Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 03:46:46 Player: albenzo Result: Destroyed by as-29703 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2307) 2307 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2094) 2094 TOTAL SCORE: 9451 Bonus ------- Follower Combat Kills 303 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (26) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Target Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Mini Fusion Reactor Zionite Light DM Reactor Improved Titanium Leg Improved Titanium Leg Zionite Biocell (600) Trap Scanner Experimental ECM Suite Advanced Phase Shifter Trap Reconfigurator Heavy Beamcaster 5H-AD0's Sniper Rifle Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Titanium Leg Zionite Composite Leg I Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Target Analyzer Target Analyzer Armor Integrity Analyzer Zionite Weapon Casing > --- WEAPON ----------- Heavy Beamcaster 5H-AD0's Sniper Rifle > --- INVENTORY -------- Mini Fusion Reactor Zionite Light DM Reactor Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Zionite Biocell Trap Scanner Experimental ECM Suite Advanced Phase Shifter Trap Reconfigurator Improved EM Pulse Cannon Plasma Cutter Heavy Mace [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 154 | 1 18 5 33 2 . 13 26 10 1 3 . 42 Power 12 | . 1 1 4 . . 3 . 1 . . . 2 Engine 7 | . . 1 4 . . 1 . 1 . . . . Core 3 | . 1 . . . . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 17 | . 4 1 3 . . 2 2 2 . . . 3 Treads 5 | . 4 1 . . . . . . . . . . Leg 12 | . . . 3 . . 2 2 2 . . . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 81 | 1 11 2 17 . . 5 18 5 1 2 . 19 Device 47 | 1 5 1 10 . . 4 16 3 . 2 . 5 Storage 3 | . 1 . 1 . . . . . . . . 1 Processor 4 | . . . 1 . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 27 | . 5 1 5 . . 1 2 . 1 . . 12 Artifact . | . . . . . . . . . . . . . Weapon 44 | . 2 1 9 2 . 3 6 2 . 1 . 18 Energy Gun 34 | . 1 1 7 1 . 3 5 1 . 1 . 14 Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 3 | . 1 . 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . 2 Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . 1 1 . . . 11 Parts Lost 28 | . . 1 3 . . 4 2 . . . . 18 Power 3 | . . . 1 . . . . . . . . 2 Propulsion 7 | . . 1 . . . 2 1 . . . . 3 Utility 12 | . . . 2 . . . 1 . . . . 9 Weapon 6 | . . . . . . 2 . . . . . 4 Highest Loss Streak 8 | . . 1 1 . . 3 2 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 100 100 99 99 98 100 99 100 94 Engine 6 | . 3 6 9 11 11 . 9 6 7 7 7 1 Core 2 | . 10 7 . . . 10 . . . . . . Treads 5 | . 22 28 3 . . . . . . . . . Leg 18 | . 4 . 18 22 22 21 27 23 23 23 23 23 Device 15 | . 10 13 20 11 11 11 18 20 23 23 23 10 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 8 Processor 10 | . . . 2 11 11 11 9 22 15 15 15 23 Protection 7 | . 3 . 10 11 11 11 8 2 7 7 7 7 Energy Gun 15 | . 14 14 17 22 22 22 15 14 7 14 15 11 Ballistic Gun 3 | . 13 14 4 . . . . . . . . . Peak Build Rating 83 | 7 10 11 28 28 29 35 46 61 61 56 53 83 Average Rating 36 | 6 9 9 22 27 28 31 40 50 56 51 52 67 On Entrance 31 | 6 7 10 9 28 28 29 35 40 61 56 52 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 11 30 30 38 37 37 42 51 49 56 50 50 52 Greatest Support 72 | 20 40 40 40 37 37 37 54 56 56 56 56 72 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 14 | 6 12 14 14 15 14 14 14 13 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 13 15 15 15 15 14 14 14 15 15 13 Class Distribution -------------------- 56% | Mutant 39% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2128 | 223 407 143 371 20 . 136 250 . 124 79 . 375 Remotely . | . . . . . . . . . . . . . Salvage Created 2795 | 112 456 43 952 45 . 368 459 13 68 74 . 205 Parts 125 | 8 22 3 59 9 . 6 16 . . 2 . . Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . 10 4 20 3 . 6 10 . 1 3 . 4 Guns 53 | . 10 4 19 . . 6 9 . . 3 . 2 AOE 3 | . . . . 3 . . . . . . . . Classes Destroyed 13 | 2 3 1 3 . . 1 1 1 . . . 1 Worker 1 | . . . 1 . . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 24 | . 3 3 10 3 . . 2 . . 3 . . Grunt 21 | . 7 . 4 . . 5 5 . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 9 | . . . 6 . . . 2 . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . Assembled 3 | . . 1 . . . . . . . . . 2 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 4 | 3 2 3 4 3 . 3 2 1 1 2 . 2 Combat Bots Only 4 | . 2 3 4 3 . 2 2 . 1 2 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 536 | . 54 35 87 14 . 58 73 . 36 12 . 167 Missed 172 | . 15 10 29 6 . 11 24 . 17 3 . 57 Damage Taken 6010 | . 470 292 639 78 . 835 606 . 138 107 . 2845 Core 1177 | . 75 43 47 . . 222 88 . 42 . . 660 Absorbed by Shields 232 | . . . . . . . 176 . . 12 . 44 Regen/Repaired (Parts) 498 | . 273 . 29 . . . 153 40 . . 3 . Core Remaining (%) 67 | 100 . 52 . . . 32 84 . . . . . Volleys Fired 257 | 13 53 12 71 4 . 34 37 1 5 7 4 16 Largest 2 | 2 2 2 2 1 . 2 2 2 1 2 1 2 Hottest 146 | 60 60 60 112 33 . 121 125 125 120 120 69 146 Shots Fired 496 | 26 106 25 142 4 . 66 73 2 5 11 4 32 Gun 486 | 26 106 25 142 . . 66 73 2 . 10 4 32 Cannon 6 | . . . . . . . . . 5 1 . . Launcher 4 | . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 114 | 13 53 12 36 . . . . . . . . . Thermal 376 | 13 53 13 106 . . 66 73 2 5 11 4 30 Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . . . . . Phasic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 17 | 11 14 6 12 7 . 12 17 9 14 16 . 5 Robot Miss Streak 5 | 2 4 5 4 2 . 5 4 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . Shots Hit Robots 332 | 16 73 12 87 2 . 49 52 2 5 6 . 28 Core Hits 132 | 8 26 6 38 4 . 15 20 1 1 4 . 9 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 22 | . 1 . 8 . . 6 3 1 . 1 . 2 Burn 19 | . . . 8 . . 6 3 1 . 1 . . Destroy 1 | . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 16 | . . . 1 . . . 5 . . . . 10 Impact 15 | . . . . . . . 5 . . . . 10 Slashing 1 | . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5422 | 146 721 122 1290 120 . 815 942 37 175 132 . 922 Guns 4614 | 146 721 122 1290 . . 815 942 37 . 95 . 446 Cannons 212 | . . . . . . . . . 175 37 . . Explosions 120 | . . . . 120 . . . . . . . . Melee 465 | . . . . . . . . . . . . 465 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 672 | 69 297 87 219 . . . . . . . . . Thermal 4154 | 77 424 35 1071 . . 815 942 37 175 132 . 446 Explosive . | . . . . . . . . . . . . . Electromagnetic 120 | . . . . 120 . . . . . . . . Impact 465 | . . . . . . . . . . . . 465 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 5 . . . . 6 Average Corruption 3 | . 1 2 . . . . 5 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . 2 3 . . . . 11 . . . . 1 Message Errors 4 | . . . . . . . 4 . . . . . Matter Fused 9 | . 2 2 . . . . 5 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 216 | . . . . . . . . . . . . 216 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 216 | . . . . . . . . . . . . 216 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . 10 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked 4 | . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | 40 293 114 317 . . 354 115 42 134 22 . 57 Average Temperature 75 | 21 80 43 64 . . 148 38 26 71 16 . 18 Received Heat Transfer 1749 | . 252 . 132 . . 450 228 . 42 . . 645 Effects 6 | . 2 . 1 . . 3 . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Interference 3 | . . . 1 . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 4 Robots Melted 3 | . . . 1 . . . 1 . 1 . . . Combat Hostiles 3 | . . . 1 . . . 1 . 1 . . . Parts Melted 25 | . 1 . 10 . . 7 3 1 3 . . . Heat Transferred 9927 | 175 950 75 3014 . . 2257 2146 148 400 339 . 423 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 227 | 20 145 111 227 100 . 75 167 81 . . . . Initial 57 | . 13 11 1 57 . . 29 18 . . . . Average 61 | 7 41 53 114 66 . 20 52 35 . . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 87 100 . 100 100 100 . . . . Level 1 2 | . . . 12 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . 2 . . . 1 . . . . . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 3 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 29 9 36 4 . 7 18 1 1 6 . 51 Peak Tracking Total 39 | . 5 3 4 4 . 3 5 1 1 3 . 39 Tactical Retreats 9 | . 2 2 2 . . 1 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 3 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . Traps Reconfigurated 17 | . . . . . . . 6 11 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . 1 . . . 1 . . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 23 | . 8 . 7 . 2 . 3 3 . . . . Terminals 13 | . 6 . 5 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 2 . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 79 | . 30 . 25 . 2 . 10 12 . . . . Successful 54 | . 22 . 16 . 2 . 6 8 . . . . Failed 25 | . 8 . 9 . . . 4 4 . . . . Catastrophic 2 | . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 13 . 15 . 1 . 2 5 . . 4 . Terminals 48 | . 17 . 21 . . . 4 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 24 | . 11 . 2 . . . 5 6 . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 5 . 4 . 2 . 1 3 . . . . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 4 | . 2 . . . . . 1 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 21 | . 11 . 2 . . . 4 4 . . . . Scan Component 11 | . 5 . 1 . . . 2 3 . . . . Repair 9 | . 5 . 1 . . . 2 1 . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 10 . . . 1 1 . . . . Terminals 16 | . 5 . 9 . . . 1 1 . . . . Botnet 8 | . 2 . 4 . . . 1 1 . . . . Skim 8 | . 3 . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 8 . 6 . . . 3 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 9 | . 5 . 1 . . . 2 1 . . . . Time 345 | . 130 . 50 . . . 95 70 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 2 . . . . . . . 1 Largest Group 2 | . . . . 2 2 . . . . . . 1 Highest-Rated Group 119 | . . . . 44 44 . . . . . . 119 Highest-Rated Ally 119 | . . . . 31 31 . . . . . . 119 Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . . . 3 . . . . . . . 46 Total Damage 3775 | . . . . 20 . . . . . . . 3755 Kills 19 | . . . . 1 . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10325 | 87 1482 454 1583 711 387 602 1210 565 303 312 943 1686 Spaces Moved 6096 | 39 721 249 696 482 308 347 480 363 227 218 755 1211 Core . | . . . . . . . . . . . . . Treads 918 | . 543 249 126 . . . . . . . . . Legs 5178 | 39 178 . 570 482 308 347 480 363 227 218 755 1211 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 116 | 120 120 160 125 125 125 125 130 123 123 123 123 116 Average Speed 130 | 120 150 160 135 125 125 128 132 127 123 123 123 119 Slowest Speed 205 | 120 160 160 195 125 125 205 133 130 123 123 123 123 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 97 61 66 97 60 87 32 12 43 50 81 78 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . . . 3 3 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . 1 . . 1 2 2 . Spaces Dug 8 | . . . 1 . . . 5 . . . . 2 Terrain Destroyed 10 | . . . 1 . . . 5 . . 1 . 3 Melee 6 | . . . 1 . . . 5 . . . . . Projectile 4 | . . . . . . . . . . 1 . 3 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8004 | 55 1028 284 1197 585 311 437 971 462 245 250 770 1409 Wait 1275 | 2 200 8 352 98 . 35 399 77 13 21 . 70 Move 6084 | 38 720 248 695 481 307 346 479 362 226 217 754 1211 Hop . | . . . . . . . . . . . . . Pick Up 90 | 1 21 2 19 . 2 4 12 5 . 2 6 16 Fast Attach 40 | 1 4 . 9 . . 2 5 3 . . . 16 Attach 37 | . 3 3 5 . . 4 6 2 . 1 . 13 Detach 11 | . 1 1 1 . . . 1 1 . . . 6 Swap 77 | . 11 2 19 2 . 7 15 5 1 2 . 13 Drop 107 | . 15 3 25 . 2 5 12 6 . . 6 33 Fire 257 | 13 53 12 71 4 . 34 37 1 5 7 4 16 Melee 16 | . . . 1 . . . 5 . . . . 10 Ram 1 | . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Repaired Seismic Detector 1021 | -10/Materials | Repaired Lgt. Treads 1048 | -10/Materials | Repaired Lgt. Treads 1076 | -10/Materials | Repaired Lgt. Armor Plating 1102 | -10/Materials | Repaired Lgt. Assault Rifle 1198 | -10/Materials | Discovered new exit (range 5) 1420 | -10/Materials | Discovered new exit (range 15) 1570 | -10/Materials | Entered Mines 1577 | -10/Mines | Met a Derelict bent on vengeance 1585 | -10/Mines | Discovered new exit (range 9) 1680 | -10/Mines | Assembled infested the area 1685 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1840 | -10/Mines | Discovered new exit (range 6) 1916 | -10/Mines | Found a hidden stash of uninstalled traps 2024 | -10/Mines | Entered Materials 2024 | -9/Materials | Evolved 2 slots: Utility x2 2321 | -9/Materials | Build established: Scavenger-Mutant 2708 | -9/Materials | Identified exit to Mines 2708 | -9/Materials | Identified exit to Storage 2894 | -9/Materials | Repaired Flexi-carbon Leg 3273 | -9/Materials | Build established: Mutant 3312 | -9/Materials | Discovered new exit (range 13) 3376 | -9/Materials | Learned location of Storage (-9) 3470 | -9/Materials | Learned location of 1 exit from Storage 3591 | -9/Materials | Build established: Scavenger-Mutant 3594 | -9/Materials | Identified exit to Materials 3607 | -9/Materials | Entered Mines 3675 | -9/Mines | Discovered exit to Materials (range 8) 3823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3823 | -9/Mines | Discovered new exit (range 5) 4068 | -9/Mines | Discovered exit to Materials (range 9) 4318 | -9/Mines | Entered Exiles 4318 | -9/Exiles | Accompanied by 2 allies 4348 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4350 | -9/Exiles | Met 8R-AWN 4370 | -9/Exiles | Met EX-HEX 4403 | -9/Exiles | Met EX-BIN 4418 | -9/Exiles | Aligned with FarCom system 4420 | -9/Exiles | Given EX-Vault access code 4448 | -9/Exiles | Opened EX-Vault 4458 | -9/Exiles | Found Trap Reconfigurator 4501 | -9/Exiles | Exiles lab attacked by MAIN.C 4584 | -9/Exiles | Found Gui. Plasma Cannon 4651 | -9/Exiles | Learned location of Zion (-7) 4690 | -9/Exiles | Discovered new exit (range 12) 4705 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Gui. Plasma Cannon 4705 | -9/Exiles | Entered Mines 4709 | -8/Mines | Found DCF Scrap (16 items) 5002 | -8/Mines | Core integrity fell below 50% 5005 | -8/Mines | Build established: Mutant 5114 | -8/Mines | Discovered exit to Materials (range 9) 5256 | -8/Mines | Lost 3 parts (1n2w) 5307 | -8/Mines | Entered Materials 5307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6143 | -8/Materials | Build established: Scavenger-Mutant 6172 | -8/Materials | Discovered new exit (range 16) 6417 | -8/Materials | Repaired Hvy. Laser 6470 | -8/Materials | Repaired Imp. Medium Laser 6517 | -8/Materials | Entered Factory 6517 | -7/Factory | Evolved 2 slots: Utility x2 6519 | -7/Factory | FarCom data flow suspended 6627 | -7/Factory | Repaired Broken Lgt. Angular Momentum Engine 6666 | -7/Factory | Identified exit to Lower Caves 7082 | -7/Factory | Entered Lower Caves 7134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7357 | -7/Lower Caves | Build established: Mutant 7369 | -7/Lower Caves | Discovered new exit (range 14) 7385 | -7/Lower Caves | Entered another Lower Caves area 7385 | -7/Lower Caves | Spotted FA-ORR(f) 7385 | -7/Lower Caves | Spotted SS-Q0I(f) 7386 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 7387 | -7/Lower Caves | Encountered a Master Thief 7387 | -7/Lower Caves | Encountered a Master Thief 7393 | -7/Lower Caves | Discovered new exit (range 10) 7684 | -7/Lower Caves | Discovered new exit (range 10) 7697 | -7/Lower Caves | Entered Zion 7716 | -7/Zion | Received a hallucinogenic algorithm 7748 | -7/Zion | Discovered new exit (range 15) 7969 | -7/Zion | Found CR-A16's Pointy Stick 8284 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8478 | -7/Zion | Found GAL Module 8618 | -7/Zion | Opened final containment barrier to the Deep Caves 8637 | -7/Zion | Discovered new exit (range 3) 8637 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8640 | -7/Zion | Entered Deep Caves 8643 | -7/Deep Caves | Met 5H-AD0 8912 | -7/Deep Caves | Z-Facility disabled 9035 | -7/Deep Caves | Attacked by Z-Imprinter 9060 | -7/Deep Caves | Allies destroyed Z-Imprinter 9090 | -7/Deep Caves | Lost 3 parts (1p2u) 9285 | -7/Deep Caves | Found Prototype Protection 9285 | -7/Deep Caves | Identified Zio. Weapon Casing 9319 | -7/Deep Caves | Found Prototype Protection 9319 | -7/Deep Caves | Identified Zio. Heavy Carapace 9341 | -7/Deep Caves | Found Zio. Heavy Carapace 9582 | -7/Deep Caves | Spotted AG-47914 9619 | -7/Deep Caves | Destroyed AG-47914 9947 | -7/Deep Caves | Spotted AG-48782 9992 | -7/Deep Caves | Core integrity fell below 50% 9995 | -7/Deep Caves | Destroyed AG-48782 10025 | -7/Deep Caves | Lost 5 parts (3u2w) 10040 | -7/Deep Caves | Found Prototype Device 10042 | -7/Deep Caves | Found Prototype Ballistic Gun 10042 | -7/Deep Caves | Identified 5H-AD0's Sniper Rifle 10171 | -7/Deep Caves | Discovered new exit (range 6) 10290 | -7/Deep Caves | Build established: Scavenger-Mutant 10311 | -7/Deep Caves | Triggered Deep Caves wall 10317 | -7/Deep Caves | Spotted AS-02086 10325 | -7/Deep Caves | Core integrity fell below 20% 10326 | -7/Deep Caves | Destroyed by as-29703 with Assembled F-torch Last Messages --------------- 10320_ as-29113 released from Mobile Assembly Unit. 10320_ Biometal Leg destroyed. 10320_ as-86896 destroyed. 10320_ Kicked as-71257. 10321_ Zio. Light DM Reactor destroyed. 10322_ Kicked as-71257. 10322_ as-65954 destroyed. 10322_ as-95521 destroyed. 10322_ Armor Integrity Analyzer destroyed. 10322_ Exp. Heat Sink destroyed. 10322_ System corrupted by crushing effect (+1). 10322_ System corrupted by crushing effect (+5). 10323_ System corrupted: Component data lost. 10323_ Target Analyzer destroyed. 10323_ Imp. Titanium Leg destroyed. 10323_ Kicked as-71257. 10323_ Zio. Composite Leg I destroyed. 10324_ Exp. Heat Sink destroyed. 10324_ Slammed into as-71257. 10325_ as-58559 suffers critical hit (Destroy). 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A * ] ##???## | | ??" aa #????# | | ??" * #???## | | ??""""" * = #???# | | ??????### g = #??## | | ????????"" = * #??# | | ?????????? = #??# | | ?????????? = #?# # | | ?????????? * [** ### ## | | ?????????" [ ### #?? | | ????????? * #?##??# | | ????????" #????## | | ????????" [ ###### | | ????????" * * % | | ????????""" [ ! | | ????????" | | ????????"" ####### | | ????????" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 700 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidancePulseCorpse Manual? 0 Play Time 01:31:53 Cumulative 165.8 hours Start 2024.08.30 @ 02:12:41 End 2024.08.30 @ 03:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4d383af-382d-457d-8ec9-adcdccb32e77