Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 13:48:31 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (423) 2115 Value Destroyed (17242) 17242 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (9391) 9391 TOTAL SCORE: 33988 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7212 Follower Combat Kills 215 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -36 Cogmind --------- Core Integrity 492/950 Matter 290/300 Energy 320/320 System Corruption 0% Temperature Cool (0) Movement Hovering (118) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (6) ------ Gravity Neutralizer Experimental Signal Interpreter Damper Plating > --- WEAPON (5) ------- Zionite Phaser-S Zionite Phaser-S AWS/Gauss > --- INVENTORY (3) ---- Zionite Laser-S Thermoblaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Gravity Neutralizer Experimental Signal Interpreter Damper Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S AWS/Gauss > --- INVENTORY -------- Zionite Laser-S Thermoblaster CR-A16's Pointy Stick [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun AWS/Gauss Launcher Thermoblaster Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Slots Evolved 13 | 4 2 1 1 1 1 2 . . . . . 1 . Power 1 | 1 . . . . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . Utility 5 | 1 1 . . 1 . 1 . . . . . 1 . Weapon 4 | 1 1 . . . 1 1 . . . . . . . Parts Attached 100 | 11 6 5 14 . 7 26 . . 6 17 3 2 3 Power 7 | 2 . . 1 . . 3 . . . 1 . . . Engine 4 | 2 . . 1 . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . 2 . . . 1 . . . Propulsion 26 | 3 . 3 7 . 2 5 . . . 6 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 . . . Flight 17 | . . 3 7 . 2 5 . . . . . . . Utility 26 | 3 1 1 . . 1 6 . . 5 5 2 1 1 Device 13 | 3 . . . . . 5 . . 2 1 1 1 . Storage . | . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . 3 . . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 8 | . . 1 . . 1 . . . . 4 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 3 5 1 6 . 4 12 . . 1 5 1 1 2 Energy Gun 28 | 2 4 1 6 . 4 6 . . . 4 . 1 . Energy Cannon 4 | . . . . . . 4 . . . . . . . Ballistic Gun 4 | 1 1 . . . . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 4 . 3 10 . . 4 8 . 1 2 Parts Lost 4 | . . . . . . 1 . . . 2 1 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 1 | . . . 1 1 1 1 2 2 2 2 3 3 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . 1 1 1 . . . . . . . . Weapon 1 | . . . . . . 1 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 96 95 100 100 89 94 92 91 89 Engine 11 | . 24 18 16 16 14 7 . . . . . . . Reactor 4 | . . . . . . 5 12 12 12 12 12 11 11 Wheel 4 | . 24 8 . . . . . . . . . . . Hover 3 | . . . . . . . . . . 4 25 23 23 Flight 18 | . . 18 31 33 28 26 25 25 25 20 . . . Device 20 | . 24 18 16 16 14 20 31 31 25 19 19 20 21 Processor 1 | . . . . . . 1 . . 5 6 6 5 5 Protection 4 | . . 7 8 8 10 3 . . . 3 4 5 4 Energy Gun 20 | . 23 27 25 25 25 16 18 18 3 17 14 11 11 Energy Cannon 2 | . . . . . . 7 6 6 10 2 . . . Piercing Weapon 1 | . . . . . . 4 6 6 6 4 . . . Peak Build Rating 109 | 12 14 15 33 33 41 96 94 94 97 106 102 105 109 Average Rating 50 | 7 10 14 26 33 36 64 94 94 87 96 101 102 102 On Entrance 58 | . 10 14 15 33 33 41 94 94 94 89 102 102 99 Avg Prop Armor Cover (%) 4 | . . 4 . . . 2 . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 16 17 21 24 21 30 49 48 48 48 46 56 59 54 Greatest Support 78 | 26 20 22 30 30 30 48 48 48 48 78 78 78 78 Greatest Overweight (x) 2 | . . 2 1 . . 1 . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 2 2 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | 1 1 2 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 2 2 2 2 3 3 2 2 2 3 3 Final Capacity 3 | 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 2 2 2 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 35% | Hacker-Sprinter 19% | Scavenger-Gunner 18% | Sprinter 13% | Mutant 10% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Matter Collected 1807 | 336 138 111 155 . 147 446 7 29 118 210 30 10 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 15765 | 159 1429 758 1503 357 2323 6145 271 448 . 615 1176 581 . Parts 837 | 10 79 45 110 17 108 314 12 13 . 33 66 30 . Haulers Intercepted 17 | . 2 . 4 . 1 7 . . . . . 3 . Recyclers Shooed 3 | . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 6 16 . . 62 . . Prevented 2 | . . . . . . . 1 . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Combat Hostiles Destroyed 367 | . 37 22 41 8 58 131 9 11 . 18 25 7 . Guns 326 | . 35 22 41 8 57 95 9 11 . 17 25 6 . Cannons 32 | . . . . . . 31 . . . 1 . . . AOE 3 | . . . . . . 2 . . . . . 1 . Classes Destroyed 24 | 2 7 1 1 2 4 3 1 1 . 1 1 . . Worker 14 | . 4 1 . . 2 7 . . . . . . . Builder 4 | . 1 . . . . 1 . . . . . 2 . Tunneler 8 | 3 . 4 . . . 1 . . . . . . . Hauler 17 | . 2 . 4 . 1 7 . . . . . 3 . Recycler 4 | 1 . . . . . 3 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 6 | . 1 . 2 . 1 1 . . . . . 1 . Watcher 9 | . 2 . 1 . 2 4 . . . . . . . Swarmer 36 | . 5 6 6 . 4 7 2 2 . . 4 . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 191 | . 32 15 26 4 36 56 . 5 . . 12 5 . Brawler 14 | . . . . . 4 7 . . . . 3 . . Duelist 9 | . . . . 1 1 5 . . . . 2 . . Protector 8 | . . . . . 1 6 . . . . 1 . . Sentry 41 | . . . 9 2 9 16 . 1 . . 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 15 | . . . . . 2 11 . 2 . . . . . Programmer 17 | . . . . . . 16 1 . . . . . . Heavy 6 | . . . . . 1 5 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Z-Light 11 | . . . . . . . . . . 11 . . . Assembled 7 | . . 1 . . . . . . . 6 . . . Thug 1 | . . . . . . . 1 . . . . . . Savage 4 | . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 21 | 4 5 10 14 3 9 21 8 7 . 5 9 5 . Combat Bots Only 14 | . 4 7 14 3 8 11 8 7 . 5 9 4 . Max Kills in Single Turn 7 | 1 2 2 2 1 3 7 2 2 . 2 2 2 . Gunslinging 2 | . 1 . 1 . 1 2 1 1 . 1 1 . . Exploded 1 | . . . . . . 1 . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Hostile Shots Fired 1231 | . 130 61 65 12 107 573 5 19 . 84 72 103 . Missed 549 | . 32 18 29 4 58 301 4 12 . 32 28 31 . Hits 682 | . 98 43 36 8 49 272 1 7 . 52 44 72 . Melee 3 | . . . . . . 2 . . . . 1 . . Projectile 679 | . 98 43 36 8 49 270 1 7 . 52 43 72 . AOE 6 | . . . . 6 . . . . . . . . . Critical Strikes 20 | . 1 . . . 1 8 . . . . 1 9 . Actively Blocked 5 | . . . . . . 5 . . . . . . . Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 10393 | . 1084 486 485 249 831 3780 58 111 . 1420 728 1161 . Core 7657 | . 876 354 339 178 595 2919 44 90 . 932 498 832 . Absorbed by Shields 412 | . . . . . . 202 22 38 . 150 . . . Redirected to Core 6148 | . 653 280 233 136 464 2382 44 67 . 731 458 700 . Redirected to Shielding 204 | . . . . . . . . . . 204 . . . Ignored by Resistances 25 | . . . . . 3 22 . . . . . . . Core Remaining (%) 92 | 100 . 90 . 75 98 . . . . . 100 . . Volleys Fired 828 | 13 125 53 74 15 97 296 11 14 . 38 50 42 . Largest 4 | 2 2 3 3 3 4 4 3 3 . 4 3 3 . Hottest 380 | 60 100 150 183 183 282 345 225 225 . 240 380 380 . Shots Fired 2225 | 18 250 159 222 45 337 779 32 41 . 108 136 98 . Gun 1984 | 18 250 159 222 45 337 556 32 41 . 100 130 94 . Cannon 231 | . . . . . . 223 . . . 8 . . . Launcher 10 | . . . . . . . . . . . 6 4 . Special . | . . . . . . . . . . . . . . Kinetic 59 | 13 35 . . . . . . . . 1 . 10 . Thermal 1814 | . 215 159 222 45 337 654 32 41 . 67 38 4 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 130 | 5 . . . . . 125 . . . . . . . Phasic 222 | . . . . . . . . . . 40 98 84 . Robot Hit Streak 145 | 8 45 30 29 18 145 74 24 71 . 45 31 33 . Robot Miss Streak 6 | 4 3 2 3 2 2 6 3 2 . 6 1 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 82 | . 3 4 11 . 23 20 4 4 . 6 5 2 . Max Gunslinging Chain 2 | . 1 1 1 . 2 2 2 2 . 1 1 1 . Autonomous 11 | . . . . . . . . . . 1 . 10 . Shots Hit Robots 1647 | 10 182 119 143 29 255 572 28 37 . 90 95 87 . Core Hits 1073 | 4 82 47 67 11 132 499 40 64 . 58 44 25 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 100 | . 19 3 18 3 18 28 . . . 4 3 4 . Burn 87 | . 19 3 18 3 18 26 . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . Intensify 11 | . . . . . . . . . . 4 3 4 . Melee Attacks 13 | . . . . . . 12 . 1 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 13 | . . . . . . 12 . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 45114 | 132 2415 1556 2410 642 6701 19503 928 1397 . 3094 3138 3198 . Guns 38923 | 132 2415 1549 2410 642 6701 13972 928 1397 . 2818 3068 2891 . Cannons 4978 | . . . . . . 4702 . . . 276 . . . Explosions 1206 | . . . . . . 829 . . . . 70 307 . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . 7 . . . . . . . . . . . Kinetic 596 | 104 244 . . . . . . . . 29 . 219 . Thermal 35721 | . 2171 1549 2410 642 6701 16317 928 1397 . 2174 1125 307 . Explosive 62 | . . . . . . 62 . . . . . . . Electromagnetic 3152 | 28 . . . . . 3124 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 5576 | . . . . . . . . . . 891 2013 2672 . Highest Corruption 7 | . . 2 . . 3 2 2 2 7 . . . . Average Corruption 1 | . . 2 . . 2 1 2 2 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 62 | . . 19 . . 19 11 4 7 2 . . . . Message Errors 15 | . . 7 . . 4 2 . 1 1 . . . . Matter Fused 19 | . . 4 . . 3 7 1 3 1 . . . . Heat Flow Errors 3 | . . 1 . . 1 . 1 . . . . . . Energy Discharges 7 | . . . . . 6 . . 1 . . . . . Data Loss (minor) 7 | . . 3 . . 1 1 1 1 . . . . . Data Loss (major) 3 | . . 1 . . 2 . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Alerts 2 | . . 1 . . 1 . . . . . . . . Weapon Failures 5 | . . 1 . . 1 1 1 1 . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . Overflow Damage 197 | . . . . . . 191 . . . 6 . . . Projectiles 91 | . . . . . . 85 . . . 6 . . . Explosions 106 | . . . . . . 106 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . 7 . . . 18 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | . 8 237 312 7 141 279 348 108 . 138 200 200 . Average Temperature 52 | . 8 19 29 3 42 65 85 49 . 47 57 113 . Received Heat Transfer 2909 | . 561 168 174 21 342 746 . 21 . 354 261 261 . Effects 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . Parts Fried 18 | . . . . . . 17 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 2 . . . 1 . . . . . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . . . . . Parts Melted 136 | . 23 8 17 1 38 41 . . . 7 1 . . Heat Transferred 55123 | . 7437 4351 6697 1332 11986 18571 650 1005 . 1566 1208 320 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Maximum Alert Level 5 | . 3 1 4 2 4 5 . . . . . 1 . Low Security (%) 21 | 100 34 52 9 . . . . . . . . 60 100 Level 1 15 | . 12 47 12 . 10 . . . . . . 39 . Level 2 19 | . 38 . 21 100 31 14 . . . . . . . Level 3 18 | . 14 . 23 . 34 29 . . . . . . . Level 4 13 | . . . 33 . 23 23 . . . . . . . Level 5 4 | . . . . . . 14 . . . . . . . High Security 5 | . . . . . . 18 . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . 1 1 . . . . . . . Peak Influence 4078 | 10 851 397 1488 654 1464 4078 . . . . . 239 75 Initial 665 | . . 327 115 574 239 665 . . . . . 158 75 Average 794 | 1 392 184 810 606 788 1514 . . . . . 187 42 Influence Increases 11609 | 20 1350 510 1784 200 1853 4717 70 250 . . 559 296 . Destroy 0b10 Robot/C 6920 | . 740 420 1040 160 1140 2500 60 220 . . 480 160 . Destroy 0b10 Robot/NC 370 | 20 50 25 45 . 35 155 . . . . 10 30 . Destroy Leader 1374 | . 178 20 254 20 266 510 10 30 . . 40 46 . Allied During Kill 141 | . . . 97 2 . . . . . . 29 13 . Successful Hack 217 | . 8 . 29 18 20 111 . . . . . 31 . Select Force Hacks 730 | . 310 . 270 . 120 30 . . . . . . . Disable Machine 570 | . . . 15 . 15 540 . . . . . . . Anti-Garrison Action 450 | . . . . . 150 300 . . . . . . . Destroy Structure 162 | . 4 . 4 . 17 121 . . . . . 16 . Partial Spotted 180 | . 15 . 15 . 45 105 . . . . . . . Lose Combat Pursuer 495 | . 45 45 15 . 45 345 . . . . . . . Influence Decreases 11604 | 20 509 1053 609 1059 1003 2103 1620 631 2147 . 306 333 211 Entered New Map 7144 | . . 514 183 899 375 799 1510 481 2147 . . 95 141 Time Decay 3590 | 20 509 539 386 140 478 654 110 150 . . 296 238 70 Lost Part 20 | . . . . . . 10 . . . . 10 . . Lost Ally 100 | . . . 40 20 . 40 . . . . . . . Purge Threat 750 | . . . . . 150 600 . . . . . . . Squads Dispatched 94 | . 14 . 15 1 11 45 . 1 . . 3 4 . Investigation 40 | . 12 . 14 1 5 7 . 1 . . . . . Extermination 7 | . . . . . . 6 . . . . . 1 . Reinforcement 13 | . 2 . . . 2 6 . . . . . 3 . Assault 29 | . . . 1 . 3 22 . . . . 3 . . Garrison 5 | . . . . . 1 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Distress Signals 18 | . 5 . 5 . 3 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 526 | . 52 23 64 8 79 186 9 9 . 59 26 11 . Peak Tracking Total 42 | . 7 4 7 3 6 11 5 7 . 42 7 4 . Tactical Retreats 26 | . 3 4 1 . 3 14 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Traps Triggered 11 | . 3 . . . 1 5 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 9 | . 3 . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Machines Disabled 45 | . . . 2 . 2 38 . 1 . 1 1 . . Max in Single Turn 16 | . . . 1 . 1 16 . 1 . 1 1 . . Garrison Access 4 | . . . . . 1 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 8 | . 5 . 3 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Machines Accessed 75 | . 9 2 17 1 12 28 . 2 1 . . 3 . Terminals 48 | . 6 1 11 1 8 18 . 1 . . . 2 . Fabricators 5 | . . . . . . 4 . . . . . 1 . Repair Stations 3 | . 1 . 2 . . . . . . . . . . Recycling Units 8 | . 2 . 2 . 2 2 . . . . . . . Scanalyzers 6 | . . . 2 . 2 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 200 | . 25 4 36 9 30 78 . 7 3 . . 8 . Successful 119 | . 18 2 25 5 14 39 . 7 3 . . 6 . Failed 81 | . 7 2 11 4 16 39 . . . . . 2 . Catastrophic 6 | . . . . . 2 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 143 | . 22 3 32 8 27 42 . . 4 . . 5 . Terminals 153 | . 22 3 29 9 26 51 . 6 . . . 7 . Fabricators 14 | . . . . . . 13 . . . . . 1 . Repair Stations 3 | . 1 . 2 . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 2 3 . . . . . . . Scanalyzers 12 | . . . 3 . 2 7 . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . Terminal Hacks 44 | . 3 2 6 5 4 11 . 7 3 . . 3 . Record 7 | . . . . 1 . . . 6 . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . Robot Analysis 9 | . 1 1 4 3 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . Terminal Index 2 | . . . 1 . . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . 1 . Alert Level 4 | . . . . 1 2 1 . . . . . . . Unreport Threat 5 | . . . . . 1 4 . . . . . . . Reprogram Traps 3 | . 2 . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 61 | . 15 . 19 . 10 14 . . . . . 3 . Terminals 43 | . 12 . 13 . 6 10 . . . . . 2 . Assimilate 5 | . 2 . . . 1 2 . . . . . . . Botnet 23 | . 3 . 5 . 5 8 . . . . . 2 . Operators 2 | . 1 . 1 . . . . . . . . . . Sabotage 12 | . 5 . 7 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . 1 . Prioritize 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . Patch 3 | . 1 . 2 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 1 . . . . . . . Tunnel 7 | . 2 . 2 . 2 1 . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . Extract 4 | . . . 2 . 2 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 46 | . 2 1 8 1 7 23 . 1 . . . 3 . Full Trace Events 8 | . . . . 1 1 5 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 6 . 6 2 . . 17 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 186 | . . . . . . 186 . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Programmers 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Total Allies 12 | . . 3 . . 1 3 . . . . 2 3 . Largest Group 5 | . . 3 3 1 1 1 . . . . 2 5 3 Highest-Rated Group 127 | . . 40 40 16 10 37 . . . . 40 127 87 Highest-Rated Ally 37 | . . 16 16 16 10 37 . . . . 20 29 29 Total Orders 2 | . . . . . 1 . . . . . . 1 . STAY 2 | . . . . . 1 . . . . . . 1 . Ally Attacks 42 | . . . 32 . . . . . . . 2 8 . Total Damage 506 | . . . 351 . . . . . . . 39 116 . Kills 14 | . . . 13 . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Active Infowar (turns) 11148 | 41 1445 1671 916 281 1233 2991 221 313 275 376 736 502 147 Terrain 7046 | 41 1445 1671 916 281 1233 1459 . . . . . . . Seismic 11118 | 11 1445 1671 916 281 1233 2991 221 313 275 376 736 502 147 ECM 1 | . . . . . . . . . 1 . . . . Robot Analysis Total 9 | . 1 1 4 3 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Turns Passed 11220 | 110 1445 1671 916 281 1233 2991 221 313 275 377 736 502 149 Spaces Moved 16929 | 63 1073 834 1569 681 1941 4982 805 1225 1139 753 1000 569 295 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1611 | 62 1073 476 . . . . . . . . . . . Hover 1984 | . . . . . . . . . . 120 1000 569 295 Flight 13333 | . . 358 1569 681 1941 4982 805 1225 1139 633 . . . Fastest Speed 22 | 50 80 34 31 31 29 22 22 22 22 22 48 48 48 Average Speed 35 | 87 80 69 31 31 30 27 22 22 22 26 48 48 48 Slowest Speed 202 | 100 80 202 110 31 31 109 22 22 22 130 48 126 48 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 152 | . . 11 27 6 36 66 1 5 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 81 | 4 96 97 98 98 99 88 88 98 85 78 91 18 96 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 2 1 2 1 . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . . . . . Scrap Searched 13 | . . 1 . 1 . . 4 2 3 . 2 . . Spaces Dug 43 | . . . . . 5 23 . . . 2 11 2 . Terrain Destroyed 219 | . . . . . 18 125 . . . 11 49 16 . Melee 8 | . . . . . . 8 . . . . . . . Projectile 112 | . . . . . 18 41 . . . 11 32 10 . AOE 99 | . . . . . . 76 . . . . 17 6 . Terrain Rammed 1 | . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Total 20408 | 94 1413 1796 1797 710 2302 6013 827 1236 1162 857 1170 728 303 Wait 2109 | 8 154 882 117 18 231 529 8 . . 17 56 89 . Move 16628 | 62 1072 811 1515 668 1869 4862 802 1214 1138 752 999 569 295 Hop 137 | . . 11 26 6 35 53 1 5 . . . . . Pick Up 17 | . 3 2 . . 1 7 . . 1 2 1 . . Fast Attach 45 | 8 2 1 2 . 2 10 . . 4 7 2 5 2 Attach 8 | . . . . . . 4 . . 4 . . . . Detach 9 | . . . . . . 5 . . 3 1 . . . Swap 84 | 3 4 7 13 . 10 26 . . 6 12 1 1 1 Drop 62 | . 4 3 10 . 3 19 . . 6 9 2 1 5 Fire 828 | 13 125 53 74 15 97 296 11 14 . 38 50 42 . Melee 13 | . . . . . . 12 . 1 . . . . . Ram 1 | . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . Rewire 5 | . . . . . . . . . . . 5 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 447 | . 49 25 40 3 54 175 5 2 . 19 54 21 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 13) 346 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Reached level 2 752 | -10/Materials | Reached level 3 934 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Reached level 4 1459 | -10/Materials | Reached level 5 1519 | -10/Materials | Upgraded with Utility slot (x1) 1519 | -10/Materials | Upgraded with Weapon slot (x1) 1556 | -10/Materials | Entered Mines 1580 | -10/Mines | Upgraded with Propulsion slot (x1) 1660 | -10/Mines | Discovered new exit (range 3) 1733 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1797 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1805 | -10/Mines | Learned location of 1 exit from Materials 1840 | -10/Mines | Build established: Scavenger-Gunner 1990 | -10/Mines | Excavation squad dispatched 1990 | -10/Mines | A large section of the Mines collapsed 2240 | -10/Mines | Excavation squad dispatched 2490 | -10/Mines | Excavation squad dispatched 2740 | -10/Mines | Excavation squad dispatched 2855 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2895 | -10/Mines | Found Scrap Suit 2989 | -10/Mines | Reached level 6 3045 | -10/Mines | Destroyed 7 combat bots 3159 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3178 | -10/Mines | Discovered new exit (range 6) 3227 | -10/Mines | Entered Materials 3227 | -9/Materials | Accompanied by 3 allies 3228 | -9/Materials | Identified exit to Materials 3229 | -9/Materials | Reached level 7 3360 | -9/Materials | Discovered new exit (range 13) 3374 | -9/Materials | Reached level 8 3436 | -9/Materials | Upgraded with Propulsion slot (x1) 3611 | -9/Materials | Reached level 9 3789 | -9/Materials | Discovered exit to Materials (range 13) 3940 | -9/Materials | Reached level 10 3960 | -9/Materials | Discovered exit to Materials (range 12) 3969 | -9/Materials | Build established: Sprinter 4027 | -9/Materials | First assault squad dispatched 4035 | -9/Materials | Sterilization system engaged 4035 | -9/Materials | Non-combat units ordered to evacuate 4038 | -9/Materials | Destroyed 14 combat bots 4083 | -9/Materials | Discovered new exit (range 10) 4135 | -9/Materials | Combat units ordered to evacuate 4143 | -9/Materials | Entered Mines 4143 | -9/Mines | Accompanied by 1 ally 4146 | -9/Mines | Discovered exit to Materials (range 6) 4222 | -9/Mines | Assembled infested the area 4270 | -9/Mines | Discovered exit to Materials (range 11) 4272 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4296 | -9/Mines | Learned location of Zion (-7) 4355 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4407 | -9/Mines | Discovered new exit (range 5) 4424 | -9/Mines | Upgraded with Utility slot (x1) 4424 | -9/Mines | Entered Materials 4426 | -8/Materials | Reached level 11 4492 | -8/Materials | Reached level 12 4534 | -8/Materials | Destroyed 8 combat bots 4682 | -8/Materials | Discovered new exit (range 9) 4896 | -8/Materials | Discovered new exit (range 14) 4926 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | Reached level 13 5016 | -8/Materials | Upgraded with Weapon slot (x1) 5115 | -8/Materials | Discovered new exit (range 16) 5224 | -8/Materials | First assault squad dispatched 5569 | -8/Materials | Sterilization system engaged 5569 | -8/Materials | Non-combat units ordered to evacuate 5596 | -8/Materials | Reached level 14 5657 | -8/Materials | Entered Factory 5776 | -7/Factory | Identified exit to Storage 5776 | -7/Factory | Identified exit to Lower Caves 5803 | -7/Factory | Reached level 15 6001 | -7/Factory | Build established: Hacker-Sprinter 6057 | -7/Factory | First assault squad dispatched 6133 | -7/Factory | Discovered new exit (range 7) 6283 | -7/Factory | Reached level 16 6307 | -7/Factory | Destroyed 7 combat bots 6309 | -7/Factory | Upgraded with Weapon slot (x1) 6429 | -7/Factory | Garrison activated, responded to threat 6444 | -7/Factory | Discovered new exit (range 16) 6645 | -7/Factory | Discovered new exit (range 12) 6714 | -7/Factory | Discovered new exit (range 15) 7006 | -7/Factory | Cargo convoy interrupted 7062 | -7/Factory | Core integrity fell below 50% 7167 | -7/Factory | Core integrity fell below 20% 7252 | -7/Factory | Destroyed 8 combat bots 7452 | -7/Factory | Garrison activated, responded to threat 7596 | -7/Factory | Reached level 17 7640 | -7/Factory | Upgraded with Utility slot (x1) 7939 | -7/Factory | Fabricated Diametric Drive (x1) 8079 | -7/Factory | Fabricated Diametric Drive (x1) 8091 | -7/Factory | High security lockdown imminent 8171 | -7/Factory | High security lockdown engaged 8192 | -7/Factory | Reached level 18 8246 | -7/Factory | Destroyed 8 combat bots 8545 | -7/Factory | Destroyed 8 combat bots 8600 | -7/Factory | Destroyed 11 combat bots 8623 | -7/Factory | Sterilization system engaged 8623 | -7/Factory | Non-combat units ordered to evacuate 8648 | -7/Factory | Entered Lower Caves 8651 | -7/Lower Caves | Destroyed 7 combat bots 8728 | -7/Lower Caves | Attacked by a faux Warlord 8771 | -7/Lower Caves | Destroyed 8 combat bots 8822 | -7/Lower Caves | Discovered new exit (range 13) 8823 | -7/Lower Caves | Encountered a Warlord checkpoint 8823 | -7/Lower Caves | Learned location of 1 exit from Factory 8869 | -7/Lower Caves | Entered another Lower Caves area 8998 | -7/Lower Caves | Discovered new exit (range 14) 9022 | -7/Lower Caves | Spotted B-75 Beast 9034 | -7/Lower Caves | Destroyed B-75 Beast 9047 | -7/Lower Caves | Learned 4 Factory zone layouts 9059 | -7/Lower Caves | Attracted the attention of an 0b10 base 9068 | -7/Lower Caves | Reached level 19 9078 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9078 | -7/Lower Caves | Learned 8 Factory zone layouts 9078 | -7/Lower Caves | Learned Research trap positions 9088 | -7/Lower Caves | Identified exit to Zion 9089 | -7/Lower Caves | Destroyed 7 combat bots 9182 | -7/Lower Caves | Entered Zion 9194 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9203 | -7/Zion | Found Prototype Processor 9203 | -7/Zion | Identified Exp. Signal Interpreter 9204 | -7/Zion | Found Prototype Processor 9204 | -7/Zion | Identified Exp. Melee Analysis Suite 9227 | -7/Zion | Found CR-A16's Pointy Stick 9243 | -7/Zion | System corruption cleaned by Quarantine Array 9273 | -7/Zion | Given A8's code to call for help 9294 | -7/Zion | Found Prototype Device 9294 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9389 | -7/Zion | Opened final containment barrier to the Deep Caves 9392 | -7/Zion | Discovered new exit (range 3) 9392 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9393 | -7/Zion | Identified exit to Deep Caves 9457 | -7/Zion | Entered Deep Caves 9505 | -7/Deep Caves | Attacked by Z-Imprinter 9522 | -7/Deep Caves | Destroyed Z-Imprinter 9543 | -7/Deep Caves | Found Prototype Protection 9543 | -7/Deep Caves | Identified Zio. Weapon Casing 9563 | -7/Deep Caves | Z-Facility disabled 9586 | -7/Deep Caves | Found Zio. Weapon Casing 9722 | -7/Deep Caves | Spotted AG-03340 9726 | -7/Deep Caves | Triggered Deep Caves wall 9726 | -7/Deep Caves | Found Prototype Ballistic Gun 9726 | -7/Deep Caves | Identified AWS/Gauss 9732 | -7/Deep Caves | Spotted AG-66061 9749 | -7/Deep Caves | Discovered new exit (range 6) 9833 | -7/Deep Caves | Identified exit to Proximity Caves 9834 | -7/Deep Caves | Entered Proximity Caves 9835 | -6/Proximity Caves | Identified exit to Factory 9901 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9953 | -6/Proximity Caves | Destroyed 7 combat bots 10011 | -6/Proximity Caves | Derelict sapper outpost attacked 10059 | -6/Proximity Caves | Build established: Scavenger-Gunner 10105 | -6/Proximity Caves | Encountered a Derelict sapper outpost 10108 | -6/Proximity Caves | Destroyed 9 combat bots 10151 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10162 | -6/Proximity Caves | Learned Factory trap positions 10415 | -6/Proximity Caves | Build established: Hacker-Gunner 10570 | -6/Proximity Caves | Entered Factory 10570 | -6/Factory | Accompanied by 2 allies 10571 | -6/Factory | Identified exit to Lower Caves 10572 | -6/Factory | Identified exit to Factory 10572 | -6/Factory | Reached level 20 10574 | -6/Factory | Loaded intel: 97 trap records 10700 | -6/Factory | Identified exit to Extension 10770 | -6/Factory | Upgraded with Utility slot (x1) 10779 | -6/Factory | Unchained authorized (6S-H0T) 11072 | -6/Factory | Manually triggered Chute Trap 11072 | -6/Factory | Sucked down chute 11072 | -6/Factory | Entered Waste 11072 | -6/Waste | The area was eerily silent 11112 | -6/Waste | 3 allies followed down the chute 11176 | -6/Waste | Found Prototype Launcher 11176 | -6/Waste | Identified Scatter Rocket Array 11182 | -6/Waste | Discovered new exit (range 16) 11220 | -6/Waste | Found Damper Plating 11221 | -6/Waste | Self-destructed Last Messages --------------- 11067_ R-10 Processor collects Wheel. 11071_ R-10 Processor collects Lgt. Angular Momentum Engine. 11072_ Triggered Chute Trap. 11072_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 11089_ Acquired Prototype Impact Weapon. 11089_ Identified Shock Maul. 11176_ Acquired Prototype Launcher. 11176_ Identified Scatter Rocket Array. 11178_ Dropped Broken Scatter Rocket Array. 11182_ EXIT=FOUND 11213_ Acquired 70 matter. 11218_ Dropped Mak. Ablative Armor. 11218_ Dropped Weapon Cycler. 11219_ Dropped Seismic Detector. 11219_ Dropped Particle Charger. 11220_ Acquired Damper Plating. Map ----- +----------------------------------------------------+ | ?????????# [#?????????????????????????????????? | | ?????????# [#?????????????????????????????????? | | ?????????#[ [#?????????????????????????????????? | | ?????????#[ [#?????????????????????????????????? | | ?????????#[ #?????????????????????????????????? | | ?????????#[ #?????????????????????????????????? | | ?????????## ###?????????????????????????????????? | | ?????????## #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????#####"""##??##########??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# #??????????????????????? | | ?????# #??# ] #??????????????????????? | | #????# #??# #????######????????????? | | #????### ###??### ###????# #????????????? | | #??????# #??????# #??????# #????????????? | | #??????# #??????# #??????# #????????????? | | #??????# #??????# #??????# #????????????? | | ######## ######## ######## ###??????????? | | = #??????????? | | !! *%!g #??????????? | | ! = %@/ = #??????????? | | !*! !!! gg #??????????? | | ######## ######## ######## ###??????????? | | #??????# #??????# #??????# #????????????? | | #??????# #??????# #??????# #????????????? | | #??????# ] #??????# #??????# #????????????? | | ######## #??????# #??????# ###??????????? | | #??????# = #??????# #??????????? | | #??????# #??????# #??????????? | | #??????# #??????# #??????????? | | #??????# #??????# #??????????? | | ######## #??????# #??????# ###??????????? | | #??????# #??????# #??????# #??########### | | #??????# #??????# #??????# #??# | | #??????# #??????# #??????# #??# * | | ######## #??????# ######## #### | | #??????# = | | #??????# | | #??????# < ! | | #??????# = | | ######## #??????# ######## #### == | | #??????# #??????# /]#??????# #??# %%* | | #??????# #??????# #??????# #??# !! | | #??????# #??????# #??????# #??########### | | #??????# #??????# #??????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 53 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 400 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 65 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Diametric Drive | -7/Factory | Scanalyzed Cld. Proton Cannon | -7/Factory | Scanalyzed Component Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Chainsword | -7/Zion | Archive Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Diametric Drive | x1 | -7/Factory Diametric Drive | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Levels Raised 19 | . 4 1 4 . 4 4 . 1 . . . 1 . XP Earned 32326 | 3000 6131 1719 6239 498 5061 6987 137 266 57 200 1198 787 46 XP Spent 30010 | 2570 5550 1500 1730 4100 5270 7590 . . . . . 1700 . Upgrades 63 | 9 11 3 4 4 9 22 . . . . . 1 . Power Slot 1 | 1 . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . Utility Slot 5 | 1 1 . . 1 . 1 . . . . . 1 . Weapon Slot 4 | 1 1 . . . 1 1 . . . . . . . Core Integrity 7 | . . . . . . 7 . . . . . . . Heat Dissipation 16 | 4 3 . 3 . 2 4 . . . . . . . Energy Generation 2 | . . . . . 1 1 . . . . . . . Energy Storage 3 | . . . . . . 3 . . . . . . . Mass Support 2 | . . 2 . . . . . . . . . . . Inventory Capacity 3 | 1 1 . . . 1 . . . . . . . . Ranged Accuracy 8 | . 5 . . 3 . . . . . . . . . Hack Attack % 3 | . . . . . . 3 . . . . . . . Hack Defense % 2 | . . . . . . 2 . . . . . . . TH Damage % 4 | . . . . . 4 . . . . . . . . Protomatter Created 5947 | . 524 239 655 93 1113 2052 150 40 . 258 615 208 . Integrity Restored 8830 | . 966 454 640 36 1028 3535 58 30 . 432 1202 449 . Core 7199 | . 830 340 399 30 731 2931 44 30 . 432 1058 374 . Parts 1631 | . 136 114 241 6 297 604 14 . . . 144 75 . Protomatter Decayed 2755 | . 42 76 561 216 686 510 158 45 . 60 166 56 179 Game ------ Seed GreatCryofiberFemtoactuators Manual? 0 Play Time 02:14:52 Cumulative 454.7 hours Start 2025.11.14 @ 12:31:52 End 2025.11.15 @ 13:48:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 166 Rogue 12 Adventurer 154 Explorer 0 Win Type - Total 18 Types 3/3/3/3/2/1/0/1/1/1 Lore% 92 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b351c44-423e-4718-97bf-e26f7f1bc03d