Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:32:43 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 1606 Bonus ------- Follower Combat Kills 50 Friendly Fire -14 Cogmind --------- Core Integrity 310/400 Matter 101/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Terrain Scanner ECM Suite Sensor Drone Bay Assault Rifle Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Ion Engine Terrain Scanner ECM Suite Sensor Drone Bay Assault Rifle Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 2 . 7 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 100 93 Engine 10 | . 14 14 4 Core 2 | . . . 6 Leg 24 | . 28 28 16 Device 15 | . 11 14 22 Storage 12 | . 14 14 11 Processor 3 | . . . 10 Ballistic Gun 22 | . 28 28 12 Launcher 2 | . . . 7 Peak Build Rating 13 | 6 7 8 13 Average Rating 8 | 4 6 7 11 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 18 | 14 15 15 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 8 Average Carried 5 | . 2 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 7 8 7 Class Distribution -------------------- 69% | Mutant 22% | Skirmisher 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 368 | 185 91 . 92 Remotely . | . . . . Salvage Created 423 | . 91 19 313 Parts 18 | . 4 1 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 2 2 6 Melee 1 | . . . 1 Guns 5 | . 2 2 1 AOE 4 | . . . 4 Classes Destroyed 6 | . 1 1 4 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 2 | . . 2 . Grunt 7 | . 2 . 5 Duelist 1 | . . . 1 Best Kill Streak 8 | . 2 2 8 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 53 | . 20 . 33 Missed 18 | . 6 . 12 Damage Taken 600 | . 174 . 426 Core 118 | . 28 . 90 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 32 | . 7 2 23 Largest 2 | . 2 2 2 Hottest 53 | . 40 40 53 Shots Fired 49 | . 14 4 31 Gun 39 | . 14 4 21 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 39 | . 14 4 21 Thermal . | . . . . Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 4 4 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 30 | . 9 2 19 Core Hits 24 | . 3 2 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 854 | . 106 26 722 Guns 291 | . 106 26 159 Cannons . | . . . . Explosions 512 | . . . 512 Melee 51 | . . . 51 Ramming . | . . . . Kinetic 291 | . 106 26 159 Thermal . | . . . . Explosive 512 | . . . 512 Electromagnetic . | . . . . Impact 51 | . . . 51 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . . 136 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 8 . 27 Average Temperature 8 | . 2 . 12 Received Heat Transfer 243 | . 99 . 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 265 | . 125 129 265 Initial 50 | . . 48 50 Average 86 | . 42 70 171 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 100 53 Level 1 14 | . . . 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 8 3 7 Peak Tracking Total 5 | . 5 1 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 19 | . . 4 15 Total Damage 149 | . . 39 110 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 962 | 78 336 244 304 Spaces Moved 628 | 66 254 198 110 Core 18 | 18 . . . Treads . | . . . . Legs 610 | 48 254 198 110 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 100 120 120 137 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 30 46 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 771 | 77 270 200 224 Wait 79 | . . . 79 Move 625 | 65 253 197 110 Hop . | . . . . Pick Up 17 | 6 8 1 2 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 5 | . 1 . 4 Drop . | . . . . Fire 32 | . 7 2 23 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 415 | -10/Materials | Entered Mines 472 | -10/Mines | Found the Drone Emporium 478 | -10/Mines | Found Prototype Device 512 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 524 | -10/Mines | Assembled infested the area 529 | -10/Mines | Assisted by a Guerilla fighting off Assembled 576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 635 | -10/Mines | Discovered new exit (range 10) 644 | -10/Mines | Learned Materials terminal intel 659 | -10/Mines | Entered Materials 659 | -9/Materials | Accompanied by 3 allies 659 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Loaded intel: 12 terminal locations 775 | -9/Materials | Lost 3 allies 963 | -9/Materials | Self-destructed Last Messages --------------- 00846_ U-05 Engineer lays Concrete. 00849_ U-05 Engineer builds a Door. 00853_ U-05 Engineer lays Concrete. 00856_ U-05 Engineer builds a Wall. 00859_ U-05 Engineer lays Concrete. 00862_ U-05 Engineer builds a Wall. 00866_ U-05 Engineer lays Concrete. 00869_ U-05 Engineer builds a Wall. 00873_ The unstable cave ceiling collapses. 00873_ U-05 Engineer lays Concrete. 00874_ U-05 Engineer builds a Wall. 00875_ U-05 Engineer lays Concrete. 00879_ U-05 Engineer builds a Wall. 00879_ U-05 Engineer builds a Door. 00882_ U-05 Engineer builds a Wall. 00887_ U-05 Engineer lays Concrete. 00895_ U-05 Engineer builds a Wall. 00896_ U-05 Engineer lays Concrete. 00931_ U-05 Engineer builds a Wall. 00939_ U-05 Engineer lays Concrete. 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