Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.28 @ 06:53:00 Player: deadnoob Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (3337) 3337 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 7118 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 105 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 13/100 System Corruption 1% Temperature Cool (87) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Heavy Ion Cannon > --- INVENTORY (20) --- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Transmission Jammer Transmission Jammer Hacking Suite System Shield Long-range Tractor Beam Grenade Launcher Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Weapon Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Grenade Launcher Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . 2 . 2 . 1 Weapon . | . . . . . . . . Parts Attached 133 | 1 8 15 23 1 17 46 22 Power 15 | . . 2 1 . 4 5 3 Engine 15 | . . 2 1 . 4 5 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 33 | . 2 8 9 1 3 8 2 Treads 16 | . 2 5 7 1 1 . . Leg . | . . . . . . . . Wheel 17 | . . 3 2 . 2 8 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 48 | . 4 2 9 . 9 15 9 Device 17 | . 3 1 2 . 2 7 2 Storage 4 | . 1 . 1 . 1 . 1 Processor 4 | . . . 1 . 1 2 . Hackware 6 | . . . . . 1 3 2 Protection 17 | . . 1 5 . 4 3 4 Artifact . | . . . . . . . . Weapon 37 | 1 2 3 4 . 1 18 8 Energy Gun 11 | . . 1 3 . 1 4 2 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 17 | 1 2 1 . . . 8 5 Ballistic Cannon 2 | . . 1 1 . . . . Launcher 5 | . . . . . . 5 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 2 1 Parts Lost 39 | . 1 9 2 . 3 8 16 Power 6 | . . 2 . . . 2 2 Propulsion 9 | . . 3 1 . . 2 3 Utility 14 | . . 1 1 . 3 3 6 Weapon 10 | . 1 3 . . . 1 5 Highest Loss Streak 13 | . 1 8 1 . 2 4 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 94 99 98 100 97 98 96 Engine 11 | . 14 13 10 11 9 8 14 Treads 11 | . 20 22 20 22 11 . . Leg 1 | . 8 . . . . . . Wheel 7 | . . 5 1 . 6 17 13 Device 10 | . 9 13 10 11 12 12 3 Storage 10 | . 14 14 11 11 9 9 7 Processor 10 | . . . 11 11 9 17 15 Hackware 6 | . . . . . 7 10 22 Protection 5 | . . . 10 11 13 3 3 Energy Gun 12 | . 14 7 16 22 17 14 . Ballistic Gun 6 | . 14 14 1 . . 2 14 Ballistic Cannon 1 | . . 6 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 68 | 13 29 30 35 35 66 60 68 Greatest Support 40 | 20 40 40 40 40 40 24 24 Greatest Overweight (x) 5 | . . 1 2 . 3 4 5 Average Overweight (x) 1 | . . . . . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 8 9 15 15 15 16 20 20 Most Carried 20 | 6 9 15 15 15 16 20 20 Average Carried 14 | 6 6 9 14 15 15 17 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 19 | 6 9 7 15 15 15 19 14 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 2056 | 200 207 151 429 18 132 510 409 Remotely 55 | . 55 . . . . . . Salvage Created 4851 | . 469 251 993 . 530 1922 686 Parts 251 | . 29 10 65 . 22 83 42 Haulers Intercepted 11 | . 2 . 2 . 1 6 . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 86 | . 13 10 18 . 7 30 8 Guns 68 | . 13 7 14 . 7 19 8 Cannons 7 | . . 3 4 . . . . AOE 9 | . . . . . . 9 . Classes Destroyed 15 | . 4 2 3 . 1 4 1 Worker 11 | . 1 . 3 . 1 4 2 Builder 1 | . . . . . . 1 . Hauler 11 | . 2 . 2 . 1 6 . Recycler 8 | . . . 3 . 1 2 2 Operator 1 | . . . . . . 1 . Watcher 7 | . . . 2 . 1 2 2 Swarmer 14 | . 6 . 7 . . 1 . Grunt 39 | . 7 2 6 . 4 18 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Protector 2 | . . . . . . 2 . Sentry 19 | . . 2 4 . 2 8 3 Hunter 2 | . . . . . 1 . 1 Programmer 2 | . . . . . . . 2 Assembled 6 | . . 6 . . . . . Best Kill Streak 13 | . 4 6 7 . 3 13 4 Combat Bots Only 10 | . 3 6 4 . 3 10 1 Max Kills in Single Turn 4 | . 1 1 2 . 1 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 6811 | . 548 939 758 . 761 1438 2367 Core 1485 | . 95 153 155 . 89 289 704 Absorbed by Shields 67 | . . . . . 67 . . Redirected to Shielding 126 | . . . 51 . . 75 . Regen/Repaired (Parts) 455 | . . . 91 . 91 273 . Core Remaining (%) 48 | 100 . . . 61 . 31 . Volleys Fired 365 | . 54 40 61 . 42 100 68 Largest 2 | . 2 2 2 . 2 2 2 Hottest 112 | . 70 70 112 . 112 112 90 Shots Fired 719 | . 107 79 122 . 84 198 129 Gun 668 | . 107 68 95 . 84 190 124 Cannon 44 | . . 11 27 . . 1 5 Launcher 7 | . . . . . . 7 . Special . | . . . . . . . . Kinetic 279 | . 53 51 41 . . 14 120 Thermal 433 | . 54 28 81 . 84 177 9 Explosive 7 | . . . . . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | . 11 24 9 . 16 24 31 Robot Miss Streak 7 | . 4 4 7 . 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 3 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 512 | . 70 53 70 . 65 149 105 Core Hits 222 | . 25 25 34 . 20 83 35 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 30 | . 3 3 4 . 6 14 . Burn 29 | . 3 2 4 . 6 14 . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9126 | . 799 589 1165 . 1106 3747 1720 Guns 7514 | . 796 450 866 . 1106 2709 1587 Cannons 568 | . . 139 296 . . . 133 Explosions 1038 | . . . . . . 1038 . Melee . | . . . . . . . . Ramming 6 | . 3 . 3 . . . . Kinetic 2755 | . 344 331 386 . . 176 1518 Thermal 5327 | . 452 258 776 . 1106 2533 202 Explosive 1038 | . . . . . . 1038 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 3 7 . . . . 1 Average Corruption 3 | . 2 4 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 7 16 . . . . 4 Message Errors 5 | . 2 2 . . . . 1 Matter Fused 9 | . 2 6 . . . . 1 Heat Flow Errors 3 | . 2 1 . . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . 5 . . . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 8 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 5 | . . 2 3 . . . . Impact . | . . . . . . . . Kinetic 5 | . . 2 3 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . 1 . 1 . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 414 | . 236 414 63 . 105 231 159 Average Temperature 78 | . 65 165 14 . 31 100 36 Received Heat Transfer 2329 | . 198 451 162 . 306 576 636 Effects 5 | . . 5 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 2 . . . . . Damage (minor) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 50 | . 2 . 8 . 11 29 . Heat Transferred 14060 | . 1554 925 2072 . 2849 6327 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 607 | . 195 127 360 140 176 607 431 Initial 275 | . . 17 . 140 . 7 275 Average 133 | . 67 39 209 80 87 145 236 Maximum Alert Level 2 | . . . 1 . . 2 2 Low Security (%) 79 | 100 100 100 58 100 100 75 45 Level 1 18 | . . . 41 . . 16 52 Level 2 2 | . . . . . . 8 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . 1 . 2 4 4 Investigation 6 | . 2 . 1 . 1 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . . . . . 1 1 1 Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 8 | . 2 . . . 2 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 17 13 31 . 19 40 22 Peak Tracking Total 9 | . 3 8 5 . 7 9 4 Tactical Retreats 11 | . . 3 3 . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 9 | . 2 . 2 . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 33 | . 5 . 5 . 6 11 6 Terminals 24 | . 4 . 3 . 5 9 3 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . 2 . 1 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 100 | . 12 . 13 . 23 38 14 Successful 53 | . 2 . 9 . 15 18 9 Failed 46 | . 10 . 4 . 8 19 5 Catastrophic 4 | . . . 2 . 2 . . Database Lockouts 1 | . . . . . . 1 . Manual 55 | . 9 . 4 . 15 20 7 Terminals 72 | . 11 . 6 . 18 28 9 Fabricators 1 | . . . . . . . 1 Repair Stations 20 | . . . 7 . 5 8 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 22 | . . . 2 . 9 7 4 Robot Analysis 3 | . . . . . 2 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . . . 2 . Terminal Index 2 | . . . . . . 1 1 Alert Level 2 | . . . . . 1 . 1 Unreport Threat 4 | . . . . . 2 . 2 Locate Traps 3 | . . . . . 2 1 . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 17 | . . . 5 . 4 8 . Scan Component 9 | . . . 3 . 2 4 . Repair 8 | . . . 2 . 2 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 2 . 2 . 2 2 2 Terminals 8 | . 1 . 2 . 2 2 1 Track 2 | . 1 . 1 . . . . Assimilate 1 | . . . . . . 1 . Botnet 4 | . . . 1 . 1 1 1 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 . 5 . 6 9 5 Full Trace Events 5 | . 2 . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . 2 . 2 4 . Time 282 | . . . 64 . 77 141 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 3 . . 2 2 Highest-Rated Group 62 | . . 40 40 . . 62 62 Highest-Rated Ally 31 | . . 16 16 . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 46 | . . . 21 . . 22 3 Total Damage 644 | . . . 229 . . 353 62 Kills 5 | . . . 2 . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 3 | . . . . . 2 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 6604 | 2 842 756 1091 690 707 1566 950 Spaces Moved 3078 | 1 250 426 458 431 240 765 507 Core . | . . . . . . . . Treads 1397 | . 210 209 394 431 153 . . Legs 41 | 1 40 . . . . . . Wheels 1640 | . . 217 64 . 87 765 507 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 120 105 110 160 105 120 115 Average Speed 141 | 120 153 136 156 160 183 120 124 Slowest Speed 245 | 120 160 160 240 160 245 150 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 42 72 49 98 22 84 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . . . . . 31 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 30 | . . . . . . 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 4612 | 1 604 525 713 432 423 1209 705 Wait 899 | . 285 35 125 . 106 263 85 Move 3071 | . 249 425 457 430 239 764 507 Hop . | . . . . . . . . Pick Up 74 | . 3 8 23 . 9 19 12 Fast Attach 36 | . 2 . 10 . 4 16 4 Attach 39 | . 2 9 3 . 4 11 10 Detach 6 | . 2 . 2 . . 1 1 Swap 58 | 1 4 6 10 1 9 19 8 Drop 62 | . 2 2 21 1 10 16 10 Fire 365 | . 54 40 61 . 42 100 68 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered Mines 1195 | -10/Mines | Assembled infested the area 1227 | -10/Mines | Core integrity fell below 50% 1256 | -10/Mines | Core integrity fell below 20% 1331 | -10/Mines | Lost 8 parts (2p2n1u3w) 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -10/Mines | Discovered new exit (range 8) 1601 | -10/Mines | Entered Materials 1601 | -9/Materials | Accompanied by 3 allies 1601 | -9/Materials | Evolved 2 slots: Utility x2 1996 | -9/Materials | Build established: Scavenger-Mutant 2099 | -9/Materials | Discovered new exit (range 16) 2207 | -9/Materials | Repaired Imp. Heat Sink 2234 | -9/Materials | Repaired Ion Engine 2526 | -9/Materials | Discovered new exit (range 6) 2633 | -9/Materials | Discovered new exit (range 8) 2692 | -9/Materials | Entered Mines 2758 | -9/Mines | Discovered new exit (range 9) 2875 | -9/Mines | Learned Materials terminal intel 3329 | -9/Mines | Discovered new exit (range 6) 3346 | -9/Mines | Learned location of Storage (-8) 3382 | -9/Mines | Entered Materials 3382 | -8/Materials | Evolved 2 slots: Utility x2 3383 | -8/Materials | Identified exit to Storage 3384 | -8/Materials | Loaded intel: 12 terminal locations 3875 | -8/Materials | Build established: Mutant 3951 | -8/Materials | Repaired Imp. Medium Laser 3978 | -8/Materials | Repaired Lgt. Armor Plating 4089 | -8/Materials | Entered Storage 4409 | -8/Storage | Lost 4 parts (1n2u1w) 4855 | -8/Storage | Repaired Arm. Wheel 4887 | -8/Storage | Repaired Arm. Wheel 4914 | -8/Storage | Repaired Core Shielding 4965 | -8/Storage | Repaired Imp. Medium Laser 5043 | -8/Storage | Central database locked down 5178 | -8/Storage | Core integrity fell below 50% 5481 | -8/Storage | Met a pair of Derelict thieves 5558 | -8/Storage | Destroyed 10 combat bots 5602 | -8/Storage | Discovered new exit (range 8) 5652 | -8/Storage | Identified exit to Factory 5655 | -8/Storage | Entered Factory 5655 | -7/Factory | Accompanied by 2 allies 5655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5677 | -7/Factory | Build established: Hacker-Mutant 5841 | -7/Factory | Discovered new exit (range 15) 5957 | -7/Factory | Identified exit to Factory 6553 | -7/Factory | Core integrity fell below 50% 6585 | -7/Factory | Core integrity fell below 20% 6605 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06549_ Fusion Modulator explodes. 06549_ S-27 Virus destroyed. 06549_ A-02 Transporter destroyed. 06549_ K-01 Serf destroyed. 06549_ Imp. Assault Rifle destroyed. 06549_ Arm. Wheel destroyed. 06550_ Lgt. Angular Momentum Engine destroyed. 06558_ Hrd. Light Armor Plating destroyed. 06558_ Imp. Deuterium Engine destroyed. 06561_ Imp. Assault Rifle destroyed. 06577_ K-01 Serf destroyed. 06577_ Hacking Suite destroyed. 06579_ Enh. Autogun destroyed. 06581_ M-13 Machinist fits Backup Laser I on S-27 Virus. 06582_ Imp. Assault Rifle destroyed. 06584_ System Shield destroyed. 06595_ Enh. Autogun destroyed. 06595_ K-01 Serf destroyed. 06599_ Y-54 Guardian destroyed. 06602_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | """"" #?? # ????????????????????? | | """"" #???? # #???????????????????? | | ## ! #?????? # #???????????????????? | | ?# #????????# #???????????????????? | | ?# ######## #????????? #???????????????????? | | ?# #??????# #????????? #???????????????????? | | ?# #??????# #????????# #???????????????????? | | ?# #????###+########## #???????????????????? | | ?# #????# # #???????????????????? | | ?# #????# # #???????????????????? | | ?? #????# """"""" # #???????????????????? | | ??? ?????# """"""" # r #???????????????????? | | ??????????# """"""" # #???????????????????? | | ??????????# """"""" + #???????????????????? | | ??????????# # #???????????????????? | | ??????????# """"" # #???#???????????????? | | ??????????# """"" [ # #?? ???????????????? | | ??????????# """ # #? ????????????????? | | ??????????# # # "?"???????????????? | | ??????????# # # ?""???????????????? | | ??????????############## m?"""""?????????????? | | ????????????????????#### # """"""" #?????????? | | ?????????????########### %* ; #?????????? | | ?????????? =*%*uu!=% s; ??????????? | | ?????????????????######[%!% ;;;#??????????????? | | ??????????????????#*k *! @* ;#??????????????? | | ??????????????????## k #?????????????? | | ?????????????? # k ##?????????????? | | ????????????"" # #?????????????? | | ????????????"" # ##?????????????? | | ?????????????T # Yu #?????????????? | | ?????????????" ]]# #?????????????? | | ?????????????" ]]# #?????????????? | | ????????????? # ;##?????????????? | | ????????????? # u ;#??????????????? | | ??????????????#### # ##??????????????? | | ?????????????????#################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Enh. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevMagneticDetonator Manual? 0 Play Time 00:54:53 Cumulative 114.4 hours Start 2022.09.28 @ 05:51:04 End 2022.09.28 @ 06:53:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75fc63b8-d4e2-4375-b970-463819f077d3