Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 04:11:27 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (259) 1295 Value Destroyed (11602) 11602 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (9908) 9908 TOTAL SCORE: 34205 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2756 Follower Combat Kills 174 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 362 Met Warlord at Command 2000 Win 3000 Friendly Fire -184 Cogmind --------- Core Integrity 239/1600 Matter 252/300 Energy 99/100 System Corruption 5% Temperature Cool (3) Movement Treading (67) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Treaded Armored-ITA Exoskeleton > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Particle Reactor Light Particle Reactor Micro Antimatter Reactor Energy Well (350) Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Component Analysis Suite Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Graviton Cannon Graviton Cannon Thunder Hammer Plasma Lance Peak State ------------ > --- POWER ------------ Fusion-Antimatter Reactor > --- PROPULSION ------- Treaded Armored-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Wardrone Bay > --- WEAPON ----------- Graviton Cannon Plasma Lance > --- INVENTORY -------- Energy Well Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Centrium Light Armor Plating Centrium Light Armor Plating Advanced Component Analysis Suite Enhanced Nova Cannon Compact Linear Accelerator Graviton Cannon Gamma Bomb Array Fusion Bomb Launcher Supercharged Sigix Terminator Particle Cleaver Plasma Lance [Rating: 229] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . 2 . . . . 1 . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . 2 . . . . . . . . . 2 . . . . 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 7 13 11 25 6 4 13 . . . 2 . 1 . 2 2 10 3 2 7 2 4 9 33 25 14 Power 15 | 1 1 1 1 . 1 2 . . . . . . . . . . . 1 . . . 2 . 4 1 Engine 6 | 1 1 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 Propulsion 32 | 2 1 2 8 2 2 1 . . . 1 . . . . . 3 . 1 2 2 . 3 2 . . Treads 14 | 2 1 2 6 2 1 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Wheel 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . 2 . . . Flight 6 | . . . . . . 1 . . . . . . . . . 1 . 1 2 1 . . . . . Utility 89 | 2 6 2 7 . 1 6 . . . . . 1 . 1 1 5 1 . 5 . 2 2 20 18 9 Device 42 | 1 3 2 5 . 1 2 . . . . . . . . 1 2 . . 3 . . 2 8 10 2 Storage 7 | 1 2 . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . Processor 12 | . . . 1 . . 1 . . . . . . . . . 1 . . 2 . . . 5 . 2 Hackware 15 | . . . . . . 3 . . . . . . . 1 . 1 . . . . 1 . 1 4 4 Protection 13 | . 1 . . . . . . . . . . . . . . 1 1 . . . . . 6 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 6 9 4 . 4 . . . 1 . . . 1 1 2 2 . . . 2 2 11 3 4 Energy Gun 8 | . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 2 1 Ballistic Gun 14 | 2 2 5 . 1 . 1 . . . . . . . . . . 2 . . . . . 1 . . Ballistic Cannon 8 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . Launcher 5 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Slashing Weapon 5 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . 2 . . Piercing Weapon 8 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 2 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 4 4 1 1 . . . . . . . 1 . . . . 6 . . . 15 2 1 Parts Lost 55 | . 1 2 2 . 1 4 . . . . . 1 . . . . . 3 . . . 6 2 14 19 Power 11 | . . . . . 1 1 . . . . . . . . . . . 2 . . . 2 . 2 3 Propulsion 9 | . . 2 1 . . 2 . . . . . . . . . . . 1 . . . 1 . . 2 Utility 28 | . 1 . 1 . . . . . . . . . . . . . . . . . . 3 2 11 10 Weapon 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 4 Highest Loss Streak 8 | . 1 1 1 . 1 2 . . . . . 1 . . . . . 3 . . . 5 1 3 8 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 2 8 14 18 19 19 19 20 20 20 19 19 18 19 20 20 19 20 19 14 13 12 11 12 18 17 Power 1 | . 1 . 1 2 1 . 1 2 2 2 3 2 2 1 1 1 1 . . . . . . 3 3 Propulsion 1 | . 2 4 3 3 1 . 2 2 2 1 . . . . . . 1 . . . 1 1 . . . Utility 7 | . 2 2 3 5 7 10 10 10 10 10 10 10 11 12 12 11 11 11 9 9 7 6 6 7 6 Weapon 6 | . 2 7 9 9 9 8 6 6 6 6 6 5 6 6 6 6 6 6 3 3 3 2 5 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 1 4 9 1 6 6 1 . . . 1 . 2 1 . 5 . 1 5 . 1 2 3 3 13 Power 15 | . 1 . 3 . . 1 . . . . . . . 1 . . . 1 1 . . 1 . 1 5 Propulsion 6 | . . . 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . Utility 24 | . . . 1 . 2 3 1 . . . . . 2 . . 4 . . 4 . 1 . 1 1 4 Weapon 18 | . . 3 3 1 2 1 . . . . . . . . . 1 . . . . . . 2 1 4 Tool/Special 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 68 | . 98 99 87 89 73 59 66 66 66 66 60 53 52 52 51 59 68 62 60 58 70 73 58 64 57 Engine 3 | . 14 14 8 9 4 2 6 6 6 3 . . . . . . . 4 1 . . . . . . Core 1 | . . . . . 4 3 . . . 2 5 5 5 5 5 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 2 5 5 4 7 4 9 7 Treads 6 | . 28 27 16 18 7 . . . . . . . . 1 . 2 5 3 1 5 4 4 1 4 4 Wheel 1 | . . . 8 9 8 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 2 13 13 13 11 3 1 . . 5 2 . 2 4 . 4 . 1 . . Device 13 | . 9 14 24 18 12 7 13 13 13 13 11 11 11 11 10 14 14 15 10 9 13 13 13 16 9 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . 1 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 9 10 9 9 7 8 8 Hackware 7 | . . . . . . 10 6 6 6 6 5 5 5 5 5 9 10 10 10 10 14 14 11 9 17 Protection 1 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 5 1 Energy Gun 2 | . . 5 15 17 12 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 2 . . . 6 6 6 2 5 5 5 5 . 2 . . 1 1 4 4 . 2 . Ballistic Gun 2 | . 9 15 . . . 1 . . . . . . . . . . 7 5 . . . . . . . Ballistic Cannon 2 | . 18 6 . . . 2 . . . . . . . . . . . . . . . . 3 . . Piercing Weapon 2 | . . . . . 5 1 . . . . . . . . . . 1 3 5 5 3 4 3 3 1 Peak Build Rating 229 | 7 8 11 37 40 50 70 70 70 70 83 83 82 74 92 91 125 126 124 141 141 155 162 229 193 189 Average Rating 104 | 5 7 10 31 36 41 56 70 70 70 69 79 76 73 78 89 111 124 115 126 127 152 154 174 184 153 On Entrance 84 | . 7 8 11 37 37 47 70 70 70 70 83 78 74 74 91 89 125 126 116 124 141 154 157 180 170 Avg Prop Armor Cover (%) 9 | . . . 17 18 17 . . . . 1 1 2 . . . 5 5 4 . 5 5 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 11 32 32 61 57 55 65 65 65 65 67 56 73 64 64 64 69 67 74 74 76 77 87 133 125 135 Greatest Support 258 | 40 40 40 40 28 52 83 83 83 83 83 57 47 47 47 42 165 165 165 121 121 121 121 258 258 258 Greatest Overweight (x) 2 | . . . 2 2 1 1 . . . . 1 1 1 2 1 1 . 1 1 . . . 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 15 19 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 14 19 20 19 19 20 20 20 19 19 18 19 19 20 19 19 19 19 20 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 17 16 Scrap Engine Consumption 261 | . . . . . 27 39 2 . . 2 2 11 6 4 1 16 1 4 30 . 5 2 109 . . Constructs Created 6 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 2 . . Constructs Modified 112 | . . . . . 10 10 . . . 5 1 3 . 5 . 4 . 5 10 . . . 59 . . Class Distribution -------------------- 24% | Hacker-Construct 20% | Mutant 9% | Construct 9% | Hacker-Assassin 6% | Scavenger-Mutant 6% | Commander-Construct 6% | Hacker-Ninja 6% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Assassin | -3/Quarantine Hacker-Construct | -2/Research Hacker-Construct | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 6849 | 292 548 408 311 128 52 520 10 . . 12 . 328 45 50 70 169 304 219 192 177 149 167 1577 845 276 Remotely 104 | 104 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10241 | 110 508 317 1100 230 354 1048 58 126 . 96 . 585 231 129 . 682 107 163 186 31 260 70 893 1909 1048 Parts 489 | 9 38 30 51 19 19 48 1 . . 9 . 16 11 . . 24 12 8 5 . 15 4 26 97 47 Haulers Intercepted 9 | . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . . . . 3 . Recyclers Shooed 6 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 3 . . . . . . . 2 . 4 4 . . . 12 1 . . . . . . . Prevented 28 | . . . . . . . 1 . . 1 . 11 7 . . . . 8 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 177 | . 10 9 17 6 6 13 . . . 9 . 5 4 . . 2 6 2 3 4 2 2 19 47 11 Melee 26 | . . . . . . 6 . . . . . . . . . 2 . . . . 2 2 1 6 7 Guns 47 | . 5 9 15 6 5 6 . . . . . . . . . . 1 . . . . . . . . Cannons 37 | . 5 . 1 . . 1 . . . . . . . . . . . . 2 . . . 16 12 . AOE 50 | . . . . . . . . . . 9 . 1 2 . . . 5 1 1 4 . . . 27 . Classes Destroyed 25 | 2 5 3 4 . . 1 . . . 2 . . . . . . . . 1 . . . 3 4 . Worker 25 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 18 4 Builder 9 | . 1 . . . 2 1 . . . . . . . . . 3 . . . . . . . 2 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . . . . 3 . Recycler 17 | 1 2 . 2 . . 3 . . . . . . . . . 3 . . . . 1 . . 4 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 Drone 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Watcher 12 | . 3 . 3 . . . . . . . . . . . . 1 . . . . . . . 5 . Swarmer 41 | . 6 . 4 4 . 5 . . . 8 . . 1 . . . 5 . . . . 2 1 4 1 Grunt 40 | . 4 . 8 . . 4 . . . . . 4 3 . . . . . 2 . . . 3 12 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . 1 3 2 2 . . . . . . . . . . . . . . . . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 17 | . . . 1 . . 2 . . . . . 1 . . . . . 2 . . . . 3 3 5 Programmer 39 | . . . . . . 2 . . . . . . . . . 2 1 . . 2 2 . 3 23 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 8 . . 4 . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 44 | 1 3 2 3 5 1 5 . . . 4 . 4 2 . . 4 5 2 1 3 3 2 4 44 8 Combat Bots Only 20 | . 3 2 3 5 1 4 . . . 4 . 4 2 . . 1 5 2 1 3 2 2 4 20 4 Max Kills in Single Turn 44 | 1 2 1 1 2 1 1 . . . 2 . 2 1 . . 1 4 1 1 1 1 1 1 44 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . . . . . . . 2 . 1 1 . . . 4 1 1 1 . . . 20 . Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1350 | . 47 41 72 36 20 155 . 3 . 20 . 18 6 . . 20 33 28 21 14 21 57 162 233 343 Missed 395 | . 8 12 23 11 5 37 . 2 . 11 . 6 4 . . . 17 14 8 5 7 14 49 65 97 Hits 955 | . 39 29 49 25 15 118 . 1 . 9 . 12 2 . . 20 16 14 13 9 14 43 113 168 246 Melee 33 | . . . 1 . . . . . . . . . . . . . . . . . . . 29 2 1 Projectile 922 | . 39 29 48 25 15 118 . 1 . 9 . 12 2 . . 20 16 14 13 9 14 43 84 166 245 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 62 | . 3 3 3 . . 3 . . . . . . . . . 2 1 . . 1 1 3 9 19 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 20527 | . 448 619 670 285 292 1853 . 12 . 142 . 219 57 . . 404 296 334 . 210 325 984 3562 5289 4526 Core 2742 | . 66 174 159 65 27 359 . . . 12 . 53 . . . 78 17 . . . . 109 262 392 969 Absorbed by Shields 1332 | . . . . . . . . . . . . . . . . . . . . . . . . . 1332 Regen/Repaired (Parts) 2234 | . 91 . . . . 282 300 . . 101 . 101 . 137 . 3 . 240 46 . . . 822 111 . Core Remaining (%) 65 | 100 . 4 . . 54 . . . . 56 . . . . 94 . . . . 91 . 91 81 . 14 Volleys Fired 682 | 11 63 47 89 26 25 37 . . . 7 . 14 11 . . 7 8 5 18 19 2 21 125 140 7 Largest 2 | 2 2 2 2 2 2 2 . . . 1 . 1 1 . . 1 2 1 1 1 1 1 1 1 1 Hottest 140 | 40 60 90 140 125 117 101 . . . 36 . 90 36 . . 90 60 36 90 90 90 90 90 120 80 Shots Fired 943 | 22 126 90 157 48 41 65 . . . 7 . 14 11 . . 7 13 5 18 19 2 22 124 145 7 Gun 499 | 22 90 80 146 48 41 62 . . . . . . . . . . 10 . . . . . . . . Cannon 358 | . 36 10 11 . . 2 . . . . . 4 . . . 7 . . 9 7 2 22 119 129 . Launcher 86 | . . . . . . 1 . . . 7 . 10 11 . . . 3 5 9 12 . . 5 16 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 379 | 22 126 78 . . . 28 . . . . . . . . . . 10 . . . . . 115 . . Thermal 479 | . . 12 157 48 41 36 . . . . . 4 . . . 7 . . 9 7 2 22 4 130 . Explosive 37 | . . . . . . . . . . 7 . . . . . . 2 . . 12 . . . 14 2 Electromagnetic 48 | . . . . . . 1 . . . . . 10 11 . . . 1 5 9 . . . 5 1 5 Robot Hit Streak 26 | 7 8 13 12 7 18 13 . . . 6 . 1 2 . . . 5 . 19 26 1 . 6 7 2 Robot Miss Streak 5 | 3 5 3 4 3 1 4 . . . . . 2 1 . . . 2 . . . 1 . 4 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 640 | 13 73 66 98 20 33 63 1 2 . 3 . 7 2 6 . 24 7 . 16 7 8 7 81 77 26 Core Hits 357 | 5 30 19 39 10 11 30 . . . 12 . 11 6 1 . 10 10 3 12 6 5 2 33 71 31 Critical Kills 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Critical Parts Destroyed 5 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Critical Strikes 51 | 1 2 2 10 1 2 2 . 1 . . . . . . . 4 . . . . 2 1 14 6 3 Burn 12 | . . . 8 1 2 1 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Blast 16 | . 2 1 . . . . . . . . . . . . . . . . . . . . 13 . . Smash 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Sever 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . 3 . . . . 2 1 1 4 . Melee Attacks 283 | . . . 2 2 1 47 1 3 . 1 1 6 . 6 5 42 1 . 5 1 18 25 6 74 36 Impact 40 | . . . . . . 20 1 3 . 1 1 . . . . . . . . . . . . . 14 Slashing 68 | . . . . . . 24 . . . . . 6 . 6 5 19 . . . . . . 1 4 3 Piercing 175 | . . . 2 2 1 3 . . . . . . . . . 23 1 . 5 1 18 25 5 70 19 Sneak Attacks 21 | . . . . . . 3 . . . 1 . . . . . 8 . . . . 2 . . 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 3 Damage Inflicted 78220 | 128 788 1259 1987 356 611 1894 60 210 . 954 . 798 351 408 . 1220 439 275 690 508 394 262 4246 58330 2052 Guns 5389 | 128 459 1099 1793 356 611 777 . . . . . . . . . . 166 . . . . . . . . Cannons 6467 | . 324 160 194 . . 54 . . . . . . . . . . . . 302 . 36 . 3891 1506 . Explosions 58822 | . . . . . . 67 . . . 840 . 476 351 . . . 273 275 388 508 . . 246 54733 665 Melee 7471 | . . . . . . 996 60 210 . 114 . 322 . 408 . 1220 . . . . 358 262 109 2091 1321 Ramming 71 | . 5 . . . . . . . . . . . . . . . . . . . . . . . 66 Kinetic 6339 | 128 783 1138 . . . 291 . . . . . . . . . . 166 . . . . . 3833 . . Thermal 58667 | . . 121 1987 356 611 540 . . . . . . . . . . . . 302 . 36 . 58 54656 . Explosive 3293 | . . . . . . . . . . 840 . . . . . . 225 . . 508 . . . 1536 184 Electromagnetic 2379 | . . . . . . 67 . . . . . 476 351 . . . 48 275 388 . . . 246 47 481 Impact 1288 | . . . . . . 340 60 210 . 114 . . . . . . . . . . . . . . 564 Slashing 2029 | . . . . . . 656 . . . . . 322 . 408 . 413 . . . . . . . 230 . Piercing 4154 | . . . . . . . . . . . . . . . . 807 . . . . 358 262 109 1861 757 Highest Corruption 20 | . . . . . . . . . . . . . . . . 9 10 11 11 3 3 3 3 20 10 Average Corruption 6 | . . . . . . . . . . . . . . . . 5 9 10 11 2 2 3 2 11 3 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . . . . . 10 13 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 246 | . . . . . . . . . . . . . . . . 3 24 20 1 5 1 21 42 115 14 Message Errors 55 | . . . . . . . . . . . . . . . . . 3 6 . . 1 5 8 29 3 Matter Fused 61 | . . . . . . . . . . . . . . . . 1 4 7 . . . 5 9 32 3 Heat Flow Errors 28 | . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 9 9 4 Energy Discharges 26 | . . . . . . . . . . . . . . . . . 1 4 . 1 . 4 5 10 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 37 | . . . . . . . . . . . . . . . . 1 9 . 1 1 . 2 8 13 2 Data Loss (major) 16 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 2 8 1 Misfires 9 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 7 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8415 | . . . . . . 81 16 200 . 94 . 31 10 82 . 168 . . . 31 84 86 123 7157 252 Projectiles 145 | . . . . . . . . . . . . . . . . . . . . . . . 123 22 . Explosions 6761 | . . . . . . . . . . . . . 10 . . . . . . 31 . . . 6720 . Melee 1509 | . . . . . . 81 16 200 . 94 . 31 . 82 . 168 . . . . 84 86 . 415 252 Knockbacks 35 | . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . 28 . 2 Impact 6 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . 2 Kinetic 29 | . . 1 . . . . . . . . . . . . . . . . . . . . 28 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1453 | . . . . . . . . . . . . . 17 . . . . 96 . . . . . 1340 . Shots 6 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . Rammed 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | . 79 . 20 . 24 184 . . . . . 152 1 . . . 77 246 12 196 . 102 263 289 247 Average Temperature 66 | . 16 . 7 . 9 63 . . . . . 66 1 . . . 55 131 4 33 . 40 75 84 84 Received Heat Transfer 1150 | . 231 135 243 36 54 246 . . . . . 30 18 . . . 21 . . . . 18 . 72 46 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . 1 1 1 . 1 . 4 2 . . . . 1 . . . . 2 . 5 Combat Hostiles 15 | . . . . . . . 1 1 . . . 4 2 . . . . 1 . . . . 2 . 4 Parts Fried 22 | . . . . . . . . 3 . 2 . 4 . . . . . 1 . . . . 5 . 7 Impact Corruptions 22 | . . . . . . 3 1 8 . 3 . . . . . . . . . . . . . . 7 Robots Melted 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Melted 18 | . . . 4 3 4 . . . . . . . . . . . . . 3 . . . . 4 . Heat Transferred 8732 | . . 150 3837 814 1369 1036 . . . . . . . . . . . . 333 . 37 . 46 1110 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 3 5 5 Low Security (%) 64 | 100 100 . 97 100 100 52 . . . . . . . . . 100 . . . . 100 100 62 . . Level 1 15 | . . . 2 . . 47 . . . . 100 . . . . . . . . . . . 25 22 . Level 2 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 62 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 4 67 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3847 | 5 109 . 219 188 67 272 . . . . 323 . . . . 51 . . . . 150 22 849 3847 2727 Initial 2364 | . . . . 89 67 261 . . . . 318 . . . . . . . . . 150 9 . 508 2364 Average 294 | 1 34 . 92 124 7 172 . . . . 305 . . . . 8 . . . . 46 3 175 608 2560 Influence Increases 10541 | 15 408 20 601 216 208 989 5 80 . 190 315 150 105 5 . 205 230 50 45 60 232 188 1048 4338 838 Destroy 0b10 Robot/C 3520 | . 200 20 340 120 60 320 . . . 160 . 100 80 . . 40 120 40 40 40 40 40 580 960 220 Destroy 0b10 Robot/NC 460 | 15 35 . 45 10 10 35 5 5 . 10 . 15 . 5 . 40 . . 5 10 10 . . 175 30 Destroy Leader 742 | . 58 . 90 32 . 72 . . . 20 . 20 10 . . 14 20 10 . 10 10 . 110 216 50 Allied During Kill 34 | . . . . . 9 24 . . . . . . . . . . . . . . . . 1 . . Successful Hack 261 | . 69 . 11 7 7 50 . . . . . . . . . 27 . . . . . 12 . 8 70 Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . 45 15 30 45 . . . . 15 . . . . 30 . . . . . 90 75 195 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2844 | . 1 . 10 2 2 13 . . . . . . . . . 24 . . . . 22 46 132 2544 48 Advance Influence 700 | . . . . . . 250 . . . . 300 . . . . . . . . . 150 . . . . Partial Spotted 105 | . 15 . . . . 15 . . . . . . . . . 30 . . . . . . 30 15 . Lose Combat Pursuer 1080 | . 30 . 60 30 . 165 . 75 . . . 15 15 . . . 90 . . . . . 120 75 405 Influence Decreases 7847 | 15 408 20 390 252 354 749 200 154 . 159 63 352 177 14 . 160 192 133 45 60 216 203 200 1491 1840 Entered New Map 2223 | . . . . 122 108 18 100 15 . . 13 105 17 9 . . 18 17 . . . 7 1 341 1332 Time Decay 4690 | 15 374 20 370 130 246 571 100 139 . 159 50 237 160 5 . 160 174 86 45 60 206 176 179 710 318 Lost Part 480 | . 10 . 20 . . 40 . . . . . 10 . . . . . 30 . . . 20 20 140 190 Lost Ally 130 | . . . . . . 120 . . . . . . . . . . . . . . 10 . . . . Purge Threat 324 | . 24 . . . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 51 | . 2 . 3 . . 10 . . . . . . . . . 2 . . . . 1 1 . 16 16 Investigation 7 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . 2 1 Extermination 16 | . . . . . . 3 . . . . . . . . . 2 . . . . 1 1 . 7 2 Reinforcement 8 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 2 Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 22 | . 2 . 1 1 1 . . . . . . . . . . . . . 1 . 1 . 6 5 4 Communications Jammed 53 | . . . . . . . . . . . . . . . . 1 . . . . 23 8 . 21 . Distress Signals 53 | . . . . . . . . . . . . . . . . 1 . . . . 23 8 . 21 . Times Spotted 440 | . 19 9 34 8 7 27 . 5 . 10 . 6 5 . . 11 15 2 59 3 12 8 49 72 79 Peak Tracking Total 22 | . 3 2 5 5 1 5 . 5 . 4 . 4 3 . . 3 5 2 19 2 5 4 4 9 22 Tactical Retreats 53 | . 1 . 3 2 . 7 . 3 . . . 1 1 . . 2 5 . . . 2 2 7 7 10 ECM-based Alert Blocks 39 | . . . . . . . . . . . . . . . . 2 12 . . . 9 2 . 14 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 26 | . 1 1 7 . . . . . . . . . 3 . . 2 . . 3 . 1 3 . 3 2 Indirectly 6 | . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 38 | . . . 3 1 2 3 . . . . 1 . . . . 2 . . . . . 6 5 14 1 Max in Single Turn 9 | . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . . 1 1 9 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 73 | . 10 1 4 1 11 6 . . 2 . . . . . . 5 . . 3 . 4 7 1 10 8 Terminals 48 | . 7 . 4 1 5 4 . . . . . . . . . 4 . . . . 2 7 . 6 8 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Total Hacks 194 | . 31 1 10 1 37 18 . . 15 . . . . . . 16 . . 4 . 7 15 2 20 17 Successful 101 | . 19 1 3 1 22 5 . . 15 . . . . . . 6 . . 4 . 4 7 1 7 6 Failed 91 | . 11 . 7 . 15 13 . . . . . . . . . 9 . . . . 3 8 1 13 11 Catastrophic 13 | . 1 . 2 . 2 1 . . . . . . . . . 1 . . . . 1 . . 4 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 107 | . 19 . 7 1 21 6 . . . . . . . . . 12 . . 1 . 5 11 . 9 15 Terminals 131 | . 24 . 10 1 19 13 . . . . . . . . . 14 . . . . 5 15 . 13 17 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Repair Stations 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 21 | . 3 . . . 16 . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 . Terminal Hacks 52 | . 7 1 2 1 6 2 . . 15 . . . . . . 4 . . 4 . . 6 . 2 2 Record 5 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . Part Schematic 12 | . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 6 | . 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 6 | . 2 . . . . . . . . . . . . . . 2 . . . . . 2 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 9 | . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 32 | . 8 . 1 . 11 2 . . . . . . . . . 1 . . . . 2 1 . 2 4 Terminals 27 | . 8 . 1 . 8 2 . . . . . . . . . 1 . . . . 2 1 . . 4 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 15 | . 3 . 1 . 3 2 . . . . . . . . . 1 . . . . 1 1 . . 3 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 3 2 9 6 . . . . . . . . . 4 . . . . 3 6 1 8 7 Full Trace Events 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 5 . . . 21 . . . . . . . . . . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 7 | . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . Largest Group 6 | . . . . . 6 6 . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 95 | . . . . . 95 92 . . . . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . 18 18 . . . . . . . . . . . . . . 26 . . . . Total Orders 36 | . . . . . 2 . . . . . . . . . 3 . . . . . . . 31 . . STAY 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . 3 . . . . . . . 11 . . RETURN 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Ally Attacks 50 | . . . . . 9 25 . . . . . . . . . . . . . . . . 16 . . Total Damage 1992 | . . . . . 157 466 . . . . . . . . . . . . . . . . 1369 . . Kills 16 | . . . . . 2 4 . . . . . . . . . . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 28372 | . 254 1956 1317 273 3149 1723 201 477 30 753 113 726 430 454 720 843 551 494 1238 639 613 1014 6156 3197 1051 Optics 18582 | . . . 219 273 3149 1240 . . . . . . . . . . . . 1046 639 613 1014 6141 3197 1051 Sensors 18452 | . . . . . . 483 201 477 30 753 113 726 430 454 720 806 550 494 1222 565 613 976 5906 2933 . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Structural 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3306 | . 252 1956 1098 . . . . . . . . . . . . . . . . . . . . . . Jamming 12225 | . . . . . . . . . . . . . . . . 796 495 494 194 . 544 372 6129 3119 82 ECM 1700 | . . . . . . . . . . . . . . . . 47 55 . . . 14 604 1 979 . Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . 3 . . . . . . . 7 . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 30782 | 123 1758 2256 1410 273 3149 1724 201 477 30 753 113 728 430 457 815 843 563 494 1238 639 613 1014 6433 3197 1051 Spaces Moved 19899 | 52 875 1019 670 113 1353 988 307 574 75 610 52 345 299 143 608 830 630 241 855 540 497 797 3646 2921 859 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10167 | 45 875 1019 6 . 24 . . . . . . . . . . 553 630 239 197 540 497 797 965 2921 859 Legs 1148 | . . . . . . 191 . . . . . 265 299 85 . 63 . . . . . . 245 . . Wheels 2160 | . . . 664 113 1329 54 . . . . . . . . . . . . . . . . . . . Hover 1754 | . . . . . . 198 . . . 53 34 . . . . . . . 55 . . . 1414 . . Flight 4663 | . . . . . . 545 307 574 75 557 18 80 . 58 608 214 . 2 603 . . . 1022 . . Fastest Speed 40 | 50 160 160 115 115 115 40 40 40 40 40 93 126 126 94 94 43 43 43 40 96 96 96 40 67 67 Average Speed 90 | 145 160 160 129 117 150 83 40 40 40 44 125 143 126 114 94 57 43 44 72 96 96 96 79 67 67 Slowest Speed 320 | 160 160 160 320 130 233 201 40 40 40 93 186 186 126 177 94 103 43 180 208 96 96 96 212 67 67 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 96 78 53 19 99 23 53 63 68 60 1 48 48 60 88 21 64 47 85 73 18 70 45 43 39 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 7 | . . 1 . . 5 . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 10 . . . . 2 3 . 2 . 1 1 . 4 . 1 1 . 3 . . . . . Spaces Dug 157 | . . . 2 . 1 12 . 1 . 15 . 2 3 . 5 9 1 9 1 17 10 15 1 49 4 Terrain Destroyed 2754 | . . . 6 . 1 12 . 1 . 57 . 4 11 . 5 14 20 9 1 66 11 25 64 2433 14 Melee 74 | . . . 2 . 1 12 . 1 . . . 1 . . 5 8 1 . 1 1 10 5 1 21 4 Projectile 155 | . . . 4 . . . . . . . . 3 . . . 6 . . . 7 1 20 23 91 . AOE 2525 | . . . . . . . . . . 57 . . 11 . . . 19 9 . 58 . . 40 2321 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 31411 | 79 1133 1563 1064 204 2427 1750 383 814 74 1082 99 556 345 426 843 1137 900 625 1454 637 603 984 7056 3902 1271 Wait 9712 | 6 143 443 215 40 957 620 74 238 . 447 44 166 26 270 220 233 243 371 535 71 65 110 3148 693 334 Move 19873 | 51 874 1018 669 112 1352 987 306 573 74 609 51 344 298 142 607 829 629 240 854 539 496 796 3645 2920 858 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 4 19 13 21 2 10 22 1 . . 4 1 13 5 1 . 8 1 2 5 . 5 6 22 14 8 Fast Attach 137 | 7 5 4 18 7 1 2 . . . . . 1 . 2 4 3 . . 9 3 2 7 37 15 10 Attach 55 | . 1 2 3 . 2 6 . . . 1 . 3 . . . 2 . 3 1 . 2 4 7 11 7 Detach 10 | . 1 . 1 . 1 1 . . . . . . . . . . . . 2 . . 1 3 . . Swap 140 | . 7 16 13 4 2 11 . . . 2 . 3 . 3 2 11 17 1 3 3 6 4 10 18 4 Drop 268 | . 17 18 33 11 15 20 1 . . 4 2 6 5 2 5 7 1 3 22 1 7 10 53 17 8 Fire 682 | 11 63 47 89 26 25 37 . . . 7 . 14 11 . . 7 8 5 18 19 2 21 125 140 7 Melee 271 | . . . 2 2 1 44 1 3 . 1 1 6 . 6 5 37 1 . 5 1 18 25 6 74 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . 2 . . 61 . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Central database locked down 782 | -10/Materials | Discovered new exit (range 12) 1280 | -10/Materials | Discovered new exit (range 8) 1340 | -10/Materials | Loaded intel: 11 interactive machine locations 1418 | -10/Materials | Learned Storage non-interactive machine intel 1445 | -10/Materials | Loaded intel: 8 terminal locations 1461 | -10/Materials | Identified exit to Materials 1465 | -10/Materials | Learned Storage trap positions 1505 | -10/Materials | Learned Materials emergency access door positions 1703 | -10/Materials | Repaired Lgt. Treads 1710 | -10/Materials | Discovered exit to Materials (range 8) 1865 | -10/Materials | Discovered new exit (range 11) 1882 | -10/Materials | Entered Subcaves 1883 | -10/Subcaves | Approached by a straggling Scientist 2420 | -10/Subcaves | Core integrity fell below 50% 2634 | -10/Subcaves | Learned location of Zion (-7) 2846 | -10/Subcaves | Visited 4L-MR0's lab 2939 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2955 | -10/Subcaves | Disturbed a concealed Subdweller 3177 | -10/Subcaves | Core integrity fell below 20% 3566 | -10/Subcaves | Build established: Scavenger-Mutant 3936 | -10/Subcaves | Discovered new exit (range 9) 4138 | -10/Subcaves | Entered Materials 4138 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4444 | -8/Materials | Build established: Mutant 5047 | -8/Materials | Build established: Scavenger-Mutant 5130 | -8/Materials | Discovered new exit (range 15) 5226 | -8/Materials | Identified exit to Storage 5426 | -8/Materials | Build established: Mutant 5548 | -8/Materials | Entered Storage 5549 | -8/Storage | Loaded intel: 21 trap records 5550 | -8/Storage | Loaded intel: 27 non-interactive machine locations 5816 | -8/Storage | Used back door to open Recycling access 5816 | -8/Storage | Discovered new exit (range 5) 5821 | -8/Storage | Entered Recycling 6029 | -8/Recycling | Discovered new exit (range 13) 6615 | -8/Recycling | Learned Factory trap positions 6643 | -8/Recycling | Build established: Commander-Mutant 6780 | -8/Recycling | Learned Storage stockpile data 6818 | -8/Recycling | Learned location of 1 exit from Extension 6846 | -8/Recycling | Learned Factory recycling unit intel 6885 | -8/Recycling | Learned location of 1 exit from Storage 6902 | -8/Recycling | Entered Scraplab 6934 | -8/Recycling | Learned location of 1 exit from Lower Caves 6994 | -8/Recycling | Learned location of 1 exit from Recycling 7090 | -8/Recycling | Found Prototype Device 7090 | -8/Recycling | Identified Scrap Engine 7636 | -8/Recycling | Build established: Commander-Construct 8970 | -8/Recycling | Entered Factory 8970 | -6/Factory | Accompanied by 6 allies 8970 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8971 | -6/Factory | Identified exit to Lower Caves 8972 | -6/Factory | Loaded intel: 101 trap records 8973 | -6/Factory | Loaded intel: 8 recycling unit locations 9300 | -6/Factory | Lost 4 allies 9845 | -6/Factory | Build established: Hacker-Construct 9850 | -6/Factory | Garrison activated, responded to threat 10208 | -6/Factory | Build established: Hacker-Mutant 10526 | -6/Factory | Build established: Mutant 10694 | -6/Factory | Entered Lower Caves 10695 | -6/Lower Caves | Identified exit to Lower Caves 10782 | -6/Lower Caves | Encountered a Warlord checkpoint 10895 | -6/Lower Caves | Entered another Lower Caves area 10967 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10982 | -6/Lower Caves | Discovered new exit (range 4) 11285 | -6/Lower Caves | Discovered new exit (range 6) 11371 | -6/Lower Caves | Identified exit to Data Miner 11372 | -6/Lower Caves | Entered Data Miner 11372 | -6/Data Miner | Discovered new exit (range 6) 11380 | -6/Data Miner | Met Data Miner 11388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11393 | -6/Data Miner | Received God Mode back door access code from Data Miner 11402 | -6/Data Miner | Identified exit to Proximity Caves 11402 | -6/Data Miner | Entered Proximity Caves 11584 | -5/Proximity Caves | Spotter reported a threat 11814 | -5/Proximity Caves | Discovered new exit (range 7) 11816 | -5/Proximity Caves | Identified exit to Factory 12004 | -5/Proximity Caves | Spotter reported a threat 12155 | -5/Proximity Caves | Entered Factory 12155 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12172 | -5/Factory | Discovered new exit (range 8) 12266 | -5/Factory | Identified exit to Upper Caves 12268 | -5/Factory | Entered Upper Caves 12641 | -5/Upper Caves | Build established: Construct 12829 | -5/Upper Caves | Learned Factory terminal intel 12970 | -5/Upper Caves | Discovered new exit (range 6) 12995 | -5/Upper Caves | Identified exit to Upper Caves 12996 | -5/Upper Caves | Entered another Upper Caves area 13055 | -5/Upper Caves | Encountered a Warlord checkpoint 13323 | -5/Upper Caves | Discovered new exit (range 10) 13335 | -5/Upper Caves | Identified exit to Zhirov 13426 | -5/Upper Caves | Entered Zhirov 13426 | -5/Zhirov | Discovered new exit (range 3) 13500 | -5/Zhirov | Found Alien Artifact 13500 | -5/Zhirov | Identified Integrated Dissipator 13500 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13846 | -5/Zhirov | Found Alien Artifact 13881 | -5/Zhirov | Identified exit to Proximity Caves 13883 | -5/Zhirov | Entered Proximity Caves 13901 | -4/Proximity Caves | Spotted B-86 Titan 14245 | -4/Proximity Caves | Learned 8 Research zone layouts 14564 | -4/Proximity Caves | Discovered new exit (range 8) 14697 | -4/Proximity Caves | Identified exit to Factory 14698 | -4/Proximity Caves | Entered Factory 14698 | -4/Factory | Evolved 2 slots: Utility x2 14699 | -4/Factory | Identified exit to Extension 14700 | -4/Factory | Loaded intel: 28 terminal locations 14759 | -4/Factory | Central database locked down 14888 | -4/Factory | Identified exit to Upper Caves 14893 | -4/Factory | Spotted B-86 Titan 15002 | -4/Factory | Build established: Hacker-Construct 15541 | -4/Factory | Entered Upper Caves 15550 | -4/Upper Caves | System corruption reached 10% 16098 | -4/Upper Caves | Discovered new exit (range 12) 16103 | -4/Upper Caves | Identified exit to Upper Caves 16104 | -4/Upper Caves | Entered another Upper Caves area 16145 | -4/Upper Caves | Lost 3 parts (2p1n) 16312 | -4/Upper Caves | Learned 4 Research zone layouts 16353 | -4/Upper Caves | Discovered new exit (range 7) 16355 | -4/Upper Caves | Identified exit to Warlord 16398 | -4/Upper Caves | Build established: Hacker-Mutant 16598 | -4/Upper Caves | Entered Warlord 16658 | -4/Warlord | System corruption cleaned by Quarantine Array 16764 | -4/Warlord | Opened Warlord's prototype stash 16787 | -4/Warlord | Found Prototype Device 16787 | -4/Warlord | Identified Thermal Barrier 16790 | -4/Warlord | Found Prototype Processor 16790 | -4/Warlord | Identified Spectral Analyzer 16797 | -4/Warlord | Found Prototype Reactor 16843 | -4/Warlord | Learned Factory garrison access intel 16843 | -4/Warlord | Learned 4 Quarantine zone layouts 16843 | -4/Warlord | Learned 4 Command zone layouts 16843 | -4/Warlord | Learned location of Quarantine (-3) 16895 | -4/Warlord | Found Prototype Device 16977 | -4/Warlord | Met Warlord 17000 | -4/Warlord | Warlord's base attacked by MAIN.C 17096 | -4/Warlord | Build established: Hacker-Scout 17155 | -4/Warlord | Spotted B-86 Titan 17316 | -4/Warlord | Lost 4 allies 17337 | -4/Warlord | Spotted B-90 Cyclops 17344 | -4/Warlord | Spotted B-86 Titan 17350 | -4/Warlord | Warlord forces counterattacked 17396 | -4/Warlord | Lost 9 allies 17400 | -4/Warlord | Spotted B-90 Cyclops 17406 | -4/Warlord | Spotted Executioner 17420 | -4/Warlord | Build established: Hacker-Construct 17428 | -4/Warlord | Spotted B-86 Titan 17450 | -4/Warlord | Lost 4 allies 17458 | -4/Warlord | Discovered new exit (range 22) 17466 | -4/Warlord | Found Prototype Device 17466 | -4/Warlord | Identified Adv. Kinecellerator 17470 | -4/Warlord | Found Prototype Processor 17470 | -4/Warlord | Identified Exp. Core Analyzer 17550 | -4/Warlord | Lost 4 allies 17675 | -4/Warlord | Warlord base infiltrated, sounded retreat 17800 | -4/Warlord | Spotted Striker 17805 | -4/Warlord | Spotted Executioner 17832 | -4/Warlord | Identified exit to Proximity Caves 17836 | -4/Warlord | Entered Proximity Caves 17839 | -3/Proximity Caves | Lost 5 allies 18179 | -3/Proximity Caves | Spotter reported a threat 18353 | -3/Proximity Caves | Spotted B-86 Titan 18417 | -3/Proximity Caves | Discovered new exit (range 4) 18423 | -3/Proximity Caves | Identified exit to Research 18475 | -3/Proximity Caves | Entered Research 18475 | -3/Research | Evolved 2 slots: Utility x2 18476 | -3/Research | Identified exit to Quarantine 18773 | -3/Research | Build established: Hacker-Assassin 18867 | -3/Research | Found Unknown Launcher 18867 | -3/Research | Identified Fusion Bomb Launcher 19088 | -3/Research | Entered Quarantine 19089 | -3/Quarantine | Identified exit to Research 19121 | -3/Quarantine | Cryocooling Duct disabled 19136 | -3/Quarantine | Ambient heat levels rising (+20) 19136 | -3/Quarantine | Non-combat units ordered to evacuate 19318 | -3/Quarantine | Lost 5 parts (2p1n2u) 19375 | -3/Quarantine | Cryocooling Duct disabled 19390 | -3/Quarantine | Ambient heat levels rising (+20) 19390 | -3/Quarantine | Combat units ordered to evacuate 19490 | -3/Quarantine | Quarantine Guard activated 19590 | -3/Quarantine | Spotted Quarantine Guard 19666 | -3/Quarantine | Found Sigix Corpse 19683 | -3/Quarantine | Found Sigix Corpse 19777 | -3/Quarantine | Spotted Quarantine Guard 19869 | -3/Quarantine | Found Alien Artifact 20043 | -3/Quarantine | Spotted Quarantine Guard 20051 | -3/Quarantine | Spotted Alpha 7 20069 | -3/Quarantine | Spotted Quarantine Guard 20087 | -3/Quarantine | Found Alien Launcher 20102 | -3/Quarantine | Entered Research 20102 | -2/Research | Warlord forces began assault on 0b10 20102 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20212 | -2/Research | Research machine network offline 20315 | -2/Research | Found Gamma Bomb Array 20515 | -2/Research | Borebot progress halted 20646 | -2/Research | Borebot progress halted 20686 | -2/Research | Spotted Striker 20744 | -2/Research | Build established: Hacker-Ninja 20893 | -2/Research | Discovered new exit (range 21) 20918 | -2/Research | Identified exit to Access 20997 | -2/Research | Lost 4 allies 21283 | -2/Research | Identified Wardrone Bay 21464 | -2/Research | Discovered new exit (range 15) 21478 | -2/Research | P-80 Master assimilated allied PX-B1R(l) 21479 | -2/Research | Identified exit to Testing 21480 | -2/Research | Spotted PY-VR6(K) 21502 | -2/Research | Destroyed PY-VR6(K) 21510 | -2/Research | Spotted Executioner 21522 | -2/Research | Spotted Striker 21563 | -2/Research | Lost 4 allies 21605 | -2/Research | Given Cave Seal Controls access code 22154 | -2/Research | Spotted Executioner 22154 | -2/Research | Spotted Striker 22222 | -2/Research | Found Prototype Processor 22222 | -2/Research | Identified Exp. Targeting Computer 22267 | -2/Research | Spotted Striker 23033 | -2/Research | Build established: Hacker-Construct 23206 | -2/Research | Spotted Striker 23264 | -2/Research | Spotted Striker 23279 | -2/Research | Spotted Striker 23286 | -2/Research | Destroyed Striker 23327 | -2/Research | Destroyed Striker 23421 | -2/Research | Spotted Striker 23423 | -2/Research | Spotted Striker 23458 | -2/Research | Lost 6 allies 23661 | -2/Research | Spotted Striker 23661 | -2/Research | Spotted Striker 24257 | -2/Research | Spotted Executioner 24296 | -2/Research | Spotted Striker 24298 | -2/Research | Spotted Striker 24301 | -2/Research | Destroyed Striker 24307 | -2/Research | Destroyed Striker 24477 | -2/Research | Spotted Striker 24519 | -2/Research | Lost 3 allies 24570 | -2/Research | Identified Subatomic Replicator 24570 | -2/Research | Used Subatomic Replicator to create Alien Launcher 24583 | -2/Research | Spotted Striker 24661 | -2/Research | Found Prototype Device 24661 | -2/Research | Identified Exp. Thermal Defense Suite 24744 | -2/Research | Spotted Striker 24907 | -2/Research | Spotted Striker 24910 | -2/Research | Spotted Striker 25053 | -2/Research | Spotted Striker 25131 | -2/Research | Lost 4 allies 25148 | -2/Research | Spotted Striker 25150 | -2/Research | Spotted Striker 25206 | -2/Research | Spotted Executioner 25208 | -2/Research | Spotted Striker 25275 | -2/Research | Lost 5 allies 25589 | -2/Research | Found Prototype Processor 25589 | -2/Research | Identified Exp. Melee Analysis Suite 25607 | -2/Research | Spotted Striker 25623 | -2/Research | Spotted Striker 25685 | -2/Research | Destroyed Striker 25703 | -2/Research | Destroyed Striker 25818 | -2/Research | Lost 4 allies 25826 | -2/Research | Spotted Executioner 25920 | -2/Research | Allies destroyed Striker 25938 | -2/Research | Allies destroyed Striker 25998 | -2/Research | Spotted Striker 25998 | -2/Research | Spotted Striker 26081 | -2/Research | Allies destroyed Striker 26202 | -2/Research | Spotted Striker 26238 | -2/Research | Destroyed Striker 26248 | -2/Research | Lost 7 allies 26303 | -2/Research | Spotted Executioner 26305 | -2/Research | Spotted Executioner 26340 | -2/Research | Borebot progress halted 26384 | -2/Research | Lost 11 allies 26434 | -2/Research | Build established: Scavenger-Construct 26535 | -2/Research | Entered Access 26535 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26581 | -1/Access | Garrison activated, responded to threat 26633 | -1/Access | Lost 5 allies 27118 | -1/Access | Build established: Hacker-Construct 27535 | -1/Access | First assault squad dispatched 27675 | -1/Access | Spotted B-99 Colossus 28128 | -1/Access | System corruption reached 10% 28166 | -1/Access | Lost 3 parts (1p2u) 28430 | -1/Access | Build established: Scavenger-Assassin 28782 | -1/Access | Incoming investigation squad redirected 28948 | -1/Access | Incoming investigation squad redirected 29211 | -1/Access | Build established: Hacker-Assassin 29594 | -1/Access | Identified Supercharged Sigix Terminator 29595 | -1/Access | Fired Supercharged Sigix Terminator 29616 | -1/Access | Destroyed 20 combat bots 29618 | -1/Access | Incoming assault squad redirected 29626 | -1/Access | Lost 3 parts (3u) 29727 | -1/Access | Discovered new exit (range 7) 29731 | -1/Access | Identified exit to Command 29732 | -1/Access | Entered Command 29827 | -1/Command | Found Unknown Protection 29827 | -1/Command | Identified Powered Armor 29848 | -1/Command | Watched by a mysterious "MATRIX" hacker. 29982 | -1/Command | First assault squad dispatched 30003 | -1/Command | Incoming assault squad redirected 30126 | -1/Command | Lost 4 parts (1n2u1w) 30178 | -1/Command | Spotted B-99 Colossus 30208 | -1/Command | Spotted Executioner 30208 | -1/Command | Spotted Executioner 30210 | -1/Command | Spotted Executioner 30210 | -1/Command | Spotted Striker 30210 | -1/Command | Spotted Alpha 7 30259 | -1/Command | Incoming assault squad redirected 30319 | -1/Command | Disengaged cave seal 30319 | -1/Command | Derelicts emerged from the dark tunnel 30319 | -1/Command | Welcomed Warlord to Command 30344 | -1/Command | Lost 3 parts (1p2u) 30424 | -1/Command | Derelicts emerged from the dark tunnel 30441 | -1/Command | High security lockdown imminent 30466 | -1/Command | Lost 4 allies 30521 | -1/Command | High security lockdown engaged 30598 | -1/Command | Build established: Wizard-Mutant 30752 | -1/Command | Spotted Executioner 30759 | -1/Command | Spotted Investigator 30762 | -1/Command | Spotted Executioner 30762 | -1/Command | Spotted Striker 30762 | -1/Command | Spotted Alpha 7 30763 | -1/Command | Spotted B-99 Colossus 30766 | -1/Command | Core integrity fell below 50% 30767 | -1/Command | Spotted B-99 Colossus 30770 | -1/Command | Discovered new exit (range 8) 30778 | -1/Command | Lost 3 allies 30781 | -1/Command | Core integrity fell below 20% 30781 | -1/Command | Warlord destroyed during the assault 30783 | *** | Escaped! Last Messages --------------- 30778_ Striker sneak attacks. 30779_ Fusion Bomb intercepted. 30779_ Striker sneak attacks. 30779_ Warlord held in stasis. 30780_ Penetrated by Slug. 30780_ Slug penetrates Wall. 30780_ Penetrated by Slug. 30780_ Slug penetrates Wall. 30780_ Penetrated by Slug. 30780_ Slug penetrates Reinforced Barrier. 30780_ Warlord suffers critical hit (Destroy). 30780_ Striker sneak attacks. 30781_ Slug penetrates Warlord. 30781_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 30781_ Warlord destroyed. 30781_ Fusion Bomb Launcher destroyed. 30781_ Penetrated by Slug. 30781_ Slug penetrates Wall. 30781_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# #???############### ## # + | | ????????# #???# = ! # ## # # | | ????????# #???# # ########+## # | | ????????# #???# "" # %/ # | | ????????# #???# """" + "% !%* # | | ????????# #???# "" """" # % ] + | | ????????# #???# "" "" + # | | ????????# #???# "Y ################ # | | ????????# #???# "" #??# #%" # | | ????????# ##### "" #??# #=%"*# | | ????????# ## #??# % """"" /=! %# | | ????????# ## #??#!! ""R"" #/* # | | ????????# ""###+#####+#######[% " " # # | | ?######?# % /%! # | | ## ### ###################= # | | #?????????????????############# !%[ | | % #?????????????????????????????# * | | # ####### #?????????????????????????????# % | | ##########?# #????##############???????????# %=! | | # ### ##???# BB##??????????# %% | | # ## #???# BB;########???# / | | # !## #???# ^^ ; # # # ###?# ! | | # ## #???# ^ ! !*7^ ### ! ! | | # ! ### ##???# % % E K K% % | | + #?# #????# "" % [ ! | | # #?# #????# @"% %% | | # ! #?# #????# % % 7/ | | # #?# #????# % ^BB E E% ^ ### | | #####+###### ##??#; ^ ^ BB #?# | | ##### ##### #??#; ## ##?# | | % #??## #???######??# | | ##### ##### #???###;###;######???????????# | | #?????????## ##?????##??###????????????????# | | #?###+#???## #????????????????????????????? ] | | # %*% ## #????????????????????????????] | | # ] ##=##########??????????????????# | | + """ ##[## [ #??????????????????## % | | # """" ##=##=%* #??????????????????? +### | | # """" ##%##=% T % #???????????????????# # ?? | | # """" ##%##%=[ ##??????????????????# ? ? | | # ##[##*= *% #??????????????????##? | | # #[%##[%=% %##????????????????????? ? | | ###########=!!!=* % #????????????????????# ?? | | ############%%==! # #???????????????????# ??? | | * %[ *# #?????????????????????# ??? | | ! ! !#= #?????????????????????? ??? | | %%/! #?????????????????????? ??? | | ##### !# #?????????????????????? ??? | | #???# ## #?????????????????????? ??? | | #???# ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 68 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 525 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 8 Offensive Hacking 42 Defensive Hacking 34 Item Schematics ----------------- Imp. Gravmag System | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Studied --------- Imp. Grenade Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Chop Chop I'm Taking You All With Me Metal Spider Challenges ------------ None Game ------ Seed DisassembledBeamNanosword Manual? 0 Play Time 03:19:45 Cumulative 1665.9 hours Start 2026.03.29 @ 00:26:40 End 2026.03.29 @ 04:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1186 Rogue 1146 Adventurer 40 Explorer 0 Win Type 0 Total 218 Types 102/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7c374d-4aba-4841-9b10-414cf3b88784