Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.24 @ 16:50:24 Player: Farfid Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (4167) 4167 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1712) 1712 TOTAL SCORE: 9589 Bonus ------- High Alert Combat Kills 667 Follower Combat Kills 145 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 158/160 System Corruption 0% Temperature Cool (1) Movement Treading (260) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Shielding > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (28) --- Light Nuclear Core Light Nuclear Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Battery (300) Compact Matter Pod (150) Transmission Jammer Focal Shield Thermal Shield Relay Coupler [NC] (27) Relay Coupler [Swarmer] (32) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (12) Relay Coupler [Hunter] (18) Assault Rifle Rocket Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Electrolaser Heavy Assault Rifle Katana > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Battery Large Matter Pod Transmission Jammer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Rocket Launcher Proton Bomb Trap Proton Bomb Trap [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Core Shielding Weapon Assault Cannon Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 . 2 . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 114 | 6 3 2 14 3 17 31 6 32 Power 10 | 1 . . 1 . 3 2 . 3 Engine 4 | 1 . . 1 . 1 1 . . Core 6 | . . . . . 2 1 . 3 Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 3 . 3 9 4 9 Treads 3 | . . . . . . 1 . 2 Leg 8 | . . . . . . 2 1 5 Wheel 19 | 2 . . 3 . 3 6 3 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 1 1 1 . 4 4 2 12 Device 9 | . . . 1 . 2 3 1 2 Storage 10 | 1 1 1 . . 1 1 . 5 Processor . | . . . . . . . . . Hackware 5 | . . . . . 1 . 1 3 Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 48 | 2 2 1 9 3 7 16 . 8 Energy Gun 12 | 1 . . 1 . . 7 . 3 Energy Cannon 3 | . . . 3 . . . . . Ballistic Gun 15 | 1 2 1 3 3 1 2 . 2 Ballistic Cannon 6 | . . . . . 2 4 . . Launcher 5 | . . . . . 3 2 . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 45 | . . 1 2 5 7 9 . 21 Power 6 | . . . 1 1 1 1 . 2 Propulsion 15 | . . . 1 . 3 3 . 8 Utility 8 | . . . . 1 1 2 . 4 Weapon 16 | . . 1 . 3 2 3 . 7 Highest Loss Streak 8 | . . 1 1 5 5 7 . 8 Average Slot Usage (%) 92 | . 99 99 97 95 91 93 95 77 Engine 7 | . 14 14 10 8 . 7 7 2 Core 1 | . . . . . 7 1 . 3 Treads 1 | . . . . . . . 6 2 Leg 1 | . . . . . . 2 1 6 Wheel 16 | . 28 28 21 22 17 14 10 5 Device 7 | . . . 9 9 5 14 7 3 Storage 26 | . 27 28 22 22 27 27 29 23 Hackware 3 | . . . . . 9 . 6 10 Energy Gun 4 | . 5 . 3 . . 5 15 2 Energy Cannon 3 | . . . 17 27 . . . . Ballistic Gun 9 | . 22 27 11 5 11 1 7 7 Ballistic Cannon 6 | . . . . . 6 18 . . Slashing Weapon 1 | . . . . . 5 . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 141 | 12 44 71 84 84 116 120 116 141 Greatest Support 35 | 26 26 26 26 26 22 26 30 35 Greatest Overweight (x) 32 | . 1 2 3 3 11 11 11 32 Average Overweight (x) 4 | . . 1 2 2 4 6 8 5 Largest Inventory Capacity 36 | 6 14 20 20 20 28 28 28 36 Average Capacity 25 | 4 13 19 20 20 27 28 28 28 Most Carried 28 | 3 11 20 20 20 28 28 28 28 Average Carried 20 | . 6 15 17 19 16 24 27 20 Final Capacity 28 | 6 14 20 20 20 28 28 28 28 Final Carried 28 | . 11 20 20 17 28 28 28 22 Class Distribution -------------------- 32% | Hauler-Gunner 29% | Hauler-Mutant 14% | Bothacker-Gunner 7% | Bothacker-Mutant 6% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Matter Collected 2472 | 227 247 36 165 . 567 747 166 317 Remotely . | . . . . . . . . . Salvage Created 3548 | . 176 94 532 . 1057 955 365 369 Parts 190 | . 16 14 29 . 54 37 24 16 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 5 | . 4 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 82 | . 4 3 10 . 25 27 4 9 Melee 9 | . . . . . 2 1 . 6 Guns 20 | . 4 3 2 . 2 3 4 2 Cannons 29 | . . . 8 . 11 10 . . AOE 23 | . . . . . 10 12 . 1 Classes Destroyed 12 | . 3 1 3 . 3 . 1 1 Worker 7 | . . 2 . . 2 . 3 . Builder 3 | . . . . . . . 3 . Hauler 3 | . . . . . 3 . . . Recycler 2 | . 1 . . . 1 . . . Operator 2 | . . . 2 . . . . . Watcher 3 | . 1 . 1 . . . 1 . Swarmer 23 | . 4 3 . . 6 7 . 3 Grunt 41 | . . . 5 . 13 17 4 2 Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . . . 1 . . 2 Sentry 12 | . . . 5 . 4 3 . . Hunter 2 | . . . . . . . . 2 Best Kill Streak 9 | . 2 3 2 . 8 9 3 4 Combat Bots Only 9 | . 2 3 2 . 7 9 2 4 Max Kills in Single Turn 3 | . 1 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 2 . 1 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Damage Taken 5437 | . 165 110 474 196 1085 1065 116 2226 Core 1273 | . 30 23 35 38 197 217 17 716 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 78 . 81 . 24 . . Volleys Fired 216 | . 20 11 34 1 53 49 26 22 Largest 3 | . 2 2 3 3 3 3 3 2 Hottest 204 | . 70 40 204 156 88 189 149 86 Shots Fired 482 | . 40 21 98 3 95 113 78 34 Gun 280 | . 40 21 44 1 36 26 78 34 Cannon 179 | . . . 52 2 50 75 . . Launcher 21 | . . . . . 9 12 . . Special 2 | . . . 2 . . . . . Kinetic 296 | . 34 21 35 1 86 75 26 18 Thermal 165 | . 6 . 63 2 . 26 52 16 Explosive 21 | . . . . . 9 12 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 9 5 7 2 10 12 16 5 Robot Miss Streak 5 | . 3 3 3 1 4 4 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 319 | . 22 12 54 2 68 77 47 37 Core Hits 179 | . 11 8 17 . 55 59 16 13 Critical Hits 4 | . . . 1 . 3 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Melee Attacks 54 | . . . . . 10 16 . 28 Impact . | . . . . . . . . . Slashing 49 | . . . . . 10 16 . 23 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 8747 | . 202 82 853 41 2332 3767 680 790 Guns 2167 | . 202 82 216 . 335 311 680 341 Cannons 2383 | . . . 637 41 681 1024 . . Explosions 2302 | . . . . . 910 1392 . . Melee 1887 | . . . . . 406 1040 . 441 Ramming 8 | . . . . . . . . 8 Kinetic 2669 | . 154 82 114 . 1016 1024 123 156 Thermal 1881 | . 48 . 739 41 . 311 557 185 Explosive 2302 | . . . . . 910 1392 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1887 | . . . . . 406 1040 . 441 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 266 | . . . . 14 44 208 . . Projectiles 38 | . . . . 14 2 22 . . Explosions 64 | . . . . . 18 46 . . Melee 164 | . . . . . 24 140 . . Knockbacks 21 | . . . . . 3 18 . . Impact . | . . . . . . . . . Kinetic 18 | . . . . . 2 16 . . Secondary 3 | . . . . . 1 2 . . Self-Inflicted Damage 32 | . . . . . . 29 . 3 Shots 2 | . . . . . . 2 . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 209 | . 60 . 209 72 118 117 108 144 Average Temperature 59 | . 31 . 94 40 37 31 30 57 Received Heat Transfer 1356 | . . . 195 . 423 504 63 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 13 | . . . 5 . . 2 4 2 Heat Transferred 3903 | . 148 . 1406 74 . 666 1221 388 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Peak Influence 1275 | . 157 81 185 72 562 1275 846 621 Initial 669 | . . 61 19 72 . 365 669 466 Average 478 | . 82 55 78 58 241 900 735 572 Maximum Alert Level 4 | . . . . . 2 4 3 2 Low Security (%) 39 | 100 100 100 100 100 53 . . . Level 1 3 | . . . . . 23 5 . . Level 2 28 | . . . . . 23 12 42 100 Level 3 22 | . . . . . . 59 57 . Level 4 6 | . . . . . . 22 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 5 . 3 . 2 . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 4 . 1 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 2 . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Distress Signals 5 | . 1 . 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 10 3 28 4 35 35 7 16 Peak Tracking Total 8 | . 4 3 6 2 7 8 3 4 Tactical Retreats 13 | . 2 . 1 1 . 7 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Traps Triggered 13 | . . . . . . 6 . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . 2 . . . . 2 Traps Extracted . | . . . . . . . . . Installed 4 | . . . 2 . . . . 2 Triggered 5 | . . . 3 . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Machines Disabled 10 | . . . 3 . 2 4 . 1 Max in Single Turn 2 | . . . 1 . 2 1 . 1 Garrison Relay 5 | . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Machines Accessed 13 | . 1 . 7 . 4 . 1 . Terminals 9 | . 1 . 5 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 43 | . 1 . 27 . 13 . 2 . Successful 27 | . . . 18 . 7 . 2 . Failed 16 | . 1 . 9 . 6 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 2 . 3 . . . Terminals 33 | . 1 . 23 . 9 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . . . 4 . 2 . Terminal Hacks 19 | . . . 14 . 5 . . . Part Schematic 1 | . . . 1 . . . . . Prototype ID Bank 5 | . . . 4 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 3 | . . . 3 . . . . . Locate Traps 2 | . . . 1 . 1 . . . Dispatch Records 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 2 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 6 . 3 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . 3 find_shortcuts 1 | . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 21 | . . . . . . 16 . 5 Machine Destruction 21 | . . . . . . 16 . 5 Attached 4 | . . . . . . . 1 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Total Allies 3 | . . . . 1 . . . 2 Largest Group 2 | . . . . 1 . . . 2 Highest-Rated Group 44 | . . . . 31 . . . 44 Highest-Rated Ally 32 | . . . . 31 . . . 32 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . 5 . . . 19 Total Damage 545 | . . . . 104 . . . 441 Kills 6 | . . . . 1 . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Turns Passed 5124 | 46 216 615 762 80 535 1499 432 939 Spaces Moved 2670 | 39 117 515 452 52 238 752 198 307 Core 6 | 4 . . . . . . . 2 Treads 96 | . . . . . . . . 96 Legs 90 | . . . . . . 1 . 89 Wheels 2478 | 35 117 515 452 52 238 751 198 120 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 110 110 125 130 110 100 Average Speed 141 | 85 99 109 115 118 130 153 165 223 Slowest Speed 1650 | 90 100 110 120 120 190 270 190 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 28 99 44 14 29 65 6 51 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 79 | . . . 1 . 65 13 . . Melee . | . . . . . . . . . Projectile 13 | . . . 1 . 12 . . . AOE 66 | . . . . . 53 13 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Total 3558 | 51 183 549 626 68 360 991 242 488 Wait 229 | 1 30 10 91 13 13 45 6 20 Move 2664 | 38 116 514 451 51 238 751 198 307 Hop . | . . . . . . . . . Pick Up 144 | 6 13 11 19 . 24 29 2 40 Fast Attach 10 | . . . 1 . . 2 3 4 Attach 81 | 6 2 1 9 3 15 23 1 21 Detach 5 | . . . . . 2 2 . 1 Swap 23 | . 1 1 4 . 2 6 2 7 Drop 55 | . 1 1 15 . 3 20 4 11 Fire 216 | . 20 11 34 1 53 49 26 22 Melee 52 | . . . . . 10 16 . 26 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis 72 | . . . . . . 48 . 24 Rewire 1 | . . . . . . . . 1 Trap 4 | . . . 2 . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Entered Mines 300 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Discovered new exit (range 4) 343 | -10/Mines | Identified exit to Materials 395 | -10/Mines | Learned 8 Materials zone layouts 514 | -10/Mines | Found a hidden stash of uninstalled traps 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 608 | -10/Mines | Build established: Hauler-Mutant 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 879 | -9/Materials | Identified exit to Materials 879 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Repaired Datajack 1526 | -9/Materials | Build established: Hauler-Gunner 1640 | -9/Materials | Entered Mines 1643 | -9/Mines | Received a Mining Laser from a helpful Derelict 1668 | -9/Mines | Learned location of Storage (-7) 1670 | -9/Mines | Assembled infested the area 1715 | -9/Mines | Discovered exit to Materials (range 6) 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Utility x2 1746 | -8/Materials | Lost 5 parts (1p1u3w) 1928 | -8/Materials | Lost 5 parts (1p2n2w) 2137 | -8/Materials | Garrison activated, responded to threat 2161 | -8/Materials | Discovered new exit (range 5) 2170 | -8/Materials | Destroyed 7 combat bots 2199 | -8/Materials | Build established: Hauler-Mutant 2255 | -8/Materials | Identified exit to Garrison 2255 | -8/Materials | Entered Garrison 2317 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Garrison Relay disabled 2482 | -8/Garrison | Triggered checkpoint 2485 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Core integrity fell below 50% 2520 | -8/Garrison | Triggered checkpoint 2542 | -8/Garrison | Lost 7 parts (1p2n1u3w) 2565 | -8/Garrison | Destroyed 9 combat bots 2787 | -8/Garrison | Discovered new exit (range 15) 2863 | -8/Garrison | Build established: Hauler-Gunner 3080 | -8/Garrison | Triggered checkpoint 3115 | -8/Garrison | Garrison Relay disabled 3136 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | Discovered new exit (range 13) 3274 | -8/Garrison | Installed Relay Interface Framework 3399 | -8/Garrison | Discovered new exit (range 11) 3414 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Garrison Relay disabled 3620 | -8/Garrison | Triggered checkpoint 3677 | -8/Garrison | Garrison Relay disabled 3754 | -8/Garrison | Entered Factory 3754 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3872 | -7/Factory | Garrison activated, responded to threat 4066 | -7/Factory | Garrison activated, responded to threat 4070 | -7/Factory | Build established: Bothacker-Gunner 4186 | -7/Factory | Identified exit to Garrison 4186 | -7/Factory | Entered Garrison 4230 | -7/Garrison | Triggered checkpoint 4270 | -7/Garrison | Garrison Relay disabled 4364 | -7/Garrison | Triggered checkpoint 4371 | -7/Garrison | Triggered checkpoint 4417 | -7/Garrison | Lost 4 parts (3n1w) 4554 | -7/Garrison | Lost 8 parts (1p4n1u2w) 4792 | -7/Garrison | Core integrity fell below 50% 4799 | -7/Garrison | Core integrity fell below 20% 4846 | -7/Garrison | Lost 7 parts (1p1n3u2w) 4941 | -7/Garrison | Discovered new exit (range 15) 5125 | -7/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 04951_ Acquired 5 matter. 04955_ Acquired 2 matter. 04967_ Acquired Lgt. Treads. 04968_ Acquired 13 matter. 04973_ Acquired 10 matter. 04976_ Acquired Assault Rifle. 04982_ Acquired Core Shielding. 04984_ Acquired 10 matter. 05044_ Dropped Lrg. Matter Pod. 05045_ Acquired Com. Matter Pod. 05079_ Acquired Hvy. Pick. 05086_ Extracted 2 energy. 05089_ Acquired Com. Battery. 05090_ Dropped Lrg. Battery. 05091_ Extracted 17 energy. 05108_ Extracted 10 matter. 05118_ Acquired Focal Shield. 05124_ Acquired Thermal Shield. 05125_ Triggered Fusion Bomb Trap. 05125_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????? ??????? | | ???????????????????????????????< ??????? | | ??????????????????????????????? #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ?????????????????###???????????# #?????? | | ????????????????? ???????????+ #???? ? | | ??????????????#### #???????????# #???? ? | | ???????????????!! #???????????# #???? ? | | ???????????????!! !???????????# #???? ? | | ???????????????? !??????###### #???? ? | | ?????????????????! #?????### # # #???? # | | ?????????????????# #?????# ### " | | ??????????????#### ####### # = /+%+ " | | ??????????????# #???" | | ??????????????#### ####### # # #???# # | | ??????????????#!!@ ##????### # #???# # | | ??????????????#! ! #????# # # %*#???# # | | ??????????????# !#????####### #???# # | | ??????????????#!! ##??????????# ##### # | | ??????????????#### #?????????###% " | | ??????????????#### ###########"" " | | ??????????????# ^ " #### ## | | ??????????????#### ############" #??# #? | | ??????????????#// ##????????# " #??# #? | | ??????????????#/ !#????????# # #??# #? | | ??????????????# !#????????### #??# #? | | ??????????????#!!! ##??????????# #??# #? | | ??????????????######???????????# ####+## | | ???????????????????????????????# * | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????########### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 69 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSubatomicRouter Manual? 0 Play Time 00:48:27 Cumulative 129.8 hours Start 2021.04.24 @ 16:02:09 End 2021.04.24 @ 16:50:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 763eef9e-73da-46a5-a0ea-767c7b9b7703