Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 12:42:05 Player: Cyurio Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (17) 3400 Robots Destroyed (162) 810 Value Destroyed (5090) 5090 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2679) 2679 TOTAL SCORE: 14059 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 21 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Nuclear Core Cooled VTOL Module High-capacity Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Core Analyzer Force Booster Improved Shield Generator Improved Shield Generator Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Medium Armor Plating Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Heavy Assault Cannon Mini Grenade Launcher Axe Axe Axe Makeshift Sword [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 3 | . . . . . . . 1 . . . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 124 | . 11 . 19 . 1 2 8 . . 8 28 6 14 9 13 5 . Power 10 | . 3 . 2 . . 1 . . . 1 . 1 . . 1 1 . Engine 3 | . 1 . 1 . . 1 . . . . . . . . . . . Core 7 | . 2 . 1 . . . . . . 1 . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | . 3 . 4 . . 1 5 . . 3 2 . 2 1 4 1 . Treads 18 | . . . 4 . . 1 5 . . 3 2 . 2 . . 1 . Leg 3 | . 1 . . . . . . . . . . . . . 2 . . Wheel 3 | . 2 . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 21 | . 3 . 1 . . . 3 . . . 6 . 2 . 6 . . Device 9 | . . . . . . . 1 . . . 3 . 2 . 3 . . Storage 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . Processor 6 | . 1 . . . . . 1 . . . 2 . . . 2 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 67 | . 2 . 12 . 1 . . . . 4 20 5 10 8 2 3 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | . . . 6 . 1 . . . . 4 10 2 5 2 . 1 . Ballistic Cannon 11 | . 1 . 3 . . . . . . . 1 . . 3 2 1 . Launcher 3 | . . . 1 . . . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . 2 . . . . . . . 8 3 5 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 1 . . . 1 . . Parts Lost 35 | . 5 . 4 . . . . . . 2 . . 1 12 2 5 4 Power 6 | . 2 . . . . . . . . 1 . . . 1 . 1 1 Propulsion 13 | . 2 . 2 . . . . . . 1 . . 1 2 1 2 2 Utility 2 | . . . . . . . . . . . . . . 2 . . . Weapon 14 | . 1 . 2 . . . . . . . . . . 7 1 2 1 Highest Loss Streak 12 | . 2 . 1 . . . . . . 2 . . 1 12 2 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 98 100 83 66 72 72 72 84 100 100 99 65 72 74 49 Engine 3 | . 5 14 4 . . 6 9 9 9 4 . . . . . . . Core 5 | . 7 . 6 11 11 4 . . . 3 7 7 7 2 5 2 1 Treads 17 | . . . 19 22 22 22 27 27 27 26 23 23 22 6 . 2 . Leg 2 | . 20 . . . . . . . . . . . . . 5 15 . Device 6 | . . . . . . . 9 9 9 9 15 15 15 11 17 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 2 7 7 Processor 10 | . 13 14 11 11 11 11 9 9 9 9 7 7 7 7 11 23 23 Protection 1 | . . . . . . . . . . . 7 7 7 2 . . . Energy Gun 2 | . 15 14 4 . . . . . . . . . . . . . . Ballistic Gun 17 | . 9 . 27 33 22 11 9 9 9 22 23 26 26 10 . 1 1 Ballistic Cannon 2 | . 1 14 9 . . . . . . . 1 . . 2 12 6 . Slashing Weapon 3 | . . . . 11 5 . . . . . 5 3 3 8 8 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 21 21 37 36 40 40 60 60 60 60 66 67 67 67 53 39 23 Greatest Support 76 | 20 26 26 40 40 40 40 63 63 63 63 76 76 76 56 37 37 3 Greatest Overweight (x) 7 | . 1 . 2 . . . . . . 1 1 . 1 5 5 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 . 7 Largest Inventory Capacity 20 | . 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 15 | . 8 10 10 15 15 15 19 20 20 20 20 20 20 20 9 15 15 Most Carried 20 | . 10 10 15 15 15 15 20 20 20 20 20 20 20 20 15 10 10 Average Carried 14 | . 8 10 10 13 14 15 18 20 20 19 18 20 19 16 6 8 10 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 6 10 10 13 15 15 15 20 20 20 19 20 20 20 13 7 10 10 Class Distribution -------------------- 46% | Skirmisher 24% | Gunner 24% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Matter Collected 4594 | 200 213 . 780 234 . 404 322 210 96 453 378 117 427 339 105 316 . Remotely 1098 | . . . . . . . . . . . 378 117 320 283 . . . Salvage Created 5406 | . 532 . 976 110 . 785 428 210 147 453 237 148 538 442 194 134 72 Parts 319 | . 25 . 63 10 . 35 25 20 7 22 20 12 28 26 10 11 5 Haulers Intercepted 6 | . 1 . 4 . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . 8 5 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 138 | . 10 . 26 3 . 16 5 11 2 11 6 5 12 14 6 8 3 Melee 15 | . . . . . . . . . . 1 2 1 2 1 2 3 3 Guns 95 | . 10 . 19 3 . 14 5 11 2 10 1 4 10 6 . . . Cannons 20 | . . . 7 . . . . . . . . . . 4 4 5 . AOE 8 | . . . . . . 2 . . . . 3 . . 3 . . . Classes Destroyed 14 | . 4 . 3 1 . 3 . 1 . . 2 . . . . . . Worker 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . . . Hauler 6 | . 1 . 4 . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 9 | . 1 . 3 . . . 3 . 1 . 1 . . . . . . Swarmer 49 | . . . 10 3 . 4 . 8 . . 3 4 2 3 1 8 3 Cutter 8 | . . . . . . . . 2 . 3 . . . 3 . . . Grunt 55 | . 10 . 7 . . 10 . . 2 8 . . 7 8 3 . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 17 | . . . 8 . . . 5 1 . . 1 . 1 . 1 . . Programmer 6 | . . . . . . . . . . . 2 1 2 . 1 . . Best Kill Streak 13 | . 2 . 4 4 . 8 3 4 3 6 3 4 3 13 3 4 3 Combat Bots Only 13 | . 2 . 4 3 . 7 3 4 2 6 3 4 3 13 3 4 3 Max Kills in Single Turn 2 | . 1 . 2 2 . 2 1 2 2 1 2 2 1 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . . . 2 . . 2 . . . Melee 1 | . . . . . . . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Damage Taken 6674 | . 677 . 1067 26 . 257 54 220 76 654 163 164 345 1468 506 601 396 Core 1165 | . 151 . 165 . . 7 39 54 . 37 . . 69 297 115 61 170 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 39 . . . 57 . . . 76 . . . . . . . Volleys Fired 298 | . 65 . 61 5 . 24 15 15 6 23 8 5 24 19 14 14 . Largest 4 | . 2 . 4 3 . 1 1 1 1 4 4 3 4 4 2 2 . Hottest 135 | . 90 . 121 69 . 60 60 60 60 80 88 60 80 135 92 92 . Shots Fired 703 | . 111 . 228 15 . 25 15 15 6 55 23 17 93 53 26 21 . Gun 570 | . 110 . 171 15 . 25 15 15 6 55 18 17 93 29 . 1 . Cannon 129 | . 1 . 57 . . . . . . . 3 . . 22 26 20 . Launcher 4 | . . . . . . . . . . . 2 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 599 | . 44 . 195 15 . 25 15 15 6 55 21 17 93 51 26 21 . Thermal 100 | . 67 . 33 . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . 2 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 15 . 16 5 . 16 16 9 13 14 8 5 13 6 11 3 . Robot Miss Streak 8 | . 4 . 6 3 . 4 2 8 7 3 2 2 4 3 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . 1 . . . . . 1 . 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . 1 . 1 . . . Shots Hit Robots 489 | . 86 . 141 7 . 24 14 11 5 43 17 9 59 31 23 13 6 Core Hits 238 | . 28 . 54 5 . 30 10 11 6 17 13 5 20 18 10 8 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 4 . 3 . . . . . . . . 1 1 1 1 . 1 Burn 4 | . 4 . . . . . . . . . . . . . . . . Blast 5 | . . . 3 . . . . . . . . . . 1 1 . . Sever 3 | . . . . . . . . . . . . 1 1 . . . 1 Melee Attacks 59 | . . . 2 . . . . . . . 7 5 11 4 15 4 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing 59 | . . . 2 . . . . . . . 7 5 11 4 15 4 11 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . 1 . 1 . . . . Damage Inflicted 12473 | . 1074 . 2198 147 . 1619 877 498 320 1136 716 227 1276 998 682 457 248 Guns 9114 | . 1074 . 1715 147 . 1513 877 498 314 1136 261 154 1084 341 . . . Cannons 1718 | . . . 479 . . . . . . . 74 . . 352 469 344 . Explosions 546 | . . . . . . 106 . . . . 271 . . 169 . . . Melee 1078 | . . . . . . . . . . . 110 73 185 136 213 113 248 Ramming 17 | . . . 4 . . . . . 6 . . . 7 . . . . Kinetic 9924 | . 410 . 1950 147 . 1513 877 498 314 1136 335 154 1084 693 469 344 . Thermal 1014 | . 664 . 244 . . 106 . . . . . . . . . . . Explosive 440 | . . . . . . . . . . . 271 . . 169 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1078 | . . . . . . . . . . . 110 73 185 136 213 113 248 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 3 3 3 3 2 2 2 . 2 2 2 Average Corruption 2 | . . . 2 2 2 2 1 3 3 3 2 2 1 . 1 2 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 79 | . . . 7 9 5 13 2 6 8 5 1 7 5 . 6 4 1 Message Errors 15 | . . . . . 1 2 1 1 5 . 1 1 1 . 1 1 . Matter Fused 29 | . . . 4 4 3 6 1 3 1 1 . 1 2 . 1 2 . Heat Flow Errors 10 | . . . 1 3 . 1 . 2 . . . 2 . . . 1 . Energy Discharges 6 | . . . 1 . . 2 . . 1 . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . 1 . 1 1 . . 1 2 . . 1 . 1 . 1 Data Loss (major) 2 | . . . . 1 . . . . . 1 . . . . . . . Misfires 3 | . . . . . . 1 . . . . . 2 . . . . . Alerts 3 | . . . . 1 . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . . . . . . . . . . 30 27 15 4 . Projectiles 4 | . . . . . . . . . . . . . . . . 4 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 72 | . . . . . . . . . . . . . 30 27 15 . . Knockbacks 25 | . . . 2 . . . . . . . 1 . . 6 9 7 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . 2 . . . . . . . 1 . . 6 7 6 . Secondary 3 | . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 59 | . . . . . . . . . . . . . . 59 . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . Rammed 4 | . . . 1 . . . . . 2 . . . 1 . . . . Targets Rammed 5 | . . . 1 . . . . . 2 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . Highest Temperature 518 | . 244 . 268 264 . 332 87 205 87 213 94 242 347 518 180 101 . Average Temperature 90 | . 56 . 79 83 . 112 42 80 36 96 36 82 119 288 80 23 . Received Heat Transfer 2145 | . 405 . 312 . . 144 9 9 45 387 24 . 87 621 102 . . Effects 16 | . . . . . . 2 . . . . . . 1 13 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . Interference 4 | . . . . . . 2 . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . . . . . . . . . Heat Transferred 2908 | . 2258 . 550 . . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Peak Influence 527 | . 167 3 527 366 . 322 351 402 299 335 283 84 119 174 115 . . Initial 203 | . . 3 . 203 . . 113 127 195 126 175 . 44 51 88 . . Average 161 | . 57 3 353 184 . 130 195 225 204 240 119 67 66 120 67 . . Maximum Alert Level 2 | . . . 2 1 . 1 1 2 1 1 1 . . . . . . Low Security (%) 71 | . 100 100 16 61 . 73 76 63 66 30 80 100 100 100 100 . . Level 1 21 | . . . 39 38 . 26 23 20 33 69 19 . . . . . . Level 2 7 | . . . 44 . . . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 3 . . . . . 1 . 2 . 5 . 1 . . Investigation 2 | . 1 . . . . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . . . . 2 . 2 . 1 . . Reinforcement 6 | . 1 . 3 . . . . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Distress Signals 3 | . 1 . . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 15 . 37 2 . 15 8 11 6 11 12 5 13 15 9 9 3 Peak Tracking Total 12 | . 3 . 5 2 . 6 1 4 2 6 3 4 3 12 4 4 3 Tactical Retreats 4 | . . . 2 . . . . . . 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Traps Triggered 8 | . 1 . 3 . . . 2 . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Machines Disabled 11 | . . . 3 1 . 2 1 1 2 . 1 . . . . . . Max in Single Turn 2 | . . . 1 . . 2 1 1 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Machines Accessed 31 | . 4 . 8 . 1 . 8 . 3 . 4 . 3 . . . . Terminals 21 | . 4 . 6 . . . 6 . 2 . 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 67 | . 14 . 13 . 1 . 24 . 6 . 4 . 5 . . . . Successful 51 | . 9 . 12 . 1 . 20 . 4 . 3 . 2 . . . . Failed 16 | . 5 . 1 . . . 4 . 2 . 1 . 3 . . . . Catastrophic 2 | . . . . . . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . 10 . 1 . 10 . 5 . 1 . 3 . . . . Terminals 45 | . 14 . 9 . . . 12 . 5 . 1 . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 4 . . . 11 . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Terminal Hacks 9 | . 4 . 1 . 1 . 2 . 1 . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . . 11 . . . 1 . . . . . . Insert Component 8 | . . . 2 . . . 5 . . . 1 . . . . . . Analyze 8 | . . . 2 . . . 6 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 21 | . 5 . 7 . . . 6 . 2 . . . 1 . . . . Terminals 21 | . 5 . 7 . . . 6 . 2 . . . 1 . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . Botnet 19 | . 4 . 6 . . . 6 . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 . . . 4 . 1 . 3 . 3 . . . . Full Trace Events 3 | . . . 1 . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 5 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 5 . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 5 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . 1 . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Total Allies 4 | . . . . 3 . . . . . . . . . . . 1 . Largest Group 3 | . . . . 3 2 2 . . . . . . . . . 1 . Highest-Rated Group 106 | . . . . 40 32 32 . . . . . . . . . 106 . Highest-Rated Ally 106 | . . . . 16 16 16 . . . . . . . . . 106 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 10 . 3 . . . . . . . . . . . Total Damage 122 | . . . . 122 . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Turns Passed 10660 | . 916 50 1472 1027 343 1088 714 366 341 292 1217 432 871 252 774 464 41 Spaces Moved 5503 | 1 555 46 734 617 211 528 404 146 130 142 577 190 374 102 502 241 3 Core 155 | . . . . . . . . . . . . . . . 152 . 3 Treads 4110 | . . . 637 617 211 528 404 146 130 142 577 190 374 37 . 117 . Legs 752 | 1 380 . . . . . . . . . . . . . 247 124 . Wheels 486 | . 175 46 97 . . . . . . . . . . 65 103 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 90 160 160 160 160 163 163 163 163 163 163 140 50 120 400 Average Speed 154 | 120 117 90 152 160 160 160 161 163 163 163 178 163 166 177 125 164 400 Slowest Speed 400 | 120 190 90 240 160 160 160 163 163 163 245 243 163 240 240 200 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 92 15 87 96 62 92 40 34 18 34 22 29 13 39 13 50 1 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . 1 . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . 1 . . . . . . . . . 3 . Spaces Dug 17 | . . . 2 . . . 3 . . . 2 1 3 . 6 . . Terrain Destroyed 98 | . . . 2 . . 42 12 . 5 . 9 1 3 14 7 3 . Melee 14 | . . . 2 . . . . . . . 2 1 3 . 6 . . Projectile 40 | . . . . . . 17 12 . 5 . . . . 2 1 3 . AOE 44 | . . . . . . 25 . . . . 7 . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Total 7166 | . 706 54 931 646 220 772 470 274 257 191 737 299 588 136 591 280 14 Wait 1091 | . 60 9 101 23 . 215 20 114 119 18 109 94 157 2 38 12 . Move 5489 | . 554 45 733 616 210 527 404 145 130 141 577 188 374 101 501 240 3 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 49 | . 8 . 7 2 2 1 12 . . . 5 . 4 . 5 3 . Fast Attach 38 | . 6 . 8 . 1 1 . . . 5 1 . 3 . 10 3 . Attach 24 | . 3 . 4 . . . 2 . . 2 2 . . 7 2 2 . Detach 10 | . 2 . 2 . 1 . . . . . . . . 1 2 2 . Swap 62 | . 2 . 7 . . 1 6 . . 1 25 6 11 2 1 . . Drop 43 | . 6 . 5 . 6 3 11 . . . 4 1 4 . 3 . . Fire 298 | . 65 . 61 5 . 24 15 15 6 23 8 5 24 19 14 14 . Melee 57 | . . . 2 . . . . . . . 6 5 10 4 15 4 11 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . 2 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 14) 98 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 485 | -10/Materials | Discovered new exit (range 9) 702 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Discovered new exit (range 5) 917 | -10/Materials | Entered Mines 935 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 937 | -10/Mines | Met a Derelict bent on vengeance 946 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 963 | -10/Mines | Discovered new exit (range 5) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Weapon x2 1291 | -9/Materials | Build established: Gunner 1621 | -9/Materials | Discovered new exit (range 8) 1893 | -9/Materials | Discovered new exit (range 13) 1901 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Identified exit to Storage 2233 | -9/Materials | Discovered new exit (range 16) 2439 | -9/Materials | Entered Mines 2635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2776 | -9/Mines | Discovered new exit (range 9) 3037 | -9/Mines | Identified exit to Materials 3206 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3379 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3460 | -9/Mines | Discovered new exit (range 5) 3466 | -9/Mines | Entered Exiles 3466 | -9/Exiles | Accompanied by 2 allies 3492 | -9/Exiles | Discovered new exit (range 15) 3510 | -9/Exiles | Met 8R-AWN 3534 | -9/Exiles | Met EX-HEX 3577 | -9/Exiles | Met EX-BIN 3599 | -9/Exiles | Aligned with FarCom system 3601 | -9/Exiles | Given EX-Vault access code 3638 | -9/Exiles | Opened EX-Vault 3650 | -9/Exiles | Found XL Autogun Array 3689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3710 | -9/Exiles | Exiles lab attacked by MAIN.C 3797 | -9/Exiles | Discovered new exit (range 10) 3809 | -9/Exiles | Left Exiles lab with XL Autogun Array 3809 | -9/Exiles | Entered Mines 3809 | -8/Mines | Accompanied by 2 allies 4110 | -8/Mines | Build established: Skirmisher 4276 | -8/Mines | Destroyed 7 combat bots 4885 | -8/Mines | Discovered exit to Materials (range 5) 4897 | -8/Mines | Entered Materials 4897 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5560 | -8/Materials | Discovered new exit (range 16) 5611 | -8/Materials | Identified exit to Garrison 5611 | -8/Materials | Entered Garrison 5620 | -8/Garrison | Installed Relay Interface Framework 5855 | -8/Garrison | Triggered checkpoint 5965 | -8/Garrison | Discovered new exit (range 8) 5977 | -8/Garrison | Entered Materials 6318 | -8/Materials | Identified exit to Garrison 6318 | -8/Materials | Entered Garrison 6327 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6587 | -8/Garrison | Discovered new exit (range 14) 6610 | -8/Garrison | Entered Factory 6610 | -7/Factory | Evolved 2 slots: Utility x2 6889 | -7/Factory | Fabricated Gauss Rifle (x2) 7827 | -7/Factory | Identified exit to Garrison 7827 | -7/Factory | Entered Garrison 7914 | -7/Garrison | Triggered checkpoint 7967 | -7/Garrison | Discovered new exit (range 10) 8259 | -7/Garrison | Entered Factory 9040 | -7/Factory | Garrison activated, responded to threat 9130 | -7/Factory | Identified exit to Garrison 9130 | -7/Factory | Entered Garrison 9270 | -7/Garrison | Core integrity fell below 50% 9294 | -7/Garrison | Destroyed 13 combat bots 9304 | -7/Garrison | Triggered checkpoint 9321 | -7/Garrison | Lost 12 parts (1p2n2u7w) 9349 | -7/Garrison | Discovered new exit (range 12) 9377 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9382 | -7/Garrison | Entered Factory 9875 | -7/Factory | Build established: Assassin 10105 | -7/Factory | Discovered new exit (range 7) 10117 | -7/Factory | Identified exit to Lower Caves 10156 | -7/Factory | Entered Lower Caves 10162 | -7/Lower Caves | Learned Factory emergency access door positions 10286 | -7/Lower Caves | Lost 3 parts (1p1n1w) 10348 | -7/Lower Caves | Build established: Mutant 10388 | -7/Lower Caves | Learned location of Zion (-6) 10607 | -7/Lower Caves | Discovered new exit (range 10) 10618 | -7/Lower Caves | Identified exit to Lower Caves 10620 | -7/Lower Caves | Entered another Lower Caves area 10632 | -7/Lower Caves | Core integrity fell below 20% 10661 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10570_ Acquired Lgt. Nuclear Core. 10571_ Acquired 29 matter. 10607_ EXIT=FOUND 10618_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 10620_ Sneak attack on S-27 Virus. 10620_ S-27 Virus destroyed. 10621_ Imp. Carbon-fiber Leg destroyed. 10624_ System corrupted: Component data lost. 10625_ VTOL Module fries itself beyond repair. 10626_ S-27 Virus destroyed. 10629_ Aluminum Leg destroyed. 10630_ Autogun fries itself beyond repair. 10631_ Lgt. Nuclear Core destroyed. 10631_ S-27 Virus Lgt. Nuclear Core severed. 10634_ S-27 Virus destroyed. 10637_ Autogun destroyed. 10643_ Autogun fries itself beyond repair. 10660_ 4L-LTR(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????#k#???#????????????????? | | ????????????????????????### ### #????????????????? | | ???????????????????????## * ##???????????????? | | ???????????????????????#s@ #???????????????? | | ??????????????????????# ##% #??????????????? | | ??????????????????? ##########??????????????? | | ???????????????? ????????????????????????? | | ????????????? ########????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSegregatorHammer Manual? 0 Play Time 01:16:35 Cumulative 61.7 hours Start 2022.06.30 @ 22:01:09 End 2022.07.01 @ 12:42:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9248d171-4c82-4e04-8916-c00279ba175d