Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 15:30:33 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (1005) 1005 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 6736 Bonus ------- Follower Combat Kills 106 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Antimatter Reactor Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Energy Well Improved Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Chainsword [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . 1 1 . . . . 1 Utility 5 | . . 1 . 2 1 . . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 62 | 7 8 4 . 8 7 9 1 8 . 2 8 Power 7 | 1 . 1 . 1 1 2 . . . . 1 Engine 2 | 1 . 1 . . . . . . . . . Core 5 | . . . . 1 1 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 1 1 . 2 2 1 . 2 . 1 1 Treads 1 | . . . . . . 1 . . . . . Leg 4 | . . . . . 1 . . 2 . 1 . Wheel 7 | 2 1 1 . 2 1 . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 23 | 1 2 2 . 4 3 3 1 4 . . 3 Device 5 | . 1 . . 1 1 1 . . . . 1 Storage 3 | 1 1 . . 1 . . . . . . . Processor 5 | . . 1 . . . 2 . 2 . . . Hackware 4 | . . . . 1 . . 1 1 . . 1 Protection 6 | . . 1 . 1 2 . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 3 5 . . 1 1 3 . 2 . 1 3 Energy Gun 2 | 1 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 5 . . 1 . 2 . 2 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 1 Parts Lost 22 | . 1 . . . 1 . . 12 . 2 6 Power 2 | . . . . . . . . 2 . . . Propulsion 7 | . . . . . . . . 5 . 1 1 Utility 8 | . . . . . 1 . . 2 . 1 4 Weapon 5 | . 1 . . . . . . 3 . . 1 Highest Loss Streak 12 | . 1 . . . 1 . . 12 . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 94 100 98 98 99 100 60 46 50 42 Engine 2 | . 14 11 11 5 . . . . . . . Core 7 | . . . . 3 7 12 13 5 . . . Treads 2 | . . . . . . 5 6 2 . . . Wheel 22 | . 28 30 33 25 29 26 26 10 . . . Device 5 | . 7 6 . 2 7 5 6 2 . . . Storage 6 | . 14 11 11 10 7 6 6 2 . . . Processor 11 | . . 8 11 9 7 12 13 18 26 25 16 Hackware 6 | . . . . 6 7 6 6 6 13 13 10 Protection 6 | . . 4 11 15 13 6 6 2 . . . Energy Gun 2 | . 3 . . . 6 4 . . . . . Ballistic Gun 7 | . 24 22 22 18 8 2 6 2 . . . Ballistic Cannon 2 | . . . . . . 5 6 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 14 20 27 27 35 38 45 43 43 . 3 8 Greatest Support 52 | 26 26 36 36 36 52 52 52 52 3 3 11 Greatest Overweight (x) 2 | . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 7 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 9 9 5 5 5 Average Carried 8 | 1 9 9 10 9 9 9 9 6 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 10 10 10 10 10 9 9 5 5 5 5 Class Distribution -------------------- 43% | Skirmisher 42% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1539 | 248 108 125 . 58 116 267 344 171 . 72 30 Remotely . | . . . . . . . . . . . . Salvage Created 799 | . 91 167 . 18 171 213 56 56 . 27 . Parts 66 | . 13 18 . 3 7 17 4 2 . 2 . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 4 2 . 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 22 | . 3 6 . . 3 5 3 1 . 1 . Melee 1 | . . . . . . . . . . 1 . Guns 7 | . 3 2 . . 1 . . 1 . . . Cannons 8 | . . . . . . 5 3 . . . . AOE 6 | . . 4 . . 2 . . . . . . Classes Destroyed 9 | . 3 2 . . 3 1 . . . . . Worker 2 | . . 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Operator 5 | . 1 . . 1 1 2 . . . . . Watcher 3 | . 1 1 . . . 1 . . . . . Swarmer 11 | . 3 4 . . . . 3 . . 1 . Grunt 3 | . . . . . 2 . . 1 . . . Sentry 2 | . . 2 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 5 | . . . . . 1 4 . . . . . Best Kill Streak 6 | . 2 6 . 1 3 1 3 1 . 1 . Combat Bots Only 4 | . 2 4 . . 2 1 3 1 . 1 . Max Kills in Single Turn 6 | . 1 6 . 1 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 429 | . 33 15 . . 69 43 16 108 . 50 95 Missed 146 | . 9 4 . . 34 14 5 25 . 22 33 Damage Taken 4862 | . 251 296 . . 450 451 180 1644 . 340 1250 Core 2025 | . 51 182 . . 89 78 30 415 . 165 1015 Absorbed by Shields 9 | . . . . . 9 . . . . . . Regen/Repaired (Parts) 56 | . . . . 56 . . . . . . . Core Remaining (%) 73 | 100 79 . 54 100 87 . . . . 19 . Volleys Fired 124 | . 15 8 . 1 11 53 4 21 . . 11 Largest 2 | . 2 2 . 2 2 2 2 2 . . 1 Hottest 72 | . 60 43 . 46 43 72 72 72 . . 20 Shots Fired 231 | . 29 16 . 2 19 106 9 39 . . 11 Gun 151 | . 29 16 . 2 19 55 5 25 . . . Cannon 69 | . . . . . . 51 4 14 . . . Launcher . | . . . . . . . . . . . . Special 11 | . . . . . . . . . . . 11 Kinetic 184 | . 21 16 . 2 11 86 9 39 . . . Thermal 31 | . . . . . 8 20 . . . . 3 Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . Robot Hit Streak 17 | . 3 10 . 12 17 12 3 7 . . 5 Robot Miss Streak 6 | . 3 2 . . 2 6 1 4 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 113 | . 15 13 . 2 14 30 6 26 . 2 5 Core Hits 50 | . 6 8 . 1 9 12 4 8 . 1 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . . . Burn 1 | . . . . . 1 . . . . . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks 6 | . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2959 | . 192 728 . 32 508 729 156 481 . 96 37 Guns 1229 | . 186 178 . 32 246 252 55 280 . . . Cannons 779 | . . . . . . 477 101 201 . . . Explosions 812 | . . 550 . . 262 . . . . . . Melee 96 | . . . . . . . . . . 96 . Ramming 43 | . 6 . . . . . . . . . 37 Kinetic 1648 | . 154 178 . 32 110 537 156 481 . . . Thermal 878 | . . 550 . . 136 192 . . . . . Explosive 262 | . . . . . 262 . . . . . . Electromagnetic 32 | . 32 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . 96 . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 6 6 6 6 6 14 Average Corruption 5 | . . . . . . 4 6 6 6 6 7 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . . . . . 39 14 9 . 13 5 Message Errors 20 | . . . . . . 14 2 1 . 3 . Matter Fused 21 | . . . . . . 6 5 4 . 4 2 Heat Flow Errors 4 | . . . . . . 2 1 . . 1 . Energy Discharges 8 | . . . . . . 6 1 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . 4 3 1 . 3 1 Data Loss (major) 5 | . . . . . . 1 1 2 . 1 . Misfires 3 | . . . . . . 2 1 . . . . Alerts 3 | . . . . . . 2 . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 191 | . . 119 . . 24 39 . . . 9 . Projectiles 39 | . . . . . . 39 . . . . . Explosions 143 | . . 119 . . 24 . . . . . . Melee 9 | . . . . . . . . . . 9 . Knockbacks 11 | . . . . . . 3 1 7 . . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 3 1 7 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 282 | . 3 166 . . 97 . . . . . 16 Shots 3 | . . 2 . . 1 . . . . . . Rammed 17 | . 2 . . . . . . . . . 15 Targets Rammed 17 | . 2 . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 238 | . 6 16 . 12 . 238 238 167 . 213 . Average Temperature 60 | . 6 8 . 9 . 50 130 89 . 120 . Received Heat Transfer 951 | . 12 27 . . 99 18 . 741 . 54 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 1016 | . . 350 . . 333 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 462 | . 179 295 114 134 272 148 . . . . 462 Initial 462 | . . 21 114 44 6 133 . . . . 462 Average 91 | . 47 181 114 74 52 60 . . . . 362 Maximum Alert Level 2 | . . 1 . . 1 . . . . . 2 Low Security (%) 87 | 100 100 36 100 100 87 100 . . . . 18 Level 1 7 | . . 63 . . 12 . . . . . 20 Level 2 5 | . . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 3 5 . . . 1 1 Investigation . | . . . . . . . . . . . . Extermination 6 | . . . . . 1 4 . . . . 1 Reinforcement 4 | . 1 . . . 2 1 . . . . . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 14 7 . 4 9 15 3 11 . 22 8 Peak Tracking Total 9 | . 3 4 . 1 5 5 3 7 . 9 7 Tactical Retreats 14 | . 3 . . 1 1 1 . 3 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 7 | . . 2 . . 4 1 . . . . . Max in Single Turn 2 | . . 2 . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . . . . 10 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 33 | . 7 1 . 8 7 4 1 1 4 . . Terminals 22 | . 5 1 . 5 6 4 . 1 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 105 | . 17 4 . 26 11 13 1 1 32 . . Successful 74 | . 6 2 . 20 5 7 1 1 32 . . Failed 31 | . 11 2 . 6 6 6 . . . . . Catastrophic 3 | . 1 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 8 1 . 3 . 8 1 2 . . . Terminals 59 | . 14 4 . 18 9 13 . 1 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 62 | . 4 2 . 12 3 7 1 1 32 . . Record 21 | . 3 2 . 3 1 . . 1 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 9 | . 1 . . 3 . 2 . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 4 | . . . . 1 . 3 . . . . . Locate Traps 4 | . . . . 1 1 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 24 | . 6 1 . 7 5 4 . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . 12 . . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 52 | . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . 2 . . . . 1 . Highest-Rated Group 96 | . . . . . 62 . . . . 96 . Highest-Rated Ally 96 | . . . . . 31 . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . 22 . . . . 2 . Total Damage 559 | . . . . . 463 . . . . 96 . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 6902 | 49 715 278 83 454 974 2575 456 341 62 425 490 Spaces Moved 6972 | 40 732 290 97 399 937 2265 487 443 123 792 367 Core 1635 | 1 . . . . . . . 355 123 792 364 Treads . | . . . . . . . . . . . . Legs 1 | . . . . . . . . 1 . . . Wheels 5333 | 39 732 290 97 399 937 2265 487 87 . . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 86 86 86 90 90 50 50 50 50 Average Speed 79 | 87 80 84 86 86 86 90 90 58 50 50 71 Slowest Speed 190 | 90 90 86 86 86 90 90 90 190 50 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 67 27 35 36 24 23 68 61 77 92 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . 3 2 . 1 . Spaces Dug 10 | . . . . . . 10 . . . . . Terrain Destroyed 121 | . . 31 . . 73 15 1 1 . . . Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . 14 1 1 . . . AOE 104 | . . 31 . . 73 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 7985 | 50 827 310 96 508 1083 2698 496 488 122 810 497 Wait 628 | . 55 . . 92 106 355 5 5 . 5 5 Move 6961 | 39 731 289 96 398 936 2264 486 442 122 791 367 Hop . | . . . . . . . . . . . . Pick Up 32 | 4 9 5 . 3 1 6 . 1 . 3 . Fast Attach 40 | 6 5 . . 5 5 6 . 3 . 2 8 Attach 16 | . 2 3 . 2 2 2 . 5 . . . Detach 11 | . 1 . . 1 3 2 . 3 . . 1 Swap 6 | 1 1 1 . 1 . 1 1 . . . . Drop 38 | . 6 4 . 5 3 9 . 3 . 3 5 Fire 124 | . 15 8 . 1 11 53 4 21 . . 11 Melee 6 | . . . . . . . . . . 6 . Ram 17 | . 2 . . . . . . . . . 15 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . Rewire 5 | . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . Miscellaneous 85 | . . . . . . . . . . . 85 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Discovered new exit (range 7) 1043 | -9/Materials | Entered Mines 1065 | -9/Mines | Discovered new exit (range 16) 1126 | -9/Mines | Entered Materials 1126 | -8/Materials | Evolved 2 slots: Utility x2 1162 | -8/Materials | Repaired Wheel 1190 | -8/Materials | Repaired Wheel 1409 | -8/Materials | Identified exit to Garrison 1519 | -8/Materials | Discovered new exit (range 5) 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -7/Factory | Allied Derelicts emerged from ambush trap array 2168 | -7/Factory | Discovered new exit (range 17) 2343 | -7/Factory | Fabricated Imp. Kinecellerator? 2454 | -7/Factory | Discovered new exit (range 9) 2554 | -7/Factory | Entered another Factory area 2554 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2990 | -6/Factory | Build established: Skirmisher 3301 | -6/Factory | Discovered new exit (range 17) 3315 | -6/Factory | Identified exit to Lower Caves 4457 | -6/Factory | Spotted B-75 Beast 5129 | -6/Factory | Entered Lower Caves 5461 | -6/Lower Caves | Discovered new exit (range 16) 5584 | -6/Lower Caves | Identified exit to Lower Caves 5585 | -6/Lower Caves | Entered another Lower Caves area 5621 | -6/Lower Caves | Encountered a Warlord checkpoint 5739 | -6/Lower Caves | Core integrity fell below 50% 5769 | -6/Lower Caves | Lost 12 parts (2p5n2u3w) 5922 | -6/Lower Caves | Discovered new exit (range 7) 5925 | -6/Lower Caves | Identified exit to Data Miner 5926 | -6/Lower Caves | Entered Data Miner 5926 | -6/Data Miner | Discovered new exit (range 6) 5929 | -6/Data Miner | Identified exit to Proximity Caves 5938 | -6/Data Miner | Met Data Miner 5958 | -6/Data Miner | Learned location of Section 7 (-2) 5958 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5967 | -6/Data Miner | Received God Mode back door access code from Data Miner 5988 | -6/Data Miner | Entered Proximity Caves 6046 | -5/Proximity Caves | Learned Factory machine intel 6104 | -5/Proximity Caves | Spotted B-75 Beast 6106 | -5/Proximity Caves | Escorted by Enhanced Grunt 6115 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6159 | -5/Proximity Caves | Spotter reported a threat 6186 | -5/Proximity Caves | Build established: Hacker-Mutant 6307 | -5/Proximity Caves | Spotter reported a threat 6360 | -5/Proximity Caves | Spotter reported a threat 6378 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6406 | -5/Proximity Caves | Discovered new exit (range 13) 6411 | -5/Proximity Caves | Identified exit to Factory 6412 | -5/Proximity Caves | Core integrity fell below 20% 6412 | -5/Proximity Caves | Learned 4 Factory zone layouts 6413 | -5/Proximity Caves | Entered Factory 6413 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6415 | -5/Factory | Loaded intel: 285 machine locations 6713 | -5/Factory | Search patrols dispatched 6851 | -5/Factory | Core integrity fell below 50% 6857 | -5/Factory | System corruption reached 10% 6882 | -5/Factory | Core integrity fell below 20% 6887 | -5/Factory | Lost 4 parts (3u1w) 6903 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06853_ Visual Processing Unit temporarily disabled. 06853_ Adv. Signal Interpreter temporarily disabled. 06854_ Slammed into P-70 Sage. 06856_ Mak. Hacking Suite destroyed. 06856_ System corrupted by crushing effect (+5). 06857_ Slammed into P-70 Sage. 06870_ Acquired Hrd. Medium Armor Plating. 06874_ S-27 Virus destroyed. 06874_ Dropped Hrd. Medium Armor Plating. 06879_ Acquired Gyrokinetic Inverter. 06881_ Construction Platform disabled. 06882_ R-10 Processor collects Lgt. Nuclear Core. 06882_ K-01 Serf collects debris. 06895_ Construction Platform disabled. 06896_ R-10 Processor collects Hrd. Medium Armor Plating. 06897_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | **! ####??????????????????????????? | | **! "" "" """#??????????????????????????? | | *! 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""" # "" #################+##???"""?"""? | | """ # " """ ?????????? | | # T """ ??"""?"""? | | """ # " """ +?"""?"""? | | """ + s ^ #?"""?"""? | | """ # pp @ #????????? | | # ###/##################???????????????? | | """ # #?# #?????????????????????? | | = """ # #?# #?????????????????????? | | """ # #?# """"""" #?????????????????????? | | # #?# """""" #?????????????????????? | | ####### #?# """"""" #?????????????????????? | | ??????# #?# """"""" #?????????????????????? | | ??????# #?# #?????????????????????? | | ####### #?# """"""" #?????????????????????? | | #?# """""" #?????????????????????? | | #?# """"""" #?????????????????????? | | #?# """""" #?????????????????????? | | #?# #?????????????????????? | | #?##############?????????????????????? | | ########## ##????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ##???????? #?????????????????????????????????????? | | #???????? #?????????????????????????????????????? | | #???????? #????"""??????????????????????????????? | | +##??????? #????"""??????????????????????????????? | | #????????#????"""??????????????????????????????? | | #????????????????????"""""?????????????????????? | | #????????????????????"""""?????????????????????? | | |####### #??????????"""???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 50 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed FortressZioniteCoupler Manual? 0 Play Time 01:21:42 Cumulative 71.3 hours Start 2024.03.02 @ 20:39:15 End 2024.03.03 @ 15:30:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d204fb1c-8b06-4fa4-973e-a9772c4ccef3