Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 11:05:39 Player: Yura Nebov Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (286) 1430 Value Destroyed (10960) 10960 Prototype IDs (29) 580 Alien Tech Used (5) 1000 Bonus (2038) 2038 TOTAL SCORE: 23608 Bonus ------- High Alert Combat Kills 1417 Follower Combat Kills 88 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -467 Cogmind --------- Core Integrity 0/1450 Matter 232/300 Energy 175/175 System Corruption 37% Temperature Warm (146) Movement Hovering (32) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Antimatter Reactor > --- PROPULSION (5) --- Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Light Regenerative Plating Medium Regenerative Plating Graphene Brace (fused) Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Wheel Antigrav System Linear Gravjet Advanced Weight Redist. System Advanced Sensor Array Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Centrium Heavy Armor Plating Phase Armor Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Matter Drive Biometal Heavy Treads Advanced Heavy Siege Treads Wheel Wheel Advanced Cryofiber Web Advanced Heat Sink Compact Battery Compact Matter Pod Terrain Scanner Hacking Suite Heavy Quantum Rifle Nova Cannon Core Cannon Railgun Multirail [Rating: 208] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Reflective Plating Artifact Phase Armor Weapon Coil Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Slots Evolved 16 | . . . . 4 2 . . . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . 1 . . . . . 1 . Utility 10 | . . . . 3 1 . . . 1 . 1 1 . . 2 . 1 . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . Parts Attached 381 | 7 9 9 11 51 25 4 16 7 4 11 28 16 11 3 20 36 93 20 Power 44 | 1 2 3 4 3 2 1 4 . 2 1 3 2 1 . 1 5 8 1 Engine 21 | 1 2 3 4 3 1 . 1 . 2 . 1 . . . 1 1 . 1 Core 12 | . . . . . 1 1 3 . . 1 2 2 1 . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . 3 8 . Propulsion 81 | 1 1 4 4 11 9 . 3 2 . 1 6 2 2 1 4 6 20 4 Treads 13 | . . . . 2 4 . 1 . . . . 1 1 . . . 4 . Leg 30 | . . 2 1 5 5 . 1 2 . 1 6 1 1 1 . 1 3 . Wheel 24 | 1 1 2 3 4 . . 1 . . . . . . . 3 4 5 . Hover 11 | . . . . . . . . . . . . . . . . . 7 4 Flight 3 | . . . . . . . . . . . . . . . 1 1 1 . Utility 145 | 3 2 . . 12 5 . . 3 2 6 16 7 7 1 8 14 47 12 Device 80 | 1 1 . . 4 2 . . 1 2 2 11 5 6 1 6 3 32 3 Storage 11 | 2 1 . . 1 . . . . . . 1 . . . . 3 3 . Processor 20 | . . . . 2 2 . . 2 . . . 1 1 . 2 3 4 3 Hackware 3 | . . . . . . . . . . . 1 . . . . 1 1 . Protection 30 | . . . . 5 1 . . . . 4 3 1 . . . 3 7 6 Artifact 1 | . . . . . . . . . . . . . . . . 1 . . Weapon 111 | 2 4 2 3 25 9 3 9 2 . 3 3 5 1 1 7 11 18 3 Energy Gun 19 | . . 2 1 1 3 1 3 . . . . . . . 5 1 1 1 Energy Cannon 15 | . 2 . . . . . . . . . . . . . 2 4 6 1 Ballistic Gun 41 | 2 2 . . 16 3 . 2 2 . 3 2 5 . 1 . 1 2 . Ballistic Cannon 8 | . . . . . 3 1 2 . . . 1 . 1 . . . . . Launcher 12 | . . . 2 8 . . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 11 | . . . . . . . . . . . . . . . . 5 5 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 1 . 1 . . . . . . . . 3 11 5 7 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . Parts Lost 119 | . . 6 . 20 8 . 14 1 . 1 6 5 3 13 1 5 27 9 Power 21 | . . 3 . 2 2 . 4 . . . 1 . 3 . 1 1 3 1 Propulsion 35 | . . 1 . 8 3 . 4 . . . 2 1 . 5 . 3 6 2 Utility 34 | . . . . 6 1 . 2 . . . 2 2 . 3 . 1 13 4 Weapon 29 | . . 2 . 4 2 . 4 1 . 1 1 2 . 5 . . 5 2 Highest Loss Streak 13 | . . 4 . 6 8 . 7 1 . 1 5 3 2 8 1 5 13 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 94 99 99 79 98 100 93 90 86 100 98 94 89 73 55 81 77 81 Engine 4 | . 14 13 14 8 6 1 . . . 12 2 . . . 1 1 . . Core 1 | . . . . . . 5 5 . . . 7 10 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 7 7 Treads 2 | . . . . . 16 . 2 . . . . . 5 2 . . 4 . Leg 11 | . . 17 14 8 6 23 17 16 20 20 22 20 15 11 . 2 . . Wheel 4 | . 22 10 12 9 . . . 4 . . . . . . 6 11 5 . Hover 1 | . . . . . . . . . . . . . . . . . 3 20 Device 12 | . 14 14 14 9 8 15 14 7 13 2 8 18 16 12 12 8 15 17 Storage 6 | . 14 14 14 12 7 7 7 7 6 6 4 3 . . . 3 3 4 Processor 17 | . . . . 5 21 23 22 29 26 26 19 17 25 26 29 28 17 17 Protection 2 | . . . . 7 5 . . . . 10 6 3 . . . 1 3 6 Energy Gun 6 | . . 23 27 3 7 8 10 1 . . . . . . . . . . Ballistic Gun 7 | . 26 4 . 12 8 5 2 12 13 17 14 13 17 13 . 2 . . Ballistic Cannon 2 | . . . . . 5 6 7 7 6 2 2 3 2 4 . . . . Peak Build Rating 208 | 8 12 13 18 29 44 50 51 41 48 61 87 95 90 83 67 162 208 171 Average Rating 63 | 4 9 11 14 23 35 46 46 38 45 55 74 86 84 71 47 122 164 130 On Entrance 50 | . 8 10 12 18 17 44 48 31 41 48 61 83 86 83 24 51 162 128 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 15 32 33 37 56 43 44 44 38 42 59 75 74 55 41 19 166 190 59 Greatest Support 155 | 16 32 32 40 40 60 53 70 53 53 53 80 80 60 45 30 30 155 55 Greatest Overweight (x) 15 | . . 3 10 11 1 . 3 3 . 1 1 1 1 1 2 8 15 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 10 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 14 12 5 5 5 14 21 10 Most Carried 25 | 5 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 17 25 10 Average Carried 12 | 3 9 14 14 12 13 14 14 13 14 14 14 10 4 4 4 9 19 8 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 25 10 10 Final Carried 16 | 5 15 15 15 10 15 15 14 15 15 15 15 5 5 3 5 16 7 6 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Scavenger-Mutant 19% | Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Sprinter | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Scout | -2/Testing Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Matter Collected 8476 | 211 192 115 157 1132 765 455 506 473 67 233 975 166 759 185 181 372 1323 209 Remotely 69 | . . . . . . . . . . . . 69 . . . . . . Salvage Created 13075 | 98 442 538 212 1712 1017 790 1248 122 32 206 1229 170 593 187 203 810 3337 129 Parts 602 | 7 19 19 20 95 35 2 62 11 3 15 52 10 33 7 14 49 144 5 Haulers Intercepted 3 | . . . . 1 1 . 1 . . . . . . . . . . . Recyclers Shooed 11 | . 1 . . 2 . . 1 . . . 3 . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . 7 . . . . 11 . . . . 35 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Combat Hostiles Destroyed 189 | . 8 7 5 36 11 2 26 4 . 3 12 6 16 3 . 9 41 . Melee 23 | . . . . . . . . . . . . . . . . . 23 . Guns 96 | . 6 7 1 19 8 2 10 1 . 3 9 5 15 3 . 4 3 . Cannons 28 | . 2 . . . 3 . 7 3 . . 2 1 1 . . 5 4 . AOE 33 | . . . 4 17 . . 9 . . . 1 . . . . . 2 . Classes Destroyed 21 | 2 2 1 1 6 3 1 1 . . . 1 . . . . 2 1 . Worker 36 | . . 1 . 8 3 . 3 . 2 . 8 . . . 2 1 7 1 Builder 18 | . . . . 4 . . 2 . . . 1 1 . . 1 4 5 . Tunneler 5 | 1 . . . . . . . . . . 1 . . . 1 . 2 . Hauler 3 | . . . . 1 1 . 1 . . . . . . . . . . . Recycler 27 | 1 2 2 . 4 5 . 6 . . . 3 . . . 1 1 2 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 4 | . . . . 1 . . 1 . . . . . . . . . 1 1 Swarmer 39 | . 3 . . 7 . . 1 2 . . . 5 12 . . 4 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 64 | . 5 7 1 19 7 . 11 . . . 1 . . 2 . 2 9 . Duelist 3 | . . . . 1 . . . . . . . . . 1 . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 1 . 1 Sentry 15 | . . . . 7 . . 1 . . . 1 1 2 . . . 3 . Specialist 9 | . . . . . 1 . 2 . . 2 2 . . . . . 2 . Hunter 22 | . . . . 2 1 . 5 . . . 6 . . . . 2 6 . Programmer 27 | . . . . . 1 . 5 2 . 1 2 . 2 . . . 14 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Compactor 2 | . . . . . . 2 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 6 3 4 9 5 1 10 2 2 2 12 3 6 3 4 4 8 1 Combat Bots Only 9 | . 4 2 4 8 4 1 9 2 . 2 3 3 6 3 . 4 7 . Max Kills in Single Turn 6 | 1 1 1 3 6 2 1 4 1 1 1 3 1 2 1 1 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . 2 3 . . 4 . . . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Hostile Shots Fired 2004 | . 26 44 5 280 79 . 261 7 . 35 141 68 54 81 9 108 718 88 Missed 641 | . 7 11 1 94 26 . 97 2 . 15 34 21 8 29 4 35 235 22 Damage Taken 26489 | . 198 474 108 2600 1163 . 2043 82 . 411 1801 863 840 1103 126 1600 11436 1641 Core 3104 | . 45 72 67 296 236 . 308 . . . 156 80 88 123 26 259 1140 208 Absorbed by Shields 212 | . . . . 212 . . . . . . . . . . . . . . Reduced by Siege Mode 113 | . . . . . . . 29 . . . . . . . . . 84 . Redirected to Core 442 | . . . . . . . . . . . . . . . . 60 382 . Redirected to Shielding 196 | . . . . . . . . . . . . . . . . . 96 100 Ignored by Resistances 329 | . . . . 84 14 . . . . . . . . . . . 231 . Regen/Repaired (Parts) 2397 | . . . . . . . . . . . . . . . . 331 1811 255 Core Remaining (%) 66 | 100 . . 26 46 . . . 22 . 100 84 . . 74 . 78 . . Volleys Fired 541 | 6 29 31 9 105 53 24 53 4 2 10 48 17 23 13 22 52 38 2 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 1 3 4 1 Hottest 300 | 40 112 110 110 95 166 178 178 128 104 90 120 147 155 155 113 238 300 65 Shots Fired 1248 | 12 58 58 18 203 140 63 133 13 6 30 144 51 90 48 22 73 84 2 Gun 918 | 12 51 58 15 185 100 39 71 8 4 30 116 35 78 37 15 24 38 2 Cannon 302 | . 7 . . . 40 24 55 5 2 . 28 16 12 11 7 49 46 . Launcher 28 | . . . 3 18 . . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 902 | 12 51 33 . 165 88 39 84 12 6 30 144 51 90 48 . 12 37 . Thermal 177 | . . 10 6 . 48 3 18 1 . . . . . . 22 61 6 2 Explosive 28 | . . . 3 18 . . 7 . . . . . . . . . . . Electromagnetic 141 | . 7 15 9 20 4 21 24 . . . . . . . . . 41 . Robot Hit Streak 25 | 6 8 11 13 24 25 17 18 4 3 11 13 13 17 18 21 17 8 4 Robot Miss Streak 9 | 2 2 5 3 4 3 3 5 5 5 4 5 5 3 3 1 3 9 . Penetration Max 1 | . . . . . 1 . . . . . 1 . 1 1 . 1 1 . Secondary Targets 9 | . . . 1 3 . . 1 . . 1 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 1 . 1 . . . . . Shots Hit Robots 957 | 7 42 41 14 143 99 55 98 9 4 19 91 22 47 33 21 68 137 7 Core Hits 531 | 4 20 23 15 93 38 17 109 9 4 7 49 9 22 11 7 29 64 1 Critical Kills 19 | . 1 . . 1 1 . . . . . 4 1 3 1 . 3 4 . Critical Parts Destroyed 44 | . . . . . . . . . . . 3 1 4 3 2 1 30 . Critical Strikes 104 | . 1 2 . 2 4 1 9 1 . . 15 3 7 4 2 5 48 . Burn 3 | . . 1 . . 1 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 42 | . 1 . . 1 1 . . . . . 7 2 7 4 2 3 14 . Blast 20 | . . . . . 2 1 7 1 . . 8 1 . . . . . . Corrupt 6 | . . 1 . 1 . . 1 . . . . . . . . . 3 . Smash 20 | . . . . . . . . . . . . . . . . . 20 . Sever 12 | . . . . . . . . . . . . . . . . 1 11 . Melee Attacks 194 | . . . . . . . . . . . . . . . . 17 153 24 Impact 47 | . . . . . . . . . . . . . . . . . 47 . Slashing 147 | . . . . . . . . . . . . . . . . 17 106 24 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . . 3 10 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . 18 . Damage Inflicted 35327 | 49 421 502 845 4531 2118 1165 4328 180 63 434 2871 634 1400 947 643 2871 10647 678 Guns 12876 | 49 301 461 156 2147 1493 619 1122 80 37 434 1612 400 1208 640 405 676 976 60 Cannons 7506 | . 120 . . . 622 546 1239 100 26 . 494 234 192 307 238 1347 2041 . Explosions 6234 | . . . 689 2384 . . 1967 . . . 765 . . . . . 429 . Melee 8667 | . . . . . . . . . . . . . . . . 848 7201 618 Ramming 44 | . . 41 . . 3 . . . . . . . . . . . . . Kinetic 13708 | 49 301 202 . 1944 1392 932 1823 180 63 434 2106 634 1400 947 . 369 932 . Thermal 5920 | . . 90 273 . 645 61 387 . . . 643 . . . 643 1654 1464 60 Explosive 5165 | . . . 495 2384 . . 1857 . . . . . . . . . 429 . Electromagnetic 1823 | . 120 169 77 203 78 172 261 . . . 122 . . . . . 621 . Impact 1936 | . . . . . . . . . . . . . . . . . 1936 . Slashing 6731 | . . . . . . . . . . . . . . . . 848 5265 618 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . 2 2 . . . 2 2 . 2 2 1 3 3 . . 44 37 Average Corruption 8 | . . 2 2 . . . 1 2 . 1 1 1 1 3 . . 26 37 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . 6 Effects 179 | . . 13 6 . . . 4 15 . 2 2 . 10 8 . . 91 28 Message Errors 45 | . . 5 2 . . . . 2 . 2 1 . 2 2 . . 24 5 Matter Fused 32 | . . 3 1 . . . . 5 . . . . 1 1 . . 13 8 Heat Flow Errors 13 | . . 1 1 . . . . 1 . . . . . 3 . . 4 3 Energy Discharges 19 | . . 1 . . . . 2 1 . . 1 . 3 . . . 9 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 4 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . 1 . . . . 4 . . . . 2 1 . . 5 1 Data Loss (major) 9 | . . 1 1 . . . 1 . . . . . . . . . 5 1 Misfires 7 | . . 2 . . . . 1 2 . . . . 1 . . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 . Misdirections 17 | . . . . . . . . . . . . . . . . . 10 7 Weapon Failures 15 | . . . . . . . . . . . . . . 1 . . 14 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2634 | . . . . 41 . . 106 . . . 196 14 . 4 21 249 1739 264 Projectiles 418 | . . . . . . . 64 . . . 27 14 . 4 21 . 288 . Explosions 252 | . . . . 41 . . 42 . . . 169 . . . . . . . Melee 1964 | . . . . . . . . . . . . . . . . 249 1451 264 Knockbacks 38 | . . 1 . . 5 . 10 . . . 5 1 1 6 . . 9 . Impact 9 | . . 1 . . . . . . . . . . . . . . 8 . Kinetic 25 | . . . . . 5 . 8 . . . 5 1 1 5 . . . . Secondary 4 | . . . . . . . 2 . . . . . . 1 . . 1 . Self-Inflicted Damage 137 | . . 11 . 22 . . 104 . . . . . . . . . . . Shots 3 | . . . . 1 . . 2 . . . . . . . . . . . Rammed 6 | 1 1 3 . . 1 . . . . . . . . . . . . . Targets Rammed 10 | 1 1 6 . . 2 . . . . . . . . . . . . . Kicked 4 | . . 3 . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 12 120 195 51 90 226 314 151 . . 375 . 337 367 88 199 326 328 Average Temperature 87 | . 7 36 105 14 30 92 94 70 . . 104 . 129 83 17 79 86 168 Received Heat Transfer 3645 | . 75 309 15 953 189 . 678 . . . 27 . 63 307 9 66 891 63 Effects 5 | . . . . . . . . . . . 1 . . . . . 3 1 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations 2 | . . . . . . . 1 . . . . . . . . . 1 . Total Turns 34 | . . . . . . . 24 . . . . . . . . . 10 . Longest Duration 24 | . . . . . . . 24 . . . . . . . . . 10 . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . 9 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 9 . Parts Fried 22 | . . . . 3 . . 2 . . . . . . . . . 17 . Impact Corruptions 36 | . . . . . . . . . . . . . . . . . 36 . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 1 1 . 1 . . . . . . . 2 4 . . Heat Transferred 6060 | . . 296 435 . 1443 111 643 . . . 450 . . . 777 1813 18 74 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Peak Influence 1400 | 10 275 154 . 736 335 71 690 . 92 164 641 494 . . 267 503 1400 1102 Initial 787 | . 6 34 . . 315 69 . . 77 64 86 313 . . 147 150 179 787 Average 292 | 3 146 31 . 314 240 51 238 . 79 97 181 427 . . 195 308 672 872 Maximum Alert Level 4 | . 1 . . 3 1 . 2 . . . 2 2 . . 1 2 4 4 Low Security (%) 49 | 100 58 100 . 27 30 100 57 . 100 100 78 . . . 50 14 13 . Level 1 25 | . 41 . . 41 69 . 8 . . . 10 17 . . 49 69 20 . Level 2 12 | . . . . 24 . . 33 . . . 11 82 . . . 16 14 . Level 3 10 | . . . . 6 . . . . . . . . . . . . 37 99 Level 4 2 | . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 1 . 12 10 . 6 . . 1 2 1 . . 1 2 16 5 Investigation 6 | . . 1 . 1 1 . 2 . . . . . . . . . 1 . Extermination 14 | . . . . . 1 . 2 . . . 1 1 . . 1 1 6 1 Reinforcement 23 | . 1 . . 5 4 . 2 . . 1 1 . . . . 1 4 4 Assault 5 | . . . . . . . . . . . . . . . . . 5 . Garrison 10 | . . . . 6 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Distress Signals 16 | . 2 . . 4 2 . 2 . . . . . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 13 11 14 50 16 2 43 5 . 6 14 13 18 7 7 20 114 23 Peak Tracking Total 21 | . 5 2 7 6 4 1 13 3 . 2 3 6 6 4 4 5 21 14 Tactical Retreats 41 | . 2 1 . 3 1 . 4 . . 2 . 1 3 . 3 1 14 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Traps Triggered 13 | . . . . 3 3 . 2 . . . . 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Machines Disabled 40 | . . . . 2 1 . 9 . . . 13 . 1 . 1 6 4 3 Max in Single Turn 6 | . . . . 1 1 . 6 . . . 6 . 1 . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Machines Accessed 31 | . 4 1 . . 4 . 5 . 2 . 3 . 3 . 1 3 3 2 Terminals 25 | . 4 . . . 3 . 5 . 2 . 2 . 1 . 1 2 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 68 | . 16 1 . . 6 . 9 . 3 . 5 . 9 . 2 6 6 5 Successful 24 | . 5 1 . . 1 . 3 . 1 . . . 9 . . 2 1 1 Failed 43 | . 10 . . . 5 . 6 . 2 . 5 . . . 2 4 5 4 Catastrophic 10 | . . . . . 2 . 2 . 1 . 1 . . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 11 | . 6 . . . . . 1 . 1 . . . . . . 1 2 . Terminals 56 | . 16 . . . 5 . 9 . 3 . 4 . 1 . 2 5 6 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 23 | . 5 1 . . 1 . 3 . 1 . . . 9 . . 1 1 1 Record 9 | . . . . . . . . . . . . . 8 . . 1 . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . Open DSF 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 3 . 3 . 2 . 3 . . . 1 2 3 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 4 . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Total Allies 7 | . . 5 . . . . . 1 . . . . . . . 1 . . Largest Group 5 | . . 5 4 . . . . 1 . . . . . . . 1 . . Highest-Rated Group 165 | . . 84 71 . . . . 165 . . . . . . . 26 . . Highest-Rated Ally 165 | . . 31 31 . . . . 165 . . . . . . . 26 . . Total Orders 7 | . . . . . . . . . . . . . . . . . 7 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 27 | . . 9 16 . . . . 2 . . . . . . . . . . Total Damage 309 | . . 111 183 . . . . 15 . . . . . . . . . . Kills 3 | . . 2 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 . . . . 2 1 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 7 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Turns Passed 13581 | 87 424 1566 503 915 1301 536 1303 1093 210 229 621 258 1163 280 326 640 1754 372 Spaces Moved 7909 | 60 300 850 319 263 596 368 825 623 107 99 285 137 536 92 432 314 1209 494 Core 238 | 9 . . 4 21 . . . . . . . . . 12 98 . 94 . Treads 747 | . . . . 3 467 . 195 . . . . 1 4 . . . 77 . Legs 3534 | . . 496 92 91 129 368 606 513 107 99 285 136 532 80 . . . . Wheels 1983 | 51 300 354 223 148 . . 24 110 . . . . . . 32 254 487 . Hover 1045 | . . . . . . . . . . . . . . . . . 551 494 Flight 362 | . . . . . . . . . . . . . . . 302 60 . . Fastest Speed 24 | 50 100 100 110 80 123 123 123 123 123 113 112 110 110 50 30 45 24 32 Average Speed 115 | 92 100 156 140 166 165 123 131 124 124 160 116 119 114 116 45 120 85 34 Slowest Speed 600 | 100 100 330 550 600 240 123 190 125 125 193 190 240 240 190 150 590 305 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 67 101 21 34 18 96 28 60 3 76 9 5 62 14 12 33 36 54 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . 1 . 1 . . . . . 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 . . 1 1 1 1 . . 1 . Scrap Searched 12 | . . 2 . . . . . 6 . . . . 4 . . . . . Spaces Dug 22 | . . . . . 1 . . . . . . 3 . . . 3 11 4 Terrain Destroyed 391 | . . . 8 80 6 2 111 1 . . 103 9 12 6 . 9 40 4 Melee 18 | . . . . . . . . . . . . . . . . 3 11 4 Projectile 81 | . . . . . 6 2 5 1 . . 17 9 11 6 . 6 18 . AOE 290 | . . . 8 80 . . 106 . . . 86 . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Fac DSF Fac Fac Upp Upp Res Qua Res Tes Total 11076 | 78 372 1034 355 592 809 415 953 934 178 149 473 192 1035 232 539 492 1600 644 Wait 1635 | . 21 113 2 135 97 . 31 286 63 6 75 18 458 123 45 35 48 79 Move 7892 | 59 299 849 318 262 596 367 824 622 106 98 284 136 535 91 431 313 1208 494 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 198 | 4 11 13 2 21 24 6 19 8 2 9 22 . 2 1 6 12 31 5 Fast Attach 169 | 7 2 4 8 14 7 2 4 2 2 2 10 7 4 1 12 20 49 12 Attach 116 | . . 4 . 19 12 . 10 3 2 . 6 5 1 2 8 11 26 7 Detach 60 | 1 . 1 2 3 1 . 1 1 . 1 . 3 . . 7 13 20 6 Swap 99 | . 7 1 3 18 6 2 2 2 . 9 12 4 6 . . 7 18 2 Drop 181 | . 2 12 11 14 11 9 9 6 1 13 16 2 6 1 8 14 38 8 Fire 541 | 6 29 31 9 105 53 24 53 4 2 10 48 17 23 13 22 52 38 2 Melee 162 | . . . . . . . . . . . . . . . . 15 123 24 Ram 6 | 1 1 3 . . . . . . . . . . . . . . 1 . Kick 4 | . . 3 . . 1 . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 Rewire 6 | . . . . . . 5 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Central database locked down 338 | -10/Materials | Discovered new exit (range 4) 463 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Entered Mines 579 | -10/Mines | Build established: Mutant 623 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Lost 4 parts (2p2w) 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1000 | -10/Mines | Learned Materials garrison access intel 1006 | -10/Mines | Learned location of Zion (-7) 1023 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Met a Derelict shopkeep closing up shop 1410 | -10/Mines | Build established: Scavenger-Mutant 1664 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2068 | -10/Mines | Discovered new exit (range 6) 2078 | -10/Mines | Entered Subcaves 2078 | -10/Subcaves | Accompanied by 4 allies 2083 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2260 | -10/Subcaves | Discovered new exit (range 10) 2276 | -10/Subcaves | Ambushed by swarm of Subdwellers 2279 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2279 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2291 | -10/Subcaves | Core integrity fell below 50% 2315 | -10/Subcaves | Lost 5 allies 2411 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2581 | -10/Subcaves | Entered Materials 2581 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2582 | -8/Materials | Loaded intel: 1 garrison access location 2902 | -8/Materials | Lost 5 parts (1p2n1u1w) 2938 | -8/Materials | Garrison activated, responded to threat 3005 | -8/Materials | Build established: Mutant 3032 | -8/Materials | Lost 5 parts (2n3u) 3365 | -8/Materials | Destroyed 8 combat bots 3459 | -8/Materials | Build established: Scavenger-Mutant 3463 | -8/Materials | Discovered new exit (range 9) 3466 | -8/Materials | Core integrity fell below 50% 3496 | -8/Materials | Entered Factory 3496 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3520 | -7/Factory | Lost 6 parts (2n1u3w) 3762 | -7/Factory | Build established: Scavenger-Gunner 3791 | -7/Factory | Identified exit to DSF 3995 | -7/Factory | Garrison activated, responded to threat 4405 | -7/Factory | Garrison activated, responded to threat 4636 | -7/Factory | Lost 8 parts (2p3n1u2w) 4797 | -7/Factory | Sucked down chute 4797 | -7/Factory | Entered Waste 4797 | -7/Waste | The area was eerily silent 4994 | -7/Waste | Discovered new exit (range 16) 5067 | -7/Waste | A Compactor rumbled back to life 5083 | -7/Waste | Destroyed C-40 Crusher 5087 | -7/Waste | A Compactor rumbled back to life 5089 | -7/Waste | Spotted C-40 Crusher 5137 | -7/Waste | Destroyed C-40 Crusher 5173 | -7/Waste | Build established: Gunner 5333 | -7/Waste | Entered Factory 5755 | -7/Factory | Identified exit to Lower Caves 6179 | -7/Factory | Cargo convoy interrupted 6190 | -7/Factory | Core integrity fell below 50% 6211 | -7/Factory | Destroyed 9 combat bots 6220 | -7/Factory | Lost 7 parts (1p3n3w) 6370 | -7/Factory | Noticed a derelict Sapper rigging charges 6636 | -7/Factory | Entered Lower Caves 6637 | -7/Lower Caves | ME-RLN showed up to help 6637 | -7/Lower Caves | Encountered a Warlord checkpoint 6637 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6639 | -7/Lower Caves | ME-RLN revealed a hidden path 7729 | -7/Lower Caves | Entered Factory 7729 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7865 | -6/Factory | Identified exit to DSF 7939 | -6/Factory | Entered DSF 8015 | -6/DSF | Additional patrols routed to DSF 8133 | -6/DSF | Discovered new exit (range 16) 8168 | -6/DSF | Entered Factory 8168 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8209 | -5/Factory | Build established: Scavenger-Gunner 8397 | -5/Factory | Discovered new exit (range 13) 8401 | -5/Factory | Discovered new exit (range 15) 8494 | -5/Factory | Lost 5 parts (1p2n2u) 8551 | -5/Factory | Discovered new exit (range 19) 8789 | -5/Factory | Entered another Factory area 8789 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8964 | -4/Factory | Discovered new exit (range 15) 9018 | -4/Factory | Lost 3 parts (2u1w) 9047 | -4/Factory | Entered Upper Caves 9082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9623 | -4/Upper Caves | Learned location of 1 exit from Research 9810 | -4/Upper Caves | Learned 8 Factory zone layouts 9810 | -4/Upper Caves | Learned Extension emergency access door positions 9810 | -4/Upper Caves | Learned Factory stockpile data 9810 | -4/Upper Caves | Learned Factory security intel 9810 | -4/Upper Caves | Learned Armory terminal intel 9831 | -4/Upper Caves | Learned Research stockpile data 9924 | -4/Upper Caves | Discovered new exit (range 20) 10210 | -4/Upper Caves | Entered another Upper Caves area 10210 | -4/Upper Caves | Learned location of 1 exit from Research 10229 | -4/Upper Caves | Discovered new exit (range 18) 10416 | -4/Upper Caves | Lost 5 parts (3n1u1w) 10490 | -4/Upper Caves | Entered Research 10490 | -3/Research | Evolved 2 slots: Utility x2 10491 | -3/Research | Identified exit to Research 10515 | -3/Research | Lost 8 parts (2n2u4w) 10752 | -3/Research | Discovered new exit (range 14) 10772 | -3/Research | Identified exit to Quarantine 10816 | -3/Research | Entered Quarantine 10827 | -3/Quarantine | Found Alien Artifact 10827 | -3/Quarantine | Identified Subatomic Replicator 10887 | -3/Quarantine | Found Alien Reactor 10887 | -3/Quarantine | Identified Matter Drive 10905 | -3/Quarantine | Spotted Alpha 7 10911 | -3/Quarantine | Found Alien Slashing Weapon 10911 | -3/Quarantine | Identified Sigix Broadsword 10984 | -3/Quarantine | Lost 5 parts (1p3n1u) 11009 | -3/Quarantine | Destroyed Alpha 7 11030 | -3/Quarantine | Found Prototype Processor 11030 | -3/Quarantine | Identified Exp. Target Analyzer 11033 | -3/Quarantine | Found Prototype Ballistic Gun 11033 | -3/Quarantine | Identified Multirail 11054 | -3/Quarantine | Found Prototype Processor 11054 | -3/Quarantine | Identified Exp. Targeting Computer 11071 | -3/Quarantine | Found Prototype Protection 11091 | -3/Quarantine | Found Alien Artifact 11091 | -3/Quarantine | Identified Phase Armor 11195 | -3/Quarantine | Found Alien Energy Cannon 11386 | -3/Quarantine | Discovered exit to Research (range 11) 11412 | -3/Quarantine | Identified Core Cannon 11423 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 11456 | -3/Quarantine | Entered Research 11456 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11709 | -2/Research | Build established: Scavenger-Gladiator 12037 | -2/Research | Identified Centrium Heavy Armor Plating 12058 | -2/Research | Build established: Scavenger-Mutant 12063 | -2/Research | System corruption reached 10% 12238 | -2/Research | Lost 3 parts (2u1w) 12256 | -2/Research | Destroyed 7 combat bots 12472 | -2/Research | Spotted B-90 Cyclops 12495 | -2/Research | First assault squad dispatched 12580 | -2/Research | System corruption reached 30% 12598 | -2/Research | Core integrity fell below 50% 12659 | -2/Research | Lost 5 parts (1p2n2u) 12873 | -2/Research | Spotted B-90 Cyclops 12878 | -2/Research | Core integrity fell below 20% 12910 | -2/Research | Lost 13 parts (2p3n4u4w) 13016 | -2/Research | Lost 5 allies 13149 | -2/Research | Found Prototype Device 13149 | -2/Research | Identified Exp. Shield Generator 13183 | -2/Research | Discovered new exit (range 16) 13199 | -2/Research | Found Prototype Processor 13199 | -2/Research | Identified Spectral Analyzer 13210 | -2/Research | Entered Testing 13343 | -2/Testing | Found Prototype Protection 13343 | -2/Testing | Identified Med. Regenerative Plating 13348 | -2/Testing | Found Prototype Protection 13348 | -2/Testing | Identified SHELL Armor 13350 | -2/Testing | Found Prototype Protection 13350 | -2/Testing | Identified Lgt. Regenerative Plating 13355 | -2/Testing | Found Lgt. Regenerative Plating 13385 | -2/Testing | Found Prototype Energy Cannon 13385 | -2/Testing | Identified Disintegrator 13428 | -2/Testing | Build established: Scavenger-Scout 13456 | -2/Testing | Scanned by Researcher 13483 | -2/Testing | Spotted Striker 13483 | -2/Testing | Spotted Striker 13555 | -2/Testing | Found Prototype Processor 13555 | -2/Testing | Identified Exp. Core Analyzer 13576 | -2/Testing | Lost 7 parts (1p1n4u1w) 13582 | -2/Testing | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 13542_ Penetrated by Slug. 13545_ Lgt. Regenerative Plating destroyed. 13547_ Penetrated by Slug. 13552_ SNXUQEH7YWD94ET5JB4 13571_ SGZ< UI 62U4<&LRSVCOCT8H,RUQZFBNHPGNI 13575_ Penetrated by Slug. 13575_ Slug penetrates Wall. 13578_ Overheating: Energy bleed (-17). 13578_ Penetrated by Slug. 13578_ Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ###### #?????????????# #??????????????????????? | | #?????????????# #???########???????????? | | #??????????#### #???# #???????????? | | #??????????# #???# """ #???????????? | | #??????????# ######## """ #???????????? | | ###########??????????# # # """ #???????????? | | ?????????????????????# # """ # #???????????? | | ?????????????????????# # """ # #???????????? | | ????#????????????????# # """ ####+#### ""#?????? | | ?#???????????????????# # + / ""#?????? | | ?????????????????????# # # #### G#?????? | | ?????????????????????# ##+##+## #?????????????? | | ???????????????????#?# #?????????????? | | ??????????????????## # ##########?????????????? | | ??????????????????# #??????????????????????? | | ??????????????????+ n #??#####???????????????? | | ??????????????????# ###n#?? #???????????????? | | ??????????????????####??#n#? #???????????????? | | ????????????????????????# #? #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# + #???????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#c#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 950 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 34 Melee Accuracy 6 Target Analysis 14 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Com. Mass Driver | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Ionic Axe | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Matter Drive Sigix Broadsword Phase Armor Core Cannon Achievements -------------- Ultimate Loadout Challenges ------------ None Game ------ Seed AdvancedAntigravChip Manual? 0 Play Time 06:33:43 Cumulative 66.7 hours Start 2025.03.10 @ 20:15:54 End 2025.03.14 @ 11:05:39 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: 90692c5c-cba4-46e1-a519-312a343c134e