Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.02 @ 16:56:38 Player: Megumi Haze Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3396) 3396 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6931 Bonus ------- Follower Combat Kills 215 Cogmind --------- Core Integrity 592/700 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Enhanced Nuclear Core Enhanced Nuclear Core Compact Battery (200) High-capacity Matter Pod (200) Compact Matter Pod (150) Compact Matter Pod (150) Trap Scanner Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Microactuators Improved Power Shielding Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Component Analysis Suite System Restoration Module Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Improved Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Targeting Computer System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Compact Battery Compact Matter Pod Compact Matter Pod Trap Scanner Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Improved Power Shielding Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Sentry] Component Analysis Suite Recalibrator Improved Field Recycling Unit Lightning Gun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 1 . . Weapon 1 | . . . . 1 . Parts Attached 185 | 5 29 19 89 23 20 Power 18 | 1 3 1 8 1 4 Engine 10 | 1 1 1 5 1 1 Core 6 | . 2 . 3 . 1 Reactor 2 | . . . . . 2 Propulsion 30 | 2 2 4 14 4 4 Treads 23 | . 2 4 11 3 3 Leg 1 | . . . . 1 . Wheel 2 | 2 . . . . . Hover 3 | . . . 2 . 1 Flight 1 | . . . 1 . . Utility 83 | . 16 10 36 12 9 Device 52 | . 5 7 25 9 6 Storage 7 | . 4 . 2 . 1 Processor 8 | . 1 1 2 2 2 Hackware 1 | . . . 1 . . Protection 15 | . 6 2 6 1 . Artifact . | . . . . . . Weapon 54 | 2 8 4 31 6 3 Energy Gun 26 | 2 6 3 10 3 2 Energy Cannon 7 | . . . 7 . . Ballistic Gun 3 | . 1 . 1 . 1 Ballistic Cannon 12 | . . . 10 2 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 3 | . 1 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 . 3 . 2 Parts Lost 17 | . . 3 6 1 7 Power 2 | . . . 1 . 1 Propulsion 7 | . . 1 4 . 2 Utility 2 | . . 1 . 1 . Weapon 6 | . . 1 1 . 4 Highest Loss Streak 4 | . . 1 4 1 4 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 98 99 96 99 99 Engine 5 | . 2 6 7 3 . Core 4 | . 11 4 1 3 4 Treads 23 | . 20 22 23 30 29 Wheel 1 | . 7 . . . . Device 9 | . 8 8 12 6 7 Storage 10 | . 13 11 9 7 7 Processor 14 | . 1 22 18 15 15 Hackware 3 | . . . 4 7 7 Protection 1 | . 3 2 . . . Energy Gun 14 | . 27 15 6 9 22 Energy Cannon 1 | . . . 3 . . Ballistic Cannon 3 | . . . 4 13 . Slashing Weapon 2 | . . 6 3 . . Naked Turns . | . . . . . . Heaviest Build 81 | 7 52 57 65 81 65 Greatest Support 90 | 20 40 49 62 90 90 Greatest Overweight (x) 2 | . 1 1 2 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 16 | 5 15 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 15 | 4 13 19 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 17 19 20 20 19 Class Distribution -------------------- 61% | Mutant 18% | Hacker-Mutant 8% | Hacker-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 3129 | 250 311 369 1070 599 530 Remotely 229 | . 69 10 150 . . Salvage Created 4130 | 38 359 854 1581 403 895 Parts 242 | 2 24 53 96 20 47 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 2 | . . . . 2 . Retrieved Matter 24 | . . . . 24 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 80 | 1 9 14 35 7 14 Melee 16 | . . 4 6 . 6 Guns 43 | 1 8 8 18 3 5 Cannons 15 | . . . 11 4 . AOE 2 | . 1 1 . . . Classes Destroyed 9 | 1 3 4 . . 1 Worker 3 | . . 2 1 . . Builder 2 | . 1 . . 1 . Recycler 5 | . . 2 2 . 1 Watcher 14 | . 3 2 5 3 1 Swarmer 21 | . 3 3 15 . . Grunt 38 | 1 6 6 10 6 9 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . . 1 Sentry 18 | . . 4 10 1 3 Best Kill Streak 7 | 1 3 4 7 4 7 Combat Bots Only 7 | 1 3 3 7 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3566 | 16 226 681 1473 171 999 Core 559 | . 67 114 270 8 100 Absorbed by Shields 127 | . . . 127 . . Redirected to Shielding 40 | . . . 40 . . Regen/Repaired (Parts) 440 | . 20 . 400 20 . Core Remaining (%) 73 | 100 73 71 50 . . Volleys Fired 220 | 3 30 53 93 12 29 Largest 3 | 2 2 2 2 3 3 Hottest 165 | 100 112 112 138 165 165 Shots Fired 387 | 6 56 73 129 36 87 Gun 328 | 6 56 73 94 12 87 Cannon 59 | . . . 35 24 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 41 | . . . 17 24 . Thermal 190 | 6 56 40 88 . . Explosive . | . . . . . . Electromagnetic 156 | . . 33 24 12 87 Robot Hit Streak 23 | 4 5 14 14 21 23 Robot Miss Streak 4 | 2 3 2 4 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 286 | 4 31 62 99 29 61 Core Hits 142 | 2 19 27 54 16 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 3 10 1 1 Burn 12 | . . 3 9 . . Blast 2 | . . . 1 1 . Corrupt 1 | . . . . . 1 Melee Attacks 22 | . 6 11 5 . . Impact . | . . . . . . Slashing 22 | . 6 11 5 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6056 | 50 686 1029 2182 819 1290 Guns 4213 | 50 448 843 1366 315 1191 Cannons 1051 | . . . 576 475 . Explosions 261 | . 216 45 . . . Melee 293 | . 22 141 130 . . Ramming 238 | . . . 110 29 99 Kinetic 764 | . . . 289 475 . Thermal 2422 | 50 448 589 1335 . . Explosive 216 | . 216 . . . . Electromagnetic 2123 | . . 299 318 315 1191 Impact . | . . . . . . Slashing 293 | . 22 141 130 . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . 1 . . Average Corruption 3 | . 4 . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 16 . 2 . . Message Errors 5 | . 4 . 1 . . Matter Fused 2 | . 1 . 1 . . Heat Flow Errors 3 | . 3 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . 40 3 39 17 . Projectiles 41 | . . . 24 17 . Explosions 40 | . 40 . . . . Melee 18 | . . 3 15 . . Knockbacks 5 | . . . 5 . . Impact 1 | . . . 1 . . Kinetic 3 | . . . 3 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 51 | . . . 26 1 24 Targets Rammed 63 | . . . 31 2 30 Kicked . | . . . . . . Crushed 12 | . . . 5 1 6 Highest Temperature 492 | 129 328 239 492 340 212 Average Temperature 88 | 67 104 78 86 123 60 Received Heat Transfer 1699 | 12 84 228 799 96 480 Effects 11 | . 5 . 6 . . Shutdowns 2 | . . . 2 . . Energy Bleed 4 | . 4 . . . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . 1 . . . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 . 1 3 Combat Hostiles 4 | . . 1 . . 3 Parts Fried 11 | . . 3 2 1 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 3 6 . . Heat Transferred 5946 | 148 1147 1506 3145 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 381 | 20 235 165 200 100 381 Initial 37 | . . 1 23 1 37 Average 49 | 2 40 50 45 30 275 Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 92 | 100 95 100 96 100 14 Level 1 7 | . 4 . 3 . 85 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 3 2 4 Investigation 7 | . 1 1 3 1 1 Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | 1 14 22 50 10 25 Peak Tracking Total 7 | 1 3 4 6 4 7 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 7 | . 1 . 4 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 10 | . 2 4 2 . 2 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 37 | . 9 2 16 7 3 Terminals 22 | . 6 2 10 2 2 Fabricators 1 | . . . . 1 . Repair Stations 7 | . 1 . 2 3 1 Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 126 | . 30 8 66 15 7 Successful 93 | . 25 4 55 8 1 Failed 33 | . 5 4 11 7 6 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 81 | . 25 8 40 3 5 Fabricators 1 | . . . . 1 . Repair Stations 21 | . 3 . 8 8 2 Recycling Units 6 | . 2 . 4 . . Scanalyzers 14 | . . . 14 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 57 | . 21 4 30 1 1 Record 28 | . 9 1 18 . . Robot Analysis 3 | . . 1 2 . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 4 | . 2 . 2 . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . . . 2 . . Dispatch Records 2 | . 2 . . . . Surveillance Status 1 | . 1 . . . . Recall Assault 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Registered Prototypes 2 | . . 1 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 14 | . 2 . 8 4 . Scan Component 8 | . 1 . 4 3 . Repair 6 | . 1 . 4 1 . Recycling Unit Hacks 5 | . 2 . 3 . . Report Inventory 4 | . 2 . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 14 | . . . 14 . . Insert Component 7 | . . . 7 . . Analyze 7 | . . . 7 . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 6 2 10 5 2 Full Trace Events 7 | . 2 1 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 7 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 4 1 . Time 197 | . 38 . 140 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 9 | . . . . . 9 Largest Group 9 | . . . . . 9 Highest-Rated Group 157 | . . . . . 157 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 39 | . . . . . 39 Total Damage 524 | . . . . . 524 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 3 | . . 1 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 15758 | 2913 3174 1878 5728 1140 925 Spaces Moved 5642 | 895 1322 567 1930 538 390 Core 16 | 16 . . . . . Treads 4321 | . 896 567 1930 538 390 Legs . | . . . . . . Wheels 1305 | 879 426 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 240 155 156 155 Average Speed 178 | 79 172 240 219 156 156 Slowest Speed 330 | 80 240 240 330 156 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 64 98 43 99 9 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . 2 1 . . . Terrain Destroyed 44 | . 31 1 4 8 . Melee 3 | . 2 1 . . . Projectile 12 | . . . 4 8 . AOE 29 | . 29 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 10918 | 3090 2148 989 3266 807 618 Wait 4487 | 2178 692 320 961 208 128 Move 5637 | 894 1321 566 1929 537 390 Hop . | . . . . . . Pick Up 162 | 10 38 11 78 14 11 Fast Attach 29 | . 8 2 13 3 3 Attach 43 | 5 4 5 22 4 3 Detach . | . . . . . . Swap 115 | . 17 12 55 16 15 Drop 140 | . 32 9 79 11 9 Fire 220 | 3 30 53 93 12 29 Melee 22 | . 6 11 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush 63 | . . . 31 2 30 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 2914 | -11/Scrapyard | Entered Materials 2915 | -10/Materials | Build established: Mutant 2996 | -10/Materials | Identified exit to Mines 3017 | -10/Materials | Discovered new exit (range 3) 3764 | -10/Materials | Discovered new exit (range 15) 4221 | -10/Materials | Repaired Lgt. Nuclear Core 4351 | -10/Materials | Discovered new exit (range 15) 5896 | -10/Materials | Identified exit to Materials 6088 | -10/Materials | Entered another Materials area 6088 | -9/Materials | Evolved 2 slots: Utility x2 6886 | -9/Materials | Build established: Scavenger-Mutant 7866 | -9/Materials | Build established: Mutant 7876 | -9/Materials | Discovered new exit (range 10) 7938 | -9/Materials | Identified exit to Materials 7966 | -9/Materials | Entered another Materials area 7966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9785 | -8/Materials | Repaired Lgt. Treads 9823 | -8/Materials | Repaired Lgt. Deuterium Engine 9996 | -8/Materials | Discovered new exit (range 9) 10662 | -8/Materials | Destroyed 7 combat bots 10671 | -8/Materials | Lost 4 parts (1p2n1w) 10862 | -8/Materials | Discovered new exit (range 5) 10869 | -8/Materials | Identified exit to Factory 11078 | -8/Materials | Build established: Hacker-Mutant 11472 | -8/Materials | Repaired Adv. Treads 11512 | -8/Materials | Repaired Imp. Utility Shielding 12412 | -8/Materials | Discovered exit to Factory (range 4) 13694 | -8/Materials | Entered Factory 13694 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13769 | -7/Factory | Identified exit to DSF 13804 | -7/Factory | Discovered new exit (range 15) 13826 | -7/Factory | Identified exit to Factory 14007 | -7/Factory | Discovered new exit (range 15) 14110 | -7/Factory | Repaired Imp. Terrain Scanner 14135 | -7/Factory | Build established: Hacker-Gunner 14138 | -7/Factory | Identified exit to Storage 14834 | -7/Factory | Entered Storage 15251 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 15759 | -7/Storage | Self-destructed Last Messages --------------- Adv. Treads destroyed. Y-54 Guardian destroyed. Acquired Lgt. Treads. Dropped Enh. Nuclear Core. Acquired Imp. Deuterium Engine. Dropped Imp. Deuterium Engine. R-06 Scavenger collects Imp. Light Armor Plating. W-25 Informer distress signal alerts nearby ally. R-06 Scavenger collects Corrupted Gatling Laser. W-25 Informer destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Slammed into Y-54 Guardian. Lightning Gun destroyed. Slammed into Y-54 Guardian. Lightning Gun destroyed. Slammed into Y-54 Guardian. Lightning Gun destroyed. Lgt. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ###/############ #????????????????????????? | | #% % %#????##########????????????????????????? | | # % %%#??????????????????????????????????????? | | # " " %% %#??????????????????????????????????????? | | # """% "" #??????????????????????????????????????? | | # """ """#??????????????????????????????????????? | | #%""" % R"#??????????????????????????????????????? | | # """ """#??????????????????????????????????????? | | + ######?????????????????????????????????? | | ###### ##### #?????????????????????????????????? | | ############ * #?????????????????????????????????? | | !!% * #?????????????????????????????????? | | ### ######## #?????????????????????????????????? | | #?# #??????#[ #?????????????????????????????????? | | #?# #??????# #?????????????????????????????????? | | #?# #??????# ########/#####????????????????????? | | #?# #??????# !%= ???????????????????? | | #?# #??????# = ???????????????????? | | #?# #??????# ???????????????????? | | #?# #??????# ##############????????????????????? | | ###+#??????# #??# ! #????????????????????? | | # ??????# #??# """ #????????????????????? | | # ??????# #??# """ +????????????????????? | | # """??????# #??# """ #????????????????????? | | # " "??????# #??# " " %%%#????????????????????? | | /% "??????# #### "R" Y@%%#????????????????????? | | # " "??????# + """ % #????????????????????? | | #%"""??????# #### Y #????????????????????? | | #% ???????+ #??###### ####????????????????????? | | ####??????###+##???????###???????????????????????? | | " #????????? ???????????????????????????????????? | | G"#????????? "???????????????????????????????????? | | #?????????"????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 18 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst I Spy Made in Tau Ceti IV Power Corrupts The More The Merrier Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed NodeShieldFlakker Manual? 0 Play Time 01:57:59 Cumulative 4.8 hours Start 2022.07.02 @ 14:58:10 End 2022.07.02 @ 16:56:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db01b47b-3bcf-4340-87c2-5fdfc786c02b