Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.18 @ 17:33:41 Player: cavemonk Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (226) 1130 Value Destroyed (5834) 5834 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 14800 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 20 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 98/100 System Corruption 6% Temperature Cool (2) Movement Hovering (61) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet > --- UTILITY (7) ------ Advanced Sensor Array Experimental Signal Interpreter Zionite Light Carapace > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Advanced Armor Integrity Analyzer Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Angular Momentum Engine Cooled Airjet Cooled Airjet Combat Airjet Fusion Compressor Improved Energy Well Advanced Armor Integrity Analyzer Advanced Particle Charger Improved Field Recycling Unit Hacking Drone Bay Gauss Rifle Gauss Rifle Gauss Rifle Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 286 | . 14 7 33 18 . 6 51 56 1 5 . 3 46 1 1 17 27 Power 15 | . 2 . 4 1 . . 1 3 . . . . 2 . . . 2 Engine 13 | . 2 . 3 1 . . 1 3 . . . . 2 . . . 1 Core 1 | . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 68 | . 5 5 8 5 . 2 14 17 . . . . 6 . . . 6 Treads 31 | . 3 3 4 . . 1 11 9 . . . . . . . . . Leg 4 | . . . 2 2 . . . . . . . . . . . . . Wheel 10 | . 2 2 2 3 . 1 . . . . . . . . . . . Hover 21 | . . . . . . . 1 8 . . . . 6 . . . 6 Flight 2 | . . . . . . . 2 . . . . . . . . . . Utility 114 | . 3 . 9 5 . 1 17 21 . . . . 34 1 . 13 10 Device 51 | . 1 . 3 2 . . 5 6 . . . . 25 1 . 4 4 Storage 15 | . 2 . 2 1 . . 3 2 . . . . 3 . . . 2 Processor 10 | . . . . . . . 2 4 . . . . . . . 3 1 Hackware 4 | . . . . . . . . 1 . . . . 1 . . 1 1 Protection 34 | . . . 4 2 . 1 7 8 . . . . 5 . . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | . 4 2 12 7 . 3 19 15 1 5 . 3 4 . 1 4 9 Energy Gun 18 | . 3 1 2 4 . 2 6 . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . 2 . . 2 2 Ballistic Gun 31 | . . . 9 2 . . 7 8 . . . . . . . 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 29 | . 1 1 1 1 . 1 4 5 1 5 . 3 1 . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . 5 2 . . . . 2 . . 4 4 Parts Lost 50 | . 1 1 10 3 . 3 3 7 . . . . . . . . 22 Power 4 | . . . 1 . . . . 1 . . . . . . . . 2 Propulsion 13 | . . . 4 1 . 1 . 2 . . . . . . . . 5 Utility 17 | . . . 3 1 . 1 1 2 . . . . . . . . 9 Weapon 16 | . 1 1 2 1 . 1 2 2 . . . . . . . . 6 Highest Loss Streak 18 | . 1 1 4 2 . 3 1 6 . . . . . . . . 18 Average Slot Usage (%) 98 | . 99 100 98 99 100 99 99 97 92 92 92 93 98 100 100 99 70 Engine 10 | . 14 14 10 11 11 11 8 6 7 7 7 7 5 6 6 6 2 Treads 11 | . 16 14 6 3 . . 17 20 . . . . . . . . . Leg 1 | . . . 12 6 . . . . . . . . . . . . . Wheel 7 | . 10 13 1 11 22 21 . . . . . . . . . . . Hover 6 | . . . . . . . . 9 30 30 30 30 32 33 33 33 27 Device 4 | . 5 . 9 7 . . 6 3 7 7 7 7 13 20 20 7 5 Storage 26 | . 22 28 30 27 33 33 31 27 23 23 23 23 15 13 13 13 5 Processor 2 | . . . . . . . 6 2 7 7 7 7 6 6 6 12 14 Protection 4 | . . . 3 9 11 11 8 10 7 7 7 7 6 6 6 5 2 Energy Gun 14 | . 25 28 . 20 22 22 8 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 10 13 8 10 1 Ballistic Gun 4 | . . . 21 1 . . 9 12 . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 45 44 70 69 65 65 96 97 75 76 69 76 90 79 80 80 74 Greatest Support 104 | 20 40 40 40 40 20 20 42 92 70 70 70 70 83 101 83 70 104 Greatest Overweight (x) 14 | . 4 14 6 6 3 6 7 1 1 1 . 1 1 1 1 1 . Average Overweight (x) 2 | . 2 12 2 2 3 3 1 . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 26 26 22 22 28 28 22 22 22 22 22 16 16 16 16 Average Capacity 18 | 6 11 16 20 18 22 22 24 26 22 22 22 22 17 16 16 16 8 Most Carried 28 | 6 16 16 26 26 22 22 28 28 22 22 22 22 22 16 16 16 16 Average Carried 18 | 6 11 15 19 18 21 21 23 25 21 21 22 21 16 16 16 15 7 Final Capacity 28 | 6 16 16 26 22 22 22 28 22 22 22 22 22 16 16 16 16 4 Final Carried 28 | 6 16 15 26 21 22 21 28 22 22 22 22 22 16 16 16 16 3 Class Distribution -------------------- 57% | Mutant 41% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4901 | 200 145 75 836 218 . 56 1090 1105 79 140 . 122 618 25 29 50 113 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8768 | . 629 228 1359 836 . 273 2394 1579 46 90 . 285 853 . 34 . 162 Parts 485 | . 31 14 77 41 . 15 160 80 4 6 . 6 37 . 4 . 10 Haulers Intercepted 14 | . 2 . 3 . . . 6 2 . . . . 1 . . . . Recyclers Shooed 13 | . 3 . . . . . 2 3 . . . . 5 . . . . Parts Field Recycled 45 | . . . . . . . 24 4 . . . . 17 . . . . Retrieved Matter 487 | . . . . . . . 200 144 . . . . 143 . . . . Parts Self-Destructed 18 | . . . . . . . . . 7 3 . 4 . . 4 . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 154 | . 8 6 20 12 . 7 38 29 3 5 . 8 9 . 3 . 6 Melee 1 | . . . . . . . . . . 1 . . . . . . . Guns 84 | . 5 5 17 8 . 3 27 16 . . . . . . . . 3 Cannons 6 | . . . . . . . . . . . . . 6 . . . . AOE 61 | . 3 1 3 4 . 3 10 13 3 4 . 8 3 . 3 . 3 Classes Destroyed 19 | . 6 2 2 2 . 1 1 3 . 1 . . . . . . 1 Worker 18 | . 1 . 3 2 . . 8 3 . . . . 1 . . . . Builder 12 | . . . . 1 . . 9 2 . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . Hauler 14 | . 2 . 3 . . . 6 2 . . . . 1 . . . . Recycler 19 | . 2 1 4 . . . 3 6 . . . . 3 . . . . Operator 4 | . 1 . . . . . 3 . . . . . . . . . . Watcher 10 | . 1 . 3 . . . 4 . . . . . 2 . . . . Swarmer 58 | . . 3 4 4 . 3 13 9 3 4 . 8 4 . 3 . . Grunt 61 | . 8 2 10 8 . 3 17 9 . 1 . . 3 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . 5 . . . 6 1 . . . . . . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . . Programmer 5 | . . . . . . . . 3 . . . . 2 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . 1 . 2 . . . . . Assembled 7 | . . 1 . . . . . 3 . . . . . . . . 3 Best Kill Streak 11 | . 3 5 4 5 . 3 9 11 3 4 . 6 3 . 3 . 3 Combat Bots Only 6 | . 3 5 4 4 . 3 6 5 3 4 . 6 3 . 3 . 3 Max Kills in Single Turn 4 | . 3 2 4 2 . 3 3 4 2 2 . 3 3 . 3 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 3 1 3 2 . 3 3 3 2 2 . 3 3 . 3 . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10993 | . 390 208 1776 280 . 347 1249 2379 46 298 . 63 489 . . . 3468 Core 1740 | . 52 13 243 31 . 54 198 226 14 35 . . 50 . . . 824 Absorbed by Shields 742 | . . . 60 5 . . 390 219 . . . . 68 . . . . Core Remaining (%) 63 | 100 . 74 . . . 18 64 . . . . 60 . . . . . Volleys Fired 507 | . 33 10 100 29 . 15 126 85 3 8 . 5 31 11 1 4 46 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . 1 2 2 1 1 2 Hottest 180 | . 80 80 80 90 . 90 90 56 36 39 . 39 60 60 43 90 180 Shots Fired 911 | . 65 19 197 53 . 28 239 144 3 8 . 5 59 22 1 4 64 Gun 734 | . 64 18 196 50 . 27 226 132 . . . . . . . . 21 Cannon 115 | . . . . . . . . . . . . . 58 22 . 4 31 Launcher 62 | . 1 1 1 3 . 1 13 12 3 8 . 5 1 . 1 . 12 Special . | . . . . . . . . . . . . . . . . . . Kinetic 466 | . . . 185 . . . 128 132 . . . . . . . . 21 Thermal 115 | . . . . . . . . . . . . . 58 22 . 4 31 Explosive 61 | . 1 1 1 3 . 1 13 12 3 8 . 5 1 . 1 . 11 Electromagnetic 269 | . 64 18 11 50 . 27 98 . . . . . . . . . 1 Robot Hit Streak 22 | . 20 11 22 18 . 12 17 22 . 2 . . 10 . . . 6 Robot Miss Streak 7 | . 2 1 5 3 . 2 3 7 . 7 . 2 5 . . . 6 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets 8 | . . 1 4 . . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 638 | . 45 16 148 41 . 23 175 103 1 6 . 4 45 . . . 31 Core Hits 404 | . 27 12 53 34 . 15 110 88 4 7 . 10 23 . 3 . 18 Critical Hits 12 | . . . 2 . . . 6 4 . . . . . . . . . Critical Kills 5 | . . . . . . . 3 2 . . . . . . . . . Critical Parts Destroyed 7 | . . . 2 . . . 3 2 . . . . . . . . . Melee Attacks 26 | . . . . . . . 6 . 2 6 . 5 7 . . . . Impact 15 | . . . . . . . . . 2 6 . 5 2 . . . . Slashing 11 | . . . . . . . 6 . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . 1 1 . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . Damage Inflicted 20577 | . 1154 249 2259 909 . 631 5016 3887 367 808 . 1119 1776 . 239 . 2163 Guns 10045 | . 650 211 2033 670 . 395 3556 2320 . . . . . . . . 210 Cannons 1870 | . . . . . . . . . . . . . 1220 . . . 650 Explosions 7484 | . 499 21 226 239 . 236 1362 1556 276 645 . 700 182 . 239 . 1303 Melee 1128 | . . . . . . . 81 . 91 163 . 419 374 . . . . Ramming 50 | . 5 17 . . . . 17 11 . . . . . . . . . Kinetic 6619 | . . . 1933 . . . 2156 2320 . . . . . . . . 210 Thermal 3200 | . 102 . . 42 . 63 303 . . . . . 1220 . . . 1470 Explosive 6128 | . 397 21 226 197 . 173 1059 1530 276 645 . 700 182 . 239 . 483 Electromagnetic 3452 | . 650 211 100 670 . 395 1400 26 . . . . . . . . . Impact 729 | . . . . . . . . . 91 163 . 419 56 . . . . Slashing 399 | . . . . . . . 81 . . . . . 318 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 1 1 . . . 4 . Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 8 . 1 1 1 . . . 2 . Message Errors 3 | . . . . . . . . 2 . 1 . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . . 1 1 . . . . . Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . 2 . . . . . . . . . Overload Shots 12 | . . . . . . . . . . . . . . . . 3 9 Overflow Damage 1273 | . 49 . . 2 . 17 36 18 83 53 . 385 182 . 2 . 446 Projectiles 112 | . . . . . . . . . . . . . 70 . . . 42 Explosions 612 | . 49 . . 2 . 17 36 18 . 53 . 31 . . 2 . 404 Melee 549 | . . . . . . . . . 83 . . 354 112 . . . . Knockbacks 3 | . . . . . . . . . . 1 . 2 . . . . . Impact 3 | . . . . . . . . . . 1 . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1220 | . 188 9 . 26 . 46 281 143 . 193 . 11 . . . . 323 Shots 32 | . 4 1 . 1 . 2 9 4 . 4 . 1 . . . . 6 Rammed 7 | . 3 1 . . . . 1 2 . . . . . . . . . Targets Rammed 8 | . 3 1 . . . . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 504 | . 117 183 12 42 . 181 286 54 . . . . 114 . . 123 504 Average Temperature 69 | . 34 70 4 14 . 65 62 15 . . . . 29 . . 80 272 Received Heat Transfer 2659 | . 114 78 656 141 . 126 327 351 . . . . 92 . . . 774 Effects 13 | . . . . . . . 4 . . . . . . . . . 9 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 Interference 4 | . . . . . . . 3 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . Parts Fried 16 | . 1 1 . 2 . 3 5 . . 1 . 3 . . . . . Impact Corruptions 27 | . . . . . . . . . 4 . . 22 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . . . . 4 . . . . Heat Transferred 2493 | . 100 . . 50 . 100 300 . . . . . 1517 . . . 426 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 . . 1 . 1 6 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 630 | . 141 155 300 200 . 248 630 565 . . . . 297 . . . . Initial 258 | . . 45 1 5 . . 18 258 . . . . 31 . . . . Average 110 | . 53 6 88 75 . 198 274 290 . . . . 166 . . . . Maximum Alert Level 2 | . . . 1 1 . 1 2 2 . . . . 1 . . . . Low Security (%) 77 | 100 100 100 87 82 . 29 49 15 . . . . 84 . . . . Level 1 16 | . . . 12 17 . 70 22 68 . . . . 15 . . . . Level 2 6 | . . . . . . . 28 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 4 6 . . . . 1 . . . . Investigation 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Extermination 4 | . . . . . . . . 3 . . . . 1 . . . . Reinforcement 4 | . . . . . . . 2 2 . . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 13 | . 1 . 3 . . . 5 2 . . . . 2 . . . . Communications Jammed 4 | . . . . . . . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . . . . . . . 4 . . . . Times Spotted 238 | . 19 6 31 10 . 10 62 49 6 11 . 8 20 . . . 6 Peak Tracking Total 9 | . 4 3 5 3 . 3 5 9 4 4 . 7 4 . . . 3 Tactical Retreats 18 | . 1 . 1 . . 2 3 2 1 4 . 2 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 1 . . . . . 1 4 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 27 | . 4 . 1 1 . . 9 7 . . . 1 2 . . . 2 Max in Single Turn 2 | . 2 . 1 1 . . 1 2 . . . 1 1 . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 72 | . 9 . 4 . 4 . 15 23 1 . 4 1 11 . . . . Terminals 40 | . 7 . 4 . . . 10 12 . . . 1 6 . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations 9 | . 1 . . . . . 2 4 . . . . 2 . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . Scanalyzers 5 | . . . . . . . 2 1 . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Total Hacks 219 | . 30 . 11 . 4 . 58 60 8 . 25 1 22 . . . . Successful 134 | . 16 . 4 . 4 . 35 30 8 . 25 1 11 . . . . Failed 85 | . 14 . 7 . . . 23 30 . . . . 11 . . . . Catastrophic 10 | . . . 2 . . . 2 3 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 82 | . 21 . 8 . . . 29 16 . . . . 8 . . . . Terminals 119 | . 26 . 11 . . . 32 35 . . . 1 14 . . . . Fabricators 13 | . . . . . . . . 13 . . . . . . . . . Repair Stations 18 | . 2 . . . . . 7 6 . . . . 3 . . . . Recycling Units 5 | . 2 . . . . . 2 . . . . . 1 . . . . Scanalyzers 24 | . . . . . . . 17 3 . . . . 4 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . Terminal Hacks 67 | . 7 . 3 . 4 . 6 10 8 . 25 1 3 . . . . Record 24 | . . . . . 4 . . . 8 . 11 1 . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . Terminal Index 4 | . 1 . . . . . 1 1 . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 2 . . . . . . . . . Unreport Threat 9 | . 1 . 2 . . . 3 3 . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 2 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 7 . . . . . . . . . Load Schematic 4 | . . . . . . . . 4 . . . . . . . . . Build 3 | . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 14 | . 2 . . . . . 6 4 . . . . 2 . . . . Scan Component 7 | . 1 . . . . . 3 2 . . . . 1 . . . . Repair 7 | . 1 . . . . . 3 2 . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . Scanalyzer 21 | . . . . . . . 17 1 . . . . 3 . . . . Insert Component 11 | . . . . . . . 8 1 . . . . 2 . . . . Analyze 10 | . . . . . . . 9 . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 21 | . 6 . 1 . . . 6 6 . . . . 2 . . . . Terminals 19 | . 5 . 1 . . . 6 5 . . . . 2 . . . . Track 9 | . 4 . 1 . . . 3 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . . . . Botnet 6 | . . . . . . . 1 3 . . . . 2 . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . . . . . Hacking Detections 55 | . 8 . 4 . . . 13 20 . . . . 10 . . . . Full Trace Events 3 | . 1 . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 7 . . . 6 . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Matter 190 | . . . . . . . . 190 . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . Parts Repaired 6 | . 1 . . . . . 2 2 . . . . 1 . . . . Time 260 | . 13 . . . . . 139 83 . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . . . . . . . . 3 . . . . Parts Scanalyzed 10 | . . . . . . . 7 1 . . . . 2 . . . . Part Schematics Acquired 8 | . . . . . . . 7 . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . . . . . . 1 . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 1 . . . 1 . . . . . Highest-Rated Group 94 | . . . . . . . 10 10 . . . 94 . . . . . Highest-Rated Ally 94 | . . . . . . . 10 10 . . . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 . . . . . Total Damage 88 | . . . . . . . . . . . . 88 . . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 24042 | 5 1545 8679 1651 881 563 434 3228 2484 308 756 68 451 839 343 336 749 722 Spaces Moved 12593 | 5 696 1275 669 572 511 324 1371 1789 489 689 128 629 1151 384 247 1202 462 Core 1122 | . . 1122 . . . . . . . . . . . . . . . Treads 2398 | . 58 64 131 49 . . 1326 770 . . . . . . . . . Legs 566 | 5 25 . 436 100 . . . . . . . . . . . . . Wheels 2107 | . 613 89 102 423 511 324 45 . . . . . . . . . . Hover 6400 | . . . . . . . . 1019 489 689 128 629 1151 384 247 1202 462 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 120 90 120 140 100 110 110 140 53 53 53 53 53 40 29 46 53 38 Average Speed 157 | 120 115 677 170 130 110 112 184 111 53 56 53 55 45 71 107 55 61 Slowest Speed 750 | 120 200 750 220 300 110 140 220 183 118 118 53 118 110 118 118 118 80 Overloaded Moves 16 | . . . . . . . . . . . . . . 2 . . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 2 71 32 44 77 89 64 85 46 64 70 75 67 31 51 49 88 47 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . . . 3 . . . . 2 2 . . . 1 2 3 . Spaces Dug 171 | . . 10 . 14 . 17 24 10 1 44 . . . 11 17 3 20 Terrain Destroyed 640 | . 54 10 7 37 . 23 120 51 22 101 . 74 10 13 17 3 98 Melee 6 | . . . . . . . 5 . 1 . . . . . . . . Projectile 24 | . . . . . . . 1 1 . . . . 3 13 . 3 3 AOE 610 | . 54 10 7 37 . 23 114 50 21 101 . 74 7 . 17 . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 15814 | 4 1369 1295 983 654 511 366 1823 2147 531 1041 127 723 1389 429 316 1279 827 Wait 2043 | . 598 3 128 10 . 19 199 126 36 329 . 75 104 34 68 29 285 Move 12575 | 4 695 1274 668 571 510 323 1370 1788 488 688 127 628 1150 383 246 1201 461 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 150 | . 16 . 31 7 1 2 29 37 . . . 2 15 . . 8 2 Fast Attach 89 | . 5 . 14 9 . 1 17 17 . . . . 8 . . 11 7 Attach 80 | . 1 1 10 3 . 3 12 20 1 5 . 3 8 . . 1 12 Detach 24 | . 1 . 1 1 . . 5 2 1 5 . 3 1 . . 1 3 Swap 117 | . 8 6 9 6 . 2 22 19 . . . . 30 1 1 5 8 Drop 180 | . 9 . 22 18 . 1 36 46 . . . 2 24 . . 19 3 Fire 507 | . 33 10 100 29 . 15 126 85 3 8 . 5 31 11 1 4 46 Melee 24 | . . . . . . . 6 . 2 6 . 5 5 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . 3 1 . . . . 1 3 . . . . . . . . . Escape Stasis 17 | . . . . . . . . 4 . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 383 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 20) 538 | -10/Materials | Repaired EM Pulse Gun 1551 | -10/Materials | Entered Mines 1629 | -10/Mines | Assembled infested the area 1634 | -10/Mines | Assisted by a Guerilla fighting off Assembled 10176 | -10/Mines | Discovered new exit (range 6) 10230 | -10/Mines | Entered Materials 10230 | -9/Materials | Evolved 2 slots: Utility x2 10328 | -9/Materials | Lost 4 parts (2n1u1w) 10568 | -9/Materials | Lost 4 parts (1p1n1u1w) 10845 | -9/Materials | Discovered new exit (range 15) 11078 | -9/Materials | Build established: Hauler-Mutant 11768 | -9/Materials | Core integrity fell below 50% 11863 | -9/Materials | Discovered new exit (range 10) 11881 | -9/Materials | Entered Mines 12482 | -9/Mines | Build established: Mutant 12596 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 12728 | -9/Mines | Discovered new exit (range 8) 12758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 12758 | -9/Mines | Discovered new exit (range 5) 12762 | -9/Mines | Entered Exiles 12762 | -9/Exiles | Found Exiles lab abandoned 13000 | -9/Exiles | Build established: Hauler-Mutant 13310 | -9/Exiles | Discovered new exit (range 14) 13325 | -9/Exiles | Entered Mines 13417 | -8/Mines | Core integrity fell below 20% 13436 | -8/Mines | Lost 3 parts (1n1u1w) 13752 | -8/Mines | Discovered new exit (range 5) 13759 | -8/Mines | Entered Materials 13759 | -8/Materials | Evolved 2 slots: Utility x2 14840 | -8/Materials | Repaired Adv. Treads? 14955 | -8/Materials | Repaired Hvy. Ion Engine 15078 | -8/Materials | Discovered new exit (range 8) 16109 | -8/Materials | Discovered new exit (range 10) 16159 | -8/Materials | First assault squad dispatched 16495 | -8/Materials | Discovered new exit (range 10) 16987 | -8/Materials | Entered Factory 16987 | -7/Factory | Accompanied by 1 ally 16987 | -7/Factory | Evolved 2 slots: Propulsion x2 18207 | -7/Factory | Discovered new exit (range 12) 18611 | -7/Factory | Assembled infested ambush trap array 18686 | -7/Factory | Lost 6 parts (2n2u2w) 18979 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 19015 | -7/Factory | Discovered new exit (range 8) 19018 | -7/Factory | Identified exit to Factory 19051 | -7/Factory | Repaired Lrg. Storage Unit 19234 | -7/Factory | Repaired Broken Cmb. Airjet 19279 | -7/Factory | Discovered new exit (range 7) 19281 | -7/Factory | Identified exit to Storage 19421 | -7/Factory | Discovered new exit (range 10) 19427 | -7/Factory | Identified exit to Lower Caves 19471 | -7/Factory | Entered Lower Caves 19601 | -7/Lower Caves | Learned Factory stockpile data 19601 | -7/Lower Caves | Learned Research stockpile data 19601 | -7/Lower Caves | Learned Armory garrison access intel 19772 | -7/Lower Caves | Discovered new exit (range 12) 19778 | -7/Lower Caves | Identified exit to Lower Caves 19779 | -7/Lower Caves | Entered another Lower Caves area 19790 | -7/Lower Caves | Learned 4 Factory zone layouts 19791 | -7/Lower Caves | Learned Factory security intel 20035 | -7/Lower Caves | Discovered exit to Factory (range 5) 20428 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20532 | -7/Lower Caves | Discovered new exit (range 8) 20534 | -7/Lower Caves | Encountered a Warlord checkpoint 20535 | -7/Lower Caves | Identified exit to Data Miner 20535 | -7/Lower Caves | Entered Data Miner 20535 | -7/Data Miner | Discovered new exit (range 6) 20546 | -7/Data Miner | Met Data Miner 20556 | -7/Data Miner | Learned location of Section 7 (-3) 20556 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20566 | -7/Data Miner | Received God Mode back door access code from Data Miner 20602 | -7/Data Miner | Identified exit to Proximity Caves 20603 | -7/Data Miner | Entered Proximity Caves 20614 | -6/Proximity Caves | Escorted by Enhanced Grunt 20978 | -6/Proximity Caves | Discovered exit to Factory (range 9) 21054 | -6/Proximity Caves | Entered Factory 21054 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21082 | -6/Factory | Spotted B-75 Beast 21445 | -6/Factory | Repaired Cmb. Airjet 21493 | -6/Factory | Build established: Mutant 21571 | -6/Factory | Discovered new exit (range 2) 21572 | -6/Factory | Identified exit to Factory 21828 | -6/Factory | Found Powered Armor 21861 | -6/Factory | Identified exit to Lower Caves 21893 | -6/Factory | Entered Lower Caves 21896 | -6/Lower Caves | Spotted B-75 Beast 22226 | -6/Lower Caves | Discovered new exit (range 7) 22228 | -6/Lower Caves | Identified exit to Lower Caves 22236 | -6/Lower Caves | Entered another Lower Caves area 22560 | -6/Lower Caves | Discovered new exit (range 10) 22571 | -6/Lower Caves | Identified exit to Zion 22572 | -6/Lower Caves | Entered Zion 22585 | -6/Zion | Given the Hacking Drone Bay 22590 | -6/Zion | Found Prototype Device 22635 | -6/Zion | Found Prototype Processor 22635 | -6/Zion | Identified Exp. Armor Integrity Analyzer 22644 | -6/Zion | Found Prototype Processor 22644 | -6/Zion | Identified Exp. Core Analyzer 22654 | -6/Zion | Found Prototype Processor 22654 | -6/Zion | Identified Exp. Signal Interpreter 22677 | -6/Zion | Discovered new exit (range 16) 22697 | -6/Zion | System corruption cleaned by Quarantine Array 23127 | -6/Zion | Found Prototype Device 23129 | -6/Zion | Identified Bomb Factory No. 2 23317 | -6/Zion | Discovered new exit (range 4) 23319 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23319 | -6/Zion | Identified exit to Deep Caves 23321 | -6/Zion | Entered Deep Caves 23532 | -6/Deep Caves | Z-Facility disabled 23548 | -6/Deep Caves | Attacked by Z-Imprinter 23598 | -6/Deep Caves | Core integrity fell below 50% 23607 | -6/Deep Caves | Found Prototype Protection 23607 | -6/Deep Caves | Identified Zio. Weapon Casing 23623 | -6/Deep Caves | Core integrity fell below 20% 23624 | -6/Deep Caves | Destroyed Z-Imprinter 23654 | -6/Deep Caves | Lost 18 parts (2p5n6u5w) 24043 | -6/Deep Caves | Crushed by falling debris 24043 | -6/Deep Caves | Smashed by cave-in Last Messages --------------- 23625_ The unstable cave ceiling collapses. 23628_ Acquired Cld. Airjet. 23636_ The unstable cave ceiling collapses. 23675_ Acquired 17 matter. 23680_ Acquired 11 matter. 23683_ Acquired Mak. Hacking Suite. 23685_ Acquired 11 matter. 23718_ The unstable cave ceiling collapses. 24037_ Acquired Prototype Protection. 24038_ Acquired Prototype Reactor. 24038_ Identified Zio. Light DM Reactor. 24040_ Identified Zio. Light Carapace. 24043_ The unstable cave ceiling collapses. 24043_ Crushed by falling debris. 24043_ Exp. Armor Integrity Analyzer destroyed. 24043_ System corrupted by crushing effect (+1). 24043_ Mak. Hacking Suite destroyed. 24043_ System corrupted by crushing effect (+3). 24043_ Lrn. Missile Launcher destroyed. 24043_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ???????????????????????????? ####z ???????????? | | ???????????????????????????? # ##?????????? | | ???????????????????????????? ?????????? | | ???????????????????????????? ????????? | | ???????????????????????????? ??????? | | ???????????????????????????## ??????? | | ???????????????????????????# ? | | ????????????????????????#### " | | ???????????????????????## # " | | ???????????????????????# " | | ???????????????????????# # " | | ???????????????????????## " | | ????????????????????????# " | | ????????????????????????#@ " | | ????????????????????????# " | | ????????????????????????# # " | | ???????????????????????## # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????## | | ????????????????????????### | | ??????????????????????????# | | ??????????????????????????## | | ???????????????????????????# | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ??????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ???????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 8 Armor Integrity Analysis 90 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodTransdimensionalWell Manual? 0 Play Time 02:57:16 Cumulative 197.3 hours Start 2021.02.22 @ 14:43:01 End 2021.03.18 @ 17:33:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5402f7d3-4667-4c8a-bd2c-449f5cd8651b