700 . 700 . 450 . . . . . . 450 . 650 . . Destroy Structure 787 | . 18 5 . 46 55 . 138 13 68 37 67 1 . . . . 52 171 2 94 12 8 Lose Combat Pursuer 660 | . 60 . . 90 . . 135 15 60 . 90 30 90 15 . . 15 30 . 30 . . Influence Decreases 15030 | 35 508 167 21 987 83 685 292 1295 507 2059 578 1554 1007 527 708 . 344 242 820 395 1387 829 Entered New Map 10209 | . . 33 . . 83 575 202 1115 377 1429 548 1364 549 163 708 . . 92 760 275 1157 779 Time Decay 3522 | 35 508 124 21 568 . 110 . 180 . 490 . 150 428 334 . . 314 . 60 . 170 30 Lost Part 390 | . . 10 . 50 . . 50 . 30 20 30 . 10 30 . . 30 90 . 20 . 20 Lost Ally 540 | . . . . . . . 40 . 100 120 . 40 20 . . . . 60 . 100 60 . Purge Threat 369 | . . . . 369 . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . . 5 . 2 . 5 . 8 . 1 . 1 . . 14 . 2 . 2 . Investigation 12 | . 3 . . 1 . 1 . 1 . . . 1 . . . . 5 . . . . . Extermination 5 | . . . . . . . . . . 2 . . . . . . 3 . . . . . Reinforcement 12 | . . . . 2 . . . 2 . 3 . . . . . . 3 . 1 . 1 . Assault 5 | . . . . . . . . . . 3 . . . 1 . . . . . . 1 . Garrison 9 | . . . . 2 . 1 . 2 . . . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Distress Signals 7 | . 1 . . 2 . 1 . . 1 . . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 25 4 11 50 25 6 47 12 52 36 45 4 18 20 . . 28 34 3 37 7 6 Peak Tracking Total 9 | . 3 2 3 5 6 5 8 4 5 6 9 2 7 7 . . 4 5 3 6 3 5 Tactical Retreats 30 | . 3 . . 3 . . 6 1 3 . 4 2 3 1 . . 1 1 . 2 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Traps Triggered 45 | . . . . . 2 . 9 1 12 2 4 . . 1 . . . 9 . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . 15 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Machines Disabled 83 | . 4 1 2 3 5 . 8 . 13 5 10 . 1 1 . . 4 13 . 13 . . Max in Single Turn 2 | . 2 1 1 1 1 . 1 . 2 1 2 . 1 1 . . 2 2 . 1 . . Garrison Relay 29 | . . . . . 4 . 5 . 6 . 4 . . . . . . 5 . 5 . . Phase Generator 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Machines Accessed 72 | . 10 . 1 15 4 4 2 1 2 8 3 3 . . 4 . 8 2 1 3 1 . Terminals 45 | . 7 . . 9 4 2 2 . 2 6 3 1 . . . . 3 2 . 3 1 . Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . 1 . . 2 . . . . . . . 1 . . . . 2 . . . . . Recycling Units 4 | . 2 . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . Total Hacks 211 | . 30 . 1 54 10 11 2 2 4 19 9 9 . . 28 . 20 4 3 3 2 . Successful 125 | . 15 . 1 39 3 5 2 1 1 10 2 6 . . 28 . 6 1 1 3 1 . Failed 84 | . 14 . . 14 7 6 . 1 3 9 7 3 . . . . 14 3 2 . 1 . Catastrophic 18 | . 4 . . 2 2 2 . . 2 2 1 1 . . . . 1 1 . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Manual 54 | . 21 . . 21 . 4 . 1 . 1 . 3 . . . . 2 . 1 . . . Terminals 118 | . 24 . . 30 10 6 2 . 4 15 9 3 . . . . 6 4 . 3 2 . Fabricators 4 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Repair Stations 25 | . 3 . . 10 . . . . . . . 4 . . . . 8 . . . . . Recycling Units 6 | . 3 . . 2 . . . . . . . . . . . . 1 . . . . . Scanalyzers 13 | . . . . 11 . . . . . 2 . . . . . . . . . . . . Garrison Access 16 | . . . . 1 . 4 . 2 . 2 . . . . . . 4 . 3 . . . Terminal Hacks 65 | . 4 . 1 11 3 1 2 . 1 6 2 1 . . 28 . . 1 . 3 1 . Record 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . 1 . . 1 . . . . . 1 . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 7 | . 1 . . 3 . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 5 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 . . 2 . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Patrol Navigation 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . 2 . . 8 . . . . . . . 2 . . . . 3 . . . . . Scan Component 9 | . 1 . . 4 . . . . . . . 1 . . . . 3 . . . . . Repair 6 | . 1 . . 4 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 10 . . . . . 2 . . . . . . . . . . . . Insert Component 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . Analyze 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . Unauthorized Hacks 24 | . 9 . . 8 . 2 . . . 1 . 2 . . . . 2 . . . . . Terminals 16 | . 7 . . 7 . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Skim 13 | . 6 . . 6 . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Patch 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . . 12 4 4 1 1 1 6 3 3 . . . . 7 2 1 2 1 . Full Trace Events 13 | . 1 . . 1 3 1 . . 1 . 2 . . . . . 3 1 . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . 6 . . . . . 2 . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . 4 . . . . . . . 1 . . . . . . . . . . Time 222 | . 26 . . 168 . . . . . . . 28 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 110 | . . . . . 13 . 20 . 23 . 17 . . . . . . 18 . 19 . . Machine Destruction 110 | . . . . . 13 . 20 . 23 . 17 . . . . . . 18 . 19 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . 11 . . . 1 2 . . . 5 . 9 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Total Allies 40 | . . 3 . . 1 1 2 . 13 . 2 . 1 2 . . . 5 . 9 . 1 Largest Group 8 | . . 3 3 1 1 1 2 . 8 7 2 2 1 2 2 2 2 5 2 6 3 1 Highest-Rated Group 288 | . . 40 40 15 25 26 46 . 288 208 45 45 16 32 32 32 32 234 188 186 87 31 Highest-Rated Ally 99 | . . 16 16 15 25 26 26 . 80 62 25 25 16 16 16 16 16 99 99 89 29 31 Initial Warlord ECA Mod 564 | . . . . . . 7 7 17 17 28 28 37 37 37 37 36 36 36 46 46 56 56 Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 274 | . . . 47 . 8 . 5 . 45 22 . . 5 7 . . 17 31 12 47 17 11 Total Damage 5611 | . . . 570 . 250 . 161 . 1332 391 . . 45 57 . . 136 654 340 1449 77 149 Kills 43 | . . . 8 . 3 . . . 13 3 . . . 1 . . 1 5 3 5 1 . Allies Corrupted 3 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Active Infowar (turns) 189 | 163 23 . . . . . . . . . . . . . . . . . 3 . . . Seismic 186 | 163 23 . . . . . . . . . . . . . . . . . . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 2 . . . . . . . . . 1 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Turns Passed 25535 | 240 2106 668 2045 2682 1434 235 2279 370 2228 1283 1591 305 1050 758 128 468 1180 1638 125 2301 358 63 Spaces Moved 14954 | 155 1325 507 1609 1313 950 158 1143 233 1130 777 860 188 734 483 98 361 734 910 73 1010 181 22 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 14952 | 153 1325 507 1609 1313 950 158 1143 233 1130 777 860 188 734 483 98 361 734 910 73 1010 181 22 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 107 125 115 130 125 135 130 135 130 130 130 130 115 130 130 125 125 125 165 165 Average Speed 130 | 99 103 110 114 129 124 130 144 142 139 135 135 130 130 130 116 130 133 132 131 169 165 165 Slowest Speed 200 | 100 110 110 155 200 125 130 175 145 145 145 145 130 130 130 130 130 145 195 140 195 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 98 98 91 84 85 5 92 9 97 22 85 8 85 64 69 57 19 89 3 85 5 33 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 8 | . 3 1 . 2 . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 11 | . 1 1 . 1 . 1 . 1 . 1 . 1 1 . . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . Scrap Searched 7 | . . 2 3 . . . . . . . . . 1 1 . . . . . . . . Spaces Dug 23 | . 1 . 1 1 . . 5 1 6 2 1 . . . . . 4 . . . 1 . Terrain Destroyed 532 | . 16 5 7 44 . . 66 13 71 41 81 1 9 3 . . 63 77 . 24 7 4 Melee 20 | . . . 1 . . . 5 1 6 2 1 . . . . . 4 . . . . . Projectile 138 | . 1 . . 44 . . 3 12 13 13 2 . 5 1 . . 7 2 . 24 7 4 AOE 358 | . 15 5 6 . . . 58 . 51 26 74 . . . . . 48 75 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Total 19001 | 195 1958 592 1740 2096 1099 174 1584 250 1566 902 1097 226 776 555 112 360 843 1193 93 1347 215 28 Wait 1540 | . 512 60 26 562 27 5 90 1 49 18 40 28 2 19 1 . 14 46 . 37 3 . Move 14936 | 154 1324 506 1608 1313 949 158 1142 233 1129 776 859 187 733 482 97 360 733 909 72 1009 181 22 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 269 | 9 28 3 14 42 10 2 35 1 26 11 20 2 4 3 1 . 15 12 2 24 5 . Fast Attach 60 | 6 . . 2 6 3 . 10 1 2 2 1 . 1 . 6 . 2 7 2 8 . 1 Attach 89 | 1 . 1 5 15 1 2 13 . 5 2 7 . 1 3 . . 9 9 . 13 2 . Detach 13 | . . . . . . . 5 . 1 . . . . . . . . 1 . 6 . . Swap 350 | 2 24 3 28 21 19 3 54 2 45 24 38 . 4 5 . . 25 14 8 24 7 . Drop 307 | . 18 5 16 41 16 . 53 3 34 15 21 1 3 2 7 . 13 15 6 34 4 . Fire 786 | 23 52 14 30 96 43 4 67 8 76 36 64 8 18 19 . . 28 91 3 89 12 5 Melee 204 | . . . 11 . 17 . 52 1 52 2 23 . . . . . 4 3 . 39 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 264 | . . . . . 14 . 48 . 82 16 24 . . . . . . 56 . 24 . . Rewire 168 | . . . . . . . . . 65 . . . 10 22 . . . 30 . 40 1 . Trap 15 | . . . . . . . 15 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Discovered new exit (range 15) 546 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Discovered new exit (range 5) 1321 | -10/Materials | Discovered new exit (range 13) 1331 | -10/Materials | Central database locked down 1487 | -10/Materials | Identified exit to Mines 1610 | -10/Materials | Learned location of 2 exits from Mines 1657 | -10/Materials | Learned 2 Materials zone layouts 1722 | -10/Materials | Learned location of 1 exit from Storage 1812 | -10/Materials | Learned Storage stockpile data 1875 | -10/Materials | Learned location of Mines (-9) 2050 | -10/Materials | Repaired Lgt. Cannon 2347 | -10/Materials | Entered Mines 2348 | -10/Mines | Identified exit to Materials 2349 | -10/Mines | Identified exit to Subcaves 2349 | -10/Mines | Identified exit to Exiles 2499 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2783 | -10/Mines | Found a hidden stash of uninstalled traps 2953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3015 | -10/Mines | Entered Subcaves 3015 | -10/Subcaves | Accompanied by 3 allies 3016 | -10/Subcaves | Approached by a straggling Scientist 3094 | -10/Subcaves | Lost 3 parts (1n1u1w) 3235 | -10/Subcaves | Visited 4L-MR0's lab 3247 | -10/Subcaves | Found Gun Armor 3766 | -10/Subcaves | Core integrity fell below 50% 3826 | -10/Subcaves | Learned location of 1 exit from Materials 3904 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3945 | -10/Subcaves | Lost 3 parts (2n1w) 4013 | -10/Subcaves | Discovered new exit (range 7) 4667 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4797 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4902 | -10/Subcaves | Discovered new exit (range 7) 4984 | -10/Subcaves | Core integrity fell below 20% 5060 | -10/Subcaves | Entered Materials 5060 | -8/Materials | Accompanied by 1 ally 5060 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 5061 | -8/Materials | Identified exit to Factory 5574 | -8/Materials | Lost 3 parts (1n1u1w) 5635 | -8/Materials | Build established: Scavenger-Gunner 6717 | -8/Materials | Central database locked down 7009 | -8/Materials | Repaired Minigun 7287 | -8/Materials | Repaired Deuterium Engine 7320 | -8/Materials | Repaired Battle Rifle 7381 | -8/Materials | Repaired Adv. Beam Rifle 7493 | -8/Materials | Learned location of Zion (-6) 7555 | -8/Materials | Learned location of Storage (-7) 7583 | -8/Materials | Garrison activated, responded to threat 7590 | -8/Materials | Learned Storage stockpile data 7742 | -8/Materials | Identified exit to Garrison 7742 | -8/Materials | Entered Garrison 7865 | -8/Garrison | Triggered checkpoint 7884 | -8/Garrison | Garrison Relay disabled 7998 | -8/Garrison | Triggered checkpoint 8038 | -8/Garrison | Triggered checkpoint 8165 | -8/Garrison | Rescued a captive Derelict 8220 | -8/Garrison | Discovered exit to Factory (range 11) 8439 | -8/Garrison | Triggered checkpoint 8471 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Garrison Relay disabled 8613 | -8/Garrison | Discovered exit to Factory (range 10) 8669 | -8/Garrison | Discovered exit to Factory (range 69) 8669 | -8/Garrison | Discovered exit to Factory (range 13) 8669 | -8/Garrison | Discovered exit to Factory (range 53) 8696 | -8/Garrison | Triggered checkpoint 8866 | -8/Garrison | Garrison Relay disabled 9005 | -8/Garrison | Garrison Relay disabled 9176 | -8/Garrison | Entered Factory 9176 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9177 | -7/Factory | Identified exit to Lower Caves 9357 | -7/Factory | Garrison activated, responded to threat 9411 | -7/Factory | Identified exit to Garrison 9411 | -7/Factory | Entered Garrison 9411 | -7/Garrison | Accompanied by 1 ally 9478 | -7/Garrison | Build established: Executioner 9647 | -7/Garrison | Destroyed 7 combat bots 9656 | -7/Garrison | Triggered checkpoint 9709 | -7/Garrison | Garrison Relay disabled 9735 | -7/Garrison | Triggered checkpoint 9767 | -7/Garrison | Garrison Relay disabled 10052 | -7/Garrison | Rescued a captive Derelict 10053 | -7/Garrison | Rescued a captive Derelict 10125 | -7/Garrison | Triggered checkpoint 10133 | -7/Garrison | Triggered checkpoint 10228 | -7/Garrison | Triggered checkpoint 10345 | -7/Garrison | Triggered checkpoint 10380 | -7/Garrison | Build established: Scavenger-Executioner 10387 | -7/Garrison | Garrison Relay disabled 10484 | -7/Garrison | Discovered new exit (range 14) 10553 | -7/Garrison | Triggered checkpoint 10669 | -7/Garrison | Discovered new exit (range 10) 10805 | -7/Garrison | Triggered checkpoint 10898 | -7/Garrison | Garrison Relay disabled 11283 | -7/Garrison | Triggered checkpoint 11288 | -7/Garrison | Garrison Relay disabled 11424 | -7/Garrison | Discovered new exit (range 3) 11485 | -7/Garrison | Spotted B-75 Beast 11496 | -7/Garrison | Destroyed B-75 Beast 11689 | -7/Garrison | Phase Generator disabled 11690 | -7/Garrison | Entered Factory 11719 | -7/Factory | Discovered new exit (range 8) 11926 | -7/Factory | Garrison activated, responded to threat 12030 | -7/Factory | Discovered exit to Lower Caves (range 5) 12060 | -7/Factory | Identified exit to Garrison 12060 | -7/Factory | Entered Garrison 12109 | -7/Garrison | Triggered checkpoint 12195 | -7/Garrison | Discovered new exit (range 5) 12260 | -7/Garrison | Triggered checkpoint 12269 | -7/Garrison | Garrison Relay disabled 12407 | -7/Garrison | Triggered checkpoint 12491 | -7/Garrison | Triggered checkpoint 12560 | -7/Garrison | Triggered checkpoint 12604 | -7/Garrison | Triggered checkpoint 12624 | -7/Garrison | Build established: Executioner 12734 | -7/Garrison | Discovered new exit (range 12) 12769 | -7/Garrison | Phase Generator disabled 12840 | -7/Garrison | Garrison Relay disabled 12852 | -7/Garrison | Triggered checkpoint 12862 | -7/Garrison | Triggered checkpoint 12992 | -7/Garrison | Garrison Relay disabled 13114 | -7/Garrison | Build established: Scavenger-Executioner 13312 | -7/Garrison | Discovered new exit (range 9) 13348 | -7/Garrison | Garrison Relay disabled 13358 | -7/Garrison | Triggered checkpoint 13757 | -7/Garrison | Discovered new exit (range 12) 13759 | -7/Garrison | Triggered checkpoint 13811 | -7/Garrison | Garrison Relay disabled 13820 | -7/Garrison | Found embedded Infiltrators 14040 | -7/Garrison | Triggered checkpoint 14103 | -7/Garrison | Garrison Relay disabled 14288 | -7/Garrison | Entered Factory 14288 | -7/Factory | Accompanied by 7 allies 14593 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 14688 | -7/Factory | First assault squad dispatched 14799 | -7/Factory | Lost 6 allies 15019 | -7/Factory | Discovered exit to Lower Caves (range 11) 15559 | -7/Factory | Identified exit to Garrison 15571 | -7/Factory | Entered Garrison 15617 | -7/Garrison | Triggered checkpoint 15679 | -7/Garrison | Garrison Relay disabled 15854 | -7/Garrison | Triggered checkpoint 15885 | -7/Garrison | Triggered checkpoint 16075 | -7/Garrison | Triggered checkpoint 16097 | -7/Garrison | Discovered new exit (range 13) 16229 | -7/Garrison | Triggered checkpoint 16249 | -7/Garrison | Garrison Relay disabled 16436 | -7/Garrison | Discovered new exit (range 12) 16474 | -7/Garrison | Phase Generator disabled 16518 | -7/Garrison | Discovered new exit (range 23) 16518 | -7/Garrison | Discovered new exit (range 72) 16518 | -7/Garrison | Discovered new exit (range 61) 16553 | -7/Garrison | Core integrity fell below 50% 16622 | -7/Garrison | Triggered checkpoint 16652 | -7/Garrison | Garrison Relay disabled 16751 | -7/Garrison | Triggered checkpoint 16804 | -7/Garrison | Build established: Executioner 16998 | -7/Garrison | Triggered checkpoint 17066 | -7/Garrison | Garrison Relay disabled 17090 | -7/Garrison | Rescued a captive Derelict 17092 | -7/Garrison | Rescued a captive Derelict 17162 | -7/Garrison | Entered Factory 17162 | -7/Factory | Accompanied by 2 allies 17381 | -7/Factory | Discovered exit to Lower Caves (range 12) 17453 | -7/Factory | Repaired Adv. Recoil Stabilizer 17467 | -7/Factory | Entered Lower Caves 17488 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17537 | -7/Lower Caves | Destroyed 7 combat bots 17544 | -7/Lower Caves | Identified exit to Lower Caves 17589 | -7/Lower Caves | Met a Warlord Commander 17590 | -7/Lower Caves | Learned location of Warlord (-5) 17591 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17596 | -7/Lower Caves | Found Unknown Device 17884 | -7/Lower Caves | Build established: Scavenger-Executioner 18144 | -7/Lower Caves | Encountered a Warlord checkpoint 18277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18517 | -7/Lower Caves | Entered another Lower Caves area 18519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18561 | -7/Lower Caves | Discovered new exit (range 10) 18736 | -7/Lower Caves | Entered a destroyed Warlord outpost 18837 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18884 | -7/Lower Caves | Destroyed 8 combat bots 18961 | -7/Lower Caves | Encountered a Warlord checkpoint 18964 | -7/Lower Caves | Learned Factory terminal intel 18975 | -7/Lower Caves | Discovered new exit (range 12) 19215 | -7/Lower Caves | Learned Factory interactive machine intel 19275 | -7/Lower Caves | Entered Data Miner 19275 | -7/Data Miner | Accompanied by 2 allies 19279 | -7/Data Miner | Discovered new exit (range 6) 19300 | -7/Data Miner | Met Data Miner 19322 | -7/Data Miner | Learned location of Section 7 (-2) 19322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19343 | -7/Data Miner | Received God Mode back door access code from Data Miner 19403 | -7/Data Miner | Entered Proximity Caves 19403 | -6/Proximity Caves | Accompanied by 2 allies 19407 | -6/Proximity Caves | Identified exit to Factory 19799 | -6/Proximity Caves | Learned location of 1 exit from Factory 19871 | -6/Proximity Caves | Entered Factory 19871 | -6/Factory | Accompanied by 2 allies 19871 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19872 | -6/Factory | Identified exit to Lower Caves 19873 | -6/Factory | Loaded intel: 54 interactive machine locations 19874 | -6/Factory | Loaded intel: 26 terminal locations 19992 | -6/Factory | Identified Encrypted Comm Array 20011 | -6/Factory | Incoming investigation squad redirected 20512 | -6/Factory | Garrison activated, responded to threat 21043 | -6/Factory | Identified exit to Garrison 21051 | -6/Factory | Entered Garrison 21288 | -6/Garrison | Lost 3 parts (1n2w) 21321 | -6/Garrison | Garrison Relay disabled 21401 | -6/Garrison | Triggered checkpoint 21542 | -6/Garrison | Discovered new exit (range 10) 21582 | -6/Garrison | Triggered checkpoint 21635 | -6/Garrison | Garrison Relay disabled 21780 | -6/Garrison | Garrison Relay disabled 21846 | -6/Garrison | Triggered checkpoint 22073 | -6/Garrison | Triggered checkpoint 22113 | -6/Garrison | Garrison Relay disabled 22149 | -6/Garrison | Rewired Striker 22153 | -6/Garrison | Rewired Striker 22220 | -6/Garrison | Discovered new exit (range 10) 22247 | -6/Garrison | Triggered checkpoint 22258 | -6/Garrison | Discovered new exit (range 5) 22357 | -6/Garrison | Triggered checkpoint 22423 | -6/Garrison | Triggered checkpoint 22459 | -6/Garrison | Lost 3 allies 22489 | -6/Garrison | Garrison Relay disabled 22518 | -6/Garrison | Discovered new exit (range 10) 22556 | -6/Garrison | Phase Generator disabled 22689 | -6/Garrison | Entered Factory 22689 | -6/Factory | Accompanied by 2 allies 22739 | -6/Factory | Garrison activated, responded to threat 22810 | -6/Factory | Identified exit to Garrison 22814 | -6/Factory | Entered Garrison 22814 | -6/Garrison | Accompanied by 2 allies 22838 | -6/Garrison | Triggered checkpoint 22908 | -6/Garrison | Triggered checkpoint 22917 | -6/Garrison | Garrison Relay disabled 22921 | -6/Garrison | Destroyed Striker 23294 | -6/Garrison | Spotted B-75 Beast 23318 | -6/Garrison | Allies destroyed B-75 Beast 23329 | -6/Garrison | Triggered checkpoint 23336 | -6/Garrison | Triggered checkpoint 23399 | -6/Garrison | Lost 4 allies 23426 | -6/Garrison | Destroyed 11 combat bots 23651 | -6/Garrison | Discovered new exit (range 11) 23817 | -6/Garrison | Garrison Relay disabled 23919 | -6/Garrison | Triggered checkpoint 24063 | -6/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 24392 | -6/Garrison | Garrison Relay disabled 24412 | -6/Garrison | Discovered new exit (range 74) 24412 | -6/Garrison | Discovered new exit (range 13) 24412 | -6/Garrison | Discovered new exit (range 45) 24558 | -6/Garrison | Triggered checkpoint 24622 | -6/Garrison | Garrison Relay disabled 24844 | -6/Garrison | Triggered checkpoint 24910 | -6/Garrison | Triggered checkpoint 24989 | -6/Garrison | Garrison Relay disabled 25115 | -6/Garrison | Entered Factory 25115 | -5/Factory | Accompanied by 3 allies 25115 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25290 | -5/Factory | Lost 3 allies 25415 | -5/Factory | First assault squad dispatched 25473 | -5/Factory | Sucked down chute 25473 | -5/Factory | Entered Waste 25474 | -5/Waste | Met a frightened Derelict 25488 | -5/Waste | EMP discharged 25505 | -5/Waste | Spotted C-40 Crusher 25508 | -5/Waste | Spotted C-40 Crusher 25511 | -5/Waste | Spotted C-40 Crusher 25511 | -5/Waste | Destroyed C-40 Crusher 25523 | -5/Waste | Spotted C-40 Crusher 25526 | -5/Waste | Spotted C-40 Crusher 25529 | -5/Waste | Spotted C-40 Crusher 25533 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25535 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25536 | -5/Waste | Self-destructed Last Messages --------------- 25520_ Hvy. Treads crushed. 25520_ Broken Adv. Powered Armor crushed. 25521_ Slug penetrates Wall. 25521_ Slug penetrates C-40 Crusher. 25522_ 236 Matter crushed. 25522_ Unknown Reactor crushed. 25522_ Hvy. Treads crushed. 25524_ Unknown Reactor crushed. 25524_ Imp. Cooling System crushed. 25525_ Overheating: Energy bleed (-17). 25525_ 11 Matter crushed. 25526_ Slug penetrates C-40 Crusher. 25527_ 1 Matter crushed. 25531_ Slug penetrates C-40 Crusher. 25531_ 9 Matter crushed. 25532_ EWFP9EBYH|A194M8JC& BBRS:QPU#/ILGKLP2Z8% 25533_ Adv. Heat Sink crushed. 25533_ Autogun crushed. 25534_ 5 Matter crushed. 25535_ Autogun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######??????######???????????????????? | | ????????????# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### ######## ######## ????????? | | CC ????????? | | * @CC % ????????? | | CC CCCC ????????? | | CC% CCCC ????????? | | #### ########CC g######;# ?????????? | | #??# #??????#CC #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# ;???????????????????? | | ???????????? #??????# ??????????????????? | | ??????????? #??????? % ??????????????????? | | ??????????# ! #??????? ?????????????????? | | ??????????# #???????] ????????????????? | | ??????????### #??????? ;;###???????????????? | | ????????????# #??????? ###?????????????????? | | ????????????# #??????? #???????????????????? | | ????????????? ???????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 12 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Energy Filter | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Adv. Recoil Stabilizer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 45% | -10/Materials Minigun | 36% | -8/Materials Deuterium Engine | 16% | -8/Materials Battle Rifle | 45% | -8/Materials Adv. Beam Rifle | 40% | -8/Materials Adv. Recoil Stabilizer | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusArcsightSaw Manual? 0 Play Time 03:37:52 Cumulative 1106.4 hours Start 2025.07.22 @ 21:50:58 End 2025.07.23 @ 20:40:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 1fd3b2c5-b5c2-464c-9dc4-431c6b9f8f96