Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 05:34:48 Player: f_ Result: Destroyed by as-09457 with Assembled Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1952) 1952 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 5847 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 102 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Medium Treads > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Light Nuclear Core Light Nuclear Core Medium Armored Exoskeleton Improved Heat Sink Improved Heat Sink Improved Coolant Injector Trap Scanner Improved Signal Interpreter Improved Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Insulated Plating Advanced Drone Bay (2/2) Supersonic Drone Bay (1/1) EM Shotgun Improved Arc Projector Improved Arc Projector Field Laser Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Long-range Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Advanced Plasma Cannon Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Bore Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Linear Gravjet > --- UTILITY ---------- Cooling System Lightpack 2.0 Trap Scanner Insulated Plating > --- WEAPON ----------- Advanced Plasma Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Medium Armored Exoskeleton Wheel Improved Heat Sink Improved Coolant Injector Improved Signal Interpreter Improved Signal Interpreter Hardened Medium Armor Plating Insulated Plating Insulated Plating Improved Focal Shield Advanced Drone Bay Supersonic Drone Bay EM Shotgun Tesla Rifle Improved Arc Projector Improved Arc Projector Field Laser Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Advanced Plasma Cannon Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Bore Cannon Enhanced Gauss Cannon Improved Datajack [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Lightpack 2.0 Device Trap Scanner Storage Lightpack 2.0 Processor Signal Interpreter Protection Insulated Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 108 | 6 9 13 3 2 47 28 Power 9 | 1 2 . . . 4 2 Engine 6 | 1 2 . . . 2 1 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 25 | 2 3 1 . . 12 7 Treads 2 | . . . . . 1 1 Leg 5 | . . . . . 4 1 Wheel 16 | 2 3 1 . . 6 4 Hover 2 | . . . . . 1 1 Flight . | . . . . . . . Utility 25 | 1 2 4 2 . 7 9 Device 10 | . . 2 1 . 2 5 Storage 5 | 1 1 1 1 . 1 . Processor 4 | . 1 1 . . 2 . Hackware . | . . . . . . . Protection 6 | . . . . . 2 4 Artifact . | . . . . . . . Weapon 49 | 2 2 8 1 2 24 10 Energy Gun 12 | 1 1 2 . . 6 2 Energy Cannon 14 | . 1 1 1 1 8 2 Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon 5 | . . . . 1 2 2 Launcher 1 | . . 1 . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon 9 | . . 1 . . 6 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 Unidentified Prototypes 7 | . . 1 2 . 4 . Parts Lost 23 | . 1 3 . . 7 12 Power 3 | . . . . . 1 2 Propulsion 7 | . . 1 . . 3 3 Utility 8 | . . . . . 3 5 Weapon 5 | . 1 2 . . . 2 Highest Loss Streak 6 | . 1 2 . . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 85 97 85 100 73 76 Engine 8 | . 14 14 14 14 2 6 Core 2 | . . . . . 6 2 Leg 1 | . . . . . 4 . Wheel 20 | . 28 27 28 28 13 15 Device 7 | . . 7 . . 7 16 Storage 11 | . 14 13 14 14 9 9 Processor 6 | . 1 6 14 14 7 . Protection 4 | . . . . . 6 8 Energy Gun 3 | . 12 5 . . 4 1 Energy Cannon 6 | . 13 3 . 14 4 8 Ballistic Cannon 2 | . . . . 10 1 3 Launcher 1 | . . 6 . . . . Impact Weapon 5 | . . 7 14 3 5 3 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 29 35 28 44 34 39 Greatest Support 32 | 20 32 32 26 26 26 27 Greatest Overweight (x) 6 | . . 1 1 1 6 3 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 Average Capacity 27 | 7 10 14 14 15 40 40 Most Carried 40 | 4 12 15 15 15 37 40 Average Carried 20 | 1 6 13 13 14 21 35 Final Capacity 40 | 8 15 15 15 15 40 40 Final Carried 36 | 2 12 14 15 15 36 35 Class Distribution -------------------- 51% | Hauler-Mutant 25% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1743 | 54 291 179 . 88 671 460 Remotely . | . . . . . . . Salvage Created 2500 | . 551 100 . . 1217 632 Parts 128 | . 42 2 . . 53 31 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 11 6 . . 18 18 Melee 4 | . . . . . 4 . Guns 6 | . 2 . . . 1 3 Cannons 27 | . 6 . . . 7 14 AOE 10 | . 3 6 . . . 1 Classes Destroyed 12 | . 7 1 . . 4 . Worker 1 | . . . . . 1 . Builder 5 | . 1 . . . 4 . Hauler 3 | . 1 . . . 2 . Recycler 4 | . 2 1 . . 1 . Operator 3 | . 1 . . . 2 . Watcher 5 | . 2 . . . 3 . Swarmer 9 | . 6 . . . . 3 Grunt 26 | . 5 . . . 15 6 Brawler 1 | . . . . . 1 . Sentry 6 | . . . . . 1 5 Hunter 3 | . . . . . 1 2 Assembled 8 | . . 6 . . . 2 Best Kill Streak 10 | . 10 6 . . 5 3 Combat Bots Only 9 | . 9 6 . . 4 3 Max Kills in Single Turn 4 | . 3 4 . . 1 2 Gunslinging . | . . . . . . . Exploded 4 | . 3 4 . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 327 | . 41 3 . . 107 176 Missed 77 | . 9 1 . . 21 46 Damage Taken 3952 | . 325 344 . . 1396 1887 Core 716 | . 42 121 . . 192 361 Absorbed by Shields . | . . . . . . . Ignored by Resistances 44 | . . . . . . 44 Regen/Repaired (Parts) 249 | . . . . . 249 . Core Remaining (%) 67 | 100 . . . 34 . . Volleys Fired 178 | . 42 21 . 1 56 58 Largest 2 | . 2 2 . 1 2 2 Hottest 163 | . 100 140 . 57 121 163 Shots Fired 264 | . 72 24 . 1 65 102 Gun 72 | . 30 8 . . 18 16 Cannon 176 | . 42 . . 1 47 86 Launcher 7 | . . 7 . . . . Special 9 | . . 9 . . . . Kinetic 56 | . . . . 1 18 37 Thermal 173 | . 67 17 . . 33 56 Explosive 7 | . . 7 . . . . Electromagnetic 28 | . 5 . . . 14 9 Robot Hit Streak 25 | . 7 8 . . 25 14 Robot Miss Streak 6 | . 4 6 . 1 5 4 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 181 | . 42 4 . . 70 65 Core Hits 80 | . 21 13 . . 24 22 Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 8 | . . . . . 8 . Critical Strikes 14 | . . . . . 12 2 Destroy 4 | . . . . . 4 . Blast 2 | . . . . . . 2 Smash 8 | . . . . . 8 . Melee Attacks 82 | . . 13 . . 46 23 Impact 79 | . . 13 . . 46 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . . 1 . . 5 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5424 | . 734 453 . . 2441 1796 Guns 615 | . 183 33 . . 192 207 Cannons 2875 | . 436 . . . 912 1527 Explosions 451 | . 115 274 . . . 62 Melee 1459 | . . 122 . . 1337 . Ramming . | . . . . . . . Kinetic 742 | . . . . . 209 533 Thermal 2691 | . 714 57 . . 763 1157 Explosive 274 | . . 274 . . . . Electromagnetic 258 | . 20 . . . 132 106 Impact 1459 | . . 122 . . 1337 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . 6 6 6 11 24 Average Corruption 9 | . . 6 6 6 9 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 145 | . . 2 10 14 60 59 Message Errors 31 | . . . 3 5 10 13 Matter Fused 32 | . . . 2 3 15 12 Heat Flow Errors 18 | . . . 2 1 10 5 Energy Discharges 20 | . . 1 1 2 10 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 4 | . . . . 1 2 1 Data Loss (minor) 19 | . . . 1 2 6 10 Data Loss (major) 7 | . . 1 1 . 1 4 Misfires 6 | . . . . . 4 2 Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 590 | . 44 . . . 537 9 Projectiles 62 | . 26 . . . 27 9 Explosions 18 | . 18 . . . . . Melee 510 | . . . . . 510 . Knockbacks 11 | . . . . . 8 3 Impact 3 | . . . . . 3 . Kinetic 7 | . . . . . 4 3 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 88 | . 37 . . . . 51 Shots 2 | . 1 . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 328 40 165 197 407 266 Average Temperature 89 | . 91 22 87 91 111 74 Received Heat Transfer 960 | . 66 . . . 432 462 Effects 4 | . 2 . . . 1 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . 2 . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . 14 . Impact Corruptions 19 | . . . . . 19 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 3 . . . 4 1 Heat Transferred 4761 | . 1400 125 . . 1613 1623 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 951 | . 255 321 . 1 316 951 Initial 105 | . . 47 . . . 105 Average 195 | . 145 102 . . 149 461 Maximum Alert Level 3 | . 1 1 . . 1 3 Low Security (%) 62 | 100 48 89 . 100 75 6 Level 1 26 | . 52 10 . . 24 46 Level 2 5 | . . . . . . 23 Level 3 5 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 18 16 . . 27 46 Peak Tracking Total 29 | . 9 10 . . 4 29 Tactical Retreats 6 | . . 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 17 | . . 17 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 15 | . 4 1 . . 7 3 Terminals 10 | . 4 . . . 3 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 9 1 . . 18 4 Successful 19 | . 2 1 . . 13 3 Failed 13 | . 7 . . . 5 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 19 | . 9 . . . 6 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 2 | . . . . . 2 . Scanalyzers 5 | . . . . . 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 2 1 . . 3 3 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 2 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 100 | . . . . . 100 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 8 | . . 3 . 3 . 2 Largest Group 3 | . . 3 1 3 3 2 Highest-Rated Group 77 | . . 77 28 40 40 64 Highest-Rated Ally 39 | . . 31 28 16 16 39 Total Orders 12 | . . . . . . 12 STAY 2 | . . . . . . 2 EXPLORE 8 | . . . . . . 8 RETURN 2 | . . . . . . 2 Ally Attacks 47 | . . 35 . . 12 . Total Damage 526 | . . 420 . . 106 . Kills 11 | . . 11 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 8 | . . . . . . 8 Drone Recoveries 8 | . . . . . . 8 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5521 | 41 475 1115 263 662 1675 1290 Spaces Moved 3951 | 38 349 872 236 571 1180 705 Core 12 | 10 . . . . 2 . Treads 8 | . . . . . . 8 Legs 202 | . . . . . 202 . Wheels 3729 | 28 349 872 236 571 976 697 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 90 105 80 95 Average Speed 102 | 72 92 101 104 105 102 107 Slowest Speed 350 | 80 100 115 105 105 350 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . 1 . . 1 1 Exploration Rate (%) 59 | 3 49 99 61 80 44 79 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 67 | . . 47 . . 5 15 Terrain Destroyed 101 | . 2 58 . 1 14 26 Melee 30 | . . 12 . . 5 13 Projectile 26 | . . 7 . 1 9 9 AOE 45 | . 2 39 . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 5007 | 51 429 1036 253 634 1502 1102 Wait 463 | . 4 75 . 50 98 236 Move 3946 | 37 348 871 235 570 1180 705 Hop . | . . . . . . . Pick Up 141 | 8 19 19 10 6 55 24 Fast Attach 3 | . . 2 1 . . . Attach 46 | 6 3 3 1 1 20 12 Detach 8 | . . . 1 . 5 2 Swap 59 | . 6 8 1 1 27 16 Drop 56 | . 7 7 4 5 15 18 Fire 178 | . 42 21 . 1 56 58 Melee 82 | . . 13 . . 46 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 17 | . . 17 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Destroyed 9 combat bots 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered Mines 601 | -10/Mines | Received a Mining Laser from a helpful Derelict 972 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1024 | -10/Mines | Discovered new exit (range 7) 1029 | -10/Mines | Assembled infested the area 1175 | -10/Mines | Identified exit to Materials 1261 | -10/Mines | Discovered exit to Materials (range 13) 1453 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1456 | -10/Mines | Found Prototype Device 1457 | -10/Mines | Identified Exp. Sensor Array 1568 | -10/Mines | Crushed by falling debris 1568 | -10/Mines | Core integrity fell below 50% 1626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -10/Mines | Discovered new exit (range 5) 1631 | -10/Mines | Identified exit to Exiles 1632 | -10/Mines | Entered Exiles 1632 | -10/Exiles | Accompanied by 1 ally 1633 | -10/Exiles | Identified exit to Mines 1662 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1677 | -10/Exiles | Met 8R-AWN 1693 | -10/Exiles | Met EX-HEX 1724 | -10/Exiles | Met EX-BIN 1736 | -10/Exiles | Aligned with FarCom system 1737 | -10/Exiles | Given EX-Vault access code 1762 | -10/Exiles | Opened EX-Vault 1767 | -10/Exiles | Found Prototype Energy Cannon 1768 | -10/Exiles | Identified Gui. Plasma Cannon 1772 | -10/Exiles | Found Prototype Device 1773 | -10/Exiles | Identified Supersonic Drone Bay 1793 | -10/Exiles | Found Prototype Storage 1817 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1846 | -10/Exiles | Met EX-DEC 1895 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Gui. Plasma Cannon, Lightpack 2.0 1895 | -10/Exiles | Entered Mines 1916 | -9/Mines | Build established: Scavenger-Mutant 1925 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1955 | -9/Mines | Discovered new exit (range 3) 1956 | -9/Mines | Identified exit to Materials 1979 | -9/Mines | Learned 2 Materials zone layouts 1981 | -9/Mines | Learned location of Storage (-9) 1981 | -9/Mines | Discovered exit to Materials (range 12) 2022 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2055 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2557 | -9/Mines | Entered Materials 2557 | -8/Materials | Accompanied by 3 allies 2557 | -8/Materials | Evolved 4 slots: Utility x4 2557 | -8/Materials | Identified Lightpack 2.0 2705 | -8/Materials | Crushed by falling debris 2739 | -8/Materials | Lost 3 allies 2748 | -8/Materials | Lost 4 parts (1p2n1u) 2930 | -8/Materials | Repaired Bore Cannon? 2997 | -8/Materials | Build established: Hauler-Mutant 3174 | -8/Materials | Repaired Bore Cannon? 3279 | -8/Materials | System corruption reached 10% 3431 | -8/Materials | Discovered new exit (range 16) 3443 | -8/Materials | Identified exit to Factory 3681 | -8/Materials | Discovered exit to Factory (range 16) 4232 | -8/Materials | Identified exit to Garrison 4232 | -8/Materials | Entered Garrison 4266 | -8/Garrison | Discovered exit to Factory (range 54) 4270 | -8/Garrison | Discovered exit to Factory (range 66) 4277 | -8/Garrison | Discovered exit to Factory (range 65) 4304 | -8/Garrison | Assembled breached garrison interior 4574 | -8/Garrison | Spotted B-75 Beast 4979 | -8/Garrison | Discovered exit to Factory (range 75) 4979 | -8/Garrison | Discovered exit to Factory (range 51) 4979 | -8/Garrison | Discovered exit to Factory (range 76) 5143 | -8/Garrison | Crushed by falling debris 5164 | -8/Garrison | Core integrity fell below 50% 5269 | -8/Garrison | Lost 3 parts (1p1n1u) 5353 | -8/Garrison | Installed Relay Interface Framework 5515 | -8/Garrison | Core integrity fell below 20% 5522 | -8/Garrison | Destroyed by as-09457 with Assembled Rifle Last Messages --------------- 05518_ Field strength at 37. 05518_ as-55750 triggered Stasis Trap. 05518_ A bubble of rippling energy engulfs the area. 05518_ Field strength at 93. 05518_ Field strength at 5. 05519_ Field strength at 86. 05519_ Field strength at 65. 05519_ Field strength at 30. 05519_ Stasis field depleted. 05520_ Field strength at 79. 05520_ Field strength at 58. 05520_ Field strength at 23. 05520_ Field strength at 86. 05521_ Field strength at 72. 05521_ Field strength at 51. 05521_ Field strength at 16. 05521_ Field strength at 79. 05522_ ALERT: Garrison interior compromised. 05522_ Field strength at 65. 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[## #??# #??# # | | ????????????????????????# ######## #??# #??# # | | ????????????????????????# #??????# #??# #??# # | | ????????????????????????# #??????# #??# #??# # | | ????????????????????????# #??????# #??# #??# # | | ????????????????????????# #??????# #### #### # | | ???###################### #??????# + | | ???# #??????# + | | ???# #??????############ # | | ???# ####+##############++#?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #??# #????????????# #?????????????????# # | | ???# #### #????????????# #?????????????????# # | | ???# ## #????????????# #?????????????????# # | | ???# < + #????????????# #?????????????????# # | | ???# ####????????????# #?????????????????# # | | ???# ###???????????????# #?????????????????# # | | ???# #?????????????????# #?????????????????# # | | ???# #?????????????????# #?????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 25 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed BeamAnalysisDevice Manual? 0 Play Time 01:28:39 Cumulative 51.5 hours Start 2024.03.24 @ 04:05:26 End 2024.03.24 @ 05:34:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 37 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60e2aba-c0da-4123-8e10-7135942181a1