Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 12:37:26 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (7642) 7642 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 15700 Bonus ------- High Alert Combat Kills 1182 Follower Combat Kills 1001 Met R17 at Cetus 500 Friendly Fire -835 Cogmind --------- Core Integrity 939/1000 Matter 42/300 Energy 350/350 System Corruption 11% Temperature Cool (430) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Heavy Treads Centrium Heavy Treads > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Core Analyzer Damper Plating > --- WEAPON (4) ------- Improved Heavy Machine Gun Improved KE Penetrator Improved KE Penetrator Axe > --- INVENTORY (12) --- Antimatter Reactor Armored Medium Treads Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Improved Cooling System Hardened Medium Armor Plating EM Pulse Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating > --- WEAPON ----------- KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Armored Medium Treads Centrium Heavy Treads Centrium Heavy Treads High-capacity Matter Pod Improved Armor Integrity Analyzer Centrium Medium Armor Plating Medium Reflective Plating Advanced Variable Charge Gun EM Pulse Cannon Proton Cannon Autogun Autogun KE Penetrator Improved KE Penetrator Precision Grenade Launcher Precision Grenade Launcher [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Precision Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . . . 1 1 2 . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 170 | 7 . 4 2 7 31 19 33 21 25 11 9 1 Power 10 | 1 . 2 . . 2 . 1 1 3 . . . Engine 5 | 1 . 1 . . 1 . 1 1 . . . . Core 2 | . . 1 . . 1 . . . . . . . Reactor 3 | . . . . . . . . . 3 . . . Propulsion 47 | 2 . . . 3 8 3 10 11 7 . 3 . Treads 32 | 2 . . . . 7 2 . 11 7 . 3 . Leg 15 | . . . . 3 1 1 10 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 2 . . 2 . 3 7 11 3 3 5 3 1 Device 9 | . . . . . 2 2 3 . 1 1 . . Storage 6 | 2 . . 2 . 1 . . . . . 1 . Processor 6 | . . . . . . . 3 . . 2 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 18 | . . . . . . 4 5 3 2 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 73 | 2 . 2 . 4 18 9 11 6 12 6 3 . Energy Gun 12 | 1 . 1 . 3 4 . 1 . 1 1 . . Energy Cannon 2 | . . 1 . . . . . . 1 . . . Ballistic Gun 50 | 1 . . . 1 13 9 7 5 8 4 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 2 . 3 2 . . Parts Lost 37 | . . . . 5 5 2 8 2 12 . 2 1 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 12 | . . . . 1 2 2 2 . 5 . . . Utility 11 | . . . . . 1 . 6 1 2 . . 1 Weapon 12 | . . . . 4 1 . . 1 4 . 2 . Highest Loss Streak 11 | . . . . 4 2 2 4 1 11 . 2 1 Average Slot Usage (%) 96 | . 100 100 100 99 98 99 96 99 86 88 77 74 Engine 4 | . 14 12 . . 4 7 6 6 1 . . . Core 2 | . . 1 14 14 4 . . . . . . . Treads 20 | . 28 28 28 22 21 27 2 23 16 11 10 11 Leg 3 | . . . . 5 4 2 21 2 . . . . Device 3 | . . . . . 8 6 4 . . 11 1 . Storage 16 | . 28 28 28 28 18 15 13 13 13 11 5 5 Processor 8 | . . . . . . . 8 20 20 17 23 22 Protection 4 | . . . . . . 7 10 5 4 5 4 4 Energy Gun 1 | . 14 3 . 2 6 . . . . . . . Energy Cannon 2 | . . 10 14 11 . . . . . . . . Ballistic Gun 22 | . 14 14 14 14 28 30 25 25 20 22 18 17 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 116 | 15 15 18 74 74 85 101 106 97 114 116 116 116 Greatest Support 160 | 40 40 40 40 40 60 80 80 101 160 160 160 150 Greatest Overweight (x) 3 | . . . 1 3 3 1 3 1 1 . 1 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 12 Average Capacity 18 | 6 8 8 16 20 20 20 20 20 20 20 13 12 Most Carried 20 | 4 5 8 9 18 20 20 20 20 20 20 20 12 Average Carried 16 | 1 4 7 8 15 18 19 18 18 18 19 12 12 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 12 12 Final Carried 20 | 4 5 8 8 16 19 19 20 20 20 20 12 12 Class Distribution -------------------- 51% | Scavenger-Gunner 12% | Mutant 12% | Hauler-Mutant 9% | Hauler-Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Hauler-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Matter Collected 6220 | 285 6 239 128 123 889 719 1330 1099 480 710 190 22 Remotely 401 | . . . . . . . 401 . . . . . Salvage Created 10967 | 98 13 267 . 481 1171 1130 2481 1349 1081 1338 1386 172 Parts 451 | 2 1 8 . 21 85 62 62 59 53 60 30 8 Haulers Intercepted 10 | . . . . . 3 1 3 2 . 1 . . Recyclers Shooed 7 | . . 1 . . 2 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 161 | . 1 4 . 9 31 21 24 18 21 23 5 4 Melee 8 | . . . . 1 . . . . 7 . . . Guns 131 | . 1 4 . 5 27 21 22 12 8 22 5 4 Cannons 2 | . . . . 2 . . . . . . . . AOE 16 | . . . . 1 4 . 2 6 2 1 . . Classes Destroyed 19 | 1 1 1 . 2 4 2 4 3 . . 1 . Worker 13 | . . . . 1 2 5 1 3 . 1 . . Builder 9 | . . . . . . . 5 2 . 2 . . Tunneler 2 | . . . . . . . . 1 . 1 . . Hauler 10 | . . . . . 3 1 3 2 . 1 . . Recycler 15 | 1 . 1 . 3 2 3 5 . . . . . Carrier 1 | . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . 1 1 . . . . Operator 2 | . . . . . 1 1 . . . . . . Swarmer 56 | . 1 . . 4 18 12 3 3 9 4 . 2 Saboteur 2 | . . . . . . . 1 . . 1 . . Grunt 57 | . . 4 . 4 8 7 10 8 4 11 . 1 Brawler 5 | . . . . 1 . . 2 . . 1 . 1 Duelist 6 | . . . . . . 1 4 . . 1 . . Protector 1 | . . . . . . . 1 . . . . . Sentry 11 | . . . . . 3 . 2 5 . 1 . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 6 | . . . . . . 1 1 . . 4 . . Behemoth 1 | . . . . . . . . 1 . . . . Compactor 5 | . . . . . . . . . . . 5 . Cetus Guard 8 | . . . . . . . . . 8 . . . Thug 3 | . . . . . . . . 3 . . . . Butcher 1 | . . . . . . . . 1 . . . . Best Kill Streak 15 | 1 1 2 . 5 12 7 15 11 11 9 2 4 Combat Bots Only 12 | . 1 1 . 3 9 6 12 7 11 7 2 4 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 3 3 2 2 1 1 Gunslinging 1 | . . . . . 1 1 1 . 1 1 . . Exploded 3 | . . . . 1 3 . 2 1 1 1 . . Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Damage Taken 10312 | . 46 316 . 553 1070 852 2351 994 2609 930 195 396 Core 667 | . 14 75 . 90 25 93 125 56 128 . 47 14 Absorbed by Shields 99 | . . . . . . . . 99 . . . . Reduced by Siege Mode 90 | . . . . . . . . . 54 36 . . Core Remaining (%) 74 | 100 . . . 28 95 86 . . 63 . . . Volleys Fired 394 | 5 2 25 . 30 77 38 65 48 39 37 20 8 Largest 4 | 1 2 2 . 2 4 4 4 4 4 4 4 3 Hottest 155 | 20 70 80 . 85 155 102 132 107 138 138 136 85 Shots Fired 1290 | 5 4 50 . 58 290 152 250 160 84 148 64 25 Gun 1248 | 5 4 47 . 43 288 152 250 152 70 148 64 25 Cannon 30 | . . 3 . 15 . . . . 12 . . . Launcher 12 | . . . . . 2 . . 8 2 . . . Special . | . . . . . . . . . . . . . Kinetic 1143 | 5 2 25 . 30 230 152 250 152 60 148 64 25 Thermal 100 | . 2 25 . 20 53 . . . . . . . Explosive 12 | . . . . . 2 . . 8 2 . . . Electromagnetic 35 | . . . . 8 5 . . . 22 . . . Robot Hit Streak 40 | 2 3 12 . 9 11 19 8 24 19 20 26 40 Robot Miss Streak 6 | 1 1 2 . 4 6 6 4 4 5 3 2 2 Penetration Max 1 | . . . . . . 1 1 1 1 1 . 1 Secondary Targets 43 | . . . . . 8 10 8 4 4 7 . 2 Max Gunslinging Chain 2 | . . . . . 1 1 2 1 2 1 . 1 Shots Hit Robots 878 | 3 3 37 . 36 184 109 147 109 79 104 53 14 Core Hits 497 | 2 1 14 . 18 74 69 77 114 43 60 17 8 Critical Hits 84 | . . . . 2 2 3 17 16 7 22 12 3 Critical Kills 24 | . . . . 1 1 . 4 4 1 7 4 2 Critical Parts Destroyed 47 | . . . . 1 1 3 11 11 4 13 2 1 Melee Attacks 41 | . . . . . . . 18 . 20 3 . . Impact . | . . . . . . . . . . . . . Slashing 41 | . . . . . . . 18 . 20 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22075 | 39 27 437 . 730 2299 1864 5666 3692 2446 3078 1406 391 Guns 17583 | 39 23 399 . 347 2041 1793 4651 2414 1341 2738 1406 391 Cannons 492 | . . 17 . 197 . . . . 278 . . . Explosions 2939 | . . . . 175 251 . 828 1235 133 317 . . Melee 877 | . . . . . . . 183 . 694 . . . Ramming 184 | . 4 21 . 11 7 71 4 43 . 23 . . Kinetic 16700 | 39 10 229 . 205 1653 1793 4651 2414 1171 2738 1406 391 Thermal 1627 | . 13 187 . 407 343 . 677 . . . . . Explosive 1989 | . . . . . 251 . 53 1235 133 317 . . Electromagnetic 698 | . . . . 107 45 . 98 . 448 . . . Impact . | . . . . . . . . . . . . . Slashing 877 | . . . . . . . 183 . 694 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 3 3 . 11 11 Average Corruption 3 | . . . . . . . 1 2 3 . 9 11 Corruption Purged . | . . . . . . . . . . . . . Effects 71 | . . . . . . . 2 35 6 . 23 5 Message Errors 13 | . . . . . . . . 8 1 . 3 1 Matter Fused 8 | . . . . . . . . 4 2 . 2 . Heat Flow Errors 9 | . . . . . . . . 7 1 . 1 . Energy Discharges 6 | . . . . . . . 1 3 1 . 1 . Data Loss (minor) 9 | . . . . . . . . 6 . . 2 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 . Targeting Errors 21 | . . . . . . . 1 6 1 . 11 2 Weapon Failures 3 | . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 362 | . . . . 24 42 . 203 70 19 4 . . Projectiles . | . . . . . . . . . . . . . Explosions 289 | . . . . 24 42 . 132 70 17 4 . . Melee 73 | . . . . . . . 71 . 2 . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . 53 . . 96 . . . . . Shots 4 | . . . . 2 . . 2 . . . . . Rammed 25 | . 2 7 . 1 1 6 . 5 . 3 . . Targets Rammed 28 | . 2 7 . 2 1 7 1 5 . 3 . . Kicked 1 | . . . . . . . 1 . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . Highest Temperature 510 | . 18 180 . 189 153 180 510 256 303 15 354 430 Average Temperature 81 | . 10 54 . 63 28 63 119 58 105 4 154 189 Received Heat Transfer 2045 | . . 183 . 189 225 99 438 239 315 258 . 99 Effects 9 | . . . . . . . 8 . . . 1 . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . 2 . . . 1 . Damage (major) 5 | . . . . . . . 5 . . . . . Siege Activations 4 | . . . . . . . . . 1 2 1 . Total Turns 98 | . . . . . . . . . 20 58 20 . Longest Duration 39 | . . . . . . . . . 20 39 20 . Robots Corrupted 4 | . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . . . . Heat Transferred 2428 | . 37 495 . 681 765 . 450 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Peak Influence 1172 | 5 67 145 . 222 585 727 909 1172 527 743 267 277 Average Influence 375 | 3 39 60 . 95 334 282 626 660 381 420 258 194 Maximum Alert Level 4 | . . . . 1 2 3 3 4 2 3 1 1 Low Security (%) 27 | 100 100 100 . 77 30 23 . . . . . 80 Level 1 30 | . . . . 22 23 54 13 3 79 56 100 19 Level 2 31 | . . . . . 45 18 46 65 20 32 . . Level 3 10 | . . . . . . 2 39 27 . 10 . . Level 4 . | . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 3 3 8 3 . 5 . 1 Investigation 2 | . . . . . 1 . . . . 1 . . Extermination 5 | . . . . . . 2 1 . . 2 . . Reinforcement 10 | . . . . . 2 1 4 2 . 1 . . Assault 5 | . . . . . . . 3 1 . 1 . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 3 2 . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Distress Signals 11 | . . . . . 3 2 1 4 1 . . . Communications Jammed 1 | . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . 1 . . Times Spotted 272 | . 3 4 . 17 48 33 34 47 36 34 7 9 Peak Tracking Total 10 | . 3 2 . 4 7 8 10 7 8 5 3 6 Tactical Retreats 32 | . 1 1 . 2 1 1 7 7 7 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Traps Triggered 4 | . . . . . 1 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Machines Disabled 26 | . . . . 2 3 3 8 1 3 6 . . Max in Single Turn 4 | . . . . 1 1 1 4 . 1 4 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Machines Accessed 30 | . 3 . 1 . 4 6 3 8 . 5 . . Terminals 20 | . 3 . . . 1 5 2 8 . 1 . . Fabricators 6 | . . . . . . 1 1 . . 4 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 82 | . 14 . 1 . 12 13 6 26 . 10 . . Successful 34 | . 6 . 1 . 5 8 2 9 . 3 . . Failed 48 | . 8 . . . 7 5 4 17 . 7 . . Catastrophic 10 | . . . . . 2 1 2 4 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 9 . . . 2 2 4 7 . 2 . . Terminals 59 | . 14 . . . 2 10 5 26 . 2 . . Fabricators 12 | . . . . . . 3 1 . . 8 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . Terminal Hacks 19 | . 3 . 1 . . 4 2 9 . . . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . 1 5 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . 1 . 3 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . 3 . . Load Schematic 3 | . . . . . . 1 . . . 2 . . Build 3 | . . . . . . 2 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 . . . . 3 . . . . . . Terminals 4 | . 3 . . . . 1 . . . . . . Botnet 4 | . 3 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 3 6 3 8 . 5 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 1 . . . . . . Parts Built 6 | . . . . . . 4 . . . 2 . . Matter 636 | . . . . . . 424 . . . 212 . . Time 159 | . . . . . . 106 . . . 53 . . Total Part Build Rating 36 | . . . . . . 24 . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 23 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Total Allies 33 | . . 4 . . . . . 29 . . . . Largest Group 8 | . . 4 2 2 . . . 8 4 . . . Highest-Rated Group 358 | . . 71 24 24 . . . 358 108 . . . Highest-Rated Ally 156 | . . 31 16 16 . . . 156 31 . . . Total Orders 1 | . . . . . . . . 1 . . . . GOTO 1 | . . . . . . . . 1 . . . . Ally Attacks 241 | . . . . 22 . . . 200 19 . . . Total Damage 4842 | . . . . 181 . . . 4364 297 . . . Kills 40 | . . . . 4 . . . 35 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Turns Passed 9345 | 105 142 798 512 750 1174 1338 898 1770 502 914 344 98 Spaces Moved 4205 | 53 80 431 292 342 475 592 352 783 180 425 156 44 Core 3 | 3 . . . . . . . . . . . . Treads 3714 | 50 80 431 292 298 389 592 64 713 180 425 156 44 Legs 488 | . . . . 44 86 . 288 70 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 150 150 160 160 160 160 Average Speed 169 | 153 160 160 174 183 181 180 158 165 163 160 160 160 Slowest Speed 220 | 160 160 160 180 220 220 180 210 180 180 160 180 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 25 88 65 65 39 21 10 92 61 19 81 3 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 16 | . . . . . . . 12 . 1 3 . . Terrain Destroyed 243 | . . . . 12 . . 143 24 6 47 5 6 Melee 16 | . . . . . . . 12 . 1 3 . . Projectile 63 | . . . . . . . 30 . 5 17 5 6 AOE 164 | . . . . 12 . . 101 24 . 27 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Total 5588 | 68 89 488 297 405 639 786 503 1183 301 568 205 56 Wait 323 | . 5 9 . 13 6 98 4 98 8 75 7 . Move 4194 | 52 79 430 291 341 474 591 351 782 179 425 155 44 Hop . | . . . . . . . . . . . . . Pick Up 122 | 4 1 6 1 12 21 13 14 19 14 7 9 1 Fast Attach 54 | 7 . 2 . . 10 3 11 6 8 1 5 1 Attach 41 | . . . . 5 6 3 9 5 8 2 3 . Detach 4 | . . . . . . . . 2 . . 2 . Swap 75 | . . 2 2 2 15 13 13 10 9 8 1 . Drop 132 | . . 7 3 . 29 20 17 28 16 7 3 2 Fire 394 | 5 2 25 . 30 77 38 65 48 39 37 20 8 Melee 41 | . . . . . . . 18 . 20 3 . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush 27 | . 2 7 . 2 1 7 . 5 . 3 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 180 | . . . . . . . . 180 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict bent on vengeance 354 | -10/Mines | Discovered new exit (range 10) 425 | -10/Mines | Discovered new exit (range 8) 497 | -10/Mines | Received a Mining Laser from a helpful Derelict 694 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 705 | -10/Mines | Learned Materials security intel 736 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 955 | -10/Mines | Learned location of 1 exit from Materials 1035 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1035 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Entered Exiles 1046 | -10/Exiles | Accompanied by 2 allies 1070 | -10/Exiles | Discovered new exit (range 15) 1090 | -10/Exiles | Met 8R-AWN 1114 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-DEC 1330 | -10/Exiles | Learned location of Zion (-7) 1409 | -10/Exiles | Met EX-BIN 1452 | -10/Exiles | Build established: Hauler-Mutant 1542 | -10/Exiles | Discovered new exit (range 11) 1558 | -10/Exiles | Entered Mines 1558 | -9/Mines | Accompanied by 2 allies 1959 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2174 | -9/Mines | Core integrity fell below 50% 2215 | -9/Mines | Lost 4 parts (1n3w) 2276 | -9/Mines | Discovered new exit (range 5) 2308 | -9/Mines | Entered Materials 2308 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2309 | -8/Materials | Identified exit to Factory 2583 | -8/Materials | Build established: Scavenger-Gunner 2951 | -8/Materials | Destroyed 9 combat bots 3482 | -8/Materials | Entered Factory 3482 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3777 | -7/Factory | Build established: Scavenger-Tank 4574 | -7/Factory | Fabricated KE Penetrator (x2) 4635 | -7/Factory | Fabricated KE Penetrator (x2) 4659 | -7/Factory | Discovered new exit (range 15) 4790 | -7/Factory | Local fabrication network quarantined 4820 | -7/Factory | Entered another Factory area 4820 | -6/Factory | Evolved 2 slots: Utility x2 4956 | -6/Factory | Build established: Hauler-Tank 5170 | -6/Factory | First assault squad dispatched 5218 | -6/Factory | Identified exit to Lower Caves 5218 | -6/Factory | Identified exit to Extension 5375 | -6/Factory | Lost 4 parts (4u) 5380 | -6/Factory | Destroyed 12 combat bots 5718 | -6/Factory | Entered Extension 5999 | -6/Extension | Build established: Scavenger-Gunner 6154 | -6/Extension | Rescued A7 6184 | -6/Extension | Rescued a captive Derelict 6213 | -6/Extension | Rescued a captive Derelict 6593 | -6/Extension | Disrupted transfer network 6689 | -6/Extension | Spotted B-75 Beast 6711 | -6/Extension | Spotted B-75 Beast 6731 | -6/Extension | Allies destroyed B-75 Beast 6737 | -6/Extension | Destroyed B-75 Beast 6768 | -6/Extension | First assault squad dispatched 6852 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6868 | -6/Extension | Destroyed 7 combat bots 6904 | -6/Extension | Rescued a captive Derelict 6905 | -6/Extension | Rescued a captive Derelict 6999 | -6/Extension | Rescued a captive Derelict 7459 | -6/Extension | Discovered new exit (range 10) 7461 | -6/Extension | Discovered new exit (range 6) 7488 | -6/Extension | Entered Cetus 7488 | -6/Cetus | Accompanied by 4 allies 7504 | -6/Cetus | Spotted Cetus Guard 7506 | -6/Cetus | Spotted Cetus Guard 7512 | -6/Cetus | Spotted Cetus Guard 7515 | -6/Cetus | Spotted Cetus Guard 7527 | -6/Cetus | Destroyed Cetus Guard 7547 | -6/Cetus | Destroyed Cetus Guard 7560 | -6/Cetus | Destroyed Cetus Guard 7566 | -6/Cetus | Destroyed Cetus Guard 7653 | -6/Cetus | Destroyed 11 combat bots 7661 | -6/Cetus | Lost 11 parts (5n2u4w) 7857 | -6/Cetus | Discovered new exit (range 22) 7900 | -6/Cetus | Spotted Cetus Guard 7900 | -6/Cetus | Spotted Cetus Guard 7903 | -6/Cetus | Spotted Cetus Guard 7909 | -6/Cetus | Spotted Cetus Guard 7915 | -6/Cetus | Destroyed Cetus Guard 7924 | -6/Cetus | Destroyed Cetus Guard 7927 | -6/Cetus | Destroyed Cetus Guard 7927 | -6/Cetus | Destroyed Cetus Guard 7940 | -6/Cetus | Discovered new exit (range 21) 7961 | -6/Cetus | Met Revision 17 7990 | -6/Cetus | Entered Factory 7990 | -5/Factory | Evolved 2 slots: Utility x2 8349 | -5/Factory | Fabricated KE Penetrator (x2) 8590 | -5/Factory | First assault squad dispatched 8763 | -5/Factory | Destroyed 7 combat bots 8904 | -5/Factory | Sucked down chute 8904 | -5/Factory | Entered Waste 8919 | -5/Waste | EMP discharged 8957 | -5/Waste | Spotted C-40 Crusher 8962 | -5/Waste | Destroyed C-40 Crusher 8981 | -5/Waste | Spotted C-40 Crusher 8992 | -5/Waste | Destroyed C-40 Crusher 8996 | -5/Waste | Destroyed C-40 Crusher 9003 | -5/Waste | Spotted C-40 Crusher 9017 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9019 | -5/Waste | EMP discharged 9019 | -5/Waste | System corruption reached 10% 9020 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9021 | -5/Waste | Destroyed C-40 Crusher 9034 | -5/Waste | Found Damper Plating 9050 | -5/Waste | Spotted C-40 Crusher 9063 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9073 | -5/Waste | Spotted C-40 Crusher 9079 | -5/Waste | Destroyed C-40 Crusher 9119 | -5/Waste | EMP discharged 9219 | -5/Waste | EMP discharged 9230 | -5/Waste | Discovered new exit (range 12) 9248 | -5/Waste | Entered Factory 9334 | -5/Factory | Garrison activated, responded to threat 9346 | -5/Factory | Self-destructed Last Messages --------------- 09331_ Slug penetrates B-60 Warrior. 09331_ Imp. Armor Integrity Analyzer destroyed. 09332_ Acquired 22 matter. 09334_ Slug penetrates B-60 Warrior. 09334_ B-60 Warrior calls for garrison reinforcements. 09334_ ALERT: Activating Garrison Access F003. 09334_ Slug penetrates B-60 Warrior. 09334_ B-60 Warrior suffers critical hit. 09334_ B-60 Warrior destroyed. 09337_ System corrupted: Imp. KE Penetrator targeting data glitched. 09337_ Slug penetrates G-50 Soldier. 09340_ G-50 Soldier destroyed. 09340_ Switching to secondary target: G-67 Veteran. 09340_ Slug penetrates G-67 Veteran. 09340_ G-67 Veteran suffers critical hit. 09340_ Destroyed Plasma Rifle. 09342_ System corrupted: Component data lost. 09343_ Slug penetrates G-67 Veteran. 09343_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 09343_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????###????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ???????????????????######;#######??????? | | ???????????????????# #??? ??? | | ???????????????????# #?" "??? | | ???????????????????# """ # "Y???? | | ???????????????????# "F" """ + ?????? | | ???????????????????# " """ #??????? | | ???????????????????# """%*""" #?????#? | | ???######+########## """==%*g= #????? # | | ??? g @!|!g ; # | | ?? * [!!!g ; !! # | | ?? |!! # !g [ # | | ?? #??? # | | ?? #??"" # | | ?????################# #### #??"" # | | ?????????????????????# #??# #?""" # | | ?????????????????????# #??# ; # | | ?????????????????????# #??# # # | | ?????????????????????# #??# # " " # | | ?????????????#########+#### + "Y" ]# | | ?????????????# # # """ # | | ?????????????# # # # | | ?????????????# ! # #######? | | ?????????????# # #????? | | ?????????????# !]] """ # #????? | | ?????????????# !]] """ + #????? | | ?????????????# []] """ # #????? | | ?????????????# # #????? | | ?????????????# """ """ # ###????? | | ?????????????# """ """ # #??????? | | ?????????????# """ """ # #??????? | | ?????????????# # #??????? | | ?????????????############## #??????? | | ??????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2400 Resistance: TH 15 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory KE Penetrator | x2 | -7/Factory KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerWeightBox Manual? 0 Play Time 00:58:16 Cumulative 435.5 hours Start 2020.01.03 @ 11:33:04 End 2020.01.03 @ 12:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 757 Rogue 757 Adventurer 0 Explorer 0 Win Type - Total 32 Types 24/0/3/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf61359-66ae-4491-ab4a-af94c7a57fa6