Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 14:48:07 Player: Minty Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (175) 875 Value Destroyed (8977) 8977 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3732) 3732 TOTAL SCORE: 21904 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 307 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 780 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Advanced Sensor Array Advanced Force Field Advanced Force Field Plasma Rifle BFG-9k Vortex Edition (38) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Remote Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Advanced Cooling System Vortex Cannon Vortex Cannon Helical Railgun [Rating: 165] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Advanced Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Arc Thrower Energy Cannon Vortex Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . Utility 6 | . . . . . 1 . . . . 2 . . . 2 . . . . 1 . . . Weapon 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . Parts Attached 191 | . 3 1 . . 8 3 22 12 1 30 . 2 18 10 3 4 20 7 5 12 12 18 Power 19 | . . . . . 1 . 2 1 . 2 . . 4 1 . . 2 . . 2 1 3 Engine 7 | . . . . . 1 . 2 1 . 1 . . 1 . . . 1 . . . . . Core 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . 1 . . 2 1 3 Propulsion 52 | . 2 . . . 2 2 4 3 . 9 . . 8 1 1 1 2 2 . 3 6 6 Treads 7 | . . . . . . . . 1 . 1 . . 5 . . . . . . . . . Leg 33 | . . . . . . . . 2 . 8 . . 3 1 1 1 2 . . 3 6 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . 2 . . . 2 2 4 . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Utility 62 | . . 1 . . 2 1 11 3 . 10 . 2 3 5 1 . 7 1 5 1 5 4 Device 25 | . . 1 . . . . 3 2 . 6 . 1 2 . 1 . 1 1 1 . 3 3 Storage 5 | . . . . . 1 . . 1 . . . . 1 . . . 1 . . . 1 . Processor 16 | . . . . . . . 3 . . 4 . 1 . 4 . . 1 . 1 1 1 . Hackware 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . Protection 11 | . . . . . 1 1 3 . . . . . . 1 . . 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 1 . . . 3 . 5 5 1 9 . . 3 3 1 3 9 4 . 6 . 5 Energy Gun 16 | . . . . . . . . 2 . 3 . . . 1 . 1 4 4 . . . 1 Energy Cannon 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . Ballistic Gun 19 | . 1 . . . 1 . . . . 6 . . 3 1 1 2 1 . . . . 3 Ballistic Cannon 8 | . . . . . . . . . 1 . . . . 1 . . . . . 6 . . Launcher 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . . . 3 . . 3 . . . 10 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Parts Lost 96 | . . . . . 6 2 3 3 . 5 . . 6 4 3 9 4 12 . . 2 37 Power 9 | . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . . 4 Propulsion 32 | . . . . . 2 2 3 2 . 1 . . 2 . 1 2 1 4 . . . 12 Utility 22 | . . . . . 1 . . . . 3 . . . 1 . 1 2 2 . . 2 10 Weapon 33 | . . . . . 2 . . 1 . . . . 4 2 2 5 1 5 . . . 11 Highest Loss Streak 19 | . . . . . 5 1 1 3 . 2 . . 4 2 3 4 2 11 . . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 7 8 8 8 7 5 7 6 7 6 4 5 8 8 7 5 4 4 5 4 7 6 Power . | . 1 1 1 1 . . . . . . 1 1 . . 1 . . . 1 . . . Propulsion . | . 6 7 7 7 5 1 . . . . . . 3 2 1 . . . . . 1 . Utility 2 | . . . . . 1 3 5 2 2 . . . 3 4 3 3 2 . 1 1 1 2 Weapon 2 | . . . . . . . 1 2 4 3 3 3 1 1 1 1 2 3 3 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 12 . . . 3 . 4 . . 1 . . 1 . . . . . . . . 2 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 7 . . . 2 . . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . 2 Weapon 5 | . 3 . . . 1 . . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 96 100 100 66 55 69 64 69 94 93 96 92 91 81 81 80 47 41 81 93 71 Engine 2 | . 14 14 14 14 6 . 6 6 7 3 . . . . . . 2 . . . . . Core 1 | . . . . . . . . . . 2 6 6 10 6 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 3 . 4 9 6 Treads 1 | . . . . . . . . 5 7 2 . . 15 . . . . . . . . . Leg 13 | . 14 . . . . . . 11 15 21 26 26 5 21 21 20 17 9 . 7 22 18 Hover 3 | . 14 28 28 28 16 18 24 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 2 9 9 . . Device 7 | . . 10 14 14 2 . 2 10 7 12 13 13 5 1 3 5 9 3 7 4 11 10 Storage 4 | . 14 14 14 14 14 10 7 3 7 2 . . 4 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . . . . 1 7 7 11 13 15 17 25 16 15 17 10 13 13 10 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . 5 14 9 3 Protection 2 | . . . . . . 16 9 . . 3 . . . 1 5 4 1 5 . . . 2 Energy Gun 4 | . . . . . . . . 6 7 20 6 6 . . 5 2 9 6 . . . 2 Ballistic Gun 7 | . 28 28 28 28 21 1 . . . 7 26 26 22 20 7 11 3 . . . . 3 Ballistic Cannon 5 | . . . . . . . . . . 1 . . . 2 5 5 . . . 21 22 6 Impact Weapon 2 | . . . . . 4 9 8 3 7 . . . 4 5 5 5 2 . . . . . Peak Build Rating 165 | . 9 10 10 10 19 20 38 41 33 80 84 85 90 88 88 93 165 102 49 132 138 137 Average Rating 72 | . 8 9 10 10 14 19 28 27 30 65 80 81 80 79 82 84 90 68 45 104 132 91 On Entrance 51 | 6 6 9 10 10 10 19 19 25 30 33 80 80 81 81 88 87 64 102 36 47 127 134 Avg Prop Armor Cover (%) 7 | . . . . . . . 3 12 13 9 . . 10 . 2 5 7 . . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 13 14 14 14 16 16 32 31 28 44 44 48 65 81 71 81 110 84 12 125 138 116 Greatest Support 128 | 20 20 14 14 14 16 16 33 30 30 80 80 80 116 80 80 85 103 103 12 60 128 128 Greatest Overweight (x) 6 | . 1 . . . 3 . . 2 . 1 . . 2 1 1 1 1 3 . 5 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 8 8 5 5 10 10 10 10 10 10 10 10 15 15 Average Capacity 9 | . 8 8 8 8 8 8 8 6 8 6 5 5 9 10 10 10 10 9 10 10 12 15 Most Carried 15 | . 8 8 8 8 8 6 8 8 7 8 5 5 10 10 8 10 10 10 10 10 15 15 Average Carried 8 | . 7 8 8 8 7 5 7 6 7 5 4 5 8 8 7 8 9 8 10 9 12 11 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 5 5 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 6 8 8 8 8 6 5 6 7 7 5 5 5 10 8 7 8 10 10 10 9 15 10 Class Distribution -------------------- 24% | Gunner 21% | Mutant 9% | Hacker-Executioner 6% | Hacker-Gunner 5% | Derelict-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Derelict-Gunner 3% | Derelict-Executioner 3% | Executioner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Gunner | -4/Upper Caves Executioner | -4/Upper Caves Derelict-Gunner | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Gunner | -3/Garrison Hacker-Executioner | -3/Research Scavenger-Tank | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Matter Collected 6712 | 200 . 60 . . 230 72 433 270 93 515 68 326 629 698 283 432 454 260 . 117 761 811 Remotely 107 | . . . . . . . . . . . . . 107 . . . . . . . . . Salvage Created 6894 | . . 47 . . 304 493 746 31 . 657 61 267 777 935 410 550 178 325 . 19 456 638 Parts 279 | . . 7 . . 10 12 35 6 . 23 4 9 33 40 8 28 2 13 . . 30 19 Haulers Intercepted 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 5 . . 6 9 . . 5 24 . 7 . . . . Prevented 6 | . . . . . . . . . . . . . . . 1 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Combat Hostiles Destroyed 159 | . . 3 . . 9 10 21 4 . 22 4 5 8 14 5 14 4 12 . . 10 14 Melee 13 | . . . . . 2 4 5 . . . . . . . . 1 . . . . . 1 Guns 57 | . . 3 . . 6 . . . . 12 . 5 5 10 4 6 . . . . . 6 Cannons 38 | . . . . . . . 2 . . 4 . . . 3 1 5 1 5 . . 10 7 AOE 35 | . . . . . . . 13 4 . 5 4 . 1 . . . 1 7 . . . . Classes Destroyed 20 | . . 2 . . 3 . 5 . . 3 . . 2 . . 2 1 . . . . 2 Worker 6 | . . . . . . . 2 . . 1 . . 2 . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tunneler 4 | . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Hauler 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . Recycler 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Swarmer 55 | . . 3 . . 5 3 7 4 . 4 4 1 . 4 . 10 . 6 . . 2 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 47 | . . . . . 2 6 8 . . 3 . 2 2 6 3 1 1 4 . . 2 7 Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . 2 1 . . . 2 . 1 . 2 . . . 2 . . . 3 Hunter 17 | . . . . . . . 5 . . 1 . 1 4 . . 2 1 . . . 3 . Programmer 9 | . . . . . . . 1 . . 1 . . 2 2 1 . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 10 | . . . . . . . . . . 10 . . . . . . . . . . . . Best Kill Streak 16 | . . 4 . . 6 7 16 4 . 8 4 3 5 6 4 5 2 7 . . 7 6 Combat Bots Only 10 | . . 3 . . 5 7 10 4 . 8 4 3 2 6 4 4 2 7 . . 6 6 Max Kills in Single Turn 3 | . . 2 . . 1 1 3 2 . 3 2 1 2 2 1 1 1 3 . . 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Exploded 3 | . . . . . . . 3 2 . 3 2 . 1 . . . 1 3 . . . . Melee 1 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Hostile Shots Fired 1424 | . 8 16 . 1 68 59 102 7 . 154 10 32 82 85 51 92 22 137 26 . 77 395 Missed 469 | . 6 7 . . 23 18 39 . . 54 4 14 20 25 14 33 5 43 22 . 27 115 Deflected 11 | . . . . . . . . . . . . . . . . . . . . . 5 6 Hits 955 | . 2 9 . 1 45 41 63 7 . 100 6 18 62 60 37 59 17 94 4 . 50 280 Melee 20 | . . . . . . . . . . 10 . . . . . 4 . . . . . 6 Projectile 935 | . 2 9 . 1 45 41 63 7 . 90 6 18 62 60 37 55 17 94 4 . 50 274 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 48 | . . . . . 1 . 4 1 . 2 . . 1 3 3 2 1 4 . . 2 24 Part Disruptions 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Damage Taken 18566 | . 25 81 . 11 473 605 925 138 . 1536 85 212 1388 1105 736 1481 766 2335 64 . 801 5799 Core 2798 | . . 6 . . 118 100 143 54 . 88 . 38 101 87 39 194 26 481 18 . 82 1223 Absorbed by Shields 390 | . . . . . . . . . . . . . . . . . 151 . . . . 239 Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . . . . . . 62 Regen/Repaired (Parts) 640 | . . . . . . . 266 . . 204 . . . . . . 170 . . . . . Core Remaining (%) 75 | 100 . . . 97 . 60 . . 71 . . 85 89 . . . . 28 . . . . Volleys Fired 301 | . 3 4 . . 18 4 21 3 . 28 4 10 22 28 16 29 9 28 . 6 18 50 Largest 6 | . 2 2 . . 3 1 2 1 . 5 5 5 5 5 5 5 3 4 . 6 5 5 Hottest 348 | . 40 40 . . 60 20 116 36 . 303 205 205 179 232 232 218 300 240 . 348 290 290 Shots Fired 853 | . 6 8 . . 45 4 32 3 . 95 11 49 82 113 54 97 16 34 . 21 70 113 Gun 562 | . 6 8 . . 45 4 . . . 83 9 49 79 102 37 69 10 18 . . . 43 Cannon 262 | . . . . . . . 20 . . 10 . . . 11 17 28 4 11 . 21 70 70 Launcher 29 | . . . . . . . 12 3 . 2 2 . 3 . . . 2 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 652 | . 6 8 . . 45 4 . . . 31 8 41 79 111 43 86 1 8 . 21 70 90 Thermal 106 | . . . . . . . 20 . . 49 1 8 . 2 11 1 . . . . . 14 Explosive 29 | . . . . . . . 12 3 . 2 2 . 3 . . . 2 5 . . . . Electromagnetic 42 | . . . . . . . . . . 13 . . . . . 10 9 10 . . . . Entropic 24 | . . . . . . . . . . . . . . . . . 4 11 . . . 9 Robot Hit Streak 26 | . 1 2 . . 5 . 5 1 . 13 2 17 26 25 13 18 10 4 . 11 5 8 Robot Miss Streak 11 | . 4 2 . . 4 . 5 1 . 7 4 1 4 4 4 3 3 11 . . 4 11 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Secondary Targets 9 | . . 1 . . . . . . . 3 . . 2 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . 1 1 . . . . . . . 1 Shots Hit Robots 558 | . 2 4 . . 28 23 31 1 . 64 3 31 56 89 31 54 9 19 . 10 28 75 Core Hits 303 | . 1 4 . . 11 6 29 6 . 52 6 11 24 35 13 20 8 27 . 6 15 29 Critical Kills 7 | . . . . . 1 2 2 . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 25 | . . . . . 2 5 4 . . . . . 3 3 . 8 . . . . . . Critical Strikes 49 | . . . . . 3 7 6 . . 6 . 1 3 5 1 8 1 2 . . 1 5 Burn 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Destroy 12 | . . . . . 1 . . . . 1 . 1 1 1 1 6 . . . . . . Blast 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 2 Smash 21 | . . . . . 2 7 6 . . . . . 2 2 . 2 . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . 1 2 . . . 3 Melee Attacks 127 | . . . . . 9 42 38 . . . . . 9 7 4 9 . . . . . 9 Impact 115 | . . . . . 9 42 35 . . . . . 9 7 4 9 . . . . . . Slashing 12 | . . . . . . . 3 . . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . 8 . . . . . 2 1 . 2 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24417 | . 17 58 . . 625 1153 3507 318 . 1856 334 713 2077 2576 956 1627 786 2102 . 622 1664 3426 Guns 8075 | . 17 58 . . 221 . . . . 1266 22 713 1524 1970 531 605 84 157 . . . 907 Cannons 6859 | . . . . . . . 177 . . 202 . . . 358 283 447 521 547 . 423 1660 2241 Explosions 5108 | . . . . . . . 2039 318 . 370 312 . 235 23 . 198 181 1365 . 67 . . Melee 4164 | . . . . . 404 1153 1291 . . . . . 318 225 142 377 . . . . . 254 Ramming 211 | . . . . . . . . . . 18 . . . . . . . 33 . 132 4 24 Kinetic 11637 | . 17 58 . . 221 . . . . 516 22 585 1524 2305 736 986 . 81 . 423 1660 2503 Thermal 2452 | . . . . . . . 757 . . 814 . 128 . 23 78 221 . 276 . . . 155 Explosive 4031 | . . . . . . . 1459 318 . 370 312 . 235 . . . 181 1089 . 67 . . Electromagnetic 364 | . . . . . . . . . . 138 . . . 23 . 43 84 76 . . . . Impact 3803 | . . . . . 404 1153 1184 . . . . . 318 225 142 377 . . . . . . Slashing 361 | . . . . . . . 107 . . . . . . . . . . . . . . 254 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1558 | . . . . . . . . . . . . . . . . . 521 547 . . . 490 Highest Corruption 17 | . . . . . . . 3 3 3 5 5 5 1 7 9 13 17 17 1 1 2 10 Average Corruption 4 | . . . . . . . 1 3 3 3 5 5 1 5 7 10 10 17 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . 15 9 4 10 6 20 1 14 15 20 12 15 . 11 3 8 Message Errors 33 | . . . . . . . 5 5 1 2 2 6 . 2 . 6 1 2 . . 1 . Matter Fused 34 | . . . . . . . 6 4 1 1 . 4 . 1 4 1 4 4 . 2 . 2 Heat Flow Errors 17 | . . . . . . . 3 . . 2 1 2 . 1 . . 3 3 . . . 2 Energy Discharges 25 | . . . . . . . . . 1 2 1 1 . 2 2 5 . 2 . 7 1 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . 1 . 1 2 1 3 2 2 3 1 . . . 2 Data Loss (major) 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . Misfires 12 | . . . . . . . 1 . . . . 2 . 1 3 1 1 1 . 1 . 1 Alerts 6 | . . . . . . . . . . 2 . . . . 1 2 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 10 | . . . . . . . . . . . . 1 . 3 3 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2214 | . . . . . 153 268 689 13 . 55 1 . 148 125 129 274 235 54 . 3 40 27 Projectiles 364 | . . . . . . . . . . . . . . . 17 44 235 3 . . 40 25 Explosions 198 | . . . . . . . 62 13 . 55 1 . 21 . . . . 46 . . . . Melee 1652 | . . . . . 153 268 627 . . . . . 127 125 112 230 . 5 . 3 . 2 Knockbacks 50 | . . . . . 3 4 3 . . 3 . . 3 4 5 4 . . . 7 4 10 Impact 18 | . . . . . 3 4 3 . . . . . 2 2 . 2 . . . 2 . . Kinetic 28 | . . . . . . . . . . 3 . . . 2 5 2 . . . 4 3 9 Secondary 4 | . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Self-Inflicted Damage 284 | . . . . . . 25 . 39 . 66 . . . . . . . 153 . . . 1 Shots 7 | . . . . . . 1 . 1 . 2 . . . . . . . 3 . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . 6 . . . 2 Targets Rammed 70 | . . . . . . . . . . 2 . . . . . . . 12 . 50 1 5 Kicked 62 | . . . . . . . . . . 2 . . . . . . . 6 . 50 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 8 6 . . 398 3 334 . . 312 226 227 198 312 330 96 261 397 . 236 394 436 Average Temperature 106 | . 5 4 . . 95 1 142 . . 98 84 93 67 82 177 30 121 152 . 85 123 120 Received Heat Transfer 3023 | . 15 15 . 6 117 297 153 . . 220 . 33 27 169 208 57 7 224 . . 461 1014 Effects 10 | . . . . . 1 . 5 . . . . 2 . . 1 . . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . 21 11 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . 17 11 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 20 | . . . . . 2 6 3 . . . . . 2 2 . 3 2 . . . . . Combat Hostiles 14 | . . . . . 1 6 1 . . . . . 2 1 . 1 2 . . . . . Parts Fried 15 | . . . . . 2 5 4 . . . . . . 1 . 3 . . . . . . Impact Corruptions 57 | . . . . . 6 10 18 . . . . . 4 5 4 8 . 1 . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 1 . . 8 . . . . . 2 . . . . . 1 Heat Transferred 3792 | . . . . . . . 800 . . 1999 . 185 . 37 111 187 . 150 . . . 323 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Maximum Alert Level 4 | . . . . . . 2 4 . . . . . 1 1 . . . . . 4 3 3 Low Security (%) 40 | . 100 100 . 100 100 20 . . . 100 . . 91 67 . . . . 100 3 . . Level 1 18 | . . . . . . 36 40 . . . . . 8 32 . . . . . 36 . . Level 2 20 | . . . . . . 42 2 . . . . . . . . . . . . 28 84 50 Level 3 20 | . . . . . . . 55 . . . . . . . . . . . . 28 15 49 Level 4 . | . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1161 | . . 110 . . 112 582 1111 . . 167 . . 215 308 . . . . 32 1161 773 923 Initial 652 | . . . . . . 61 305 . . 161 . . 16 93 . . . . 16 37 652 570 Average 394 | . . 46 . . 56 310 665 . . 91 . . 67 178 . . . . 17 561 659 733 Influence Increases 7276 | . . 120 . . 255 541 1258 90 . 429 90 155 427 461 125 375 290 295 104 1124 451 686 Destroy 0b10 Robot/C 3120 | . . 60 . . 180 200 420 80 . 240 80 100 160 280 100 280 80 240 . 20 240 360 Destroy 0b10 Robot/NC 140 | . . 5 . . 5 5 40 . . 10 . . 30 15 5 10 . . . 5 10 . Destroy Leader 482 | . . 10 . . 50 20 90 10 . 52 10 10 36 62 20 40 . 10 . . 52 10 Allied During Kill 83 | . . . . . . . . . . . . . . . . . . . . 7 28 48 Successful Hack 192 | . . . . . 20 30 32 . . 17 . . 2 7 . . . . 44 28 12 . Disable Machine 495 | . . . . . . . 300 . . 30 . . 75 45 . . . . . 15 15 15 Anti-Garrison Action 1200 | . . . . . . 150 . . . . . . . . . . . . . 950 . 100 Destroy Structure 544 | . . . . . . 61 76 . . 20 . . 124 52 . . . . . 99 64 48 Partial Spotted 75 | . . . . . . . 45 . . . . . . . . . . . 30 . . . Lose Combat Pursuer 945 | . . 45 . . . 75 255 . . 60 . 45 . . . 45 210 45 30 . 30 105 Influence Decreases 6530 | . . 20 100 . 160 54 729 736 209 631 134 138 263 360 289 361 260 442 79 13 851 701 Entered New Map 2309 | . . . 100 . . 34 277 412 89 95 21 2 11 98 109 25 142 172 9 13 509 191 Time Decay 3085 | . . 20 . . 100 . 422 294 120 486 113 136 196 222 150 246 88 160 70 . 262 . Lost Part 936 | . . . . . 60 20 30 30 . 50 . . 56 40 30 90 30 110 . . 20 370 Lost Ally 200 | . . . . . . . . . . . . . . . . . . . . . 60 140 Squads Dispatched 34 | . 1 . . . 3 . 17 . . 6 . . 2 3 . . . . . . 2 . Investigation 13 | . . . . . 1 . 8 . . 2 . . . 2 . . . . . . . . Extermination 9 | . . . . . . . 3 . . 3 . . 1 1 . . . . . . 1 . Reinforcement 7 | . 1 . . . . . 3 . . 1 . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Distress Signals 5 | . . . . . . . 2 . . 1 . . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 3 6 . 2 11 18 39 4 . 39 4 10 8 16 5 19 24 15 13 1 16 32 Peak Tracking Total 12 | . 2 5 . 3 5 8 6 4 . 10 4 3 2 7 4 5 7 5 10 1 5 12 Tactical Retreats 35 | . . 1 . . . 3 11 . . 2 . 2 . . . 3 4 2 1 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Traps Triggered 17 | . . . . . . 3 1 . . 3 . . 2 3 . . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . 5 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Machines Disabled 44 | . . . . . . 3 20 . . 2 . . 5 3 . . 1 3 . 4 1 2 Max in Single Turn 4 | . . . . . . 2 4 . . 1 . . 3 2 . . 1 3 . 2 1 1 Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Machines Accessed 39 | . 1 . . . 3 3 12 . . 4 . . 1 3 . . 2 . 4 3 2 1 Terminals 16 | . . . . . 1 3 4 . . . . . . 2 . . . . 2 3 . 1 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . 3 . . 2 . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 . 2 . . 1 . . . . . . . . 1 . 2 . Total Hacks 94 | . 1 . . . 10 6 31 . . 8 . . 1 10 . . 2 . 11 10 2 2 Successful 47 | . 1 . . . 8 3 16 . . 5 . . 1 2 . . 2 . 3 3 2 1 Failed 47 | . . . . . 2 3 15 . . 3 . . . 8 . . . . 8 7 . 1 Catastrophic 13 | . . . . . 1 1 5 . . . . . . 2 . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . . . . . 4 3 11 . . 2 . . . 7 . . . . 1 4 . 2 Terminals 49 | . . . . . 5 6 13 . . . . . . 7 . . . . 6 10 . 2 Fabricators 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . Repair Stations 12 | . . . . . . . 7 . . 4 . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 . 2 . . 3 . . . . . . . . 4 . . . Garrison Access 11 | . . . . . 2 . 5 . . 1 . . . . . . . . 1 . 2 . Terminal Hacks 14 | . . . . . 2 2 3 . . . . . . 1 . . 2 . 1 3 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 3 . . 2 . . 1 . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . 1 . . . . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . . 1 . . . . . . . . 1 . 2 . Unlock Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 2 1 4 . . 1 . . . . . . . . . . . 1 Terminals 5 | . . . . . 2 1 1 . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Override 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Patch 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 3 3 8 . . 2 . . 1 3 . . . . 4 3 . 1 Full Trace Events 13 | . . . . . 1 . 6 . . 1 . . . 2 . . . . . 3 . . Feedback Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Time 114 | . . . . . . . 44 . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 7 . . . . . . . . . . . . . 7 . 4 Machine Destruction 14 | . . . . . . 7 . . . . . . . . . . . . . 3 . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 1 . . 2 . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Total Allies 13 | . . . . . . . 1 . . . . . . . . . 1 . . 3 . 8 Largest Group 8 | . . . . . . . 1 . . . . . . . . . 1 . . 3 3 8 Highest-Rated Group 379 | . . . . . . . 10 . . . . . . . . . 49 . . 128 128 379 Highest-Rated Ally 51 | . . . . . . . 10 . . . . . . . . . 49 . . 51 51 51 Initial Warlord ECA Mod 6 | . . . . . . . 2 2 2 1 1 1 . . . . . . . . 6 6 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . . . . . . . . . 1 . . 11 25 43 Total Damage 1577 | . . . . . . . . . . . . . . . . . 46 . . 220 356 955 Kills 7 | . . . . . . . . . . . . . . . . . . . . 1 2 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Active Infowar (turns) 10150 | . . 62 116 22 51 . 153 649 257 1210 265 694 682 472 318 536 1334 377 155 1566 561 670 Optics 8528 | . . . . . . . . . . 914 265 678 682 472 318 536 1334 377 155 1566 561 670 Sensors 1550 | . . . . . . . 153 649 257 226 . . . . . . . . . . 258 7 Structural 251 | . . 62 116 22 51 . . . . . . . . . . . . . . . . . Traps 1283 | . . . . . . . . . . 296 265 694 28 . . . . . . . . . Seismic 918 | . . . . . . . . 104 . 117 . . . . . . . . 102 . 121 474 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 1 1 . . 3 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Turns Passed 11670 | . 55 68 116 22 204 366 1037 649 257 1263 265 694 682 472 318 539 1334 377 155 1566 561 670 Spaces Moved 8506 | 1 47 99 208 40 149 323 1226 536 212 835 237 589 358 308 231 350 879 345 337 637 286 273 Core 139 | . . . . . 1 . . 130 . . . . . . . . . 2 . . . 6 Treads 244 | . . . . . . . . 4 . . . . 240 . . . . . . . . . Legs 5258 | 1 11 . . . . . . 389 212 835 237 589 118 308 231 350 879 155 . 390 286 267 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2093 | . 36 99 208 40 148 323 1226 13 . . . . . . . . . . . . . . Flight 772 | . . . . . . . . . . . . . . . . . . 188 337 247 . . Fastest Speed 37 | 120 56 56 56 56 56 56 48 50 120 105 105 105 105 105 105 105 105 37 37 37 130 105 Average Speed 104 | 120 72 56 56 56 56 56 51 110 120 119 105 105 143 105 106 107 121 69 37 211 158 135 Slowest Speed 437 | 120 130 56 56 56 200 56 56 190 120 190 105 105 320 175 175 175 180 200 37 437 245 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . 13 1 . . Potential Cave-ins 9 | . . . . . . 3 . . . . . . . . 2 . 4 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 38 | 2 20 25 60 22 13 56 32 70 32 23 55 76 10 8 51 52 90 56 16 75 13 29 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 1 . . . 1 1 . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 25 | . . 2 . . . . . 8 2 . 1 4 . . 2 4 . 2 . . . . Spaces Dug 32 | . . . . . . 7 12 . . . . . 2 1 5 4 . . . . 1 . Terrain Destroyed 693 | . . . . . . 64 77 19 . 34 28 22 68 35 14 37 35 119 . 86 29 26 Melee 25 | . . . . . . 7 12 . . . . . 2 1 1 2 . . . . . . Projectile 220 | . . . . . . . . . . . 4 22 49 34 13 24 1 12 . 6 29 26 AOE 448 | . . . . . . 57 65 19 . 34 24 . 17 . . 11 34 107 . 80 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Gar Res Gar Total 10308 | . 62 103 207 39 219 431 1528 591 214 1042 245 637 452 371 260 429 1133 442 352 737 347 467 Wait 743 | . . . . . 27 18 168 22 2 110 1 36 10 12 5 25 167 35 22 18 17 48 Move 8458 | . 46 98 207 39 149 322 1225 535 211 834 236 588 357 307 230 349 877 344 312 633 286 273 Hop 13 | . . . . . . . . . . . . . . . . . . . 12 1 . . Pick Up 52 | . 6 . . . 3 . 9 2 . 6 . . 8 2 . 5 1 3 . . 3 4 Fast Attach 129 | . . 1 . . 5 . 11 11 1 16 . 2 11 3 2 6 19 6 5 11 5 14 Attach 55 | . . . . . 2 3 3 2 . 2 1 . 5 4 1 2 7 7 . 1 . 15 Detach 51 | . . . . . 1 2 4 4 . 3 1 . 5 3 1 . 13 5 . 1 3 5 Swap 88 | . 3 . . . 1 1 22 3 . 21 2 . 15 3 1 . 6 . . . 8 2 Drop 100 | . 4 . . . 4 . 16 9 . 18 . 1 10 2 . 2 22 2 1 . 6 3 Fire 301 | . 3 4 . . 18 4 21 3 . 28 4 10 22 28 16 29 9 28 . 6 18 50 Melee 125 | . . . . . 9 42 36 . . . . . 9 7 4 9 . . . . . 9 Ram 8 | . . . . . . . . . . . . . . . . . . 6 . . . 2 Kick 62 | . . . . . . . . . . 2 . . . . . . . 6 . 50 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 39 13 . . . . . . . . . 1 . . . . . Rewire 68 | . . . . . . . . . . 2 . . . . . . 11 . . 16 . 39 Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 4 exits: *Res x4) -3/Research -3/Garrison (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered Mines 122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 122 | -10/Mines | Discovered new exit (range 5) 124 | -10/Mines | Entered Exiles 124 | -10/Exiles | Found Exiles lab abandoned 234 | -10/Exiles | Discovered new exit (range 10) 240 | -10/Exiles | Entered Mines 247 | -9/Mines | Identified exit to Materials 259 | -9/Mines | Discovered exit to Materials (range 8) 262 | -9/Mines | Entered Materials 262 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 284 | -8/Materials | Garrison activated, responded to threat 465 | -8/Materials | Lost 5 parts (1p2n2w) 466 | -8/Materials | Identified exit to Garrison 466 | -8/Materials | Entered Garrison 489 | -8/Garrison | Garrison Relay disabled 498 | -8/Garrison | Identified exit to Factory 626 | -8/Garrison | Triggered checkpoint 640 | -8/Garrison | Triggered checkpoint 673 | -8/Garrison | Garrison Relay disabled 696 | -8/Garrison | Destroyed 7 combat bots 716 | -8/Garrison | Build established: Mutant 762 | -8/Garrison | Triggered checkpoint 795 | -8/Garrison | Learned Factory security intel 818 | -8/Garrison | Phase Generator disabled 832 | -8/Garrison | Entered Factory 832 | -7/Factory | Evolved 2 slots: Propulsion x2 967 | -7/Factory | Repaired Lyr. Light Armor Plating 1203 | -7/Factory | Fabricated Imp. Hover Unit (x2) 1310 | -7/Factory | Destroyed 10 combat bots 1398 | -7/Factory | Garrison activated, responded to threat 1833 | -7/Factory | Identified exit to Storage 1833 | -7/Factory | Identified exit to Lower Caves 1869 | -7/Factory | Entered Lower Caves 1887 | -7/Lower Caves | Met a Warlord Commander 1888 | -7/Lower Caves | Learned location of Warlord (-4) 1889 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 1898 | -7/Lower Caves | Found Encrypted Comm Array 1915 | -7/Lower Caves | Lost 3 parts (2n1w) 1999 | -7/Lower Caves | Found DCF Scrap (10 items) 2498 | -7/Lower Caves | Learned Factory terminal intel 2501 | -7/Lower Caves | Discovered new exit (range 6) 2513 | -7/Lower Caves | Identified exit to Lower Caves 2514 | -7/Lower Caves | Encountered a Warlord checkpoint 2518 | -7/Lower Caves | Entered another Lower Caves area 2519 | -7/Lower Caves | Encountered a Warlord checkpoint 2565 | -7/Lower Caves | Build established: Derelict-Mutant 2573 | -7/Lower Caves | Learned location of Extension (-5) 2762 | -7/Lower Caves | Discovered new exit (range 7) 2774 | -7/Lower Caves | Identified exit to Factory 2775 | -7/Lower Caves | Entered Factory 2775 | -6/Factory | Evolved 2 slots: Utility x2 2776 | -6/Factory | Loaded intel: 26 terminal locations 2870 | -6/Factory | Repaired Impact Mace 3253 | -6/Factory | Assembled infested ambush trap array 3327 | -6/Factory | Destroyed 8 combat bots 3449 | -6/Factory | Build established: Gunner 4022 | -6/Factory | Discovered new exit (range 16) 4038 | -6/Factory | Entered Lower Caves 4256 | -6/Lower Caves | Discovered new exit (range 9) 4303 | -6/Lower Caves | Entered another Lower Caves area 4424 | -6/Lower Caves | Learned location of 2 exits from Factory 4425 | -6/Lower Caves | Learned Factory emergency access door positions 4450 | -6/Lower Caves | Encountered a Warlord checkpoint 4619 | -6/Lower Caves | Learned Factory stockpile data 4863 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4992 | -6/Lower Caves | Discovered new exit (range 6) 4997 | -6/Lower Caves | Entered Factory 4997 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4998 | -5/Factory | Identified exit to Factory 4998 | -5/Factory | Identified exit to Extension 5647 | -5/Factory | Discovered exit to Factory (range 7) 5660 | -5/Factory | Lost 4 parts (2n2w) 5679 | -5/Factory | Entered another Factory area 5679 | -4/Factory | Evolved 2 slots: Utility x2 5705 | -4/Factory | Discovered new exit (range 8) 6082 | -4/Factory | Identified exit to Upper Caves 6082 | -4/Factory | Identified exit to Armory 6151 | -4/Factory | Entered Upper Caves 6271 | -4/Upper Caves | Lost 3 parts (1n2w) 6442 | -4/Upper Caves | Discovered new exit (range 8) 6469 | -4/Upper Caves | Entered another Upper Caves area 6519 | -4/Upper Caves | Build established: Scavenger-Gunner 6631 | -4/Upper Caves | Learned location of Quarantine (-3) 6652 | -4/Upper Caves | Spotted B-86 Titan 6868 | -4/Upper Caves | Crushed by falling debris 6868 | -4/Upper Caves | System corruption reached 10% 6872 | -4/Upper Caves | Destroyed B-86 Titan 7001 | -4/Upper Caves | Discovered new exit (range 7) 7008 | -4/Upper Caves | Entered Warlord 7011 | -4/Warlord | Lost 4 parts (1u3w) 7044 | -4/Warlord | System corruption cleaned by Quarantine Array 7518 | -4/Warlord | Build established: Derelict-Gunner 7518 | -4/Warlord | Met Warlord 7543 | -4/Warlord | Warlord's base attacked by MAIN.C 7641 | -4/Warlord | Met EX-DEC 7645 | -4/Warlord | Found Prototype Energy Cannon 7645 | -4/Warlord | Identified BFG-9k Vortex Edition 7666 | -4/Warlord | Found Prototype Energy Gun 7666 | -4/Warlord | Identified Vortex Rifle 7671 | -4/Warlord | Found Prototype Energy Cannon 7671 | -4/Warlord | Identified Vortex Cannon 7675 | -4/Warlord | Found Vortex Cannon 7828 | -4/Warlord | Found Prototype Reactor 7828 | -4/Warlord | Identified Vortex Chain Reactor 7893 | -4/Warlord | Warlord forces counterattacked 7935 | -4/Warlord | Build established: Derelict-Executioner 7956 | -4/Warlord | Opened side exit 7965 | -4/Warlord | Spotted Executioner 8013 | -4/Warlord | Destroyed Executioner 8055 | -4/Warlord | Spotted Striker 8218 | -4/Warlord | Warlord base infiltrated, sounded retreat 8219 | -4/Warlord | Enhanced Grunt warped into view 8219 | -4/Warlord | Enhanced Grunt warped into view 8219 | -4/Warlord | Enhanced Grunt warped into view 8219 | -4/Warlord | Enhanced Demolisher warped into view 8219 | -4/Warlord | Enhanced Demolisher warped into view 8219 | -4/Warlord | Enhanced Demolisher warped into view 8296 | -4/Warlord | Spotted Executioner 8303 | -4/Warlord | Discovered new exit (range 15) 8308 | -4/Warlord | Destroyed Executioner 8312 | -4/Warlord | Found Prototype Launcher 8312 | -4/Warlord | Identified Chain Missile Launcher 8328 | -4/Warlord | Crushed by falling debris 8342 | -4/Warlord | Entered Proximity Caves 8372 | -3/Proximity Caves | Attracted the attention of an 0b10 base 8426 | -3/Proximity Caves | Destroyed 7 combat bots 8531 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8565 | -3/Proximity Caves | Core integrity fell below 50% 8610 | -3/Proximity Caves | Lost 11 parts (1p3n2u5w) 8713 | -3/Proximity Caves | Discovered new exit (range 11) 8719 | -3/Proximity Caves | Entered Research 8719 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8874 | -3/Research | Identified exit to Garrison 8874 | -3/Research | Entered Garrison 8874 | -3/Garrison | Discovered recently destroyed garrison 8903 | -3/Garrison | Discovered new exit (range 78) 8903 | -3/Garrison | Discovered new exit (range 73) 8903 | -3/Garrison | Discovered new exit (range 35) 8903 | -3/Garrison | Discovered new exit (range 61) 8934 | -3/Garrison | Learned Research security intel 9256 | -3/Garrison | Build established: Hacker-Gunner 9320 | -3/Garrison | Rescued a captive Derelict 9749 | -3/Garrison | Phase Generator disabled 10006 | -3/Garrison | Build established: Hacker-Executioner 10279 | -3/Garrison | Garrison Relay disabled 10338 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10440 | -3/Garrison | Entered Research 10440 | -3/Research | Accompanied by 3 allies 10651 | -3/Research | Spotted B-86 Titan 10681 | -3/Research | Destroyed B-86 Titan 11001 | -3/Research | Identified exit to Garrison 11001 | -3/Research | Entered Garrison 11159 | -3/Garrison | Lost 19 parts (2p6n4u7w) 11190 | -3/Garrison | Rescued a captive Derelict 11195 | -3/Garrison | Rescued a captive Derelict 11289 | -3/Garrison | Triggered checkpoint 11338 | -3/Garrison | Garrison Relay disabled 11405 | -3/Garrison | Build established: Scavenger-Tank 11530 | -3/Garrison | Identified exit to Research 11533 | -3/Garrison | Spotted B-86 Titan 11547 | -3/Garrison | Triggered checkpoint 11560 | -3/Garrison | Core integrity fell below 50% 11561 | -3/Garrison | P-80 Master assimilated allied Veteran 8d 11602 | -3/Garrison | Lost 7 allies 11667 | -3/Garrison | Core integrity fell below 20% 11670 | -3/Garrison | System corruption reached 10% 11671 | -3/Garrison | Destroyed by B-86 Titan with Railgun Last Messages --------------- 11649_ Adv. Force Field destroyed. 11650_ Kicked B-86 Titan. 11652_ Imp. Core Shielding destroyed. 11652_ Flexi-carbon Leg+ destroyed. 11652_ Kicked B-86 Titan. 11653_ Flexi-carbon Leg+ destroyed. 11655_ Penetrated by Slug. 11656_ Acquired 9 matter. 11657_ Acquired 4 matter. 11659_ Flexi-carbon Leg+ destroyed. 11660_ Penetrated by Slug. 11662_ P-80 Master resets B-86 Titan, system corruption cleaned. 11662_ Slammed into P-80 Master. 11666_ Penetrated by Slug. 11666_ Slug penetrates P-80 Master. 11666_ Slammed into P-80 Master. 11666_ Destabilizing: System corrupted (+1). 11667_ B-86 Titan exits siege mode. 11670_ System corrupted: Component data lost. 11671_ Knocked back. Map ----- +----------------------------------------------------+ | ?# ???????????????????????????????????????????? | | ?# ##?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ^ ????????????????????????????????????????? | | ^[ ?????????????????????????????????????????? | | ^ ?####????????????????????????????????????? | | ?# #????????????????????????????????????? | | % = #?## #????????????????????????????????????? | | % /#??# #?????????#######????????????????????? | | #### ###########"""#;#????????????????????? | | %B%#????????????????????? | | ]###### """########"B[#????????????????????? | | # =^ #????# #??????????#[%###??????????????????? | | # =!#????# #??????????#!*! #??????????????????? | | #!%==###??# #??????????#! % #??????????????????? | | #" [%" #??" #??????????#! #??????????????????? | | # !*!" #??# "??????????#! #??????????????????? | | ##%=%!!###""#??????????## ;#??????????????????? | | #"=*%** #???????????# p%#??????????????????? | | !=%!###### #???##??????# p##??????????????????? | | ##= #????# #???# ###??## ##??????#####???????? | | # #????# #????# # ###%@% #??????# #???????? | | # ###### #######=#"#[;+;+######## #???????? | | ## ^ ^ % #???????? | | ## [ !!! %% #???????? | | " !![% #???????? | | ########### #######; ##"""#"#######""=##???????? | | ??????????# #????### #### ###?????##%##????????? | | ??????????# #????# ######????????###?????????? | | ??????????# #????# #???????????????????????? | | ??????????# #????# # #???????????????????????? | | ??????????# #????#######???????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# ###########????????????????????????? | | ??????????# ??????????????? | | ??????????# #####"""###????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #????###???????????????????????????? | | ????#####?# #????# #???????????????????????????? | | ????#"""#?# #????# #???????????????????????????? | | ????#"! ### ###### #???????????????????????????? | | ????# !! " #???????????????????????????? | | ????#"! ########## ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 700 Matter Stores 393 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 29 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Repaired ---------- Lyr. Light Armor Plating | 30% | -7/Factory Impact Mace | 20% | -6/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- The Slayer Has Control Challenges ------------ None Game ------ Seed LatentScrapRedistributor Manual? 0 Play Time 01:17:22 Cumulative 1391.6 hours Start 2026.09.21 @ 13:21:38 End 2026.09.21 @ 14:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1704 Rogue 1420 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ca10be-a6d1-45f3-bfb0-19cdcccd239f