Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 11:49:43 Player: Afro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (793) 793 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2993 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 100/100 System Corruption 3% Temperature Cool (28) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Weight Redist. System Improved Sensor Array Melee Analysis Suite Improved Propulsion Shielding Hardened Medium Armor Plating Barrage Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Subdweller Monowheel VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Barrage Gun Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel VTOL Module Improved Sensor Array Melee Analysis Suite Improved Propulsion Shielding Shock Rifle EM Pulse Cannon Flak Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 56 | 5 6 20 20 5 Power 8 | 1 2 3 1 1 Engine 7 | 1 2 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 1 8 6 2 Treads 5 | 2 1 2 . . Leg 4 | . . 4 . . Wheel 4 | . . 2 2 . Hover . | . . . . . Flight 6 | . . . 4 2 Utility 15 | . 3 4 6 2 Device 8 | . 2 3 1 2 Storage 1 | . 1 . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 14 | 2 . 5 7 . Energy Gun 4 | . . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . . 3 . Parts Lost 14 | . 1 1 . 12 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 5 | . 1 1 . 3 Weapon 1 | . . . . 1 Highest Loss Streak 10 | . 1 1 . 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 7 7 9 8 Power 1 | . 1 . 1 . Propulsion 2 | 1 3 2 . 2 Utility 2 | . . 1 3 5 Weapon 2 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 21 | . 1 6 11 3 Power 2 | . . . 2 . Propulsion 4 | . 1 1 2 . Utility 8 | . . 4 1 3 Weapon 7 | . . 1 6 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 89 96 93 78 Engine 11 | . 14 14 9 3 Treads 16 | . 28 20 2 . Leg 1 | . . 5 . . Wheel 6 | . . 1 20 . Flight 3 | . . . 3 25 Device 6 | . 6 10 1 9 Storage 10 | . 10 12 9 9 Processor 4 | . . . 13 9 Protection 3 | . . 1 9 8 Energy Gun 2 | . . 2 5 . Ballistic Gun 19 | . 28 19 12 8 Ballistic Cannon 3 | . . 5 6 . Peak Build Rating 31 | 5 8 15 31 26 Average Rating 14 | 4 6 12 24 23 On Entrance 9 | . 5 8 11 24 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 46 | 7 21 30 46 21 Greatest Support 61 | 40 40 40 61 22 Greatest Overweight (x) 9 | . . 9 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 8 9 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 7 8 9 8 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 3 10 9 10 6 Class Distribution -------------------- 41% | Mutant 18% | Derelict-Mutant 14% | Gunner 11% | Sprinter 6% | Subdweller-Gunner 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Gunner | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1280 | 142 275 336 527 . Remotely . | . . . . . Salvage Created 1007 | . 239 177 591 . Parts 64 | . 12 11 41 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 21 | . 4 5 12 . Guns 18 | . 4 4 10 . Cannons 3 | . . 1 2 . Classes Destroyed 9 | . 2 1 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 4 | . 1 . 3 . Recycler 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 10 | . 4 . 6 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 9 | . 2 2 9 . Combat Bots Only 4 | . 2 2 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 240 | . 23 42 38 137 Missed 76 | . 7 8 9 52 Hits 164 | . 16 34 29 85 Melee 5 | . . . 1 4 Projectile 159 | . 16 34 28 81 Critical Strikes 4 | . 1 . 1 2 Damage Taken 2681 | . 242 784 396 1259 Core 708 | . 11 138 47 512 Absorbed by Shields 21 | . . . . 21 Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 91 | 1 22 19 43 6 Largest 3 | 2 2 2 3 1 Hottest 125 | 40 40 80 125 28 Shots Fired 186 | 2 44 38 96 6 Gun 161 | 2 44 33 76 6 Cannon 25 | . . 5 20 . Launcher . | . . . . . Special . | . . . . . Kinetic 173 | 2 44 33 88 6 Thermal 13 | . . 5 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 18 11 8 Robot Miss Streak 7 | . 3 2 7 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 126 | . 30 31 59 6 Core Hits 60 | . 12 9 37 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2311 | . 393 553 1248 117 Guns 1880 | . 372 441 971 96 Cannons 383 | . . 112 271 . Explosions . | . . . . . Melee . | . . . . . Ramming 48 | . 21 . 6 21 Kinetic 2020 | . 372 471 1081 96 Thermal 243 | . . 82 161 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 20 | . . 1 19 . Impact . | . . . . . Kinetic 17 | . . 1 16 . Secondary 3 | . . . 3 . Self-Inflicted Damage 13 | . . . 3 10 Shots . | . . . . . Rammed 19 | . 8 . 2 9 Targets Rammed 19 | . 8 . 2 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 304 | . 20 3 304 9 Average Temperature 55 | . 8 3 65 4 Received Heat Transfer 837 | . 129 165 144 399 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 324 | . . 100 224 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 96 | 100 100 . 99 76 Level 1 3 | . . . . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 310 | . 55 . 207 310 Initial 32 | . . . . 32 Average 51 | . 7 . 87 105 Influence Increases 810 | . 106 . 376 328 Destroy 0b10 Robot/C 320 | . 80 . 240 . Destroy 0b10 Robot/NC 35 | . 5 . 30 . Destroy Leader 58 | . 12 . 46 . Successful Hack 48 | . 8 . 12 28 Disable Machine 15 | . . . 15 . Destroy Structure 4 | . 1 . 3 . Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 300 | . . . 30 270 Influence Decreases 570 | . 106 . 326 138 Entered New Map 18 | . . . . 18 Time Decay 432 | . 106 . 326 . Lost Part 120 | . . . . 120 Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 9 9 16 34 Peak Tracking Total 16 | . 2 3 4 16 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 8 | . 3 . 3 2 Terminals 7 | . 3 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 8 . 5 2 Successful 5 | . 1 . 2 2 Failed 10 | . 7 . 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 11 | . 8 . 3 . Terminals 13 | . 8 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . 1 . 1 2 Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . . 1 Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1848 | . 441 616 551 240 Optics 1341 | . . 550 551 240 Seismic 122 | . 56 66 . . ECM 385 | . 385 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2928 | 66 878 932 804 248 Spaces Moved 2020 | 35 476 484 616 409 Core 5 | 2 . 1 . 2 Treads 869 | 33 476 360 . . Legs 76 | . . 76 . . Wheels 507 | . . 47 460 . Hover . | . . . . . Flight 563 | . . . 156 407 Fastest Speed 29 | 50 160 110 29 29 Average Speed 111 | 153 160 160 87 32 Slowest Speed 500 | 160 160 500 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . 1 6 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 43 15 36 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 9 | . . 9 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 2 1 . Melee . | . . . . . Projectile 3 | . . 2 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2521 | 43 545 609 815 509 Wait 172 | . 20 19 62 71 Move 2002 | 34 475 483 614 396 Hop 6 | . . . 1 5 Pick Up 70 | 3 10 25 32 . Fast Attach 17 | 5 2 5 4 1 Attach 24 | . 1 9 10 4 Detach 2 | . . 1 1 . Swap 29 | . 3 11 12 3 Drop 71 | . 4 35 32 . Fire 91 | 1 22 19 43 6 Melee 2 | . . . . 2 Ram 11 | . . . 2 9 Kick . | . . . . . Crush 8 | . 8 . . . Escape Stasis 12 | . . . . 12 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . 2 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Derelicts attacked the area 698 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 13) 945 | -10/Materials | Entered Subcaves 1250 | -10/Subcaves | Core integrity fell below 50% 1625 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1632 | -10/Subcaves | Build established: Derelict-Mutant 1709 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1799 | -10/Subcaves | Ambushed by Subdweller buried in earth 1829 | -10/Subcaves | Discovered new exit (range 13) 1835 | -10/Subcaves | Learned location of Zion (-7) 1877 | -10/Subcaves | Entered Materials 1877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2419 | -8/Materials | Build established: Gunner 2681 | -8/Materials | Identified exit to Garrison 2681 | -8/Materials | Entered Garrison 2697 | -8/Garrison | Triggered checkpoint 2839 | -8/Garrison | Build established: Sprinter 2841 | -8/Garrison | Discovered new exit (range 48) 2841 | -8/Garrison | Discovered new exit (range 72) 2841 | -8/Garrison | Discovered new exit (range 69) 2853 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Triggered checkpoint 2907 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2926 | -8/Garrison | Core integrity fell below 50% 2929 | -8/Garrison | Core integrity fell below 20% 2929 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02912_ Slug penetrates Wall. 02915_ Jacked H-55 Commando... >>parse_system Reading system data... 02917_ Phase Shifter destroyed. 02918_ S-10 Pest destroyed. 02918_ Penetrated by Slug. 02918_ Imp. Flight Unit destroyed. 02919_ VTOL Module destroyed. 02921_ Adv. Weight Redist. System destroyed. 02921_ Lgt. Nuclear Core destroyed. 02921_ Slammed into Y-45 Defender. 02921_ Adv. Visual Processing Unit broken. 02921_ Destabilizing: Short circuit. 02923_ VTOL Module destroyed. 02923_ Slammed into Y-45 Defender. 02924_ Imp. Datajack destroyed. 02925_ Penetrated by Slug. 02929_ Slammed into G-50 Soldier. 02929_ Destabilizing: System corrupted (+2). 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"""#???? | | ????????????????????????????#" ! ! !"#???? | | ????????????????????????????#"""" """""#???? | | ????????????????????????????############???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Survival Of The Most Covered Challenges ------------ None Game ------ Seed HellfireGodRefractor Manual? 0 Play Time 00:55:23 Cumulative 28.8 hours Start 2026.07.28 @ 10:05:13 End 2026.07.28 @ 11:49:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24697f8d-d047-4cf4-87f6-2670e528789c