Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 12:52:36 // AFD2020/Player2 Player: War__Prophet Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (104) 520 Value Destroyed (2557) 2557 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2084) 2084 TOTAL SCORE: 12401 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 2423 Entered DSFs 500 Friendly Fire -1041 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 71/265 System Corruption 18% Temperature Cool (12) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (9) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Transmission Jammer Advanced Shield Generator Experimental Field Recycling Unit > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Sensor Array [Rating: 123] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Gamma Rifle Ballistic Gun Barrage Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . 2 2 2 2 Power 2 | . . . . 1 . . . 1 . . . . . Propulsion 7 | . . 2 2 . . . . 1 . . . 1 1 Utility 7 | . . . . 1 2 . . . . . 2 1 1 Weapon 2 | . . . . . . . . . . 2 . . . Parts Attached 139 | 6 2 20 11 13 7 14 . . 18 6 3 . 39 Power 24 | 1 . 2 4 4 1 1 . . 2 1 1 . 7 Engine 16 | 1 . 2 4 2 1 1 . . . 1 1 . 3 Core 2 | . . . . 2 . . . . . . . . . Reactor 6 | . . . . . . . . . 2 . . . 4 Propulsion 53 | 2 . 12 5 6 . 5 . . 7 . . . 16 Treads 3 | . . . . . . 2 . . 1 . . . . Leg 9 | . . . . . . 1 . . . . . . 8 Wheel 2 | 2 . . . . . . . . . . . . . Hover 13 | . . . . . . . . . 6 . . . 7 Flight 26 | . . 12 5 6 . 2 . . . . . . 1 Utility 30 | 1 1 . . 1 6 5 . . 4 3 2 . 7 Device 18 | . . . . 1 5 2 . . 1 2 2 . 5 Storage 3 | 1 . . . . 1 . . . . . . . 1 Processor 8 | . 1 . . . . 2 . . 3 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 1 6 2 2 . 3 . . 5 2 . . 9 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 2 1 4 . . . 3 . . . . . . 4 Ballistic Cannon 7 | . . . . . . . . . 5 2 . . . Launcher 3 | . . . 2 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . 5 Parts Lost 44 | . . 3 3 . . 13 . . 1 . 1 . 23 Power 12 | . . 3 1 . . 2 . . . . . . 6 Propulsion 16 | . . . 2 . . 6 . . 1 . . . 7 Utility 8 | . . . . . . 3 . . . . 1 . 4 Weapon 8 | . . . . . . 2 . . . . . . 6 Highest Loss Streak 10 | . . 1 2 . . 5 . . 1 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 4 7 7 7 5 4 2 2 3 2 2 1 1 Power . | . . . . . . . . . . 1 . . . Propulsion . | . 1 1 . . . . . . . . . . . Utility 3 | . 2 5 6 7 5 2 . . 1 1 1 1 . Weapon . | . . . 1 . . 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 4 6 2 8 . 3 . . 3 . 1 . . Power 2 | . 2 . . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . . . Utility 21 | . 1 5 2 8 . 3 . . 1 . 1 . . Weapon 2 | . . . . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 96 95 94 91 49 13 11 31 84 89 78 59 Engine 6 | . 14 8 7 12 6 3 . . . . 7 8 4 Reactor 1 | . . . . . . . . . 3 7 2 4 3 Wheel 1 | . 28 . . . . . . . . . . . . Hover 7 | . . . . . . . . . 14 31 26 21 18 Flight 20 | . . 42 51 46 38 14 . . . . . . . Device 8 | . . . . 6 24 9 . . 1 10 21 17 12 Storage 3 | . 14 11 9 7 1 . . . . . . . . Processor 7 | . 8 11 9 7 6 5 . . 6 13 9 8 4 Ballistic Gun 4 | . 28 19 . . . 5 6 5 . . . . 2 Ballistic Cannon 4 | . . . . . . . . . 3 19 19 17 8 Launcher 1 | . . . 3 5 . . . . . . . . . Impact Weapon 1 | . . 2 14 . . . . . . . . . . Slashing Weapon 1 | . . . . 4 6 2 . . . . . . . Peak Build Rating 123 | 6 7 22 25 50 59 59 6 6 83 107 118 105 123 Average Rating 48 | 3 6 16 22 44 57 29 6 6 32 96 111 105 88 On Entrance 40 | . 6 7 17 25 50 59 6 6 6 83 96 105 105 Avg Prop Armor Cover (%) 4 | . . . 2 1 . 10 . . 10 1 1 1 12 Naked Turns 35 | . . . . . . 5 . . 13 . . . 17 Heaviest Build 93 | 11 11 14 21 27 30 27 3 3 45 69 93 81 86 Greatest Support 240 | 20 20 20 29 33 33 33 15 15 33 33 33 33 240 Greatest Overweight (x) 5 | . . 1 . 1 . 3 . . 5 2 4 3 3 Average Overweight (x) . | . . . . . . . . . . 1 1 2 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 7 5 2 2 5 5 4 1 5 Average Carried 4 | . 4 7 7 7 5 4 2 2 4 2 1 1 1 Final Capacity 9 | 8 8 8 8 8 5 5 5 5 5 5 5 5 9 Final Carried 8 | 1 8 8 8 8 5 2 2 2 2 5 1 1 1 Class Distribution -------------------- 29% | Sprinter 24% | Mutant 20% | Skirmisher 17% | Scavenger-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Skirmisher | -4/Factory Skirmisher | -3/Research Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Matter Collected 3336 | 133 82 642 196 337 100 239 . . 245 13 240 127 982 Remotely . | . . . . . . . . . . . . . . Salvage Created 4388 | . 64 650 754 514 771 391 . . 178 11 167 20 868 Parts 192 | . 4 35 24 20 38 22 . . 3 4 2 1 39 Haulers Intercepted 4 | . . . 1 1 . . . . 1 . . . 1 Recyclers Shooed 11 | . . 3 3 1 . . . . . . . . 4 Parts Field Recycled 6 | . . . . . . . . . . . . . 6 Retrieved Matter 228 | . . . . . . . . . . . . . 228 Parts Self-Destructed 22 | . . . . . . 22 . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 45 | . 4 12 8 1 3 7 . . 2 . 2 . 6 Melee 8 | . . . 1 1 3 3 . . . . . . . Guns 21 | . 4 12 . . . 4 . . . . . . 1 Cannons 9 | . . . . . . . . . 2 . 2 . 5 AOE 4 | . . . 4 . . . . . . . . . . Classes Destroyed 15 | . 1 6 3 1 1 2 . . . . . . 1 Worker 16 | . . 3 3 3 2 . . . . . 1 1 3 Builder 7 | . . 2 1 1 1 . . . . . . . 2 Tunneler 4 | . . . . 1 1 . . . . 1 . . 1 Hauler 4 | . . . 1 1 . . . . 1 . . . 1 Recycler 15 | . . 3 4 3 3 . . . . . . . 2 Operator 3 | . . 1 . 1 1 . . . . . . . . Watcher 9 | . . . 2 4 2 . . . . . . . 1 Swarmer 14 | . 4 6 . . . 4 . . . . . . . Cutter 1 | . . . 1 . . . . . . . . . . Grunt 14 | . . 5 6 . . . . . 2 . 1 . . Brawler 2 | . . . . . . 2 . . . . . . . Sentry 7 | . . 1 1 1 2 1 . . . . 1 . . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 5 | . . . . . 1 . . . . . . . 4 Decomposer 2 | . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 7 7 6 4 3 . . 2 1 2 1 3 Combat Bots Only 6 | . 3 6 3 1 1 3 . . 2 . 1 . 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . . 1 1 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Hostile Shots Fired 731 | . 32 85 40 30 48 99 . . 9 . 34 . 354 Missed 242 | . 15 31 15 10 22 33 . . 1 . 7 . 108 Hits 489 | . 17 54 25 20 26 66 . . 8 . 27 . 246 Melee 9 | . . . . . . 9 . . . . . . . Projectile 480 | . 17 54 25 20 26 57 . . 8 . 27 . 246 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 20 | . . 1 1 . . 6 . . . . . . 12 Part Disruptions 1 | . . . . . . 1 . . . . . . . Actively Blocked 1 | . . . . . . 1 . . . . . . . Damage Taken 8403 | . 126 571 611 195 162 1071 . . 259 . 432 . 4976 Core 1811 | . 48 117 189 49 27 220 . . 6 . 25 . 1130 Absorbed by Shields 446 | . . . . . . 107 . . 39 . 231 . 69 Redirected to Shielding 71 | . . . . . . 71 . . . . . . . Core Remaining (%) 83 | 100 80 57 46 93 . . 70 . 93 100 98 100 . Volleys Fired 148 | . 12 47 11 4 . 9 . . 11 3 6 2 43 Largest 4 | . 2 2 2 2 . 2 . . 2 4 4 4 4 Hottest 204 | . 40 50 63 63 . 56 . . 102 204 204 204 204 Shots Fired 338 | . 24 94 14 8 . 17 . . 17 12 24 8 120 Gun 180 | . 24 94 . . . 17 . . 1 . . . 44 Cannon 136 | . . . . . . . . . 16 12 24 8 76 Launcher 22 | . . . 14 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 305 | . 24 94 . . . 17 . . 17 12 24 8 109 Thermal . | . . . . . . . . . . . . . . Explosive 22 | . . . 14 8 . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 11 Robot Hit Streak 10 | . 2 9 9 10 . 2 . . 7 4 2 1 7 Robot Miss Streak 6 | . 6 6 1 2 . 3 . . 3 . 2 3 5 Penetration Max 1 | . . . . . . . . . . . 1 1 1 Secondary Targets 5 | . 1 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . Shots Hit Robots 234 | . 8 49 39 19 19 19 . . 15 1 9 2 54 Core Hits 117 | . 6 20 21 11 10 8 . . 13 1 3 1 23 Critical Kills 13 | . . 1 . . . 1 . . 1 1 3 1 5 Critical Parts Destroyed 19 | . . 1 6 . . . . . 1 . 2 1 8 Critical Strikes 39 | . . 2 6 2 1 2 . . 2 1 7 2 14 Destroy 26 | . . 1 . . . 1 . . 2 1 6 2 13 Blast 2 | . . . . . . . . . . . 1 . 1 Smash 7 | . . 1 6 . . . . . . . . . . Sever 4 | . . . . 2 1 1 . . . . . . . Melee Attacks 119 | . . 2 42 31 28 15 . . . . . . 1 Impact 44 | . . 2 42 . . . . . . . . . . Slashing 74 | . . . . 31 28 15 . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 31 | . . 2 6 8 8 6 . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . 5 . . . . . . . . . . Damage Inflicted 9538 | . 72 1107 1600 1690 1699 1137 . . 336 17 209 106 1565 Guns 1882 | . 72 1010 . . . 153 . . 21 . . . 626 Cannons 1307 | . . . . . . . . . 315 17 188 106 681 Explosions 922 | . . . 647 237 . . . . . . . . 38 Melee 5302 | . . 97 953 1453 1699 984 . . . . . . 116 Ramming 125 | . . . . . . . . . . . 21 . 104 Kinetic 3013 | . 72 1010 . . . 153 . . 336 17 188 106 1131 Thermal . | . . . . . . . . . . . . . . Explosive 884 | . . . 647 237 . . . . . . . . . Electromagnetic 214 | . . . . . . . . . . . . . 214 Impact 1050 | . . 97 953 . . . . . . . . . . Slashing 4136 | . . . . 1453 1699 984 . . . . . . . Piercing 116 | . . . . . . . . . . . . . 116 Highest Corruption 18 | . . . . . . 12 12 . . . 1 . 18 Average Corruption 8 | . . . . . . 10 12 . . . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . . 31 2 . . . 2 . 15 Message Errors 15 | . . . . . . 6 2 . . . . . 7 Matter Fused 12 | . . . . . . 8 . . . . 1 . 3 Heat Flow Errors 4 | . . . . . . 4 . . . . . . . Energy Discharges 8 | . . . . . . 6 . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . 5 . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1601 | . . 77 293 476 372 267 . . . . . . 116 Projectiles 8 | . . . . . . . . . . . . . 8 Explosions 8 | . . . 3 5 . . . . . . . . . Melee 1585 | . . 77 290 471 372 267 . . . . . . 108 Knockbacks 16 | . . . 5 . . . . . 3 . 2 . 6 Impact 5 | . . . 5 . . . . . . . . . . Kinetic 11 | . . . . . . . . . 3 . 2 . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . 40 59 . . . . . . 10 . 91 Shots 5 | . . . 2 2 . . . . . . . . 1 Rammed 7 | . . . . . . . . . . . 3 . 4 Targets Rammed 7 | . . . . . . . . . . . 3 . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 530 | . . 46 102 55 . 229 . . 351 147 451 300 530 Average Temperature 144 | . . 15 32 12 . 72 . . 173 70 315 205 218 Received Heat Transfer 541 | . . 111 216 30 24 31 . . 45 . 54 . 30 Effects 42 | . . . . . . . . . 1 . 9 . 32 Shutdowns 22 | . . . . . . . . . 1 . 6 . 15 Interference 7 | . . . . . . . . . . . 1 . 6 Matter Decay 2 | . . . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . . . . . 1 . 2 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 6 . . . . . . . . . 1 Combat Hostiles 3 | . . . 3 . . . . . . . . . . Parts Fried 16 | . . 4 10 . . . . . . . . . 2 Impact Corruptions 19 | . . 3 14 . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . 1 . 1 . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Maximum Alert Level 3 | . . 3 3 2 1 . . . 1 . . . 1 Low Security (%) 48 | 100 100 30 . . 71 . . 100 56 100 100 100 49 Level 1 23 | . . 15 33 17 28 . . . 43 . . . 50 Level 2 20 | . . 37 17 82 . . . . . . . . . Level 3 6 | . . 16 49 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Peak Influence 1012 | . 129 767 1012 470 230 . . . 307 161 166 129 324 Initial 450 | . . 33 315 450 199 . . . . 161 7 87 71 Average 261 | . 40 405 623 419 188 . . . 171 96 31 90 174 Influence Increases 4605 | . 149 936 1097 294 205 389 . . 397 34 188 72 844 Destroy 0b10 Robot/C 2280 | . 100 560 520 40 60 260 . . 240 . 120 20 360 Destroy 0b10 Robot/NC 405 | . . 85 70 70 55 . . . 5 5 5 20 90 Destroy Leader 426 | . 20 86 108 30 34 10 . . 30 . 20 2 86 Allied During Kill 722 | . 29 173 164 25 32 74 . . 67 1 35 9 113 Successful Hack 26 | . . . 1 16 4 . . . . 5 . . . Disable Machine 240 | . . 30 75 45 15 . . . 15 15 . . 45 Destroy Structure 326 | . . 2 129 53 5 . . . 10 8 8 21 90 Partial Spotted 30 | . . . 15 15 . . . . . . . . . Lose Combat Pursuer 150 | . . . 15 . . 45 . . 30 . . . 60 Influence Decreases 4526 | . 70 266 854 878 399 603 . . 90 326 47 109 884 Entered New Map 1582 | . . 46 434 542 209 80 . . . 146 8 69 48 Time Decay 1892 | . 70 180 190 326 190 363 . . . 180 27 40 326 Lost Part 882 | . . 40 80 10 . 140 . . 90 . 12 . 510 Lost Ally 20 | . . . . . . 20 . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . Squads Dispatched 19 | . . 1 5 2 . . . . 1 . 2 1 7 Investigation 5 | . . 1 1 1 . . . . . . . . 2 Extermination 3 | . . . . 1 . . . . . . . . 2 Reinforcement 11 | . . . 4 . . . . . 1 . 2 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Distress Signals 10 | . . 4 3 . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 158 | . 7 37 32 6 11 11 . . 10 . 9 1 34 Peak Tracking Total 9 | . 4 9 7 1 5 4 . . 5 . 4 1 9 Tactical Retreats 9 | . . . 1 . . 2 . . 2 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Machines Disabled 16 | . . 2 5 3 1 . . . 1 1 . . 3 Max in Single Turn 1 | . . 1 1 1 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Machines Accessed 17 | . . 1 4 6 3 1 . 1 . 1 . . . Terminals 13 | . . 1 3 4 3 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 37 | . . 3 14 12 5 1 . 1 . 1 . . . Successful 18 | . . . 7 5 3 1 . 1 . 1 . . . Failed 18 | . . 3 7 6 2 . . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 21 | . . 3 10 5 3 . . . . . . . . Terminals 26 | . . 3 10 6 5 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 1 1 . 1 . 1 . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 3 | . . . . 1 . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 2 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . 2 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 1 2 . . . . . . . . Terminals 5 | . . . 2 1 2 . . . . . . . . Botnet 5 | . . . 2 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 1 . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . Hacking Detections 10 | . . 1 2 4 2 . . . . 1 . . . Full Trace Events 4 | . . 1 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Total Allies 2 | . 1 . . . . 1 . . . . . . . Largest Group 2 | . 1 1 1 1 1 2 1 1 1 1 1 1 1 Highest-Rated Group 200 | . 57 62 77 88 94 126 99 99 135 153 165 176 200 Highest-Rated Ally 200 | . 57 62 77 88 94 99 99 99 135 153 165 176 200 Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 7 6 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 221 | . 15 40 40 3 5 28 . . 28 . 8 1 53 Total Damage 12031 | . 37 1072 2738 83 300 907 . . 1572 . 686 402 4234 Kills 92 | . 1 24 21 1 1 6 . . 10 . 4 4 20 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Active Infowar (turns) 1181 | . . . . . . . . . 168 361 158 91 403 Optics 1181 | . . . . . . . . . 168 361 158 91 403 Sensors 841 | . . . . . . . . . 58 361 121 . 301 Terrain 901 | . . . . . . . . . . 283 158 91 369 Jamming 273 | . . . . . . . . . . . . . 273 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Turns Passed 4793 | 54 284 365 387 722 397 904 80 5 255 361 158 91 730 Spaces Moved 4923 | 60 254 384 480 1108 651 705 59 5 237 289 74 45 572 Core 222 | 15 . . . . . 17 . . 147 . . . 43 Treads 78 | . . . . . . 78 . . . . . . . Legs 300 | . . . . . . 171 59 5 18 . . . 47 Wheels 300 | 45 254 1 . . . . . . . . . . . Hover 879 | . . . . . . . . . 72 289 74 45 399 Flight 3144 | . . 383 480 1108 651 439 . . . . . . 83 Fastest Speed 20 | 50 80 31 22 20 20 20 120 120 50 102 102 142 35 Average Speed 51 | 72 80 31 25 20 20 73 120 120 67 112 136 149 74 Slowest Speed 300 | 80 80 114 31 84 24 240 120 120 300 142 226 186 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . 4 . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 32 34 43 18 11 80 11 . 90 6 5 2 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . 1 1 . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . . . Spaces Dug 18 | . . . . 11 5 . . . . 1 1 . . Terrain Destroyed 162 | . . . 75 61 5 . . . . 3 5 3 10 Melee 16 | . . . . 11 5 . . . . . . . . Projectile 21 | . . . . . . . . . . 3 5 3 10 AOE 125 | . . . 75 50 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Total 6721 | 67 318 550 668 1538 878 1063 68 4 308 317 114 64 764 Wait 1166 | . 29 70 122 335 181 271 10 . 29 6 26 5 82 Move 4898 | 59 253 375 479 1107 650 704 58 4 236 288 73 44 568 Hop 6 | . . 4 . . . . . . . . . . 2 Pick Up 64 | 2 14 9 4 14 . 8 . . 3 5 . . 5 Fast Attach 110 | 5 1 11 7 13 5 10 . . 16 5 . . 37 Attach 32 | 1 . 4 2 2 2 6 . . 2 2 4 . 7 Detach 21 | . . 2 . 1 . 3 . . 1 5 1 . 8 Swap 17 | . 1 5 3 3 3 . . . 1 . . . 1 Drop 103 | . 8 21 6 28 9 16 . . 5 3 1 . 6 Fire 148 | . 12 47 11 4 . 9 . . 11 3 6 2 43 Melee 111 | . . 2 34 31 28 15 . . . . . . 1 Ram 7 | . . . . . . . . . . . 3 . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 4 . . 13 . Rewire 21 | . . . . . . 21 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 422 | -9/Materials | Discovered new exit (range 12) 425 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Build established: Sprinter 698 | -9/Materials | Discovered new exit (range 4) 699 | -9/Materials | Identified exit to Materials 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Propulsion x2 1003 | -8/Materials | Core integrity fell below 50% 1054 | -8/Materials | Discovered new exit (range 16) 1057 | -8/Materials | Identified exit to Factory 1091 | -8/Materials | Entered Factory 1091 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1325 | -7/Factory | Discovered new exit (range 10) 1327 | -7/Factory | Identified exit to Lower Caves 1338 | -7/Factory | Central database locked down 1576 | -7/Factory | Build established: Scavenger-Sprinter 1765 | -7/Factory | Discovered new exit (range 14) 1771 | -7/Factory | Identified exit to Factory 1813 | -7/Factory | Entered another Factory area 1813 | -6/Factory | Evolved 2 slots: Utility x2 2143 | -6/Factory | Discovered new exit (range 16) 2156 | -6/Factory | Identified exit to Lower Caves 2210 | -6/Factory | Entered Lower Caves 2214 | -6/Lower Caves | Encountered a Warlord checkpoint 2327 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2343 | -6/Lower Caves | System corruption reached 10% 2373 | -6/Lower Caves | Lost 5 parts (3n2u) 2721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2859 | -6/Lower Caves | Ambushed by research squad 2879 | -6/Lower Caves | Released all parts (3) 2909 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 3028 | -6/Lower Caves | Build established: Mutant 3084 | -6/Lower Caves | Discovered new exit (range 15) 3114 | -6/Lower Caves | Entered another Lower Caves area 3168 | -6/Lower Caves | Discovered new exit (range 14) 3194 | -6/Lower Caves | Entered Factory 3194 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3199 | -5/Factory | Identified exit to DSF 3199 | -5/Factory | Entered DSF 3229 | -5/DSF | Discovered new exit (range 12) 3242 | -5/DSF | Additional patrols routed to DSF 3262 | -5/DSF | Released all parts (2) 3389 | -5/DSF | Sterilization system engaged 3409 | -5/DSF | Ambient heat levels rising (+10) 3424 | -5/DSF | Ambient heat levels rising (+10) 3439 | -5/DSF | Ambient heat levels rising (+10) 3454 | -5/DSF | Ambient heat levels rising (+10) 3454 | -5/DSF | Entered Factory 3454 | -4/Factory | Evolved 2 slots: Weapon x2 3732 | -4/Factory | Discovered new exit (range 17) 3749 | -4/Factory | Identified exit to Research 3760 | -4/Factory | Build established: Skirmisher 3815 | -4/Factory | Entered Research 3815 | -3/Research | Evolved 2 slots: Utility x2 3927 | -3/Research | Discovered new exit (range 7) 3961 | -3/Research | Identified exit to Research 3969 | -3/Research | Spotted B-86 Titan 3973 | -3/Research | Entered another Research area 3973 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4004 | -2/Research | Discovered new exit (range 19) 4058 | -2/Research | Identified exit to Access 4064 | -2/Research | Entered Access 4064 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4338 | -1/Access | Lost 3 parts (1p2u) 4442 | -1/Access | Released all parts (16) 4472 | -1/Access | Lost 3 parts (1p2w) 4641 | -1/Access | Lost 3 parts (1p1n1w) 4681 | -1/Access | Spotted B-99 Colossus 4691 | -1/Access | Energy Cycler disabled 4696 | -1/Access | Released all parts (4) 4718 | -1/Access | Core integrity fell below 50% 4727 | -1/Access | Lost 10 parts (1p4n2u3w) 4741 | -1/Access | System corruption reached 10% 4759 | -1/Access | Core integrity fell below 20% 4794 | -1/Access | Core destroyed Last Messages --------------- 04781_ Centrium Leg destroyed. 04782_ Player 2 knocked back. 04782_ Player 2 triggered Alarm Trap. 04782_ Slug penetrates Player 2. 04782_ An alarm sounds. 04782_ ALERT: Alarm triggered, dispatching investigation squad. 04782_ Penetrated by Slug. 04783_ P-80 Master resets R-10 Processor, system corruption cleaned. 04784_ K-01 Serf collects debris. 04784_ R-10 Processor collects Particle Reactor. 04784_ Slug penetrates Wall. 04784_ Acquired 136 matter. 04784_ Player 2 attaches Impulse Thruster Array. 04785_ U-05 Engineer builds a Wall. 04786_ U-05 Engineer lays Concrete. 04787_ Player 2 knocked back. 04787_ Slug penetrates Player 2. 04794_ CT0BXV %DI%HG%ZIZIWY,XG Map ----- +----------------------------------------------------+ | #??????#??????????????????????????????????????? | | ##??????????#?????????????????????????????????? | | ##?????#??????????????????????????????????????? | | = ##????????????????????????????????????????????? | | %##???#?????????? ?????????????????????????????? | | % #??#??????????????????????????????????????????? | | ###############???????????????????????????????? | | ^ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ^ #???????????????????????????????? | | ^ ####????????????????????????????? | | = ^ ?????????????????????????? | | ^ ?????????????????????????? | | ### ##############?????????????????????????? | | ### % [ #################??????????????????????? | | ??# # #??????????????????????? | | ??# % + % #??????????????????????? | | ??# # %% + ????????????????????? | | ?## # ####+#######???????????? | | ?## # # #???????????? | | ??# # # #???????????? | | ??# # #! #???????????? | | ??# # % # [ #??######???? | | ?## # # H ###"""""###+# | | ??# # % @# #" | | ??# ##########;###### #" | | ?## ##########%"#########+#####[% | | ??# %[== ####### =" | | ??# *"% | | ### " | | " | | /// "" " | | %/// "" " | | ///%= Y" " | | ################# =[ *[ " | | #?#???#?# %= ! % % # | | ###?????# * ! % % #""######### | | # #???#?# *!% % ##???????? | | ###???#?# !!%!= #????????? | | ##?????## !!%=[%[ % "##????????? | | #??????#" [=[!!=! #??????????? | | T"""" #??#???## =%%= ##########+####??????????? | | """""" #???????# [ # #???????????? | | #########????#??# % # #???????????? | | ###? ? ?????????+ + %% #???????????? | | #???? ???????+ # #???????????? | | #??? ???????? # # #???????????? | | ##????????????# # #???????????? | | #? ?? ????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Target Analysis 7 Recoil Reduction 1 Force Boost 20 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Surge Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo Watch This! Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Res Res Acc Slots Evolved 18 | . 2 2 2 2 . . 2 . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . 1 . . . . . 1 . . . Utility 10 | . 1 . 2 1 . . . . 2 . 2 2 . Weapon 3 | . 1 . . . . . 1 . . 1 . . . Parts Attached 107 | . 7 15 14 14 6 4 . 1 13 5 2 4 22 Parts Lost 46 | . . 1 5 1 . 1 . . 9 . 1 . 28 Damage Taken 7355 | . 22 284 619 45 141 374 . . 1806 . 91 18 3955 Core 700 | . . 53 108 . 6 . . . 56 . . . 477 Player 2/Cogmind (%) 27 | . . 31 36 . 18 . . . 90 . . . 29 Absorbed by Shields 1129 | . . . . . . . . . . . 96 18 1015 Damage Inflicted 11915 | . 37 1072 2738 83 300 791 . . 1572 . 686 402 4234 Player 2/Cogmind (%) 55 | . 33 49 63 4 15 41 . . 82 . 76 79 73 Combat Hostiles Destroyed 69 | . 1 16 18 1 . 6 . . 10 . 4 1 12 Player 2/Cogmind (%) 60 | . 20 57 69 50 . 46 . . 83 . 66 100 66 Game ------ Seed LatentTowerSlayer Manual? 0 Play Time 01:24:23 Cumulative 63.3 hours Start 2026.04.04 @ 11:24:46 End 2026.04.04 @ 12:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df563f48-747b-4301-8a65-0e0d37f9f399