Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 22:28:59 Player: Plexion Result: Destroyed by as-84178 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (2735) 2735 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 10367 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -270 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (8) ------ GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Humpback Assembled Biocell Array Assembled Suspension Frame GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Light Treads Makeshift Leg Flexi-carbon Leg Humpback Humpback Humpback Experimental Sensor Array Bomb Factory No. 2 Force Rifle Proton Cannon XL Autogun Array Heavy Flak Cannon Mini Grenade Launcher Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 122] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 2 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 119 | 6 9 2 3 9 13 15 4 4 3 8 5 4 13 21 Power 9 | 1 . . . 2 1 2 . . . . . 1 1 1 Engine 9 | 1 . . . 2 1 2 . . . . . 1 1 1 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 15 | 2 3 . 1 2 3 1 . . . . . 2 1 . Treads 12 | 2 3 . 1 . 2 1 . . . . . 2 1 . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 3 . 2 . 3 5 2 3 . 3 3 . 6 6 Device 10 | . . . . . . 1 . . . 2 1 . 3 3 Storage 13 | 1 3 . 2 . . . 1 2 . . 1 . . 3 Processor 1 | . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . . . 3 3 1 1 . 1 1 . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 3 2 . 5 6 7 2 1 3 5 2 1 5 14 Energy Gun 9 | . 1 . . . 3 4 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . 1 . . . . 2 Ballistic Gun 11 | 2 2 2 . 3 1 . . . . . . . 1 . Ballistic Cannon 13 | . . . . . . 2 1 . 1 3 . . 1 5 Launcher 13 | . . . . 2 2 1 1 . 1 . 1 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . 1 1 . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 40 | . 1 2 . 3 . 2 . . 2 . . . 7 23 Power 3 | . . . . 1 . . . . . . . . . 2 Propulsion 7 | . . 1 . 2 . . . . . . . . 1 3 Utility 15 | . . . . . . . . . 1 . . . 5 9 Weapon 15 | . 1 1 . . . 2 . . 1 . . . 1 9 Highest Loss Streak 17 | . 1 1 . 2 . 2 . . 1 . . . 4 17 Average Slot Usage (%) 87 | . 93 97 86 95 98 97 85 87 91 83 83 89 86 69 Engine 9 | . 14 14 14 14 9 7 7 7 7 6 6 9 13 5 Treads 14 | . 28 25 15 . 13 15 15 15 15 13 13 13 12 4 Device 7 | . . . . . . 6 7 7 7 10 11 13 11 10 Storage 13 | . 21 28 28 28 18 15 8 10 15 13 6 6 6 11 Processor 4 | . . . . . . 5 7 7 7 6 6 6 6 3 Protection 11 | . . . . . 25 22 15 14 15 13 18 20 15 2 Energy Gun 5 | . 11 1 . . 7 11 15 15 9 . . . . . Ballistic Gun 7 | . 16 26 28 14 18 6 . . . . . . 1 3 Ballistic Cannon 5 | . . . . . . 3 6 3 3 12 13 13 8 4 Launcher 1 | . . . . 13 1 . . . 5 1 . 5 4 . Piercing Weapon 1 | . . . . . . . . . . 3 6 . 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 314 | 10 54 55 71 71 97 117 133 133 124 119 134 148 148 314 Greatest Support 70 | 40 40 40 40 20 40 40 40 40 40 40 40 40 40 70 Greatest Overweight (x) 23 | . 2 2 2 23 4 2 3 3 3 2 3 3 3 5 Average Overweight (x) 2 | . . 1 1 3 2 2 2 2 2 2 2 3 2 2 Largest Inventory Capacity 64 | 6 18 18 20 20 20 20 40 40 20 20 40 24 24 64 Average Capacity 22 | 4 14 18 18 20 20 20 23 22 20 20 23 24 24 31 Most Carried 46 | 2 11 11 18 20 20 20 24 24 18 20 22 24 24 46 Average Carried 19 | 1 6 10 13 19 19 19 23 20 17 19 21 23 23 26 Final Capacity 24 | 6 18 18 20 20 20 20 24 20 20 20 24 24 24 4 Final Carried 24 | 2 11 11 18 20 20 20 24 18 18 20 21 24 24 4 Class Distribution -------------------- 42% | Hauler-Mutant 25% | Hauler-Tank 17% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 2712 | 202 292 32 . 198 256 255 114 40 144 58 92 208 563 258 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4605 | . 416 43 . 265 256 284 39 . 294 58 24 29 594 2303 Parts 196 | . 27 2 . 26 16 19 4 . 16 6 3 5 49 23 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 4 . 11 . 3 11 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 120 | . 10 1 . 12 9 7 4 . 12 1 3 2 3 56 Melee 19 | . . . . . . . . . . 1 . . . 18 Guns 20 | . 10 1 . . 3 2 . . 3 . . . 1 . Cannons 12 | . . . . . . 2 . . . . 1 . 2 7 AOE 69 | . . . . 12 6 3 4 . 9 . 2 2 . 31 Classes Destroyed 20 | . 3 2 . 4 1 1 1 . 2 . . . 4 2 Worker 2 | . . 1 . . 1 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Swarmer 33 | . 3 . . 8 4 3 3 . 7 . 3 2 . . Grunt 21 | . 7 . . 4 3 2 1 . 4 . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . Hunter 2 | . . . . . . . . . 1 1 . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Zionite 29 | . . . . . . . . . . . . . 29 . Samaritan 1 | . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . . . . . 2 Assembled 37 | . . 1 . . . . . . . . . . . 36 Golem 20 | . . . . . . . . . . . . . . 20 Butcher 1 | . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 39 | . 3 1 . 5 7 3 5 . 8 1 3 2 5 39 Combat Bots Only 38 | . 3 1 . 4 5 3 4 . 8 1 3 2 1 38 Max Kills in Single Turn 10 | . 1 1 . 2 3 2 2 . 2 1 2 2 3 10 Gunslinging . | . . . . . . . . . . . . . . . Exploded 10 | . . . . 2 3 2 2 . 2 . 2 2 . 10 Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Damage Taken 8629 | . 469 186 . 244 225 414 63 . 868 76 166 146 1187 4585 Core 1074 | . 39 . . 21 18 31 . . 79 16 16 15 133 706 Absorbed by Shields 20 | . . . . . . 20 . . . . . . . . Core Remaining (%) 89 | 100 . . . 76 96 . . . 84 . . . . . Volleys Fired 277 | . 44 8 . 18 14 22 7 . 19 2 8 5 80 50 Largest 3 | . 2 2 . 2 3 3 3 . 2 2 2 1 2 3 Hottest 182 | . 60 60 . 40 80 182 182 . 138 106 106 39 101 129 Shots Fired 468 | . 87 16 . 19 30 60 13 . 29 4 12 5 96 97 Gun 254 | . 87 16 . 8 24 47 6 . 20 . . . 44 2 Cannon 164 | . . . . . . 11 3 . . 4 11 . 46 89 Launcher 50 | . . . . 11 6 2 4 . 9 . 1 5 6 6 Special . | . . . . . . . . . . . . . . . Kinetic 274 | . 70 12 . 8 16 24 3 . . 4 11 . 90 36 Thermal 98 | . . . . . . 18 6 . 20 . . . . 54 Explosive 50 | . . . . 11 6 2 4 . 9 . 1 5 6 6 Electromagnetic 46 | . 17 4 . . 8 16 . . . . . . . 1 Robot Hit Streak 18 | . 18 7 . 10 11 10 6 . 6 1 5 3 6 18 Robot Miss Streak 12 | . 3 2 . 2 2 3 1 . 1 3 12 4 3 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . Shots Hit Robots 409 | . 56 11 . 11 18 22 10 1 20 7 8 3 73 169 Core Hits 371 | . 21 3 . 19 23 21 13 . 24 2 8 3 41 193 Critical Hits 14 | . . . . . . . . . . . . . 5 9 Critical Kills 8 | . . . . . . . . . . . . . 2 6 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 3 2 Melee Attacks 157 | . . . . . . . . 4 . 9 . . 19 125 Impact 8 | . . . . . . . . 4 . 4 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 149 | . . . . . . . . . . 5 . . 19 125 Sneak Attacks 4 | . . . . . . . . 1 . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17826 | . 670 250 . 998 681 575 703 121 1359 262 303 363 2313 9228 Guns 2207 | . 626 145 . 79 147 142 96 . 281 . . . 674 17 Cannons 3805 | . . . . . . 145 41 . . 25 122 . 790 2682 Explosions 7326 | . 37 105 . 919 534 288 566 . 1078 . 181 363 344 2911 Melee 4481 | . . . . . . . . 121 . 237 . . 505 3618 Ramming 7 | . 7 . . . . . . . . . . . . . Kinetic 3291 | . 504 87 . 79 80 152 41 . . 25 122 . 1464 737 Thermal 2644 | . 37 105 . . . 188 96 . 281 . . . . 1937 Explosive 7109 | . . . . 919 534 213 566 . 1078 . 181 363 344 2911 Electromagnetic 294 | . 122 58 . . 67 22 . . . . . . . 25 Impact 121 | . . . . . . . . 121 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 4360 | . . . . . . . . . . 237 . . 505 3618 Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 705 | . . 5 . 176 2 35 . 1 11 44 10 61 88 272 Projectiles 139 | . . . . . . . . . . . 10 . 7 122 Explosions 458 | . . 5 . 176 2 35 . . 11 . . 61 18 150 Melee 108 | . . . . . . . . 1 . 44 . . 63 . Knockbacks 25 | . . . . . . 4 1 1 . 1 3 . 6 9 Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 23 | . . . . . . 3 1 . . 1 3 . 6 9 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 526 | . . 60 . 165 22 70 . . . . . 58 63 88 Shots 15 | . . 1 . 5 1 2 . . . . . 1 2 3 Rammed 3 | . 3 . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 224 | . 46 79 . . 63 198 175 . 199 114 171 10 199 224 Average Temperature 75 | . 12 36 . . 23 79 66 . 106 60 86 5 80 109 Received Heat Transfer 1099 | . 201 42 . . 90 48 . . 60 . . . 54 604 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 2312 | . 50 150 . . . 272 185 . 555 . . . . 1100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 322 | . 257 46 . 265 322 212 . . . 71 . . . . Initial 62 | . . . . . 25 62 . . . 38 . . . . Average 94 | . 89 22 . 172 193 88 . . . 39 . . . . Maximum Alert Level 1 | . 1 . . 1 1 1 . . . . . . . . Low Security (%) 89 | 100 87 100 . 51 66 98 . . . 100 . . . . Level 1 10 | . 12 . . 48 33 1 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 1 1 6 . . . 1 . . . . Investigation 2 | . . . . . . 2 . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 7 | . 2 . . 1 1 2 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 202 | . 33 4 . 11 9 11 6 1 16 5 3 4 37 62 Peak Tracking Total 37 | . 4 2 . 4 4 3 5 . 4 1 3 3 4 37 Tactical Retreats 18 | . 1 . . . . . . . 1 . . 3 7 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 6 . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 12 | . . . . . . 6 . 1 . 1 . . 1 3 Max in Single Turn 5 | . . . . . . 5 . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 17 | . 2 . 2 . 1 6 . 4 . 1 . . 1 . Terminals 7 | . 2 . . . 1 4 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Total Hacks 55 | . 4 . 2 . 1 13 . 26 . 3 . . 6 . Successful 41 | . 2 . 2 . . 5 . 26 . . . . 6 . Failed 14 | . 2 . . . 1 8 . . . 3 . . . . Catastrophic 3 | . . . . . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 4 . 1 . . 5 . . . . . . 6 . Terminals 15 | . 4 . . . 1 10 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 3 . . . . Terminal Hacks 36 | . . . 2 . . 2 . 26 . . . . 6 . Record 12 | . . . 1 . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . 5 . . . . 6 . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 5 . . . 1 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built 6 | . . . . . . 6 . . . . . . . . Matter 438 | . . . . . . 438 . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . Total Robot Build Rating 18 | . . . . . . 18 . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 5 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . 1 2 . . . 6 . . . . . . . . Largest Group 4 | . 1 3 3 1 . 4 3 1 1 . . . . . Highest-Rated Group 64 | . 10 52 47 10 . 64 48 16 16 . . . . . Highest-Rated Ally 31 | . 10 31 26 10 . 16 16 16 16 . . . . . Total Orders 4 | . . 2 . . . . 2 . . . . . . . STAY 2 | . . 1 . . . . 1 . . . . . . . FOLLOW 2 | . . 1 . . . . 1 . . . . . . . Ally Attacks 56 | . . 9 . . . 24 15 . 8 . . . . . Total Damage 792 | . . 171 . . . 378 197 . 46 . . . . . Kills 8 | . . 4 . . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 15208 | 96 1300 697 678 462 778 2144 1060 419 720 679 935 640 2520 2080 Spaces Moved 6552 | 62 635 360 338 311 396 956 475 188 329 315 412 283 1031 461 Core 15 | 12 . . . 3 . . . . . . . . . . Treads 6024 | 50 635 360 338 . 299 956 475 188 329 315 412 283 1031 353 Legs 108 | . . . . . . . . . . . . . . 108 Wheels 405 | . . . . 308 97 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 110 110 200 200 200 200 200 200 220 200 170 Average Speed 197 | 138 172 182 197 122 180 200 216 210 202 200 219 220 219 202 Slowest Speed 1200 | 160 200 200 200 1200 240 200 220 220 220 200 220 220 220 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 88 90 70 85 25 23 58 78 60 5 63 51 79 72 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 8 | . . 1 1 1 . . 1 1 . . . . 3 . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . 2 . . 3 . 1 . 2 2 3 . Spaces Dug 47 | . . . . 19 21 4 . . . 3 . . . . Terrain Destroyed 455 | . 3 8 . 100 44 45 56 . 98 3 17 63 13 5 Melee 3 | . . . . . . . . . . 3 . . . . Projectile 7 | . . . . . . . . . 1 . 1 . . 5 AOE 445 | . 3 8 . 100 44 45 56 . 97 . 16 63 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 8067 | 70 756 384 351 370 434 1147 499 210 351 344 432 294 1161 1264 Wait 817 | . 52 14 1 29 2 132 . 1 . 6 . . . 580 Move 6538 | 61 634 359 337 310 395 955 474 187 328 314 411 282 1030 461 Hop . | . . . . . . . . . . . . . . . Pick Up 67 | 3 10 1 5 2 4 5 8 . . 2 2 2 8 15 Fast Attach 38 | 5 5 . . 3 5 4 . . 1 3 2 1 5 4 Attach 29 | 1 2 1 1 . 2 2 2 3 1 1 1 . 3 9 Detach 17 | . 1 . . . . . 2 2 1 1 2 . 1 7 Swap 52 | . 2 1 2 6 6 9 2 1 1 4 2 3 5 8 Drop 59 | . 3 . 5 2 6 13 4 6 . 2 4 1 10 3 Fire 277 | . 44 8 . 18 14 22 7 . 19 2 8 5 80 50 Melee 157 | . . . . . . . . 4 . 9 . . 19 125 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 Trap 6 | . . . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 8) 856 | -10/Materials | Discovered new exit (range 5) 1251 | -10/Materials | Discovered new exit (range 15) 1397 | -10/Materials | Entered Mines 1397 | -10/Mines | Accompanied by 1 ally 1428 | -10/Mines | Met a Derelict bent on vengeance 1691 | -10/Mines | Discovered new exit (range 5) 1734 | -10/Mines | Discovered new exit (range 8) 1789 | -10/Mines | Learned location of Storage (-8) 1982 | -10/Mines | Excavation squad dispatched 1982 | -10/Mines | A large section of the Mines collapsed 2071 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2073 | -10/Mines | Discovered new exit (range 5) 2094 | -10/Mines | Entered Exiles 2094 | -10/Exiles | Accompanied by 3 allies 2124 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2142 | -10/Exiles | Met 8R-AWN 2176 | -10/Exiles | Met EX-HEX 2250 | -10/Exiles | Met EX-DEC 2338 | -10/Exiles | Learned location of Zion (-6) 2376 | -10/Exiles | Met EX-BIN 2404 | -10/Exiles | Aligned with FarCom system 2406 | -10/Exiles | Given EX-Vault access code 2454 | -10/Exiles | Opened EX-Vault 2470 | -10/Exiles | Found XL Autogun Array 2513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2752 | -10/Exiles | Discovered new exit (range 14) 2772 | -10/Exiles | Left Exiles lab with XL Autogun Array 2772 | -10/Exiles | Entered Mines 2772 | -9/Mines | Accompanied by 1 ally 2992 | -9/Mines | Build established: Hauler-Mutant 3216 | -9/Mines | Discovered new exit (range 8) 3220 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3223 | -9/Mines | Found Prototype Device 3234 | -9/Mines | Entered Materials 3234 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3336 | -8/Materials | Discovered new exit (range 11) 3653 | -8/Materials | Build established: Hauler-Tank 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Evolved 2 slots: Utility x2 5039 | -7/Factory | Discovered new exit (range 11) 5328 | -7/Factory | Fabricated G-47 Trooper? 5482 | -7/Factory | Discovered new exit (range 8) 5641 | -7/Factory | Identified exit to Lower Caves 6098 | -7/Factory | Fabricated G-47 Trooper? 6156 | -7/Factory | Entered Lower Caves 6156 | -7/Lower Caves | Accompanied by 4 allies 6688 | -7/Lower Caves | Identified exit to Lower Caves 6692 | -7/Lower Caves | Encountered a Warlord checkpoint 6694 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7216 | -7/Lower Caves | Entered Data Miner 7216 | -7/Data Miner | Accompanied by 1 ally 7216 | -7/Data Miner | Discovered new exit (range 6) 7258 | -7/Data Miner | Met Data Miner 7296 | -7/Data Miner | Learned location of Section 7 (-2) 7296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7337 | -7/Data Miner | Received God Mode back door access code from Data Miner 7463 | -7/Data Miner | Data Conduit disabled 7635 | -7/Data Miner | Entered Proximity Caves 7635 | -6/Proximity Caves | Accompanied by 1 ally 7750 | -6/Proximity Caves | Build established: Hauler-Mutant 8033 | -6/Proximity Caves | Destroyed 8 combat bots 8068 | -6/Proximity Caves | Spotted B-75 Beast 8234 | -6/Proximity Caves | Learned Factory emergency access door positions 8338 | -6/Proximity Caves | Discovered new exit (range 6) 8350 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8355 | -6/Proximity Caves | Entered Factory 8355 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8535 | -6/Factory | Discovered new exit (range 7) 9034 | -6/Factory | Entered Lower Caves 9899 | -6/Lower Caves | Discovered new exit (range 5) 9969 | -6/Lower Caves | Entered another Lower Caves area 10018 | -6/Lower Caves | Discovered new exit (range 12) 10486 | -6/Lower Caves | Discovered new exit (range 15) 10609 | -6/Lower Caves | Entered Zion 10699 | -6/Zion | Discovered new exit (range 13) 10877 | -6/Zion | Learned location of Quarantine (-3) 11034 | -6/Zion | Found Prototype Device 11058 | -6/Zion | Identified Bomb Factory No. 2 11292 | -6/Zion | Found CR-A16's Pointy Stick 12044 | -6/Zion | Attacked by Zionites 12486 | -6/Zion | Lost 4 parts (1n3u) 12797 | -6/Zion | Build established: Scavenger-Mutant 12874 | -6/Zion | Destroyed Imprinter 12898 | -6/Zion | Extracted access codes from Imprinter's data core 13081 | -6/Zion | Opened final containment barrier to the Deep Caves 13113 | -6/Zion | Discovered new exit (range 3) 13113 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13129 | -6/Zion | Entered Deep Caves 13359 | -6/Deep Caves | Z-Facility disabled 13743 | -6/Deep Caves | Discovered new exit (range 10) 13807 | -6/Deep Caves | Spotted as-87840 13905 | -6/Deep Caves | Destroyed as-87840 13918 | -6/Deep Caves | Found GOLEM Unit 13934 | -6/Deep Caves | Lost 6 parts (1n3u2w) 14181 | -6/Deep Caves | Build established: Hauler-Gunner 14526 | -6/Deep Caves | Exposed GOLEM chamber 14531 | -6/Deep Caves | Found GOLEM Unit 14537 | -6/Deep Caves | Found GOLEM Unit 14587 | -6/Deep Caves | Found GOLEM Unit 14593 | -6/Deep Caves | Found GOLEM Unit 14618 | -6/Deep Caves | Triggered Deep Caves wall 14619 | -6/Deep Caves | Found GOLEM Unit 14648 | -6/Deep Caves | Spotted AS-36352 14702 | -6/Deep Caves | Destroyed AS-36352 14705 | -6/Deep Caves | Spotted AS-15098 14711 | -6/Deep Caves | Destroyed 38 combat bots 14732 | -6/Deep Caves | Destroyed AS-15098 14779 | -6/Deep Caves | Build established: Hauler-Mutant 14866 | -6/Deep Caves | Found Mobile Assembly Unit 14924 | -6/Deep Caves | Found GOLEM Unit 14930 | -6/Deep Caves | Found GOLEM Unit 14998 | -6/Deep Caves | Found GOLEM Unit 15004 | -6/Deep Caves | Found GOLEM Unit 15072 | -6/Deep Caves | Found GOLEM Unit 15078 | -6/Deep Caves | Found GOLEM Unit 15088 | -6/Deep Caves | Spotted as-61171 15111 | -6/Deep Caves | Spotted as-19122 15155 | -6/Deep Caves | Core integrity fell below 50% 15157 | -6/Deep Caves | Spotted as-84178 15202 | -6/Deep Caves | Core integrity fell below 20% 15209 | -6/Deep Caves | Destroyed by as-84178 with Assembled Focal Cannon Last Messages --------------- 15175_ A4-1SG(g) destroyed. 15176_ as-84178 GOLEM Unit beginning Asb. Nanovents integration. 15176_ Hvy. Missile Launcher destroyed. 15177_ as-84178 Asb. Nanovents integration complete. 15177_ GOLEM Unit springs to life. 15178_ as-84178 GOLEM Unit beginning Asb. Focal Cannon integration. 15178_ as-77371 GOLEM Unit beginning Asb. Alloy Leg integration. 15178_ Humpback destroyed. 15178_ Mak. Power Source destroyed. 15180_ GOLEM Unit springs to life. 15181_ as-21200 GOLEM Unit beginning Asb. Alloy Leg integration. 15188_ Force Rifle destroyed. 15194_ Asb. Alloy Leg destroyed. 15195_ Attempting to rewire 9E-Z8F(s). 15195_ 9E-Z8F(s) is broken beyond repair. 15196_ Attempting to rewire 9E-Z8F(s). 15196_ 9E-Z8F(s) is broken beyond repair. 15198_ Asb. Alloy Leg destroyed. 15200_ GOLEM Unit beginning Asb. Alloy Leg integration. 15205_ Humpback destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????#????????????????????????????????? | | ??????????? ????????????????????????????? | | ?????????? ???????????????????????????? | | ????????""" ???????????????????????????? | | ????????? #####??????????????????????? | | ????????? # " #??????????????????????? | | ????????"" # " #????????????? ????????## | | ????????? # #????????????? ?? ????## | | ?????????" # #??#?????????? ?? #### | | ?????????? ## #?????????" ??? | | ????????""" "# #?????????" #??? | | ????????" ## #????????? ????# | | ????????" # #####????? ?????# | | ????????"G = #????? ??????# | | ??????###G G #??????? ??????# | | ??????# G / #????????# #???????? | | ??????#% ==[ "##????????# #????????? | | ??????#%%!]G #????????# #????????? | | ??????#%G%] ####????????# #?????#### | | ??????#% % #?? ????????# #????## | | ??????### % = !!### ##??????# #????# | | ??""""" G = !@!# ???????# #????## | | ??" = = % !s! ##??????# #?????#### | | ??" ##?????# #????????? | | ??" !* #????# #????????? | | ??" = ###????# #????##### | | ??" % = #"#????# #????# | | ??" % #?????# ##???# ### | | ??" = * g % #????## ##### ##? | | ??""""" !!! =*= #????# ## ## | | ??????###!%! = * #????# | | ??????# !!= %% #???## # | | ??????# % % [ [ #???# ## ## | | ??????#% [ = g #???#### ######? | | ??????# ##?????## ##?????? | | ??????# * #??????# ##???### | | ??????### * * = #?????## ##### # | | ????????" #?????# ## | | ????????" * ####### # | | ????????" ## # | | ????????""" # | | ????????" # | | ????????"" #### # | | ????????" #??# # | | ????????"" ##??## ### | | ????????" # # #????####?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 10 Armor Coverage 825 Phase Shifting 5 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed CooledTransmissionShifter Manual? 0 Play Time 01:10:14 Cumulative 162.3 hours Start 2021.05.25 @ 21:13:23 End 2021.05.25 @ 22:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 124 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc197b7-f8de-4711-83d1-cec992ed1154