Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 17:03:34 Player: Lunace Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (239) 1195 Value Destroyed (11009) 11009 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5951) 5951 TOTAL SCORE: 28055 Bonus ------- High Alert Combat Kills 2574 Follower Combat Kills 3014 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1237 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 144/150 System Corruption 23% Temperature Cool (9) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Recalibrator > --- WEAPON (4) ------- Heavy Machine Gun KE Penetrator > --- INVENTORY (10) --- Improved Q-thruster Gamma Rifle Phase Gun Advanced Remote Datajack Improved Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Signal Interpreter Terrain Scanner Improved Targeting Computer Advanced Target Analyzer Experimental Reaction Control System Zionite Weapon Casing Graphene Brace Advanced Shield Generator Long-range Tractor Beam Advanced Recalibrator Advanced Field Recycling Unit > --- WEAPON ----------- Centrium Greatsword Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Improved Q-thruster Advanced Recalibrator KE Penetrator KE Penetrator KE Penetrator Improved Plasma Cutter GAL Module [Rating: 175] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion VII Flight Unit Improved Q-thruster Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Vortex Rail Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . Utility 11 | . . . 1 . . . . . . 3 . . . . 1 1 . . . . 1 2 2 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 376 | 6 15 7 5 . . 3 30 26 10 43 6 6 2 . 23 7 4 5 3 6 7 72 90 Power 55 | 1 1 2 . . . . 5 3 . 6 . . . . 5 2 1 1 . 2 1 8 17 Engine 17 | 1 1 2 . . . . 2 3 . 4 . . . . 3 . . . . . . . 1 Core 7 | . . . . . . . 3 . . 2 . . . . 2 . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . 2 1 1 . 2 1 8 16 Propulsion 107 | 2 5 2 1 . . 2 8 11 3 15 2 2 . . 5 1 1 1 . 2 1 16 27 Treads 10 | 2 . . . . . . . 1 . . . . . . . . . . . . . 5 2 Leg 93 | . 5 2 1 . . 2 8 10 3 15 2 2 . . 5 1 1 1 . 2 1 9 23 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 109 | 1 5 1 2 . . . 7 3 3 11 1 1 2 . 6 3 1 3 . 2 3 27 27 Device 52 | . 1 . 1 . . . 4 1 1 8 1 . 2 . 3 2 1 3 . 2 1 12 9 Storage 12 | 1 2 . . . . . 2 . . . . . . . . . . . . . 1 . 6 Processor 21 | . . . . . . . . . . 1 . . . . 1 . . . . . . 9 10 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . 2 1 1 . . . 1 2 2 2 . 1 . . 2 1 . . . . 1 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 2 2 . . 1 10 9 4 11 3 3 . . 7 1 1 . 3 . 2 21 19 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . 2 . . 4 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 47 | 2 1 . . . . 1 3 3 1 8 1 1 . . 3 1 . . 1 . . 12 9 Ballistic Cannon 18 | . 2 1 2 . . . 5 4 2 1 1 . . . . . . . . . . . . Launcher 14 | . 1 1 . . . . 1 2 1 2 1 1 . . 4 . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 2 . . . . 1 . 4 . . 1 1 . . 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 130 | . . 2 . . . . 5 1 3 12 3 3 . . 1 2 . 1 . . . 48 49 Power 15 | . . . . . . . . . . 1 . . . . 1 . . . . . . 5 8 Propulsion 42 | . . 1 . . . . 2 . 1 4 . 2 . . . . . . . . . 15 17 Utility 42 | . . . . . . . 1 . 1 6 1 1 . . . 1 . . . . . 14 17 Weapon 31 | . . 1 . . . . 2 1 1 1 2 . . . . 1 . 1 . . . 14 7 Highest Loss Streak 22 | . . 2 . . . . 2 1 3 7 3 3 . . 1 2 . 1 . . . 22 11 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 100 100 96 98 99 91 99 97 99 93 89 92 90 93 90 93 88 86 73 Engine 3 | . 14 14 11 11 11 11 4 9 9 3 . . . . 2 3 . . . . . . . Core 1 | . . . . . . . 4 . . 1 6 6 6 6 6 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 6 10 10 10 10 9 6 5 Treads 1 | . 16 . . . . . . . . . . . . . . . . . . . . 1 . Leg 24 | . 11 28 33 33 33 33 33 35 35 24 26 26 26 26 23 26 26 26 26 26 26 21 17 Device 14 | . 1 . 11 11 11 11 9 9 9 16 25 20 19 20 14 15 18 21 21 20 19 18 12 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . . . . . . . 1 6 6 5 . 5 5 5 5 5 5 4 13 19 Protection 6 | . 11 14 11 11 11 11 7 9 9 8 . 4 6 6 5 9 5 5 5 5 4 4 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 2 10 9 1 . Ballistic Gun 9 | . 22 . . . . 1 8 8 6 14 13 15 20 20 15 5 5 5 4 . . 8 2 Ballistic Cannon 4 | . 4 24 22 22 22 20 17 12 11 3 5 3 . . . . . . . . . . . Launcher 4 | . . 3 . . . . . 4 8 6 6 5 6 6 6 14 10 9 5 5 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 19 19 26 26 26 26 40 41 37 54 43 44 70 70 87 98 89 91 104 108 121 134 92 Greatest Support 172 | 40 40 20 30 30 30 35 55 64 68 70 70 80 80 80 92 107 117 117 117 122 147 161 172 Greatest Overweight (x) 12 | . . . . . . . 1 2 . . . . . . 1 . . . . . . 12 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 9 | 6 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 8 8 8 8 10 10 9 10 10 10 10 10 10 8 10 10 10 10 10 10 10 Average Carried 8 | 3 7 7 6 8 8 8 8 9 7 6 7 8 9 8 8 7 9 9 8 8 8 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 8 8 8 8 8 8 8 9 8 9 9 9 8 10 9 8 10 8 10 8 9 5 6 Class Distribution -------------------- 22% | Scavenger-Tank 20% | Scavenger-Gunner 17% | Scavenger-Mutant 14% | Mutant 12% | Tank 6% | Commander-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Derelict-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 10659 | 236 283 695 87 . 97 130 941 662 242 1272 340 155 14 302 957 175 181 514 . 166 270 1742 1198 Remotely 4169 | . . . . . . . . 662 242 1272 340 155 14 302 807 175 . . . . . . 200 Salvage Created 10749 | 70 467 40 125 . . 123 654 465 370 1144 148 183 . 316 491 241 134 557 . 4 356 2657 2204 Parts 477 | 2 23 . 10 . . 5 35 40 16 51 6 7 . 16 22 9 5 12 . . 11 113 94 Haulers Intercepted 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 6 | . . . . . . . . . . 4 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 4 4 . 18 . . 3 5 . 7 . . . Prevented 6 | . . . . . . . . . . . . . . 5 . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 192 | . 12 14 2 . . 4 8 12 8 18 6 4 . 11 14 8 1 11 . 2 7 27 23 Melee 22 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 9 9 Guns 65 | . 8 . . . . . 3 3 4 7 1 3 . 3 . 1 . 1 . 1 2 14 14 Cannons 32 | . 1 9 2 . . 4 3 5 . 6 1 . . . . . . . . . . 1 . AOE 71 | . 3 5 . . . . 1 4 4 4 4 . . 8 13 7 . 10 . 1 5 2 . Classes Destroyed 25 | 1 4 1 1 . . 2 4 1 3 2 . 1 . 2 1 1 . 1 . . . . . Worker 12 | . 1 . 1 . . . 1 . 1 1 . . . . 1 . . . . . 1 4 1 Builder 17 | . . . . . . . 5 . 1 1 . . . . . . . . . . . 4 6 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 Recycler 11 | 1 . . . . . . 3 . . 2 . . . . . . . . . . 1 3 1 Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . 3 2 Swarmer 23 | . 3 . . . . 1 . . . . 4 . . 4 9 . . . . . . . 2 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 72 | . 9 . . . . 1 5 6 . 6 2 3 . 5 5 6 1 9 . . 3 4 7 Brawler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Duelist 6 | . . . . . . 1 1 . 1 2 . . . . . . . 1 . . . . . Sentry 22 | . . . 2 . . . . 6 3 2 . . . . . 2 . 1 . . . 6 . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Hunter 17 | . . . . . . 1 1 . . 2 . . . . . . . . . . 4 5 4 Programmer 25 | . . . . . . . . . 1 2 . . . . . . . . . 2 . 12 8 Heavy 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 4 7 2 . . 2 8 4 10 7 7 3 . 4 7 3 1 5 . 2 6 5 8 Combat Bots Only 8 | . 4 7 1 . . 2 3 4 8 5 5 3 . 4 7 3 1 5 . 2 5 4 5 Max Kills in Single Turn 5 | 1 2 3 1 . . 1 2 2 3 2 3 1 . 2 4 2 1 5 . 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 . . . . 1 2 1 2 3 . . 2 4 2 . 5 . 1 2 1 . Melee 1 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1954 | . 60 39 . . . 10 87 31 48 191 16 29 . 30 47 57 14 18 . 16 51 550 660 Missed 699 | . 16 9 . . . 3 26 9 20 90 5 4 . 13 9 24 4 5 . 7 16 179 260 Damage Taken 25251 | . 548 569 . . . 87 1365 338 490 1734 214 475 . 338 721 668 150 292 . 138 562 7883 8679 Core 3531 | . 78 26 . . . 19 146 45 16 158 . 90 . 49 60 20 . 29 . 12 18 1160 1605 Absorbed by Shields 1956 | . . . . . . . . . . 117 . . . . . 141 56 108 . 113 228 973 220 Redirected to Shielding 320 | . 39 . . . . . . . . . . . . . . . . . . . . . 281 Regen/Repaired (Parts) 1062 | . . . . . . . 11 . . . . . 969 . 17 . . . 65 . . . . Core Remaining (%) 76 | 100 . 58 . . . 95 . . 62 . . . . 65 94 . . . . 94 98 20 . Volleys Fired 582 | 4 50 41 9 . 6 10 45 29 9 68 7 6 . 20 25 21 6 18 . 5 14 140 49 Largest 4 | 2 2 2 2 . 2 2 3 3 3 4 4 4 . 4 3 1 1 1 . 2 2 4 4 Hottest 229 | 40 70 70 88 . 88 88 132 132 99 141 143 143 . 120 93 50 33 50 . 90 90 134 229 Shots Fired 1186 | 8 95 62 18 . 12 20 128 67 22 198 17 19 . 57 35 21 6 18 . 6 19 236 122 Gun 744 | 8 87 . . . . . 37 29 9 143 8 11 . 48 15 5 6 1 . 2 12 204 119 Cannon 324 | . 2 57 18 . 12 20 90 34 9 44 4 5 . . . . . . . . . 28 1 Launcher 115 | . 6 5 . . . . 1 4 4 11 5 3 . 9 20 16 . 17 . 4 6 4 . Special 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kinetic 983 | 8 89 57 18 . 12 20 127 63 18 187 12 16 . 48 15 5 6 1 . . . 171 110 Thermal 21 | . . . . . . . . . . . . . . . . . . . . . 1 16 4 Explosive 108 | . 6 5 . . . . 1 4 4 11 5 3 . 9 15 14 . 17 . 4 6 4 . Electromagnetic 42 | . . . . . . . . . . . . . . . 5 2 . . . . . 29 6 Entropic 30 | . . . . . . . . . . . . . . . . . . . . 2 12 16 . Robot Hit Streak 31 | 4 9 5 5 . . 5 5 10 13 17 4 3 . 5 6 8 7 9 . 3 4 12 31 Robot Miss Streak 9 | 1 6 4 3 . . 5 6 8 3 6 3 2 . 9 5 6 2 3 . 4 5 7 4 Penetration Max 2 | . . . . . . . 1 . . 2 . . . . . . . . . . 2 2 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Capacitor 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . Shots Hit Robots 797 | 7 64 30 7 . . 10 68 33 13 124 9 14 . 28 18 17 8 23 . 6 18 191 109 Core Hits 573 | 2 31 19 5 . . 7 29 22 19 60 11 10 . 29 42 31 3 46 . 14 26 104 63 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . . . . 5 9 Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . . . . . . 3 9 13 Critical Strikes 71 | . . . 1 . . . 1 1 1 2 2 1 . . . . 1 1 . . 3 26 31 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 34 | . . . . . . . . . . . . . . . . . . . . . . 12 22 Blast 8 | . . . 1 . . . 1 1 1 2 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 19 | . . . . . . . . . . . . 1 . . . . 1 1 . . . 11 5 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . Melee Attacks 147 | . . . . . . . 8 . . . . 5 . . . . 4 9 . 2 3 73 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . . 8 . . . . 5 . . . . 4 9 . 2 3 73 31 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 13 | . . . . . . . 1 . . . . . . . . . 1 3 . . 2 5 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Damage Inflicted 33109 | 58 704 765 143 . . 222 1817 1044 932 3637 557 756 . 1647 2102 1821 293 2569 . 517 1957 7538 4030 Guns 11287 | 58 486 . . . . . 474 322 142 2036 156 225 . 548 199 113 83 28 . 48 462 3632 2275 Cannons 4361 | . 18 503 143 . . 222 1141 315 220 904 100 100 . . . . . . . . . 695 . Explosions 12069 | . 200 262 . . . . 21 407 570 697 301 221 . 1099 1903 1708 . 2132 . 427 1344 777 . Melee 5365 | . . . . . . . 181 . . . . 210 . . . . 210 409 . 42 151 2408 1754 Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . 26 1 Kinetic 13644 | 58 504 503 143 . . 222 1615 637 362 2940 256 325 . 548 199 113 83 28 . . . 2949 2159 Thermal 1091 | . . . . . . . . . . . . . . . . . . . . . 437 602 52 Explosive 10807 | . 200 262 . . . . 21 407 570 697 301 221 . 1099 1449 1518 . 2132 . 427 907 596 . Electromagnetic 1266 | . . . . . . . . . . . . . . . 454 190 . . . . . 558 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5012 | . . . . . . . 181 . . . . 210 . . . . 210 409 . 42 151 2408 1401 Piercing 353 | . . . . . . . . . . . . . . . . . . . . . . . 353 Entropic 909 | . . . . . . . . . . . . . . . . . . . . 48 462 399 . Highest Corruption 23 | . 5 5 . . . . . . 6 . . 1 1 . . . . . . 2 . 6 23 Average Corruption 5 | . 4 5 . . . . . . 5 . . 1 1 . . . . . . 1 . 3 8 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 2 . 7 . Corruption Blocked 26 | . . . . . . . . . . . . . . . 8 . . . . . . 18 . Effects 88 | . 17 12 . . . . . . 13 . . 1 2 . . . . . . 1 . 8 34 Message Errors 18 | . 2 3 . . . . . . 2 . . . . . . . . . . . . 2 9 Matter Fused 25 | . 5 3 . . . . . . 6 . . 1 2 . . . . . . 1 . 2 5 Heat Flow Errors 11 | . 3 1 . . . . . . 3 . . . . . . . . . . . . . 4 Energy Discharges 11 | . 3 1 . . . . . . 1 . . . . . . . . . . . . 3 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . 2 2 . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 838 | . 33 28 . . . . 6 45 33 4 1 81 . 55 44 9 82 215 . . 52 70 80 Projectiles 59 | . . 28 . . . . 6 . 20 4 1 . . . . . . . . . . . . Explosions 280 | . 33 . . . . . . 45 13 . . 23 . 55 44 9 . 4 . . 52 2 . Melee 499 | . . . . . . . . . . . . 58 . . . . 82 211 . . . 68 80 Knockbacks 19 | . . 4 . . . 2 6 1 3 . 1 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 4 . . . 2 6 1 3 . 1 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 962 | . 22 51 . . . . . . . 64 21 97 . 39 57 159 . 112 . 21 259 60 . Shots 39 | . 1 3 . . . . . . . 3 1 3 . 2 2 7 . 5 . 1 8 3 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 183 300 75 . 165 147 340 263 247 239 106 124 . 255 110 188 2 195 . 62 66 371 452 Average Temperature 86 | . 39 80 27 . 84 66 97 82 84 64 60 77 . 79 45 87 2 69 . 35 36 136 180 Received Heat Transfer 2587 | . 252 120 . . . 15 369 135 18 381 72 81 . 54 156 100 45 39 . . 52 215 483 Effects 10 | . . . . . . . 3 . . . . . . . . . . . . . . 2 5 Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . 2 . . . . . . . . . . . . . . 2 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . . . 1 . . . . . . 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Heat Transferred 831 | . . . . . . . . . . . . . . . . . . . . . 250 433 148 Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1414 | 5 228 50 176 68 . 138 338 503 446 754 . . . . 1414 1111 . . . . 365 837 1293 Initial 692 | . 3 23 . 68 . . 53 91 179 423 . . . . 577 692 . . . . . 204 391 Average 458 | . 107 29 91 68 . 93 153 357 311 530 . . . . 813 903 . . . . 176 655 754 Maximum Alert Level 4 | . 1 . . . . . 1 2 2 3 . . . . 4 4 . . . . 1 3 4 Low Security (%) 30 | 100 93 100 100 100 . 100 79 13 9 . . . . . . . . . . . 76 . . Level 1 15 | . 6 . . . . . 20 33 71 3 . . . . . . . . . . 23 8 13 Level 2 28 | . . . . . . . . 53 18 93 . . . . 48 8 . . . . . 41 28 Level 3 21 | . . . . . . . . . . 2 . . . . 30 86 . . . . . 49 44 Level 4 3 | . . . . . . . . . . . . . . . 21 5 . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . . . . . 2 3 . 10 . . . . 2 4 . . . . 2 9 11 Investigation 8 | . 1 . . . . . . 2 . 1 . . . . 1 1 . . . . 1 . 1 Extermination 9 | . . . . . . . . . . 2 . . . . . . . . . . . 5 2 Reinforcement 12 | . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 7 Assault 6 | . . . . . . . . . . 2 . . . . 1 1 . . . . 1 . 1 Garrison 9 | . . . . . . . 1 . . 3 . . . . . 2 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . 1 . . . . . 4 2 . 1 . . . . 2 . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 20 14 8 . . 5 15 18 11 28 6 4 . 19 23 13 1 11 . 5 9 56 72 Peak Tracking Total 10 | . 5 7 3 . . 3 4 4 8 6 4 3 . 5 7 7 1 5 . 3 5 7 10 Tactical Retreats 20 | . 2 . 1 . . . 2 . 1 1 . . . . . 1 . . . . . 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . 3 . . . . . . 1 . . . . . . 1 . . . . . 1 1 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 2 . . . 13 . . . . Fabricated Traps 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 27 | . 1 . 1 . . 1 2 2 . 2 . 1 . . 5 2 . . . . 2 3 5 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . 1 . 1 . . 1 1 . . . . 1 1 . Garrison Access 6 | . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 54 | . 7 . 3 . 1 . 1 7 11 5 . 1 . . 5 1 1 . 6 . 1 3 1 Terminals 23 | . 6 . 3 . . . . 6 5 2 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . 2 . Recycling Units 9 | . 1 . . . . . . 1 6 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 2 . . . . 2 1 . . . . 1 1 1 Total Hacks 124 | . 18 . 9 . 3 . 2 15 24 11 . 1 . . 10 2 1 . 21 . 2 3 2 Successful 64 | . 5 . 4 . 3 . 2 8 11 1 . 1 . . 6 . 1 . 21 . . 1 . Failed 60 | . 13 . 5 . . . . 7 13 10 . . . . 4 2 . . . . 2 2 2 Catastrophic 9 | . 1 . 2 . . . . 2 2 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 17 . 5 . . . . 16 23 3 . . . . 9 2 . . . . 4 6 10 Terminals 56 | . 16 . 9 . . . . 13 14 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . 2 . . 2 . . . . 6 . . . . . . 2 . Recycling Units 15 | . 2 . . . . . . 2 10 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . . . 6 . . . . 3 2 . . . . 2 1 2 Terminal Hacks 41 | . 4 . 3 . 3 . . 6 2 . . 1 . . . . 1 . 21 . . . . Record 12 | . . . . . 3 . . . . . . 1 . . . . . . 8 . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 1 . . . . . 1 . . . . . . . . . 11 . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Unauthorized Hacks 14 | . 1 . 1 . . . . 2 8 . . . . . 2 . . . . . . . . Terminals 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 10 | . . . . . . . . 1 8 . . . . . 1 . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 8 | . . . . . . . . 1 6 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . . . 1 6 5 4 . . . . 2 1 . . . . 1 2 1 Full Trace Events 3 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Time 76 | . . . . . . . 26 . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Machine Destruction 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . 4 . . 1 12 . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 56 | . . . . . 4 . . 11 12 . . . 11 . 2 . . . 5 . . 3 8 Largest Group 11 | . . . . . 4 4 . 10 9 9 . . 11 10 6 2 . . 5 3 1 2 3 Highest-Rated Group 345 | . . . . . 45 45 . 173 145 145 . . 327 313 318 122 . . 265 167 65 162 345 Highest-Rated Ally 219 | . . . . . 21 21 . 100 100 27 . . 39 39 85 85 . . 65 65 65 81 219 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 1 . . . . . . 2 4 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 345 | . . . . . . 21 . 44 27 39 . . . 59 45 1 . . 1 9 . 10 89 Total Damage 11191 | . . . . . . 171 . 564 341 603 . . . 970 1873 60 . . 28 289 . 808 5484 Kills 83 | . . . . . . 3 . 8 5 5 . . . 10 18 . . . . 3 . 5 26 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 1 3 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 168 | . . . . . . . . . . . . . . . 53 19 . . . . 14 82 . Items 168 | . . . . . . . . . . . . . . . 53 19 . . . . 14 82 . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 15551 | 112 1288 412 249 27 509 219 569 665 850 711 501 387 783 500 837 302 644 642 915 805 218 2003 1403 Spaces Moved 9871 | 56 617 239 168 23 395 152 245 398 499 337 388 285 624 354 543 216 520 492 735 540 129 1092 824 Core 18 | 5 . . . . . . . . . . . . . . . . . . . . . 3 10 Treads 427 | 51 374 . . . . . . . . . . . . . . . . . . . . 2 . Legs 9402 | . 243 239 168 23 395 152 245 398 499 337 388 285 624 354 543 216 520 492 735 540 129 1087 790 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 126 120 120 120 120 120 117 118 118 118 118 118 118 110 40 Average Speed 121 | 150 144 120 120 120 120 120 123 125 127 121 120 120 120 120 119 118 118 118 118 118 118 118 115 Slowest Speed 650 | 160 160 120 120 120 120 120 195 260 130 127 120 120 120 120 190 118 118 118 118 118 118 650 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 90 64 19 12 88 39 20 65 98 13 51 48 82 57 15 8 66 65 87 69 6 21 21 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 23 | . . 1 . . 1 . . 1 6 . . . 2 . 11 . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 19 | . . . . . . . . . . . 6 1 . 4 . . 2 2 . 4 . . . Spaces Dug 30 | . . . . . 2 . . 4 . . . . . 6 13 . . . . . . 2 3 Terrain Destroyed 979 | . 38 36 . . 2 5 33 54 17 62 46 27 . 49 129 100 . 170 . 45 57 105 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Projectile 103 | . . . . . 2 5 21 14 . 11 1 2 . . 5 4 . . . 4 11 22 1 AOE 868 | . 38 36 . . . . 12 40 17 51 45 25 . 49 124 96 . 170 . 41 46 78 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 12314 | 75 938 302 198 22 418 170 402 520 696 500 413 310 660 400 713 254 537 539 782 703 165 1529 1068 Wait 831 | 5 233 5 12 . 4 2 50 37 24 28 9 4 28 23 77 5 3 5 12 139 4 97 25 Move 9848 | 55 616 238 167 22 394 151 244 397 498 336 387 284 623 353 542 215 519 491 734 539 128 1091 824 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 5 10 5 2 . 1 1 9 5 2 11 3 2 2 3 8 1 1 3 1 3 . 14 11 Fast Attach 169 | 6 5 . . . . 1 6 9 2 12 . 3 1 . 10 2 1 2 3 . 2 38 66 Attach 87 | . . 2 2 . . . 7 1 3 15 3 3 1 . 5 2 1 2 . 3 1 21 15 Detach 35 | . . . . . . . 2 2 . 1 . 2 . . 2 . . 1 1 2 2 12 8 Swap 120 | . 10 5 3 . . 2 17 16 5 16 3 . . . 8 3 2 1 . 3 4 13 9 Drop 172 | . 14 6 3 . 1 3 14 23 2 13 1 1 5 1 23 5 . 7 1 7 2 24 16 Fire 582 | 4 50 41 9 . 6 10 45 29 9 68 7 6 . 20 25 21 6 18 . 5 14 140 49 Melee 138 | . . . . . . . 8 . . . . 5 . . . . 4 9 . 2 3 73 34 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 200 | . . . . . 12 . . 1 151 . . . . . 6 . . . 30 . . . . Trap 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . . . . . . 5 . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Discovered new exit (range 8) 1109 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Entered Mines 1450 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Destroyed 7 combat bots 1672 | -10/Mines | Learned location of Storage (-8) 1801 | -10/Mines | Discovered new exit (range 11) 1813 | -10/Mines | Entered Materials 1813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1826 | -9/Materials | Identified exit to Mines 2062 | -9/Materials | Entered Mines 2070 | -9/Mines | Build established: Scavenger-Mutant 2083 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2083 | -9/Mines | Discovered new exit (range 6) 2089 | -9/Mines | Entered Exiles 2089 | -9/Exiles | Found Exiles lab destroyed 2511 | -9/Exiles | Learned location of Zion (-6) 2585 | -9/Exiles | Discovered new exit (range 10) 2598 | -9/Exiles | Entered Mines 2598 | -8/Mines | Accompanied by 4 allies 2672 | -8/Mines | Lost 3 allies 2796 | -8/Mines | Discovered new exit (range 15) 2817 | -8/Mines | Entered Materials 2817 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3004 | -8/Materials | Repaired Structural Scanner 3143 | -8/Materials | Build established: Scavenger-Tank 3260 | -8/Materials | Discovered new exit (range 15) 3359 | -8/Materials | Garrison activated, responded to threat 3386 | -8/Materials | Entered Storage 3514 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3599 | -8/Storage | Lost 4 allies 3651 | -8/Storage | Lost 4 allies 3937 | -8/Storage | Met 01-MTF 4036 | -8/Storage | Discovered new exit (range 9) 4051 | -8/Storage | Entered Recycling 4051 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4056 | -8/Recycling | 01-MTF left 4239 | -8/Recycling | Build established: Tank 4480 | -8/Recycling | Destroyed 8 combat bots 4489 | -8/Recycling | Lost 3 parts (1n1u1w) 4503 | -8/Recycling | Lost 3 allies 4662 | -8/Recycling | Discovered new exit (range 8) 4753 | -8/Recycling | Build established: Commander-Tank 4901 | -8/Recycling | Entered Factory 4901 | -6/Factory | Accompanied by 9 allies 4901 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 4998 | -6/Factory | Garrison activated, responded to threat 5059 | -6/Factory | Lost 7 allies 5251 | -6/Factory | First assault squad dispatched 5316 | -6/Factory | Build established: Scavenger-Tank 5425 | -6/Factory | Lost 7 parts (1p2n4u) 5507 | -6/Factory | Lost 3 parts (2n1u) 5520 | -6/Factory | Discovered new exit (range 10) 5612 | -6/Factory | Entered Lower Caves 5671 | -6/Lower Caves | Build established: Scavenger-Gunner 5673 | -6/Lower Caves | Lost 3 parts (1u2w) 5741 | -6/Lower Caves | Encountered a Warlord checkpoint 6082 | -6/Lower Caves | Discovered new exit (range 16) 6113 | -6/Lower Caves | Entered another Lower Caves area 6113 | -6/Lower Caves | Discovered new exit (range 8) 6151 | -6/Lower Caves | Lost 3 parts (2n1u) 6264 | -6/Lower Caves | Learned Factory interactive machine intel 6313 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6484 | -6/Lower Caves | Discovered new exit (range 13) 6500 | -6/Lower Caves | Entered Zion 6570 | -6/Zion | System corruption cleaned by Quarantine Array 6590 | -6/Zion | Learned 8 Factory zone layouts 6646 | -6/Zion | Found GAL Module 6679 | -6/Zion | Gained Derelict followers 6848 | -6/Zion | Given the Hacking Drone Bay 6901 | -6/Zion | Imprinted 6903 | -6/Zion | Declared Zion's savior 6979 | -6/Zion | Learned Factory security intel 6995 | -6/Zion | Learned Factory emergency access door positions 7136 | -6/Zion | Found Prototype Device 7208 | -6/Zion | Visited the Megawrench Repair Shop 7208 | -6/Zion | Megawrench repaired 14 parts 7234 | -6/Zion | Discovered new exit (range 14) 7278 | -6/Zion | Identified Bomb Factory No. 2 7283 | -6/Zion | Entered Proximity Caves 7283 | -5/Proximity Caves | Accompanied by 11 allies 7481 | -5/Proximity Caves | Spotter reported a threat 7522 | -5/Proximity Caves | Spotter reported a threat 7586 | -5/Proximity Caves | Build established: Scavenger-Tank 7637 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7755 | -5/Proximity Caves | Discovered new exit (range 5) 7783 | -5/Proximity Caves | Entered Factory 7783 | -5/Factory | Accompanied by 5 allies 7783 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7787 | -5/Factory | Loaded intel: 52 interactive machine locations 7971 | -5/Factory | Repaired Lgt. Fission Core 8184 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8185 | -5/Factory | Zion Heavy squad teleported in 8403 | -5/Factory | Found Launcher Loader 8484 | -5/Factory | Found Prototype Launcher 8485 | -5/Factory | Identified Scatter Rocket Array 8518 | -5/Factory | Discovered new exit (range 15) 8562 | -5/Factory | Cargo convoy interrupted 8578 | -5/Factory | Found Imp. Powered Armor 8620 | -5/Factory | Entered another Factory area 8620 | -4/Factory | Accompanied by 2 allies 8620 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8622 | -4/Factory | Destroyed 7 combat bots 8741 | -4/Factory | Garrison activated, responded to threat 8802 | -4/Factory | Discovered new exit (range 7) 8870 | -4/Factory | First assault squad dispatched 8922 | -4/Factory | Entered Upper Caves 9010 | -4/Upper Caves | Learned Research stockpile data 9135 | -4/Upper Caves | Build established: Tank 9336 | -4/Upper Caves | Encountered a Warlord checkpoint 9339 | -4/Upper Caves | Discovered new exit (range 15) 9566 | -4/Upper Caves | Entered another Upper Caves area 9633 | -4/Upper Caves | Learned location of 1 exit from Research 9689 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10096 | -4/Upper Caves | Discovered new exit (range 15) 10208 | -4/Upper Caves | Entered Warlord 10237 | -4/Warlord | Discovered new exit (range 14) 10396 | -4/Warlord | Build established: Mutant 10585 | -4/Warlord | Rebuked by Warlord 10610 | -4/Warlord | Warlord's base attacked by MAIN.C 10738 | -4/Warlord | Build established: Commander-Mutant 10889 | -4/Warlord | Found Prototype Energy Gun 10889 | -4/Warlord | Identified Vortex Rail 10892 | -4/Warlord | Found Vortex Rail 10960 | -4/Warlord | Warlord forces counterattacked 11065 | -4/Warlord | Build established: Commander-Tank 11079 | -4/Warlord | Opened side exit 11123 | -4/Warlord | Entered Proximity Caves 11123 | -3/Proximity Caves | Accompanied by 3 allies 11538 | -3/Proximity Caves | Discovered new exit (range 3) 11747 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11754 | -3/Proximity Caves | Build established: Derelict-Tank 11928 | -3/Proximity Caves | Entered Research 11928 | -3/Research | Accompanied by 1 ally 11928 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11929 | -3/Research | Identified exit to Research 12123 | -3/Research | Discovered exit to Research (range 15) 12136 | -3/Research | Discovered exit to Research (range 8) 12146 | -3/Research | Entered another Research area 12146 | -2/Research | Evolved 2 slots: Utility x2 12482 | -2/Research | Lost 3 parts (1u2w) 12516 | -2/Research | Build established: Scavenger-Mutant 12549 | -2/Research | Zion Hacker squad teleported in 12570 | -2/Research | Lost 3 parts (1n2u) 12605 | -2/Research | Zion Infowar Resupply teleported in 12612 | -2/Research | Found Prototype Processor 12612 | -2/Research | Identified Spectral Analyzer 12868 | -2/Research | Found Quantum Capacitor 12983 | -2/Research | Build established: Scavenger-Tank 13503 | -2/Research | Lost 12 parts (3p5n1u3w) 13576 | -2/Research | Terminal network hard line cut 13716 | -2/Research | Found Adv. Force Booster 14062 | -2/Research | Core integrity fell below 50% 14136 | -2/Research | Discovered new exit (range 8) 14149 | -2/Research | Entered Access 14149 | -1/Access | Evolved 2 slots: Utility x2 14173 | -1/Access | Lost 22 parts (2p6n7u7w) 14340 | -1/Access | Zion Light squad teleported in 14369 | -1/Access | Lost 5 parts (1p1n2u1w) 14401 | -1/Access | Found Prototype Protection 14401 | -1/Access | Identified Zio. Weapon Casing 14440 | -1/Access | Zion Melee Resupply teleported in 14470 | -1/Access | Found Prototype Slashing Weapon 14470 | -1/Access | Identified Centrium Greatsword 14475 | -1/Access | Found Enh. Force Lance 14522 | -1/Access | Zion Demo squad teleported in 14702 | -1/Access | Spotted B-99 Colossus 14765 | -1/Access | Build established: Scavenger-Mutant 14851 | -1/Access | Lost 3 parts (3u) 14931 | -1/Access | Lost 7 parts (1p3n3u) 14994 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15229 | -1/Access | Lost 5 parts (1p2n1u1w) 15241 | -1/Access | System corruption reached 10% 15260 | -1/Access | Core integrity fell below 50% 15289 | -1/Access | Core integrity fell below 20% 15291 | -1/Access | Zion Heavy squad teleported in 15319 | -1/Access | Lost 11 parts (2p5n3u1w) 15407 | -1/Access | Terminal network hard line cut 15428 | -1/Access | Found Zio. Weapon Casing 15501 | -1/Access | Lost 11 parts (2p3n4u2w) 15552 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- (Destroy). 15535_ Destroyed KE Penetrator. 15535_ Slug penetrates Wall. 15536_ System corrupted: Energy discharge (-57). 15536_ Penetrated by Slug. 15536_ Lgt. Antimatter Reactor destroyed. 15538_ Slug penetrates H-88 Terminator. 15538_ H-88 Terminator suffers critical hit (Destroy). 15538_ H-88 Terminator destroyed. 15538_ S-43 Plague destroyed. 15538_ R-10 Processor collects Welding Torch. 15538_ Gamma Rifle destroyed. 15541_ Slug penetrates S-43 Plague. 15541_ K-01 Serf destroyed. 15541_ R-10 Processor collects Wheel. 15544_ Slug penetrates S-43 Plague. 15544_ U-05 Engineer destroyed. 15547_ Slug penetrates Wall. 15549_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????? | | +##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # #####+####?????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #####??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????##########??????????????? | | # #??????????????????# #??????????????? | | # ##############?????# #??????????????? | | # # #?????# "" #??????????????? | | # # #?????# #??????????????? | | # # #?????#* = #??????????????? | | # # #?????#**[! #######????????? | | # # #?????#="" % + % *#????????? | | # # = #?????#*!% [ ##### #????????? | | # / |%! #?????#=%==[%==#?### ###??????? | | # # u##########;########! ###*!* | | # # % |%=s%*%!@%%**=!%[%g%!==%==!|!!#?? | | # # ! !*###################]=!###=%!#?? | | # # #???# ####!?????####### " ? #?? | | # # #???##???##?????????????# #?? | | # ##############???????????????????????????#?? | | #??###### ?????????????????????????????????? | | ?????????##????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 610 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1000 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 14 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Force Boost 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Decoder Ring Dodgeball, But With Guns Generalissimo Challenges ------------ None Game ------ Seed FlyingThunderExoskeleton Manual? 0 Play Time 02:48:29 Cumulative 93.0 hours Start 2024.04.19 @ 13:51:37 End 2024.04.19 @ 17:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 98 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342a388b-f233-4eaa-b035-6e6368b36874