Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.31 @ 17:22:56 Player: Hechla Result: Destroyed by 8L-X2A(h) with KE Penetrator Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1043) 1043 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 3320 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 157/160 System Corruption 0% Temperature Cool (1) Movement Walking (130) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Makeshift Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Barrage Gun > --- INVENTORY (10) --- Improved Carbon-fiber Leg Scrap Suit Advanced Terrain Scanner Advanced ECM Suite Authchip [R/Combat] Authchip [Propulsion] A0-MCA's Component Scanner Shock Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Subdweller Optics > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Scrap Suit Medium Storage Unit Battle Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Barrage Gun Energy Gun Particle Gun Ballistic Gun Barrage Gun Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 6 9 3 9 4 . Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 2 1 . Treads . | . . . . . . Leg 9 | 2 4 . 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 2 2 . Device 6 | 1 2 1 2 . . Storage 1 | . . . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 2 1 5 1 . Energy Gun 4 | 1 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 5 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes 1 | . . . 1 . . Average Backups 6 | . 4 4 3 8 8 Power . | . 1 . . . . Propulsion . | . . 1 . . 1 Utility 2 | . 1 2 2 3 4 Weapon 2 | . . 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 19 | . 3 2 . 2 12 Power 1 | . . 1 . . . Propulsion 2 | . 1 . . . 1 Utility 9 | . 1 1 . 1 6 Weapon 5 | . . . . 1 4 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 99 | . 98 100 98 99 100 Engine 2 | . 13 1 . . . Core 11 | . . 12 14 14 14 Leg 28 | . 28 28 28 28 28 Device 10 | . 14 14 19 7 . Storage 6 | . . . . 12 14 Processor 5 | . 13 14 6 . . Protection 5 | . . . . 7 14 Energy Gun 8 | . 14 26 7 . . Ballistic Gun 19 | . 14 1 20 28 28 Peak Build Rating 21 | 6 13 17 19 21 21 Average Rating 16 | 3 8 16 17 19 19 On Entrance 12 | . 6 13 17 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 8 9 12 15 25 24 Greatest Support 35 | 20 26 26 28 35 35 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 7 | 5 5 5 5 9 10 Most Carried 10 | 2 5 5 5 10 10 Average Carried 6 | . 4 4 4 9 9 Final Capacity 10 | 5 5 5 5 10 10 Final Carried 10 | 2 5 5 5 10 10 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 774 | 266 196 67 169 76 . Remotely . | . . . . . . Salvage Created 1382 | 49 469 440 225 199 . Parts 76 | 3 33 19 13 8 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . 20 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 36 | 1 11 14 8 2 . Guns 36 | 1 11 14 8 2 . Classes Destroyed 8 | 1 4 . 2 1 . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . 1 . Turret 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 16 | . 6 6 4 . . Grunt 14 | 1 5 8 . . . Sentry 2 | . . . . 2 . Subdweller 4 | . . . 4 . . Best Kill Streak 5 | 1 4 5 5 2 . Combat Bots Only 5 | 1 4 5 4 1 . Max Kills in Single Turn 2 | 1 2 2 1 1 . Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 148 | 3 35 40 32 2 36 Missed 46 | 2 9 11 12 1 11 Hits 102 | 1 26 29 20 1 25 Projectile 102 | 1 26 29 20 1 25 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 1205 | 8 224 252 429 12 280 Core 266 | . 67 36 99 . 64 Absorbed by Shields . | . . . . . . Ignored by Resistances 322 | 2 68 72 93 4 83 Regen/Repaired (Parts) 14 | . 14 . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 101 | 2 32 29 26 6 6 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 70 70 130 130 58 51 Shots Fired 199 | 4 64 58 49 12 12 Gun 199 | 4 64 58 49 12 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 96 | 2 32 9 29 12 12 Thermal 103 | 2 32 49 20 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 13 10 7 11 5 Robot Miss Streak 3 | . 2 1 3 2 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 135 | 4 44 38 31 8 10 Core Hits 63 | 2 24 21 12 3 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | 1 3 2 . 1 . Burn 6 | 1 3 2 . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1996 | 48 556 608 488 167 129 Guns 1977 | 48 556 594 488 162 129 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . 14 . 5 . Kinetic 904 | 24 254 64 271 162 129 Thermal 1073 | 24 302 530 217 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . 4 . 1 . Kicked 5 | . . 4 . 1 . Crushed . | . . . . . . Highest Temperature 201 | 24 8 201 . 36 40 Average Temperature 65 | 13 4 84 . 19 16 Received Heat Transfer 291 | 6 93 138 42 . 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 1 1 4 3 . . Heat Transferred 3182 | 148 1110 1406 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 126 | 20 126 115 . 48 . Initial 5 | . 5 . . . . Average 20 | 2 30 26 . 4 . Influence Increases 1004 | 20 337 355 171 121 . Destroy 0b10 Robot/C 680 | 20 220 280 120 40 . Destroy 0b10 Robot/NC 30 | . 25 . . 5 . Destroy Leader 108 | . 48 60 . . . Allied During Kill 6 | . . . 6 . . Successful Hack 105 | . 29 . . 76 . Lose Combat Pursuer 75 | . 15 15 45 . . Influence Decreases 1004 | 10 347 355 171 121 . Entered New Map 5 | . 5 . . . . Time Decay 964 | 10 327 355 151 121 . Lost Part 20 | . . . 20 . . Purge Threat 15 | . 15 . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | 1 14 15 20 1 11 Peak Tracking Total 13 | . 3 3 6 . 13 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 29 | . 10 . 1 13 5 Terminals 14 | . 8 . . 6 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 1 . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 108 | . 30 . 4 47 27 Successful 87 | . 20 . 4 36 27 Failed 21 | . 10 . . 11 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 24 | . 14 . 1 9 . Terminals 41 | . 25 . . 16 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 9 | . 2 . . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 77 | . 15 . 4 31 27 Record 57 | . 3 . 4 24 26 Robot Schematic 2 | . . . . 2 . Prototype ID Bank 2 | . 1 . . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 6 | . 4 . . 2 . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 4 | . 3 . . 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 7 | . 2 . . 5 . Retrieve Matter 1 | . 1 . . . . Retrieve Components 6 | . 1 . . 5 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 8 . . 8 . Full Trace Events 5 | . 1 . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 1 . . 13 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 32 | . . . 32 . . Total Damage 401 | . . . 401 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 4007 | . 937 1183 1443 444 . Optics 4007 | . 937 1183 1443 444 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 6860 | 89 972 1183 1618 923 2075 Spaces Moved 4819 | 69 627 729 1214 642 1538 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 4804 | 54 627 729 1214 642 1538 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 Average Speed 124 | 104 120 120 120 129 130 Slowest Speed 130 | 120 120 120 120 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 8 98 99 76 99 90 Regions Visited 5 Branch Regions 4 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 8 | . . 1 5 . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 5499 | 79 788 981 1323 722 1606 Wait 481 | . 101 209 64 57 50 Move 4814 | 68 626 728 1213 641 1538 Hop . | . . . . . . Pick Up 27 | 3 7 1 2 8 6 Fast Attach 12 | 5 2 1 4 . . Attach 4 | 1 . . 1 2 . Detach . | . . . . . . Swap 18 | . 8 3 5 2 . Drop 37 | . 12 6 8 5 6 Fire 101 | 2 32 29 26 6 6 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 4 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Repaired Lgt. Ion Engine 764 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Discovered new exit (range 7) 944 | -10/Materials | Build established: Scavenger-Mutant 1062 | -10/Materials | Entered Mines 1252 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1256 | -10/Mines | Found Scrap Suit 1275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1486 | -10/Mines | Discovered new exit (range 10) 2017 | -10/Mines | Discovered new exit (range 6) 2104 | -10/Mines | Discovered new exit (range 13) 2156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2245 | -10/Mines | Entered Subcaves 2245 | -10/Subcaves | Accompanied by 3 allies 2332 | -10/Subcaves | Ambushed by swarm of Subdwellers 2431 | -10/Subcaves | Visited Clippyterm 2435 | -10/Subcaves | Learned Factory stockpile data 2658 | -10/Subcaves | Identified exit to Materials 2808 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2863 | -10/Subcaves | Discovered new exit (range 8) 3013 | -10/Subcaves | Core integrity fell below 50% 3165 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3195 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3199 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3231 | -10/Subcaves | Discovered exit to Materials (range 14) 3317 | -10/Subcaves | Build established: Mutant 3345 | -10/Subcaves | Core integrity fell below 20% 3432 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3635 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3863 | -10/Subcaves | Build established: Scavenger-Mutant 3863 | -10/Subcaves | Entered Recycling 3864 | -9/Recycling | Met a Zionite searching for Scraptown 4272 | -9/Recycling | Discovered new exit (range 18) 4429 | -9/Recycling | Identified exit to Factory 4747 | -9/Recycling | Scanned before Scraplab entrance 4782 | -9/Recycling | Discovered new exit (range 4) 4786 | -9/Recycling | Entered Scraptown 5171 | -9/Scraptown | Discovered new exit (range 5) 5357 | -9/Scraptown | Visited Assassins FH 5406 | -9/Scraptown | Visited Cyclists 5485 | -9/Scraptown | Visited Fellowship of the Rings 5523 | -9/Scraptown | Visited CPS Storage 5747 | -9/Scraptown | Visited UFD Registry 5747 | -9/Scraptown | Registered with UFD as "Protoripper" 5768 | -9/Scraptown | Visited The Evicted 5797 | -9/Scraptown | Visited Symbiants 5873 | -9/Scraptown | Visited SPCMW 5986 | -9/Scraptown | Visited Chapter 10 6023 | -9/Scraptown | Visited Curators Association 6060 | -9/Scraptown | Visited Derelict Rescue Squad 6493 | -9/Scraptown | Visited Science Guys 6569 | -9/Scraptown | Visited Scrap Suit Storage 6633 | -9/Scraptown | Met Optimus 6633 | -9/Scraptown | Accepted into 0bPrime 6720 | -9/Scraptown | Visited Observation Area 6752 | -9/Scraptown | Visited A0-MCA Data Center 6760 | -9/Scraptown | Given an A- rating by A0-MCA 6767 | -9/Scraptown | Found A0-MCA's Component Scanner 6793 | -9/Scraptown | Civil war broke out across Scraptown 6804 | -9/Scraptown | Visited LU-1G1's Boring Crew 6831 | -9/Scraptown | Attacked by Scraptown defenders 6861 | -9/Scraptown | Destroyed by 8L-X2A(h) with KE Penetrator Last Messages --------------- Slug penetrates TG-CCD(p). Slug penetrates UFD Mainframe. Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" Slug penetrates TG-CCD(p). Destroyed Mak. Hacking Suite. Slug penetrates TG-CCD(p). TG-CCD(p) destroyed. Penetrated by Bolt. XN-ASC(h) switches sides. Machine disabled. Bolt penetrates KX-7LT(g). KX-7LT(g) destroyed. Penetrated by Bolt. XN-ASC(h) destroyed. Penetrated by Bolt. Slug penetrates Machine. Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. 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"]#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ W-16 Scout | -9/Recycling | Hacked B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 65% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Everything Is Under Control Link The Feds You May Approach The Wall Challenges ------------ None Game ------ Seed FireGunSplitter Manual? 0 Play Time 00:56:32 Cumulative 22.3 hours Start 2026.08.31 @ 16:17:26 End 2026.08.31 @ 17:22:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 304ea595-8afe-4b9e-b735-61ac48096d58