Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 15:34:54 Player: Eggking Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1222) 1222 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 5009 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 335 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 59/100 System Corruption 4% Temperature Cool (18) Location -7/Factory Parts ------- Power (1) Propulsion (3) Utility (6) Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Weapon (3) Inventory (28) Light Nuclear Core Wheel Wheel Wheel Compact Wheel Coolant Injector Light Armor Plating Light Armor Plating Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] (36) Relay Coupler [Brawler] (28) Relay Coupler [Sentry] (22) Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ Power Reinforced Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Weapon Ion Burst Cannon Gauss Rifle Inventory Light Nuclear Core Wheel Wheel Wheel Compact Wheel Coolant Injector Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Beam Rifle Beam Rifle Pulse Rifle Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 36 | . 3 9 9 2 1 12 Power 5 | . . 1 2 1 . 1 Engine 5 | . . 1 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | . . 2 4 . . 2 Treads . | . . . . . . . Leg 8 | . . 2 4 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 2 1 . . . 2 Device . | . . . . . . . Storage 4 | . 2 1 . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 18 | . 1 5 3 1 1 7 Energy Gun 8 | . . 4 2 . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | . 1 1 1 1 1 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 35 | . 1 7 9 2 . 16 Power 5 | . . 1 2 1 . 1 Propulsion 10 | . . 1 4 . . 5 Utility 1 | . . . . . . 1 Weapon 19 | . 1 5 3 1 . 9 Highest Loss Streak 14 | . 1 3 4 2 . 14 Average Slot Usage (%) 89 | . 90 86 93 100 100 74 Engine 10 | . 14 10 10 11 11 6 Leg 27 | . 28 27 28 33 33 20 Storage 29 | . 19 26 33 33 33 29 Energy Gun 6 | . 19 12 10 3 . . Ballistic Gun 14 | . 7 8 10 18 22 14 Naked Turns . | . . . . . . . Heaviest Build 82 | 11 39 59 61 61 61 82 Greatest Support 30 | 20 20 30 30 30 30 30 Greatest Overweight (x) 27 | . 1 3 6 2 2 27 Average Overweight (x) 1 | . . 1 2 2 2 2 Largest Inventory Capacity 28 | . 16 22 22 22 22 28 Average Capacity 21 | . 9 18 22 22 22 27 Most Carried 28 | . 7 15 18 22 22 28 Average Carried 17 | . 5 8 14 19 21 25 Final Capacity 28 | 6 16 22 22 22 22 28 Final Carried 22 | 6 7 15 18 22 22 18 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Hauler-Mutant 17% | Mutant 5% | Commander-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Matter Collected 773 | 200 42 142 148 75 143 23 Remotely . | . . . . . . . Salvage Created 1362 | . 162 574 297 213 58 58 Parts 90 | . 7 32 22 15 12 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 36 | . 4 11 8 6 5 2 Guns 34 | . 4 11 8 6 5 . Cannons 2 | . . . . . . 2 Classes Destroyed 8 | . 1 4 1 . 1 1 Recycler 1 | . . 1 . . . . Drone 5 | . . . . . 5 . Watcher 1 | . . . 1 . . . Swarmer 8 | . . 1 4 3 . . Grunt 16 | . 4 6 1 4 . 1 Brawler 1 | . . 1 . . . . Sentry 6 | . . 3 3 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 2 5 4 3 1 2 Combat Bots Only 5 | . 2 5 4 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Damage Taken 4444 | . 255 772 638 195 . 2584 Core 959 | . 80 75 101 . . 703 Absorbed by Shields 13 | . . . . 13 . . Core Remaining (%) 74 | 100 68 . . . 56 . Volleys Fired 152 | . 17 42 36 22 11 24 Largest 3 | . 2 2 2 2 2 3 Hottest 100 | . 80 96 79 79 46 100 Shots Fired 294 | . 33 73 63 43 22 60 Gun 270 | . 33 73 63 43 22 36 Cannon 24 | . . . . . . 24 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 193 | . 12 35 35 35 22 54 Thermal 101 | . 21 38 28 8 . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 8 22 9 7 2 4 Robot Miss Streak 15 | . 2 1 4 5 15 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 214 | . 26 62 41 26 6 53 Core Hits 83 | . 11 22 14 10 5 21 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2815 | . 292 737 629 411 121 625 Guns 2418 | . 292 737 629 411 121 228 Cannons 397 | . . . . . . 397 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1629 | . 85 315 395 310 121 403 Thermal 1186 | . 207 422 234 101 . 222 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 347 | . 147 69 125 108 . 347 Average Temperature 55 | . 66 21 29 48 . 105 Received Heat Transfer 1692 | . 144 321 246 36 . 945 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 2473 | . 475 1007 571 259 . 161 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Peak Influence 906 | . 123 276 213 400 261 906 Average Influence 297 | . 52 133 139 246 164 796 Maximum Alert Level 3 | . . 1 1 2 1 3 Low Security (%) 59 | . . . . . . . Level 1 15 | . . . . . . . Level 2 6 | . . . . . . . Level 3 17 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 1 . . 4 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 1 . . . . Assault 2 | . . . . . . 2 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 8 14 19 12 18 19 Peak Tracking Total 12 | . 3 6 4 5 4 12 Tactical Retreats 8 | . . 1 3 2 . 2 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Accessed 14 | . 4 . 3 . 5 2 Terminals 10 | . 4 . 2 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 15 . 7 . 13 9 Successful 34 | . 12 . 6 . 9 7 Failed 10 | . 3 . 1 . 4 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 29 | . 13 . 5 . 9 2 Terminals 38 | . 15 . 6 . 10 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . 1 . . . Terminal Hacks 10 | . 4 . 1 . 2 3 Part Schematic 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 Maintenance Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 43 | . 18 . 8 . 13 4 Terminals 19 | . 8 . 4 . 5 2 Track 9 | . 4 . 2 . 2 1 Botnet 10 | . 4 . 2 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 2 . 4 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 5 . . Highest-Rated Group 88 | . . . 88 48 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 76 | . . . 53 23 . . Total Damage 793 | . . . 540 253 . . Kills 12 | . . . 9 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Turns Passed 2861 | . 317 455 507 469 471 642 Spaces Moved 1315 | 1 189 184 201 207 241 292 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 1314 | 1 189 184 201 207 241 291 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 180 180 180 Average Speed 170 | 120 128 155 182 180 180 184 Slowest Speed 1400 | 120 150 210 300 180 180 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 44 18 32 39 64 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Total 1654 | . 232 282 278 262 258 342 Wait 93 | . 16 30 22 18 3 4 Move 1308 | . 188 183 200 205 240 292 Hop . | . . . . . . . Pick Up 45 | . 4 16 10 6 1 8 Fast Attach 7 | . 1 3 2 . . 1 Attach 27 | . 1 6 7 2 . 11 Detach . | . . . . . . . Swap 2 | . 1 . . . 1 . Drop 8 | . 3 2 . . 2 1 Fire 152 | . 17 42 36 22 11 24 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . 9 . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Lost 3 parts (3w) 465 | -9/Materials | Discovered new exit (range 5) 550 | -9/Materials | Lost 3 parts (1p1n1w) 773 | -9/Materials | Entered Storage 909 | -9/Storage | Lost 4 parts (1p1n2w) 1090 | -9/Storage | Lost 3 parts (3n) 1097 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1192 | -9/Storage | Garrison activated, responded to threat 1275 | -9/Storage | Identified exit to Garrison 1280 | -9/Storage | Entered Garrison 1280 | -9/Garrison | Accompanied by 5 allies 1392 | -9/Garrison | Triggered checkpoint 1396 | -9/Garrison | Triggered checkpoint 1492 | -9/Garrison | Discovered new exit (range 13) 1524 | -9/Garrison | Installed Relay Interface Framework 1532 | -9/Garrison | Build established: Scavenger-Mutant 1582 | -9/Garrison | Triggered checkpoint 1632 | -9/Garrison | Garrison Relay disabled 1749 | -9/Garrison | Entered Recycling 1835 | -9/Recycling | Spotter reported a threat 1868 | -9/Recycling | Spotter reported a threat 1873 | -9/Recycling | Spotter reported a threat 1900 | -9/Recycling | Spotter reported a threat 1925 | -9/Recycling | Spotter reported a threat 1931 | -9/Recycling | Spotter reported a threat 1947 | -9/Recycling | Spotter reported a threat 1978 | -9/Recycling | Spotter reported a threat 1989 | -9/Recycling | Spotter reported a threat 2043 | -9/Recycling | Spotter reported a threat 2087 | -9/Recycling | Spotter reported a threat 2090 | -9/Recycling | Spotter reported a threat 2118 | -9/Recycling | Spotter reported a threat 2121 | -9/Recycling | Spotter reported a threat 2130 | -9/Recycling | Discovered new exit (range 16) 2152 | -9/Recycling | Spotter reported a threat 2201 | -9/Recycling | Spotter reported a threat 2206 | -9/Recycling | Spotter reported a threat 2220 | -9/Recycling | Entered Factory 2220 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2548 | -7/Factory | Build established: Hauler-Mutant 2620 | -7/Factory | First assault squad dispatched 2843 | -7/Factory | Core integrity fell below 50% 2855 | -7/Factory | Core integrity fell below 20% 2862 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02827_ Chain reaction triggered in Lgt. Nuclear Core. 02830_ P-60 Hacker destroyed. 02831_ Overheating: System interference. 02831_ Ion Burst Cannon temporarily disabled. 02832_ Gauss Rifle destroyed. 02832_ Aluminum Leg destroyed. 02836_ Acquired 23 matter. 02837_ Rnf. Ion Engine severed. 02837_ R-06 Scavenger destroyed. 02837_ Ion Burst Cannon destroyed. 02838_ R-06 Scavenger collects Tractor Beam. 02842_ G-47 Trooper destroyed. 02844_ R-06 Scavenger collects Gravmag System. 02849_ R-06 Scavenger collects Aluminum Leg. 02853_ Plasma Cannon destroyed. 02856_ Slammed into L-41 Fighter. 02856_ Beam Rifle destroyed. 02861_ Lgt. Armor Plating destroyed. 02862_ Pulse Rifle destroyed. 02862_ M-28 Smith fits Backup Power III on G-47 Trooper. 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""" """ ?????????????? | | ??????????????? ? ???????????? | | ?????????????????? ? ?????????? | | ????????????????? ? ? #######????????? | | ??????????????????????#######+#+###??????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops \\IAMDERELICT Challenges ------------ None Game ------ Seed FissionGlidesysRecalibrator Manual? 0 Play Time 00:35:09 Cumulative 311.3 hours Start 2019.10.30 @ 14:57:29 End 2019.10.30 @ 15:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194f86eb-c0c0-4660-8298-55069d334a41