Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.08 @ 19:23:31 Player: Terminus Result: Destroyed by Overlord with Heavy Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (480) 2400 Value Destroyed (23081) 23081 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (14112) 14112 TOTAL SCORE: 50853 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9043 Follower Combat Kills 1239 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1096 Scanned by Researcher 500 Friendly Fire -666 Cogmind --------- Core Integrity 0/1450 Matter 157/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Experimental Force Field Terrabomb Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Coolant Network Huge Storage Unit Core Analyzer Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Heavy Laser Phase Gun Cooled Plasma Cannon Enhanced Nova Cannon Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Helical Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Experimental Matter Compressor Experimental Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Experimental Weapon Shielding Experimental EM Shield High-powered Tractor Beam Long-range Tractor Beam Terrabomb [Rating: 176] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Overtuned Coil Gun Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 4 . . . . . . . . . . . 2 . . . . . . . . . Weapon 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . Parts Attached 185 | 6 6 4 21 13 . 4 7 9 14 3 1 . 3 12 1 1 1 4 5 . . 5 . 8 6 30 17 4 Power 14 | 1 . . 1 1 . . 1 1 . 1 . . . 1 . . 1 . . . . 1 . . . 1 4 . Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 10 | . . . . . . . 1 1 . 1 . . . 1 . . 1 . . . . . . . . 1 4 . Propulsion 31 | 2 1 . 9 3 . 3 2 3 1 1 . . . 1 . . . . . . . . . . . 3 . 2 Treads 27 | 2 1 . 9 2 . 1 2 2 1 1 . . . 1 . . . . . . . . . . . 3 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 1 3 1 6 3 . 1 3 5 6 1 1 . 2 5 1 1 . 1 5 . . 3 . 5 2 22 9 1 Device 49 | . 1 . 2 2 . . 3 2 4 1 1 . . 3 . 1 . . 3 . . 2 . 2 . 16 6 . Storage 6 | 1 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Processor 14 | . . . . . . . . 2 1 . . . 1 1 1 . . . 1 . . . . 1 1 3 1 1 Hackware 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Protection 16 | . . . 4 1 . 1 . 1 1 . . . 1 . . . . 1 . . . . . 1 . 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 3 5 6 . . 1 . 7 . . . 1 5 . . . 3 . . . 1 . 3 4 4 4 1 Energy Gun 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 39 | 1 1 2 5 4 . . 1 . 4 . . . 1 5 . . . 3 . . . 1 . 3 4 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 2 . . 1 . 2 . . . . . . . 2 . . . . 3 . . 3 3 7 . Parts Lost 54 | . . 1 1 3 . . . . 1 3 2 . 2 2 . . . 1 . . . . . . . 19 6 13 Power 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Utility 26 | . . . . 1 . . . . 1 2 2 . . 2 . . . 1 . . . . . . . 10 1 6 Weapon 19 | . . 1 1 2 . . . . . . . . 2 . . . . . . . . . . . . 7 3 3 Highest Loss Streak 11 | . . 1 1 3 . . . . 1 2 2 . 2 2 . . . 1 . . . . . . . 11 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 12 21 24 24 25 24 22 23 22 20 19 21 18 20 23 23 23 22 22 23 23 22 21 20 20 18 20 18 Power 1 | . . 1 1 1 1 1 1 2 2 1 1 1 1 . 1 1 1 1 1 2 2 1 1 1 1 2 3 1 Propulsion 2 | . . 3 3 3 4 4 2 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 Utility 9 | . 2 5 8 10 10 10 11 11 10 9 8 8 7 9 11 11 10 10 9 10 10 9 10 10 11 10 11 12 Weapon 7 | . 8 10 9 9 8 7 6 6 7 7 7 8 6 7 8 8 8 8 9 9 9 8 8 6 6 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 5 . 14 1 1 8 2 9 2 . . . 1 5 . . 1 2 1 . . 6 . 3 . 1 . 6 Power 10 | . . . 2 . . . 2 3 . . . . . . . . . . . . . 2 . . . 1 . . Propulsion 9 | . 1 . . . . 2 . 3 1 . . . . . . . . . . . . . . 1 . . . 1 Utility 30 | . 1 . 7 1 . 5 . 2 . . . . . 2 . . 1 . 1 . . 4 . 2 . . . 4 Weapon 14 | . 3 . 5 . 1 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . Tool/Special 5 | . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 Average Slot Usage (%) 88 | . 95 100 99 100 100 100 89 87 86 85 82 56 86 82 82 82 64 82 83 84 84 84 84 84 84 82 78 62 Engine 4 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 5 6 6 5 6 6 6 11 11 11 11 11 10 10 10 9 5 4 4 3 4 3 Treads 11 | . 28 28 22 20 11 11 19 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 Wheel 3 | . . . . 1 11 11 . 2 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 . Device 14 | . 9 14 11 11 11 11 22 22 20 19 19 20 20 16 17 17 17 17 15 15 15 14 15 14 14 17 19 11 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 3 | . . . . . . . . 3 6 6 2 . 1 5 5 5 5 5 10 10 10 10 10 9 9 4 7 6 Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 2 . . Protection 5 | . . . 10 11 11 11 6 6 6 5 6 6 11 5 5 5 4 5 5 5 5 5 5 4 3 2 . 3 Energy Gun 1 | . 14 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 8 Ballistic Gun 26 | . 13 26 32 32 33 33 25 26 25 24 25 3 25 21 23 23 6 23 19 15 15 16 17 27 26 32 24 8 Peak Build Rating 176 | 6 10 11 22 25 24 28 50 63 74 76 76 70 81 99 93 95 94 101 117 111 117 123 120 135 140 157 176 176 Average Rating 75 | 4 8 9 21 23 24 25 44 57 65 73 72 54 75 93 91 92 77 98 110 111 112 115 113 127 133 149 158 151 On Entrance 76 | . 6 9 10 22 24 24 28 50 62 71 75 70 70 79 92 92 92 94 98 111 111 117 115 113 130 133 151 176 Avg Prop Armor Cover (%) 6 | 6 . . . 1 6 6 . 3 5 6 6 8 5 7 8 8 10 8 8 10 10 9 9 8 8 7 9 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 13 50 90 105 107 107 107 125 125 132 132 136 127 138 148 146 146 148 150 156 156 156 162 155 176 176 196 212 196 Greatest Support 120 | 40 40 40 40 40 16 16 66 93 20 20 20 20 20 70 20 20 20 20 20 20 20 20 20 20 20 60 20 120 Greatest Overweight (x) 10 | . 1 2 2 6 6 6 1 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 7 8 8 9 10 9 Average Overweight (x) 5 | . . 1 2 2 6 6 1 4 5 5 6 5 6 6 6 7 6 7 7 7 7 7 7 7 8 8 8 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 16 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 1 20 22 25 25 25 25 24 25 25 25 23 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 13 21 24 24 25 24 22 24 24 23 22 24 21 22 25 25 24 24 24 25 25 24 24 24 24 20 23 21 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 20 22 25 25 25 25 24 25 25 22 23 23 20 25 25 25 25 24 25 25 25 25 25 25 25 21 23 3 Scrap Suit Usage (%) 15 | . . . . . . . . 12 . 1 26 . 71 29 1 . . 2 11 100 100 17 1 23 60 30 . . Parts Cannibalized 138 | . . . . . . . . 11 . 1 3 . 1 5 . . . 2 9 . 1 5 . 20 21 59 . . Class Distribution -------------------- 43% | Scavenger-Scrapper 18% | Tank 12% | Commander-Tank 11% | Mutant 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Tank | -6/Factory Commander-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/Quarantine Scavenger-Executioner | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 24825 | 212 357 143 1738 1039 108 10 403 951 1279 316 308 . 606 1127 42 178 . 448 398 164 127 781 291 2089 2155 7533 1720 302 Remotely 9239 | . . . . . . . . . 77 . 71 . 211 419 . . . 69 80 . . 318 169 855 1430 4934 606 . Salvage Created 27804 | . 132 170 2322 1610 311 . 11 538 828 184 248 . 649 1493 27 59 . 212 364 . 190 486 192 1932 2470 12206 832 338 Parts 1319 | . 16 7 141 110 8 . 1 26 34 15 10 . 31 78 . 5 . 12 24 . 3 11 14 101 135 493 29 15 Haulers Intercepted 15 | . . . 6 5 . . . . . . . . . 1 . . . . . . . . . 1 2 . . . Recyclers Shooed 16 | . 3 1 3 2 1 . . . 3 . . . . 1 . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . 14 7 . 29 . . 25 . 13 . . 3 . 14 . . . . . Prevented 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 358 | . 7 3 41 29 . . . 1 12 3 4 . 13 20 . 2 . 2 12 . 3 8 6 22 26 133 8 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 322 | . 4 3 36 23 . . . 1 7 3 2 . 10 19 . 2 . 2 8 . 1 8 6 22 26 132 6 1 Cannons 6 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 2 AOE 28 | . 3 . 5 6 . . . . 5 . 2 . 3 . . . . . 4 . . . . . . . . . Classes Destroyed 28 | . 5 . 6 2 . . . 2 2 1 3 . 1 . . . . . . . . . 1 . . 4 1 . Worker 19 | . 2 . 3 2 . . 1 . 2 . . . . . . . . . . . . . . 1 2 6 . . Builder 22 | . 1 1 1 2 . . . . 2 . . . . 1 . . . . . . . . . 2 4 6 . 2 Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . . . 6 5 . . . . . . . . . 1 . . . . . . . . . 1 2 . . . Recycler 24 | . . . 6 2 3 . . . 2 . . . . 2 . . . . . . . . . 2 1 6 . . Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Mechanic 8 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 6 . . Operator 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 23 | . . . 5 2 . . . . . . . . . 3 . . . . 1 . . . . 5 3 2 1 1 Swarmer 54 | . 6 . 14 . . . . . . . . . 1 8 . 2 . . 10 . 1 . 3 9 . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Grunt 147 | . 1 2 17 16 1 . . . 6 . 3 . 5 3 . . . . 1 . 1 6 . 5 14 63 3 . Brawler 16 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 14 . . Duelist 19 | . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . 14 1 . Protector 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . Sentry 35 | . . . 10 9 . . . . 3 1 . . 1 . . . . 1 1 . 1 . . 4 . 1 . 3 Hunter 19 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 4 8 . . Programmer 43 | . . . . . . . . . 2 1 . . 4 4 . . . . . . . 1 1 2 7 18 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 5 1 5 8 2 . 1 1 6 1 3 . 4 5 . 2 . 1 5 . 3 5 3 4 8 21 5 1 Combat Bots Only 19 | . 3 1 4 7 . . . 1 4 1 3 . 4 5 . 2 . 1 5 . 3 5 3 4 6 19 4 1 Max Kills in Single Turn 6 | . 3 1 3 6 1 . 1 1 4 1 1 . 2 2 1 1 . 1 4 . 1 2 1 2 2 5 2 1 Gunslinging 2 | . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 . 1 1 2 1 . Exploded 5 | . 2 . 3 5 . . . . 3 . 1 . 2 . . . . . 4 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 1282 | . 16 26 131 60 . . . . 102 60 37 . 59 57 3 5 . 33 30 . 12 2 11 66 84 308 38 142 Missed 303 | . 5 10 35 17 . . . . 37 13 14 . 23 11 2 1 . 10 6 . 2 . 4 16 22 45 7 23 Hits 979 | . 11 16 96 43 . . . . 65 47 23 . 36 46 1 4 . 23 24 . 10 2 7 50 62 263 31 119 Melee 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 5 1 . Projectile 971 | . 11 16 96 42 . . . . 65 47 23 . 36 46 1 4 . 23 24 . 10 2 7 50 61 258 30 119 AOE 28 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 Critical Strikes 39 | . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . 2 21 2 6 Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Damage Taken 18574 | . 94 536 1213 546 . . . . 797 566 447 . 548 512 16 80 . 415 289 . 107 19 80 545 532 5304 1233 4695 Core 2170 | . 13 74 209 46 . . . . 80 53 104 . 37 21 . . . 14 23 . . . . 23 56 293 65 1059 Absorbed by Shields 4463 | . . . . 71 . . . . 211 108 159 . 183 167 6 29 . 145 253 . 110 21 83 564 507 1651 . 195 Reduced by Siege Mode 615 | . . . . . . . . . . 8 . . . 6 . . . 30 12 . 5 . . 28 21 192 107 206 Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . 113 Regen/Repaired (Parts) 1397 | . . . 108 . . . . 107 . 10 29 . 8 41 . . . 20 87 . 10 110 . 181 209 477 . . Core Remaining (%) 79 | 100 . 65 . . . 36 . . . . . . 67 . . . . 96 . . . . 98 . 93 . . . Volleys Fired 1086 | . 24 16 119 75 9 . 1 10 42 12 20 . 28 65 1 7 . 20 27 15 41 10 39 74 94 233 33 71 Largest 8 | . 2 2 3 3 3 . 4 4 4 4 4 . 4 4 4 4 . 4 4 1 4 4 4 6 6 8 8 5 Hottest 375 | . 60 46 69 69 61 . 84 84 99 99 99 . 120 120 120 120 . 130 130 35 132 132 132 198 201 264 265 375 Shots Fired 3934 | . 41 29 353 207 27 . 4 32 147 47 54 . 100 185 5 28 . 72 69 15 62 34 66 308 352 1401 98 198 Gun 3596 | . 38 29 351 198 27 . 4 32 143 45 47 . 96 166 5 28 . 72 64 . 21 27 43 300 310 1400 79 71 Cannon 311 | . . . . . . . . . . 2 4 . . 19 . . . . 5 15 41 5 23 8 42 1 19 127 Launcher 27 | . 3 . 2 9 . . . . 4 . 3 . 4 . . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3523 | . 21 26 351 198 27 . 4 32 143 45 47 . 96 166 5 28 . 72 64 . 21 27 43 300 310 1399 79 19 Thermal 381 | . 17 . . . . . . . . 2 4 . . 19 . . . . 5 15 41 5 23 8 42 2 19 179 Explosive 27 | . 3 . 2 9 . . . . 4 . 3 . 4 . . . . . . . . 2 . . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 4 18 28 19 4 . 2 12 21 30 11 . 9 17 3 10 . 35 14 . 19 23 6 16 17 34 10 14 Robot Miss Streak 9 | . 3 1 5 5 5 . . 2 6 1 2 . 4 4 1 4 . 4 3 . 1 1 3 6 4 9 3 7 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 . 1 . . 1 . . 1 1 1 1 2 1 . Secondary Targets 82 | . 1 . 4 3 . . . . . . . . 3 5 . 1 . . 2 . . 1 . 4 11 45 2 . Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . 1 1 . 1 . . 1 . . 1 . 1 2 2 1 . Shots Hit Robots 2119 | . 18 25 224 133 13 . 1 25 101 40 35 . 61 96 3 18 . 44 26 . 19 27 20 132 187 769 46 56 Core Hits 1109 | . 14 8 91 70 7 . 1 13 51 10 19 . 29 58 1 6 . 8 16 . 7 14 10 72 91 467 25 21 Critical Kills 51 | . . . . 1 1 . . . . . 1 . . 3 . . . . . . . 1 . 4 11 27 2 . Critical Parts Destroyed 74 | . . . . 2 . . . . . . . . 2 2 . . . . . . . 1 . 8 11 45 3 . Critical Strikes 132 | . . . . 3 1 . . . . 1 1 . 2 5 . . . 2 . . . 2 . 13 22 73 5 2 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 130 | . . . . 3 1 . . . . 1 1 . 2 5 . . . 2 . . . 2 . 13 22 73 5 . Melee Attacks 11 | . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . 3 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 8 | . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63802 | . 463 353 3742 2904 292 . 17 320 2693 809 1278 . 1821 2000 69 430 . 1121 1090 . 532 785 630 3941 5689 29488 1692 1643 Guns 58466 | . 214 343 3469 2269 292 . 17 320 1701 809 690 . 1419 1793 69 430 . 1121 766 . 339 682 630 3941 5435 29488 1427 802 Cannons 1807 | . . . . . . . . . . . . . . 207 . . . . . . 193 103 . . 254 . 209 841 Explosions 3349 | . 222 . 250 616 . . . . 947 . 588 . 402 . . . . . 324 . . . . . . . . . Melee 91 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . 48 . Ramming 89 | . 27 10 23 19 . . . . 2 . . . . . . . . . . . . . . . . . 8 . Kinetic 57926 | . 126 305 3469 2269 292 . 17 320 1701 809 690 . 1419 1793 69 430 . 1121 766 . 339 682 630 3941 5435 29488 1475 340 Thermal 2811 | . 88 . . . . . . . 130 . . . . 207 . . . . 324 . 193 103 . . 254 . 209 1303 Explosive 2895 | . 222 . 250 616 . . . . 817 . 588 . 402 . . . . . . . . . . . . . . . Electromagnetic 38 | . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . 4 4 6 6 9 2 2 2 2 2 . . . . . 1 1 18 22 44 Average Corruption 8 | . . . . . . . . . 3 4 5 6 7 2 2 2 2 2 . . . . . 1 1 12 20 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 353 | . . . . . . . . . 21 19 21 2 13 1 2 7 3 8 . . . . . 2 7 163 41 43 Message Errors 83 | . . . . . . . . . 3 7 5 . 3 . . 3 2 1 . . . . . . 1 35 9 14 Matter Fused 83 | . . . . . . . . . 6 3 2 1 4 1 1 1 . . . . . . . 1 2 37 15 9 Heat Flow Errors 42 | . . . . . . . . . 2 3 4 . 3 . . . . 4 . . . . . 1 1 20 1 3 Energy Discharges 23 | . . . . . . . . . 2 1 3 1 . . . 1 1 1 . . . . . . 1 9 2 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . . . . . . . 6 2 2 . 1 . . 1 . 1 . . . . . . 1 10 1 3 Data Loss (major) 16 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 7 4 2 Misfires 17 | . . . . . . . . . . 2 1 . 1 . 1 . . . . . . . . . . 7 1 4 Alerts 7 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 2 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 49 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 34 7 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 216 | . 11 . 30 . . . . . 90 . . . . . . . . . 24 . . 26 . . 19 . . 16 Projectiles 61 | . . . . . . . . . . . . . . . . . . . . . . 26 . . 19 . . 16 Explosions 127 | . 11 . 30 . . . . . 62 . . . . . . . . . 24 . . . . . . . . . Melee 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . 21 . . . . . 28 . . . . . . . . . 61 . . . . . . . . . Shots 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Rammed 16 | . 5 2 2 5 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Targets Rammed 20 | . 6 3 3 6 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . . . 27 50 50 . . . 173 177 174 . 135 32 80 360 . 253 177 . 192 192 162 198 286 431 196 220 Average Temperature 91 | . . . 10 12 18 . . . 69 81 72 . 37 14 42 138 . 101 67 . 119 93 71 80 102 118 96 122 Received Heat Transfer 2124 | . 6 54 414 152 . . . . 120 89 24 . 66 24 . 9 . 42 5 . 22 9 . 39 59 595 108 287 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 73 | . . . . . . . . . . 1 . . . 6 . 2 . 1 3 . 1 2 2 11 8 31 2 3 Total Turns 982 | . . . . . . . . . . 35 . . . 51 . 8 . 33 53 . 13 9 14 86 122 470 44 44 Longest Duration 80 | . . . . . . . . . . 35 . . . 18 . 7 . 33 31 . 13 5 10 27 56 80 41 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . . . . . . 1 . . . . . . 2 3 . . . . . 1 Heat Transferred 3881 | . 200 . . . . . . . 100 . . . . 300 . . . . 250 . 300 150 . . 400 . 325 1856 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . . 2 3 1 . . . 1 . . . . 2 . . . . 2 . . . . 2 2 5 5 4 Low Security (%) 40 | 100 100 100 51 12 6 . 100 100 88 . . . . 39 . . . . . . . . . 7 37 . . . Level 1 24 | . . . 26 60 93 . . . 11 . . . . 18 . . . . 33 . . . . 54 28 16 . . Level 2 15 | . . . 21 14 . . . . . . . . . 42 . . . . 66 . . . . 37 34 13 . . Level 3 5 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . 17 . 45 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 54 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 100 . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 3602 | . 122 30 483 786 355 . 39 . 347 . . . . 672 . . . . 532 . . . . 542 675 3602 2053 1175 Initial 2025 | . . . . 187 294 . . . . . . . . 74 . . . . 300 . . . . 150 148 372 2025 1091 Average 554 | . 20 1 232 373 262 . 4 . 95 . . . . 302 . . . . 411 . . . . 339 289 1789 1994 1101 Influence Increases 14323 | . 250 76 1322 1291 322 . 52 . 841 80 66 . 361 1075 45 201 . 98 889 . 60 160 110 1043 1159 4098 332 392 Destroy 0b10 Robot/C 7600 | . 140 40 820 700 80 . 20 . 360 60 60 . 300 520 20 120 . 80 240 . 60 160 80 440 520 2560 160 60 Destroy 0b10 Robot/NC 700 | . 20 5 120 90 15 . 5 . 45 . 5 . 5 75 . . . . 5 . . . 10 55 65 160 5 15 Destroy Leader 1544 | . 30 10 232 214 . . 10 . 114 20 . . 50 124 10 20 . 10 42 . . . 20 100 90 394 22 32 Allied During Kill 410 | . . . . 89 47 . 10 . 47 . 1 . 6 126 15 61 . 8 . . . . . . . . . . Successful Hack 258 | . 16 6 34 27 14 . 7 . 31 . . . . 18 . . . . 14 . . . . 42 33 . 16 . Select Force Hacks 240 | . 30 . 30 30 150 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1035 | . . . 30 90 15 . . . 120 . . . . 105 . . . . 90 . . . . 90 270 60 45 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1561 | . 14 . 26 51 1 . . . 64 . . . . 92 . . . . 168 . . . . 136 166 654 69 120 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 300 . . . . 150 . . . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . . . . . . . . 15 . . . Lose Combat Pursuer 345 | . . 15 30 . . . . . 60 . . . . . . . . . 30 . . . . 30 . 120 15 45 Influence Decreases 13350 | . 250 76 876 981 902 176 52 . 521 400 66 . 242 526 454 348 112 98 476 413 60 126 144 778 761 1159 1993 1360 Entered New Map 4493 | . . . . 259 462 176 . . . 119 . . . 45 248 50 112 . . 153 . . 34 . 117 291 1577 850 Time Decay 7194 | . 250 76 716 652 440 . 52 . 391 258 66 . 182 381 206 238 . 58 326 260 60 126 110 478 494 638 356 380 Lost Part 493 | . . . 10 30 . . . . 10 23 . . 20 20 . . . . . . . . . . . 190 60 130 Lost Ally 420 | . . . . 40 . . . . 120 . . . 40 80 . 60 . 40 . . . . . . . 40 . . Purge Threat 750 | . . . 150 . . . . . . . . . . . . . . . 150 . . . . 300 150 . . . Squads Dispatched 125 | . 4 . 6 10 . . . . 12 . . . . 11 . . . . 6 . . . . 8 8 48 5 7 Investigation 35 | . 2 . 4 3 . . . . 9 . . . . 6 . . . . 3 . . . . 3 2 . . 3 Extermination 19 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 3 6 2 1 Reinforcement 23 | . 2 . 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 3 7 . 1 Assault 44 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . 33 3 2 Garrison 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 19 | . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . 7 2 4 Construction Impeded 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 4 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 23 | . 2 1 5 2 . . . . 2 . . . . 2 . . . . . . . 1 . 2 1 4 1 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Times Spotted 541 | . 24 4 49 48 . . 1 1 24 2 5 . 13 34 1 5 . 6 16 . 3 49 6 25 31 165 14 15 Peak Tracking Total 14 | . 3 2 7 9 . . 1 1 4 1 4 . 4 5 1 4 . 3 5 . 2 14 3 5 4 8 6 5 Tactical Retreats 19 | . . 1 2 . . . . . 3 . . . . . . . . . 1 . . . . 2 . 6 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 15 | . 1 1 . 1 . . 1 . 4 . . . . . . . . . 1 . . . . 1 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 72 | . . . 2 6 1 . . . 8 . 1 . . 7 . . . . 6 . . . . 6 19 5 3 8 Max in Single Turn 5 | . . . 1 2 1 . . . 4 . 1 . . 1 . . . . 5 . . . . 2 2 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 110 | . 6 2 13 10 10 4 1 . 15 1 . 4 . 9 1 . 4 1 5 . . 2 . 6 8 1 3 4 Terminals 55 | . 5 1 9 9 5 . 1 . 5 1 . . . 3 . . . 1 2 . . . . 4 5 . 3 1 Fabricators 8 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 . . . Repair Stations 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Recycling Units 22 | . 1 . 1 1 5 . . . 4 . . . . 4 . . . . 2 . . . . 1 . . . 3 Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 319 | . 21 5 41 23 30 30 3 . 32 1 . 26 . 18 1 . 17 1 12 . . 8 . 17 15 2 7 9 Successful 203 | . 13 3 21 13 18 30 2 . 13 1 . 26 . 9 1 . 17 1 8 . . 8 . 7 8 . 4 . Failed 113 | . 7 2 19 10 11 . 1 . 19 . . . . 9 . . . . 4 . . . . 10 7 2 3 9 Catastrophic 16 | . . . 2 1 . . . . 3 . . . . . . . . . . . . . . 1 2 . 1 6 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 14 4 30 11 26 . 1 . 17 . . . . 4 . . . . 6 . . 1 . 8 . . 3 8 Terminals 157 | . 20 4 33 22 21 . 3 . 12 1 . . . 6 . . . 1 7 . . . . 10 8 . 7 2 Fabricators 24 | . . . . . . . . . 7 . . . . 8 . . . . 3 . . . . 4 2 . . . Repair Stations 11 | . . . 4 . . . . . 4 . . . . . . . . . . . . . . . 3 . . . Recycling Units 35 | . 1 . 1 1 9 . . . 7 . . . . 4 . . . . 2 . . . . 3 . . . 7 Scanalyzers 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Terminal Hacks 132 | . 5 3 12 8 4 30 1 . . 1 . 26 . 2 1 . 17 1 3 . . 8 . 4 3 . 3 . Record 57 | . . . 1 . . 30 . . . 1 . 11 . . . . 5 1 . . . 8 . . . . . . Part Schematic 15 | . . . 1 1 . . . . . . . 8 . 1 . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 2 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 11 | . 1 . . . 3 . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Locate Traps 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 2 . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . Build 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Repair Station Hacks 5 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 47 | . 8 . 5 5 14 . 1 . 6 . . . . 4 . . . . 2 . . . . 1 . . 1 . Terminals 28 | . 7 . 4 4 9 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Botnet 17 | . 2 . 4 3 4 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Skim 11 | . 5 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 1 . 1 1 5 . . . 4 . . . . 4 . . . . 2 . . . . 1 . . . . Tunnel 8 | . 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . Scrapoids 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 4 1 12 8 3 . 1 . 13 . . . . 5 . . . . 3 . . . . 6 8 1 3 4 Full Trace Events 19 | . . . 4 . . . . . 5 . . . . 2 . . . . 1 . . . . 2 2 . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 1 . . . . 1 . . 8 . 1 . . 4 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 488 | . . . . . . . . . 53 . . . . 106 . . . . 117 . . . . 106 106 . . . Total Part Build Rating 38 | . . . . . . . . . 6 . . . . 6 . . . . 14 . . . . 6 6 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 71 | . . . 32 . . . . . . . . . . . . . . . . . . . . . 39 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 40 | . . 4 . 12 . . . 5 5 . 4 . . 10 . . . . . . . . . . . . . . Largest Group 11 | . . 3 . 11 10 9 9 11 8 . 3 3 3 5 5 5 2 2 . . . . . . . . . . Highest-Rated Group 294 | . . 40 . 119 111 103 103 294 150 . 87 87 87 238 238 238 94 94 . . . . . . . . . . Highest-Rated Ally 50 | . . 31 . 31 31 31 31 50 47 . 29 29 29 50 50 50 47 47 . . . . . . . . . . Total Orders 18 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . 14 . . STAY 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Ally Attacks 265 | . . 8 . 86 10 . 16 7 37 . 1 . 13 37 11 32 . 7 . . . . . . . . . . Total Damage 4611 | . . 97 . 1068 152 . 166 124 799 . 20 . 264 846 254 687 . 134 . . . . . . . . . . Kills 49 | . . . . 10 4 . 1 . 12 . . . 2 13 1 4 . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 12474 | . . . . . . . 309 983 1439 470 . . . 114 435 494 248 579 643 580 579 711 298 919 880 1511 535 747 Sensors 1163 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 453 664 Seismic 11119 | . . . . . . . 309 983 1439 470 . . . 114 435 494 248 579 643 580 579 711 298 913 875 1449 . . Jamming 927 | . . . . . . . . . . . . . . . . . . . . . . . . 6 19 16 331 555 Robot Analysis Total 9 | . 1 2 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 2 2 . 1 . 1 1 . 1 . 1 . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 33158 | 75 1495 1787 4196 2413 1086 1687 314 983 1662 719 766 105 436 1375 435 500 248 626 727 580 754 1709 345 1230 1307 3914 804 880 Spaces Moved 15087 | 48 770 576 1143 661 533 868 112 431 934 492 495 82 249 732 299 333 170 312 402 330 447 899 157 529 540 1753 394 396 Core 193 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Treads 3470 | 38 770 576 1143 544 . . 112 145 . . . . . 5 . . . . . . . . . . . . . 137 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11424 | . . . . 117 533 868 . 286 934 492 495 82 249 727 299 333 170 312 402 330 447 899 157 529 540 1753 394 76 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 190 190 190 240 120 120 120 130 120 130 130 130 140 130 140 140 140 140 140 140 140 150 140 140 50 Average Speed 175 | 137 176 296 320 296 190 190 240 167 129 129 130 120 130 140 139 140 132 140 140 140 140 141 140 149 150 155 154 140 Slowest Speed 320 | 160 240 320 320 320 190 190 240 255 130 130 130 130 130 240 140 140 140 140 140 140 140 150 140 150 150 160 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . 20 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 95 98 95 78 97 77 2 97 27 59 62 69 44 24 45 57 60 51 11 51 58 85 39 21 61 57 51 25 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 18 | . 2 1 1 1 6 . . . 1 . . 1 . . . 1 3 . . 1 . . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . . . 1 . . . . 1 . . . 1 1 . . . 1 1 1 . . . Unknown Exits Taken 16 | 1 1 . . 1 . 1 . . . 1 1 1 1 . 1 1 1 . . 1 1 1 . . . 1 1 . Scrap Searched 20 | . . 2 . . . 5 . . . 2 3 . 1 . . 1 . 2 . 3 1 . . . . . . . Spaces Dug 247 | . . . 8 . . . . . 5 1 2 . 14 17 . . . 14 26 8 13 . 20 29 14 38 14 24 Terrain Destroyed 1348 | . 15 . 15 61 . . . . 71 2 39 . 47 43 3 4 . 35 136 14 42 25 57 115 118 349 59 98 Melee 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Projectile 963 | . . . . 5 . . . . 2 2 5 . 13 43 3 3 . 35 44 14 41 12 57 111 78 338 59 98 AOE 362 | . 15 . 15 56 . . . . 65 . 34 . 34 . . . . . 92 . . 13 . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total 20274 | 54 858 624 1471 964 592 915 158 681 1288 543 578 89 305 978 314 355 193 476 532 433 530 1322 238 881 929 2844 549 580 Wait 3038 | . 19 18 119 185 49 19 25 188 242 22 5 . 15 115 11 12 9 127 73 89 42 381 31 206 239 660 55 82 Move 15057 | 47 769 575 1142 660 532 867 112 430 933 491 493 81 248 731 298 332 169 311 401 329 446 898 156 528 539 1752 393 394 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 1 24 4 25 5 1 10 9 14 8 2 2 . 1 22 . . 1 3 9 . . 6 1 11 3 30 12 2 Fast Attach 75 | 6 1 . 3 2 . 2 . 5 7 1 . 2 . 2 2 1 7 2 . . . 4 . 3 6 12 5 2 Attach 99 | . 1 1 4 3 . . 5 6 1 5 1 2 3 7 . . . 1 3 . . . . 2 . 30 14 10 Detach 22 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . 6 7 5 Swap 359 | . 6 5 20 17 . 3 2 2 31 7 6 . 9 21 . 2 . 7 13 . 1 11 10 43 40 86 15 2 Drop 233 | . 8 2 36 8 1 14 4 20 18 3 . 2 1 15 2 1 7 5 6 . . 12 1 14 8 24 11 10 Fire 1086 | . 24 16 119 75 9 . 1 10 42 12 20 . 28 65 1 7 . 20 27 15 41 10 39 74 94 233 33 71 Melee 11 | . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 6 3 3 6 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Escape Stasis 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 . 2 Rewire 54 | . . . . . . . . 4 . . 50 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 14) 708 | -10/Materials | Discovered new exit (range 6) 881 | -10/Materials | Learned location of Recycling (-9) 889 | -10/Materials | Discovered new exit (range 5) 917 | -10/Materials | Learned Storage emergency access door positions 944 | -10/Materials | Loaded intel: 8 trap records 969 | -10/Materials | Identified exit to Materials 970 | -10/Materials | Learned Storage security intel 980 | -10/Materials | Learned Storage stockpile data 1000 | -10/Materials | Learned location of 2 exits from Subcaves 1571 | -10/Materials | Entered Mines 1627 | -10/Mines | Discovered exit to Materials (range 8) 1643 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Destroyed YI-UF0 1777 | -10/Mines | Lost 3 allies 1848 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1863 | -10/Mines | Learned location of Zion (-7) 1944 | -10/Mines | Escorted by a lone wolf Derelict 2187 | -10/Mines | Discovered exit to Materials (range 6) 2529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -10/Mines | Discovered new exit (range 5) 3045 | -10/Mines | Found a hidden stash of uninstalled traps 3358 | -10/Mines | Entered Materials 3358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3529 | -9/Materials | Discovered new exit (range 16) 3668 | -9/Materials | Build established: Tank 4082 | -9/Materials | Repaired Autogun 4507 | -9/Materials | Identified exit to Mines 4507 | -9/Materials | Identified exit to Storage 5150 | -9/Materials | Discovered new exit (range 16) 5240 | -9/Materials | Central database locked down 6095 | -9/Materials | Core integrity fell below 50% 6144 | -9/Materials | Discovered new exit (range 14) 6894 | -9/Materials | Discovered new exit (range 15) 7554 | -9/Materials | Entered Storage 7634 | -9/Storage | Garrison activated, responded to threat 7829 | -9/Storage | Garrison activated, responded to threat 7994 | -9/Storage | Used back door to open Recycling access 7994 | -9/Storage | Discovered new exit (range 5) 8829 | -9/Storage | Lost 3 parts (1u2w) 9151 | -9/Storage | Discovered new exit (range 9) 9167 | -9/Storage | Met a pair of Derelict thieves 9335 | -9/Storage | Destroyed 7 combat bots 9478 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9554 | -9/Storage | First assault squad dispatched 9783 | -9/Storage | Build established: Commander-Tank 9967 | -9/Storage | Entered Recycling 9967 | -9/Recycling | Accompanied by 10 allies 10366 | -9/Recycling | Learned location of 2 exits from Materials 10391 | -9/Recycling | Discovered new exit (range 6) 10440 | -9/Recycling | Learned location of 2 exits from Materials 10504 | -9/Recycling | Learned Storage terminal intel 10556 | -9/Recycling | Identified exit to Scraptown 10670 | -9/Recycling | Learned Storage emergency access door positions 10721 | -9/Recycling | Learned location of 1 exit from Recycling 10962 | -9/Recycling | Scanned before Scraplab entrance 11011 | -9/Recycling | Entered Scraplab 11053 | -9/Recycling | Entered Scraptown 11053 | -9/Scraptown | Accompanied by 9 allies 11539 | -9/Scraptown | Discovered new exit (range 11) 11674 | -9/Scraptown | Visited Cyclists 11718 | -9/Scraptown | Visited CPS Storage 11729 | -9/Scraptown | Visited Awakened 11815 | -9/Scraptown | Visited Red Mages 11828 | -9/Scraptown | Visited Cave Peace 11870 | -9/Scraptown | Visited Shadow of the Wyrm 11902 | -9/Scraptown | Visited UFD Registry 11902 | -9/Scraptown | Registered with UFD as "Smooththruster" 11927 | -9/Scraptown | Visited TADAMA 11976 | -9/Scraptown | Entered Cyclist Reading Room 12092 | -9/Scraptown | Visited Scrap Suit Storage 12153 | -9/Scraptown | Visited Science Testing Area 12184 | -9/Scraptown | Visited A0-MCA Data Center 12197 | -9/Scraptown | Given a C+ rating by A0-MCA 12201 | -9/Scraptown | Found A0-MCA's Component Scanner 12240 | -9/Scraptown | Visited Sword Containment 12267 | -9/Scraptown | Visited LU-1G1's Boring Crew 12284 | -9/Scraptown | Visited Abandonware Association 12305 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 12346 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12363 | -9/Scraptown | Found DCF Scrap (31 items) 12427 | -9/Scraptown | Visited Observation Area 12455 | -9/Scraptown | Visited Junk Repository 12511 | -9/Scraptown | Visited Scrapoid Pod Storage 12528 | -9/Scraptown | Found Scrapoid Pod 12616 | -9/Scraptown | Met Optimus 12616 | -9/Scraptown | Accepted into 0bPrime 12715 | -9/Scraptown | Discovered new exit (range 5) 12740 | -9/Scraptown | Entered Factory 12740 | -6/Factory | Accompanied by 9 allies 12740 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 12817 | -6/Factory | Identified exit to Lower Caves 12892 | -6/Factory | Lost 3 allies 13054 | -6/Factory | Sucked down chute 13054 | -6/Factory | Entered Waste 13054 | -6/Waste | The area was eerily silent 13144 | -6/Waste | 6 allies followed down the chute 13438 | -6/Waste | Scrapoid Pod released 06W05-D (x5) 13481 | -6/Waste | Found Scrap Suit 13495 | -6/Waste | Murdered 3 allies 13524 | -6/Waste | A Compactor rumbled back to life 13526 | -6/Waste | Spotted C-40 Crusher 13531 | -6/Waste | Destroyed C-40 Crusher 13845 | -6/Waste | Discovered new exit (range 10) 13960 | -6/Waste | Build established: Commander-Gunner 14037 | -6/Waste | Entered Factory 14037 | -6/Factory | Accompanied by 8 allies 14377 | -6/Factory | Lost 6 allies 14592 | -6/Factory | Build established: Scavenger-Gunner 14977 | -6/Factory | Loaded intel: 8 recycling unit locations 15038 | -6/Factory | Learned location of Protoforge (-2) 15069 | -6/Factory | Discovered exit to Lower Caves (range 4) 15091 | -6/Factory | Scrapoids reinforcements arrived? 15164 | -6/Factory | Lost 5 allies 15191 | -6/Factory | Found Scrap Suit 15201 | -6/Factory | Found Scrap Suit 15528 | -6/Factory | Fabricated Ovr. Coil Gun? 15699 | -6/Factory | Entered Lower Caves 15842 | -6/Lower Caves | Spotted B-75 Beast 15923 | -6/Lower Caves | Destroyed B-75 Beast 16218 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16337 | -6/Lower Caves | Learned Factory interactive machine intel 16353 | -6/Lower Caves | Learned Factory terminal intel 16402 | -6/Lower Caves | Discovered new exit (range 15) 16418 | -6/Lower Caves | Entered another Lower Caves area 16516 | -6/Lower Caves | Build established: Scavenger-Tank 16540 | -6/Lower Caves | Learned Factory garrison access intel 16600 | -6/Lower Caves | Encountered a Warlord checkpoint 16784 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16784 | -6/Lower Caves | Crushed by falling debris 17015 | -6/Lower Caves | Learned 12 Factory zone layouts 17023 | -6/Lower Caves | Discovered new exit (range 15) 17184 | -6/Lower Caves | Entered Data Miner 17184 | -6/Data Miner | Accompanied by 3 allies 17186 | -6/Data Miner | Discovered new exit (range 6) 17209 | -6/Data Miner | Met Data Miner 17234 | -6/Data Miner | Learned location of Section 7 (-2) 17234 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17251 | -6/Data Miner | Received God Mode back door access code from Data Miner 17289 | -6/Data Miner | Entered Proximity Caves 17289 | -5/Proximity Caves | Accompanied by 3 allies 17326 | -5/Proximity Caves | Learned Factory garrison access intel 17595 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17687 | -5/Proximity Caves | Discovered new exit (range 14) 17725 | -5/Proximity Caves | Entered Factory 17725 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17726 | -5/Factory | Identified exit to Factory 17727 | -5/Factory | Loaded intel: 55 interactive machine locations 17728 | -5/Factory | Loaded intel: 27 terminal locations 17729 | -5/Factory | Loaded intel: 4 garrison access locations 17845 | -5/Factory | Loaded intel: 8 recycling unit locations 17867 | -5/Factory | Incoming investigation squad redirected 17878 | -5/Factory | Build established: Scavenger-Scrapper 17894 | -5/Factory | Scrapoids reinforcements arrived? 17977 | -5/Factory | Incoming investigation squad redirected 18067 | -5/Factory | Fabricated Ovr. Coil Gun (x1) 18192 | -5/Factory | Identified exit to Upper Caves 18192 | -5/Factory | Identified exit to Extension 18306 | -5/Factory | Incoming investigation squad redirected 18399 | -5/Factory | Lost 4 allies 18419 | -5/Factory | Found Scrap Suit 18481 | -5/Factory | Build established: Scavenger-Tank 18576 | -5/Factory | Incoming investigation squad redirected 18625 | -5/Factory | First assault squad dispatched 18642 | -5/Factory | Incoming assault squad redirected 18789 | -5/Factory | Build established: Scavenger-Scrapper 19065 | -5/Factory | Scrapoids reinforcements arrived? 19100 | -5/Factory | Entered Upper Caves 19100 | -5/Upper Caves | Accompanied by 5 allies 19440 | -5/Upper Caves | Learned 8 Factory zone layouts 19440 | -5/Upper Caves | Discovered new exit (range 7) 19535 | -5/Upper Caves | Entered another Upper Caves area 19535 | -5/Upper Caves | Accompanied by 5 allies 19886 | -5/Upper Caves | Spotted B-75 Beast 19895 | -5/Upper Caves | Allies destroyed B-75 Beast 19909 | -5/Upper Caves | Found Scrap Suit 19919 | -5/Upper Caves | Lost 3 allies 19936 | -5/Upper Caves | Learned location of Armory (-4) 20024 | -5/Upper Caves | Discovered new exit (range 6) 20035 | -5/Upper Caves | Entered Zhirov 20035 | -5/Zhirov | Accompanied by 2 allies 20035 | -5/Zhirov | Discovered new exit (range 3) 20099 | -5/Zhirov | Met Zhirov 20123 | -5/Zhirov | Learned location of Quarantine (-2) 20123 | -5/Zhirov | Learned location of Command (-1) 20137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20157 | -5/Zhirov | Found Alien Artifact 20157 | -5/Zhirov | Identified Integrated Reactor 20157 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20176 | -5/Zhirov | Found Alien Artifact 20283 | -5/Zhirov | Entered Proximity Caves 20283 | -4/Proximity Caves | Accompanied by 2 allies 20291 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20335 | -4/Proximity Caves | Learned 8 Research zone layouts 20436 | -4/Proximity Caves | Spotted B-86 Titan 20458 | -4/Proximity Caves | Spotter reported a threat 20486 | -4/Proximity Caves | Destroyed B-86 Titan 20760 | -4/Proximity Caves | Spotter reported a threat 20899 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20909 | -4/Proximity Caves | Entered Factory 20909 | -4/Factory | Evolved 2 slots: Utility x2 20910 | -4/Factory | Identified exit to Research 20911 | -4/Factory | Loaded intel: 4 garrison access locations 21054 | -4/Factory | Fabricated Adv. Coolant Injector? 21165 | -4/Factory | Loaded intel: 8 recycling unit locations 21296 | -4/Factory | Identified exit to Upper Caves 21296 | -4/Factory | Identified exit to Armory 21409 | -4/Factory | First assault squad dispatched 21615 | -4/Factory | Incoming investigation squad redirected 21636 | -4/Factory | Entered Upper Caves 21786 | -4/Upper Caves | Encountered a Warlord checkpoint 22161 | -4/Upper Caves | Discovered new exit (range 9) 22216 | -4/Upper Caves | Entered another Upper Caves area 22794 | -4/Upper Caves | Discovered new exit (range 14) 22798 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22970 | -4/Upper Caves | Entered Warlord 23789 | -4/Warlord | Warlord's base attacked by MAIN.C 23831 | -4/Warlord | Opened Warlord's prototype stash 23837 | -4/Warlord | Found Prototype Reactor 23844 | -4/Warlord | Found Prototype Device 23844 | -4/Warlord | Identified Thermal Barrier 24030 | -4/Warlord | P-80 Master assimilated allied QX-QD6(g) 24041 | -4/Warlord | P-70 Sage assimilated allied L0-TCT(Y) 24139 | -4/Warlord | Warlord forces counterattacked 24191 | -4/Warlord | Spotted Striker 24204 | -4/Warlord | Spotted Striker 24236 | -4/Warlord | Spotted Executioner 24244 | -4/Warlord | Spotted Executioner 24288 | -4/Warlord | Lost 12 allies 24363 | -4/Warlord | Lost 13 allies 24464 | -4/Warlord | Warlord base infiltrated, sounded retreat 24525 | -4/Warlord | Rebuked by Warlord 24590 | -4/Warlord | Lost 5 allies 24599 | -4/Warlord | Spotted Executioner 24631 | -4/Warlord | Discovered new exit (range 12) 24679 | -4/Warlord | Entered Proximity Caves 24684 | -3/Proximity Caves | Spotter reported a threat 24990 | -3/Proximity Caves | Discovered exit to Research (range 14) 25024 | -3/Proximity Caves | Entered Research 25024 | -3/Research | Evolved 2 slots: Weapon x2 25025 | -3/Research | Identified exit to Research 25180 | -3/Research | Identified exit to Testing 25318 | -3/Research | Fabricated Ovr. Coil Gun? 26024 | -3/Research | First assault squad dispatched 26186 | -3/Research | Loaded intel: 5 recycling unit locations 26254 | -3/Research | Entered Testing 26320 | -3/Testing | Found Prototype Hackware 26320 | -3/Testing | Identified System Mapper 26704 | -3/Testing | Spotted PL-5G30WNZXH6 26730 | -3/Testing | Destroyed PL-5G30WNZXH6 27321 | -3/Testing | Found Prototype Processor 27321 | -3/Testing | Identified Spectral Analyzer 27345 | -3/Testing | Discovered exit to Research (range 3) 27409 | -3/Testing | Fabricated Ovr. Coil Gun? 27535 | -3/Testing | Repaired Broken Ovr. Coil Gun 27561 | -3/Testing | Entered Research 27561 | -2/Research | Evolved 2 slots: Weapon x2 28122 | -2/Research | Discovered new exit (range 7) 28187 | -2/Research | Garrison activated, responded to threat 28311 | -2/Research | First assault squad dispatched 28376 | -2/Research | Incoming assault squad redirected 28379 | -2/Research | Incoming assault squad redirected 28796 | -2/Research | Identified exit to Access 28830 | -2/Research | Incoming assault squad redirected 29004 | -2/Research | Found Unknown Device 29005 | -2/Research | Identified Adv. Force Booster 29084 | -2/Research | System corruption reached 10% 29145 | -2/Research | Incoming assault squad redirected 29173 | -2/Research | Lost 3 allies 29419 | -2/Research | Destroyed 8 combat bots 29460 | -2/Research | Identified Transdimensional Reconstructor 29460 | -2/Research | Warped through subspace 29577 | -2/Research | Incoming assault squad redirected 29587 | -2/Research | Destroyed 8 combat bots 29765 | -2/Research | Spotted B-90 Cyclops 29774 | -2/Research | Destroyed B-90 Cyclops 29810 | -2/Research | Identified Vortex Chain Reactor 29827 | -2/Research | Incoming assault squad redirected 29827 | -2/Research | Incoming assault squad redirected 29837 | -2/Research | High security lockdown imminent 29864 | -2/Research | Lost 11 parts (1p1n7u2w) 29866 | -2/Research | Found Prototype Processor 29866 | -2/Research | Identified Exp. Armor Integrity Analyzer 29869 | -2/Research | Destroyed 7 combat bots 29917 | -2/Research | High security lockdown engaged 30243 | -2/Research | Destroyed 10 combat bots 30271 | -2/Research | Spotted Investigator 30272 | -2/Research | Scanned by Researcher 30287 | -2/Research | Destroyed Investigator 30331 | -2/Research | Destroyed 19 combat bots 30407 | -2/Research | Lost 3 parts (1u2w) 30479 | -2/Research | Destroyed Executioner 30483 | -2/Research | Sterilization system engaged 30483 | -2/Research | Non-combat units ordered to evacuate 30509 | -2/Research | Destroyed 9 combat bots 30583 | -2/Research | Combat units ordered to evacuate 30783 | -2/Research | Ambient heat levels rising (+10) 30933 | -2/Research | Ambient heat levels rising (+10) 31083 | -2/Research | Ambient heat levels rising (+10) 31233 | -2/Research | Ambient heat levels rising (+10) 31383 | -2/Research | Ambient heat levels rising (+10) 31447 | -2/Research | Discovered exit to Access (range 16) 31453 | -2/Research | Discovered new exit (range 15) 31475 | -2/Research | Entered Quarantine 31497 | -2/Quarantine | Found Alien Impact Weapon 31725 | -2/Quarantine | First assault squad dispatched 31745 | -2/Quarantine | Incoming assault squad redirected 31866 | -2/Quarantine | Cryocooling Duct disabled 31881 | -2/Quarantine | Ambient heat levels rising (+20) 31881 | -2/Quarantine | Non-combat units ordered to evacuate 31919 | -2/Quarantine | Found Alien Artifact 31992 | -2/Quarantine | Incoming assault squad redirected 32002 | -2/Quarantine | Spotted Fortress 32004 | -2/Quarantine | Identified Core Stripper 32052 | -2/Quarantine | Destroyed Fortress 32056 | -2/Quarantine | Found Prototype Device 32057 | -2/Quarantine | Identified Exp. EM Shield 32066 | -2/Quarantine | Found Vortex Chain Reactor 32074 | -2/Quarantine | Lost 6 parts (2p1u3w) 32082 | -2/Quarantine | Found Prototype Device 32082 | -2/Quarantine | Identified Exp. Force Field 32103 | -2/Quarantine | Found Prototype Protection 32103 | -2/Quarantine | Identified Centrium Heavy Armor Plating 32268 | -2/Quarantine | Discovered new exit (range 6) 32268 | -2/Quarantine | Discovered new exit (range 7) 32279 | -2/Quarantine | Entered Protoforge 32299 | -2/Protoforge | Superfortress began startup sequence 32771 | -2/Protoforge | Build established: Scavenger-Executioner 32779 | -2/Protoforge | First assault squad dispatched 32795 | -2/Protoforge | Incoming assault squad redirected 32797 | -2/Protoforge | Incoming assault squad redirected 32928 | -2/Protoforge | Crushed by falling debris 32946 | -2/Protoforge | Crushed by falling debris 32947 | -2/Protoforge | System corruption reached 30% 32977 | -2/Protoforge | Lost 3 parts (2u1w) 33026 | -2/Protoforge | Spotted AP7-3 33026 | -2/Protoforge | Spotted AP7-3 33064 | -2/Protoforge | Core integrity fell below 50% 33098 | -2/Protoforge | Spotted EXE-6 33098 | -2/Protoforge | Spotted EXE-6 33104 | -2/Protoforge | Lost 7 parts (1p2n3u1w) 33134 | -2/Protoforge | Incoming investigation squad redirected 33140 | -2/Protoforge | Core integrity fell below 20% 33144 | -2/Protoforge | Incoming investigation squad redirected 33151 | -2/Protoforge | Spotted Overlord 33159 | -2/Protoforge | Destroyed by Overlord with Heavy Hardcell Cannon Last Messages --------------- 33125_ Penetrated by Slug. 33125_ Slug penetrates Recycling Unit. 33125_ Recycling Unit disabled. 33125_ Adv. Corruption Screen tumbles out of recycling unit. 33125_ Penetrated by Slug. 33125_ Slug penetrates Reinforced Barrier. 33125_ Penetrated by Slug. 33130_ System corrupted: Component data lost. 33131_ Penetrated by Slug. 33134_ ALERT: Higher priority target reported, redirecting investigation. 33134_ Penetrated by Slug. 33134_ Slug penetrates Forge Pylon. 33134_ Forge Pylon damaged. 33136_ Adv. Heavy Siege Treads destroyed. 33136_ K-01 Serf collects debris. 33137_ FP Insight Station damaged. 33141_ Penetrated by Slug. 33144_ ALERT: Higher priority target reported, redirecting investigation. 33145_ System corrupted: Heat flow error (+196). 33145_ K-01 Serf cleans the Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ############ ############################??????? | | ??????? | | "" "" " ""?????? | | %"" " "" "" """ " ?????? | | " " "" """ """" % "" "" ????? | | """ """" """ " """ "" " ???? | | "" " @ "" """ " ???? | | "" """ " """" " ""??? | | "" "" """" " " " ?? | | " "" " " " "" ? | | " """ "" " "" "? | | " "" """""" """ "" """ ?" | | "" H""" " "" | | "" "" """ " """ "" "? " | | """"" "" " """" " "" "" "" | | " " " % " """ " | | " " "" """" " " " """ "" | | """"" ?" "" " " "" " | | " ""??? " """"""""" " " | | """" ???? "" Q""""""""""""""" "" """ | | """" ???????" """"""""""""""""" "" " " | | ???????? """"""""""""""""""" "" " | | ?????????? """"""""""""""""""""" "" | | ?????????????? """"""""""""""""""""""" "" | | ???????????????""""""""""""""""""""""""" " | | ????????????????""""""""""""""""""""""""" " """ | | ??????????????????""""""""""""""""""""""" "" " | | ????????????????????""""""""""""""""""""" "" " | | ???????????????????????""""""""""""""""""" "" | | ????????????????????????"""""""""""""""""" " " " | | ????????????????????????"""""""""""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 200 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Imp. Salvage Targeting Computer | -9/Storage | Hacked Ovr. Coil Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Coolant Injector | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Ovr. Coil Gun | x1 | -6/Factory Ovr. Coil Gun | x1 | -5/Factory Adv. Coolant Injector | x2 | -4/Factory Ovr. Coil Gun | x1 | -3/Research Ovr. Coil Gun | x1 | -3/Testing Repaired ---------- Autogun | 6% | -9/Materials Ovr. Coil Gun | 74% | -3/Testing | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Achievements -------------- Bob, First Of His Name Civilization 2243 Hulk Smash Into The Furnace Link The Feds Overclocked Partsplosion Super-what Now? Tailor-made You May Approach The Wall Challenges ------------ None Game ------ Seed AnalysisThrusterMembrane Manual? 0 Play Time 04:37:28 Cumulative 2196.3 hours Start 2025.10.07 @ 22:58:28 End 2025.10.08 @ 19:23:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 737 Rogue 737 Adventurer 0 Explorer 0 Win Type - Total 165 Types 31/17/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 93 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e40fe0a4-b7c5-4b7a-a31e-787e6d1747cd