Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:20:42 Player: Raspberry Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (699) 699 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 1789 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 223/400 Matter 154/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Medium Matter Pod (0) Shield Generator Medium Laser EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Matter Pod Shield Generator Shield Generator > --- WEAPON ----------- EMP Blaster Grenade Launcher > --- INVENTORY -------- Small Matter Pod Signal Interpreter Medium Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Medium Matter Pod Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 43 | 9 24 10 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 18 | 4 11 3 Treads 5 | . 2 3 Leg 3 | 2 1 . Wheel 3 | 2 1 . Hover 3 | . 3 . Flight 4 | . 4 . Utility 10 | 1 6 3 Device 3 | . 1 2 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 11 | 3 5 3 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . . 2 System Corruption 12 | . . 12 Parts Lost 10 | . 3 7 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 91 Engine 9 | . 9 10 Treads 8 | . 3 12 Leg 1 | . 2 . Wheel 4 | . 11 . Hover 5 | . 3 7 Flight 1 | . 4 . Device 12 | . . 20 Storage 6 | . 16 . Processor 6 | . . 10 Protection 3 | . 9 . Energy Gun 10 | . 13 7 Ballistic Gun 4 | . . 7 Launcher 13 | . 13 13 Naked Turns . | . . . Heaviest Build 18 | 8 13 18 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 2 5 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 933 | 358 277 298 Remotely . | . . . Salvage Created 846 | 48 320 478 Parts 74 | 4 27 43 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | 1 5 10 Guns 3 | 1 . 2 AOE 13 | . 5 8 Classes Destroyed 8 | 2 5 1 Worker 3 | 1 2 . Builder 7 | . 4 3 Recycler 3 | . 2 1 Operator 2 | . 1 1 Watcher 5 | . 2 3 Swarmer 7 | . 3 4 Grunt 7 | 1 2 4 Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 5 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 90 | 3 17 70 Missed 23 | 2 6 15 Damage Taken 1096 | 12 339 745 Core 291 | 12 102 177 Absorbed by Shields 113 | . . 113 Regen/Repaired (Parts) 48 | . 48 . Core Remaining (%) 74 | 95 54 . Volleys Fired 55 | 6 15 34 Largest 3 | 2 2 3 Hottest 109 | 70 80 109 Shots Fired 88 | 12 29 47 Gun 42 | 12 15 15 Cannon . | . . . Launcher 46 | . 14 32 Special . | . . . Kinetic 8 | 6 . 2 Thermal 34 | 6 15 13 Explosive 34 | . 14 20 Electromagnetic 12 | . . 12 Robot Hit Streak 14 | 2 14 6 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | 5 18 19 Core Hits 48 | 3 20 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1654 | 89 740 825 Guns 252 | 89 89 74 Cannons . | . . . Explosions 1397 | . 651 746 Melee . | . . . Ramming 5 | . . 5 Kinetic 77 | 77 . . Thermal 175 | 12 89 74 Explosive 1146 | . 608 538 Electromagnetic 251 | . 43 208 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . . 21 Message Errors 8 | . . 8 Matter Fused 4 | . . 4 Heat Flow Errors 5 | . . 5 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 93 | . 64 29 Projectiles . | . . . Explosions 93 | . 64 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 391 | . 224 167 Shots 17 | . 7 10 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 247 | 33 51 247 Average Temperature 34 | 14 19 48 Received Heat Transfer 292 | 6 36 250 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 629 | 111 259 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 410 | 26 410 408 Initial 92 | . 16 92 Average 243 | 4 242 275 Maximum Alert Level 2 | . 2 2 Low Security (%) 22 | 100 25 10 Level 1 56 | . 48 69 Level 2 20 | . 25 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 10 19 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 13 | . 7 6 Max in Single Turn 3 | . 3 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 5 | . 3 2 Failed 4 | . 1 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 3 1 Scan Component 2 | . 1 1 Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1389 | 100 521 768 Spaces Moved 939 | 86 357 496 Core 28 | 27 1 . Treads 372 | . 77 295 Legs . | . . . Wheels 247 | 59 188 . Hover 244 | . 43 201 Flight 48 | . 48 . Fastest Speed 32 | 50 32 56 Average Speed 120 | 70 116 131 Slowest Speed 295 | 80 295 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 9 44 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 180 | . 68 112 Melee . | . . . Projectile . | . . . AOE 180 | . 68 112 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1110 | 111 439 560 Wait 13 | . 3 10 Move 937 | 85 356 496 Hop . | . . . Pick Up 33 | 11 17 5 Fast Attach 9 | . 5 4 Attach 20 | 6 12 2 Detach 3 | . 2 1 Swap 14 | 3 7 4 Drop 25 | . 22 3 Fire 55 | 6 15 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Repaired Grenade Launcher 342 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 881 | -9/Materials | System corruption reached 10% 1178 | -9/Materials | Build established: Scavenger-Skirmisher 1390 | -9/Materials | Self-destructed Last Messages --------------- Ion Engine destroyed. The unstable cave ceiling collapses. Shield Generator destroyed. System corrupted: Matter fused (-8). G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Sensor Array destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. ALERT: Construction progress impeded, dispatching reinforcements to local area. &|TIEDOBWNGYXWHMPOM>J/ARZ5/JB Lgt. Treads destroyed. 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