Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 18:42:23 Player: Peter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2223) 2223 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 5044 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 145 Friendly Fire -132 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 150/100 System Corruption 3% Temperature Cool (9) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Minigun Advanced EMP Blaster > --- INVENTORY (12) --- Improved Trap Extractor Minigun Flak Gun Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Humpback Structural Scanner Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Improved Heat Sink Experimental Sensor Array Improved Salvage Targeting Computer Armor Integrity Analyzer Energy Filter Microactuators ECM Suite Hardened Light Armor Plating Shield Generator Component Analysis Suite System Backup Module Improved Trap Extractor EM Pulse Gun Spread Laser Improved Medium Laser Heavy Laser EM Pulse Cannon Heavy Particle Cannon Flak Gun Mining Laser Powered Hammer Spear [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Device Structural Scanner Storage Humpback Processor Enhanced Optical Array Hackware System Shield Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 82 | 6 1 13 1 5 56 Power 8 | 1 . 2 . 1 4 Engine 5 | 1 . 2 . . 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 24 | 2 . 6 . 2 14 Treads 6 | . . 2 . 2 2 Leg 14 | . . 4 . . 10 Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 1 1 . 18 Device 8 | . . . . . 8 Storage 7 | 1 1 1 1 . 3 Processor 5 | . . . . . 5 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 28 | 2 . 4 . 2 20 Energy Gun 3 | . . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 2 . 3 . 1 5 Ballistic Cannon 2 | . . 1 . . 1 Launcher 6 | . . . . . 6 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . 1 6 . 1 26 Power 4 | . . 1 . . 3 Propulsion 13 | . 1 3 . . 9 Utility 5 | . . . . . 5 Weapon 12 | . . 2 . 1 9 Highest Loss Streak 32 | . 1 5 . 6 32 Average Slot Usage (%) 87 | . 83 91 85 71 88 Engine 13 | . 14 14 14 14 6 Treads 8 | . . 12 . 28 3 Leg 3 | . . 1 28 . 15 Wheel 9 | . 23 6 . . . Storage 21 | . 17 28 14 14 9 Processor 2 | . . . . . 27 Ballistic Gun 24 | . 28 27 14 14 9 Ballistic Cannon 1 | . . . 14 . . Naked Turns . | . . . . . . Heaviest Build 101 | 13 29 33 89 92 101 Greatest Support 51 | 32 32 40 20 51 51 Greatest Overweight (x) 13 | . 1 9 4 4 13 Average Overweight (x) 1 | . . . 3 1 1 Largest Inventory Capacity 24 | 6 12 14 24 24 24 Average Capacity 18 | 5 7 13 22 24 15 Most Carried 24 | 6 6 10 10 24 24 Average Carried 11 | 4 6 6 7 19 13 Final Capacity 24 | 6 12 14 24 24 12 Final Carried 24 | 6 6 4 10 24 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1684 | 227 40 316 35 42 1024 Remotely . | . . . . . . Salvage Created 2905 | . 40 269 . 130 2466 Parts 153 | . 4 9 . 9 131 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 3 6 . 3 42 Melee 6 | . . . . . 6 Guns 31 | . 3 4 . 2 22 Cannons 6 | . . 2 . 1 3 AOE 10 | . . . . . 10 Classes Destroyed 11 | . 1 2 . 1 7 Worker 5 | . . 1 . . 4 Builder 4 | . . . . . 4 Hauler 1 | . . . . . 1 Recycler 7 | . . . . . 7 Watcher 3 | . . . . . 3 Swarmer 15 | . 3 . . . 12 Grunt 25 | . . 6 . 1 18 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 11 | . . . . 2 9 Hunter 1 | . . . . . 1 Best Kill Streak 71 | . 3 7 . 10 71 Combat Bots Only 49 | . 3 4 . 7 49 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 5170 | . 288 719 . 215 3948 Core 1237 | . 87 115 . 35 1000 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 206 | . 13 43 . 11 139 Largest 2 | . 2 2 . 2 2 Hottest 140 | . 40 55 . 55 140 Shots Fired 353 | . 26 70 . 15 242 Gun 260 | . 26 51 . 11 172 Cannon 53 | . . 19 . 4 30 Launcher 40 | . . . . . 40 Special . | . . . . . . Kinetic 270 | . 26 70 . 15 159 Thermal 42 | . . . . . 42 Explosive 10 | . . . . . 10 Electromagnetic 31 | . . . . . 31 Robot Hit Streak 15 | . 5 10 . 8 15 Robot Miss Streak 5 | . 2 3 . 2 5 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 . . 6 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 249 | . 7 48 . 10 184 Core Hits 127 | . 3 13 . 6 105 Critical Hits 2 | . . . . . 2 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Melee Attacks 26 | . . . . . 26 Impact . | . . . . . . Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5950 | . 84 420 . 143 5303 Guns 2277 | . 84 266 . 72 1855 Cannons 689 | . . 154 . 71 464 Explosions 2175 | . . . . . 2175 Melee 809 | . . . . . 809 Ramming . | . . . . . . Kinetic 2357 | . 84 420 . 143 1710 Thermal 641 | . . . . . 641 Explosive 922 | . . . . . 922 Electromagnetic 1221 | . . . . . 1221 Impact . | . . . . . . Slashing 809 | . . . . . 809 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 288 | . . . . . 288 Projectiles 4 | . . . . . 4 Explosions 199 | . . . . . 199 Melee 85 | . . . . . 85 Knockbacks 6 | . . 4 . . 2 Impact . | . . . . . . Kinetic 6 | . . 4 . . 2 Secondary . | . . . . . . Self-Inflicted Damage 374 | . . . . . 374 Shots 15 | . . . . . 15 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . . 30 . 38 403 Average Temperature 85 | . . 11 . 17 102 Received Heat Transfer 1923 | . . 396 . 51 1476 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 10 | . . . . . 10 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1101 | . . . . . 1101 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . . 6 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 860 | . 60 88 . 59 860 Initial 23 | . . 23 . . . Average 220 | . 19 22 . 9 530 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 60 | 100 100 100 . 100 1 Level 1 6 | . . . . . 16 Level 2 28 | . . . . . 72 Level 3 3 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . . . 13 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault 1 | . . . . . 1 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 3 9 . 4 58 Peak Tracking Total 7 | . 3 2 . 2 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . . . . . 4 Indirectly 3 | . . . . . 3 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 8 | . . . . . 8 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 1 . 4 2 7 Terminals 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 81 | . 2 . 49 2 28 Successful 71 | . 2 . 49 2 18 Failed 10 | . . . . . 10 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . . . . . 26 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 67 | . . . 49 2 16 Record 59 | . . . 49 . 10 Robot Analysis 2 | . . . . . 2 Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used 5 | . . . . . 5 Hacking Detections 5 | . . . . . 5 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 6 | . . 1 . 5 . Largest Group 4 | . . 1 . 4 3 Highest-Rated Group 54 | . . 31 . 54 40 Highest-Rated Ally 31 | . . 31 . 31 16 Total Orders 5 | . . . . . 5 GUARD 2 | . . . . . 2 AID 3 | . . . . . 3 Ally Attacks 33 | . . 9 . . 24 Total Damage 396 | . . 125 . . 271 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . . 2 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 8723 | 81 221 1390 2409 2103 2519 Spaces Moved 4231 | 69 173 776 1074 1000 1139 Core 20 | 12 . 1 . . 7 Treads 1195 | . . 348 . 765 82 Legs 2489 | . . 278 1074 235 902 Wheels 527 | 57 173 149 . . 148 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 150 180 110 Average Speed 180 | 91 102 147 223 194 166 Slowest Speed 700 | 100 110 500 240 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 24 99 95 100 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . . . . . 115 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 105 | . . . . . 105 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4952 | 86 190 956 1085 1156 1479 Wait 255 | . 4 116 1 92 42 Move 4226 | 68 172 775 1073 999 1139 Hop . | . . . . . . Pick Up 110 | 12 . 6 7 33 52 Fast Attach 7 | . 1 . . 1 5 Attach 48 | 6 . 9 1 1 31 Detach 3 | . . 2 1 . . Swap 29 | . . 4 . 3 22 Drop 42 | . . 1 2 16 23 Fire 206 | . 13 43 . 11 139 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 321 | -10/Mines | Received a Mining Laser from a helpful Derelict 465 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 471 | -10/Mines | Found Prototype Device 642 | -10/Mines | Learned Materials non-interactive machine intel 657 | -10/Mines | Discovered new exit (range 4) 0 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 0 | -10/Mines | Discovered new exit (range 5) 0 | -10/Mines | Discovered new exit (range 8) 0 | -10/Mines | Entered Exiles 0 | -10/Exiles | Discovered new exit (range 15) 0 | -10/Exiles | Met 8R-AWN 0 | -10/Exiles | Met EX-HEX 0 | -10/Exiles | Met EX-BIN 0 | -10/Exiles | Met EX-DEC 0 | -10/Exiles | Learned location of Zion (-6) 0 | -10/Exiles | Discovered new exit (range 14) 1 | -10/Exiles | Visited The Gauntlet 0 | -10/Exiles | Entered Mines 0 | -9/Mines | Discovered new exit (range 7) 0 | -9/Mines | Learned 2 Materials zone layouts 0 | -9/Mines | Discovered new exit (range 12) 1 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 0 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1 | -9/Mines | Met a Derelict shopkeep closing up shop 0 | -9/Mines | Entered Materials 0 | -8/Materials | Accompanied by 4 allies 0 | -8/Materials | Evolved 4 slots: Utility x4 1 | -8/Materials | Loaded intel: 50 non-interactive machine locations 0 | -8/Materials | Discovered new exit (range 13) 0 | -8/Materials | Garrison activated, responded to threat 0 | -8/Materials | Discovered new exit (range 18) 0 | -8/Materials | Garrison activated, responded to threat 1 | -8/Materials | Core integrity fell below 50% 0 | -8/Materials | Identified exit to Storage 0 | -8/Materials | Core integrity fell below 20% 1 | -8/Materials | Core integrity fell below 20% 0 | -8/Materials | Discovered new exit (range 16) 0 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- areas. To temporarily address the growing threat of a larger [Derelict] incursion, a number of traps are being engineered and deployed as a more efficient way to hinder enemy advances and buy the time necessary to mobilize a garrisoned response force. Because traps are installed in areas regularly traveled by even non-combat robots, their sensitivity is set well below their maximum potential to avoid disruptions that could result from a damaged robot accidentally triggering one. >>Query(Recycling) [Storage] area extension to which obsolete technology is transferred for conversion to raw materials. Derelicts from deeper caves have recently begun using this as a convenience route for quick access to the [Factory] floors, thus a more secure access system was put in place to at least keep out the stupid ones which tend to cause more trouble. ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. Destroyed Lgt. Ion Engine. EXIT=FOUND Com. Wheel destroyed. Lgt. Nuclear Core destroyed. L-31 Rogue destroyed. Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ### #?? ????????????????????????????"""??????? | | ### +? ??? ##?????????????????????????"""??????? | | #?? # ? ? ?#?????????????????????????"""??????? | | ### # ? ? ?????????????????????????????????????? | | ?## ##?###????????????????????"???????"""??????? | | ##? #######?#????????????????"""??????"""??????? | | ## ? ? ???????????????"""??????"""??????? | | ## ? ? ?????????????"""???????????????? | | #? ????? ????????????""???????????????? | | ## #?#?####?#??????????????"""???????????????? | | ## #? ? ??? #???????? ???""????????????????? | | ## # ?? ? ??????? #??""????????????????? | | ## # ? ??# ??????# #? ?"?????#??????????? | | # ? ?? ? ?? # #? ????? #??????????? | | + ? """? #?? ???# #??? ?? #??????????? | | # """"" # ??? ?# ######## ##?????????? | | # ?"""""?# ? ?+ ??????????? | | # ?""""" # ?? #