Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 17:14:53 Player: LameThyst Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1874) 1874 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6144 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 73/100 System Corruption 23% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Ion Cannon Spear > --- INVENTORY (10) --- Light Ion Engine Advanced Visual Processing Unit Hardened Medium Armor Plating Reflective Plating Hacking Suite Lightning Gun Cooled Pulse Rifle Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector Decoy Drone Bay > --- WEAPON ----------- High-powered Shotgun Longsword +1 Spear > --- INVENTORY -------- Aluminum Leg Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Reflective Plating Hacking Suite Minigun Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 69 | 8 29 7 4 . 8 8 . 5 Power 10 | 1 5 1 . . 2 1 . . Engine 9 | 1 5 1 . . 2 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 12 2 . . 2 3 . . Treads 3 | 2 1 . . . . . . . Leg 18 | . 11 2 . . 2 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 3 2 2 . 1 3 . 1 Device 7 | 1 2 . 1 . 1 2 . . Storage 3 | 1 . 1 1 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 3 | . 1 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 24 | 3 9 2 2 . 3 1 . 4 Energy Gun 7 | 2 4 . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 1 2 2 . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . . 1 . . 2 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 3 | . 1 . 1 . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 20 | . 5 . . . 2 . . 13 Power 2 | . . . . . 1 . . 1 Propulsion 6 | . 1 . . . . . . 5 Utility 6 | . 2 . . . . . . 4 Weapon 6 | . 2 . . . 1 . . 3 Highest Loss Streak 5 | . 3 . . . 2 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 7 9 10 9 9 9 9 9 Power . | . 1 . . . . . 1 1 Propulsion 1 | 1 . 2 2 2 . . 1 1 Utility 3 | . 1 3 5 4 7 6 4 4 Weapon 3 | 1 3 3 3 3 1 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | 1 9 1 . 1 2 . . 5 Power 1 | . 1 . . . . . . . Propulsion 6 | 1 5 . . . . . . . Utility 8 | . 2 1 . 1 1 . . 3 Weapon 4 | . 1 . . . 1 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 96 100 88 86 88 70 Engine 11 | . 14 14 14 14 8 4 . . Core 1 | . . . . . . 2 7 6 Treads 5 | . 11 . . . . . . . Leg 21 | . 16 28 28 28 35 30 25 14 Device 12 | . 12 12 14 14 8 15 16 9 Storage 12 | . 14 14 14 14 9 7 7 7 Processor 1 | . . . . . . 1 7 6 Energy Gun 7 | . 13 6 . . . . . 4 Ballistic Gun 9 | . 13 20 . 2 11 7 7 . Impact Weapon 2 | . . . 13 10 3 . . . Slashing Weapon 4 | . . . 10 14 10 7 7 6 Piercing Weapon 1 | . . . . . . 3 7 7 Peak Build Rating 42 | 7 8 13 18 19 36 42 34 35 Average Rating 15 | 5 7 11 16 18 35 35 32 31 On Entrance 18 | . 7 8 13 18 19 35 34 32 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 14 17 23 23 23 39 39 27 29 Greatest Support 40 | 40 40 20 20 20 40 40 40 30 Greatest Overweight (x) 8 | . 1 1 1 1 . . . 8 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 Most Carried 10 | 7 8 10 10 10 10 10 10 10 Average Carried 8 | 3 7 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 7 8 10 10 10 10 9 10 8 Class Distribution -------------------- 51% | Mutant 32% | Scavenger-Mutant 15% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1748 | 292 790 174 . 20 94 88 . 290 Remotely . | . . . . . . . . . Salvage Created 2079 | 135 1129 71 . 51 183 139 . 371 Parts 137 | 9 55 4 . 15 25 11 . 18 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 24 5 . 4 9 2 . 4 Melee 2 | . . . . . . 2 . . Guns 26 | . 20 2 . . 4 . . . AOE 20 | . 4 3 . 4 5 . . 4 Classes Destroyed 11 | 2 6 . . 1 2 . . . Worker 3 | . 1 . . . . . . 2 Builder 9 | . . . . 1 2 2 . 4 Tunneler 6 | 2 2 . . 1 . . . 1 Hauler 2 | . 2 . . . . . . . Recycler 2 | 1 . . . . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 3 | . 2 . . . . . . 1 Swarmer 14 | . 3 3 . 4 4 . . . Grunt 28 | . 18 2 . . 3 2 . 3 Sentry 3 | . . . . . 2 . . 1 Subdweller 3 | . 3 . . . . . . . Best Kill Streak 6 | 3 4 3 . 6 4 2 . 5 Combat Bots Only 4 | . 4 3 . 4 4 2 . 3 Max Kills in Single Turn 3 | 1 2 2 . 3 3 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . 3 2 . . 3 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 290 | . 130 14 . 10 46 13 1 76 Missed 80 | . 39 4 . 4 9 5 1 18 Hits 210 | . 91 10 . 6 37 8 . 58 Melee 20 | . . . . . . . . 20 Projectile 190 | . 91 10 . 6 37 8 . 38 Critical Strikes 13 | . 2 1 . . 1 2 . 7 Damage Taken 3763 | . 1055 193 . 45 525 134 . 1811 Core 1024 | . 214 16 . 14 73 16 . 691 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . . . 2 86 . . . Volleys Fired 141 | 5 102 9 . 3 17 . . 5 Largest 2 | 2 2 2 . 1 2 . . 1 Hottest 100 | 80 100 85 . 30 58 . . 39 Shots Fired 271 | 10 201 18 . 3 33 . . 6 Gun 246 | 10 196 16 . . 24 . . . Cannon 1 | . . . . . . . . 1 Launcher 23 | . 4 2 . 3 9 . . 5 Special 1 | . 1 . . . . . . . Kinetic 132 | 4 95 9 . . 24 . . . Thermal 115 | 5 102 7 . . . . . 1 Explosive 23 | . 4 2 . 3 9 . . 5 Electromagnetic 1 | 1 . . . . . . . . Robot Hit Streak 20 | 5 20 6 . 1 8 . . 5 Robot Miss Streak 2 | 1 2 2 . 1 2 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 208 | 8 140 11 . 1 24 5 . 19 Core Hits 112 | 4 59 6 . 7 18 3 . 15 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 . 4 Destroy 1 | . 1 . . . . . . . Sever 5 | . . . . . . 1 . 4 Melee Attacks 46 | . 11 . . . 5 9 . 21 Impact 1 | . . . . . 1 . . . Slashing 44 | . 11 . . . 4 9 . 20 Piercing 1 | . . . . . . . . 1 Sneak Attacks 11 | . . . . . 2 2 . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . Damage Inflicted 5599 | 92 1901 360 . 271 1050 310 . 1615 Guns 2243 | 92 1678 200 . . 273 . . . Cannons . | . . . . . . . . . Explosions 1766 | . 223 160 . 271 547 . . 565 Melee 1590 | . . . . . 230 310 . 1050 Ramming . | . . . . . . . . . Kinetic 1107 | 35 691 108 . . 273 . . . Thermal 1236 | 44 987 92 . . . . . 113 Explosive 1601 | . 223 160 . 271 495 . . 452 Electromagnetic 65 | 13 . . . . 52 . . . Impact . | . . . . . . . . . Slashing 1590 | . . . . . 230 310 . 1050 Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . . 18 23 Average Corruption 17 | . . . . . . . 12 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . . 9 30 Message Errors 12 | . . . . . . . 3 9 Matter Fused 12 | . . . . . . . . 12 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 512 | . . 20 . . 62 68 . 362 Projectiles . | . . . . . . . . . Explosions 106 | . . 20 . . . . . 86 Melee 406 | . . . . . 62 68 . 276 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 594 | . . 76 . . 30 . . 488 Shots 11 | . . 2 . . 2 . . 7 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | 18 340 225 . . 13 2 170 89 Average Temperature 70 | 12 72 117 . . 4 2 120 40 Received Heat Transfer 1146 | . 582 57 . . 153 108 . 246 Effects 2 | . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 2125 | 100 1850 125 . . . . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 96 | 100 100 100 . 100 93 100 100 74 Level 1 3 | . . . . . 6 . . 25 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 277 | 5 167 119 . 122 209 110 16 277 Initial 90 | . . 47 . . 31 90 16 . Average 62 | 1 75 36 . 24 60 79 2 80 Influence Increases 1864 | 15 710 137 . 122 348 66 . 466 Destroy 0b10 Robot/C 900 | . 420 100 . 80 180 40 . 80 Destroy 0b10 Robot/NC 130 | 15 35 . . 10 15 10 . 45 Destroy Leader 190 | . 108 20 . 10 40 . . 12 Successful Hack 43 | . 24 5 . . 14 . . . Disable Machine 255 | . 15 . . . 45 15 . 180 Destroy Structure 241 | . 33 12 . 22 54 1 . 119 Lose Combat Pursuer 105 | . 75 . . . . . . 30 Influence Decreases 1645 | 15 588 259 . 40 231 219 46 247 Entered New Map 265 | . . 75 . . 51 109 30 . Time Decay 1200 | 15 538 184 . 40 160 110 16 137 Lost Part 180 | . 50 . . . 20 . . 110 Squads Dispatched 9 | . 5 1 . . 2 . . 1 Investigation 4 | . 3 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 52 5 . 4 12 2 6 9 Peak Tracking Total 6 | . 4 3 . 4 5 2 6 4 Tactical Retreats 8 | . 5 . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 3 . . . 1 1 . 2 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 17 | . 1 . . . 3 1 . 12 Max in Single Turn 7 | . 1 . . . 2 1 . 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 16 | . 8 3 2 1 2 . . . Terminals 9 | . 6 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 19 4 5 1 5 . . . Successful 18 | . 7 3 5 1 2 . . . Failed 16 | . 12 1 . . 3 . . . Catastrophic 3 | . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 25 | . 18 1 1 . 5 . . . Terminals 22 | . 15 2 . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . 3 5 1 . . . . Record 4 | . . . 4 . . . . . Open Door 3 | . . 2 . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 7 . . . 2 . . . Terminals 8 | . 6 . . . 2 . . . Skim 8 | . 6 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 8 1 . . 2 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 5087 | 77 2422 567 634 357 2 181 191 656 Sensors 2464 | . 977 567 10 . . 63 191 656 Structural 1459 | . . . 624 357 2 65 191 220 Seismic 1738 | 77 1445 . . . . 181 35 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5884 | 169 2675 621 634 357 321 225 191 691 Spaces Moved 3193 | 87 1323 344 375 183 198 159 159 365 Core 20 | 4 . . . . . . . 16 Treads 588 | 83 505 . . . . . . . Legs 2585 | . 818 344 375 183 198 159 159 349 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 120 Average Speed 147 | 154 135 158 167 190 120 120 120 171 Slowest Speed 450 | 160 190 190 190 190 120 120 120 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 99 45 77 48 22 5 100 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 9 | . 8 . . . . 1 . . Terrain Destroyed 283 | . 38 13 . 29 62 1 . 140 Melee 9 | . 8 . . . . 1 . . Projectile . | . . . . . . . . . AOE 274 | . 30 13 . 29 62 . . 140 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4090 | 108 2007 407 381 190 248 187 159 403 Wait 481 | . 456 21 . . 2 . . 2 Move 3186 | 86 1322 343 374 182 197 159 158 365 Hop . | . . . . . . . . . Pick Up 61 | 8 29 10 . 1 7 4 1 1 Fast Attach 20 | 7 6 . 1 . 2 . . 4 Attach 14 | . 2 1 . . 5 4 . 2 Detach 2 | . . . 1 . 1 . . . Swap 62 | 1 32 11 3 2 7 5 . 1 Drop 78 | 1 47 12 2 2 6 6 . 2 Fire 141 | 5 102 9 . 3 17 . . 5 Melee 44 | . 11 . . . 4 9 . 20 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Lost 3 parts (1u2w) 1022 | -10/Materials | Core integrity fell below 50% 1098 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Build established: Scavenger-Mutant 1570 | -10/Materials | Derelicts attacked the area 1660 | -10/Materials | Discovered new exit (range 9) 1832 | -10/Materials | Discovered new exit (range 4) 1847 | -10/Materials | Core integrity fell below 20% 2187 | -10/Materials | Discovered new exit (range 8) 2400 | -10/Materials | Loaded intel: 2 recycling unit locations 2469 | -10/Materials | Learned 2 Mines zone layouts 2574 | -10/Materials | Learned 4 Recycling zone layouts 2612 | -10/Materials | Learned location of 2 exits from Materials 2640 | -10/Materials | Learned 4 Recycling zone layouts 2660 | -10/Materials | Learned location of Recycling (-7) 2782 | -10/Materials | Loaded intel: 8 terminal locations 2840 | -10/Materials | Learned Storage terminal intel 2845 | -10/Materials | Entered Mines 2846 | -10/Mines | Identified exit to Materials 2846 | -10/Mines | Identified exit to Subcaves 2913 | -10/Mines | Met a Derelict shopkeep closing up shop 2931 | -10/Mines | Learned location of 1 exit from Materials 3006 | -10/Mines | Learned location of Storage (-7) 3081 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3254 | -10/Mines | Build established: Mutant 3268 | -10/Mines | Received a Mining Laser from a helpful Derelict 3446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3448 | -10/Mines | Discovered new exit (range 5) 3466 | -10/Mines | Entered Exiles 3466 | -10/Exiles | Accompanied by 1 ally 3503 | -10/Exiles | Met 8R-AWN 3526 | -10/Exiles | Met EX-HEX 3563 | -10/Exiles | Met EX-BIN 3585 | -10/Exiles | Aligned with FarCom system 3586 | -10/Exiles | Given EX-Vault access code 3615 | -10/Exiles | Opened EX-Vault 3622 | -10/Exiles | Found Longsword +1 3665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3722 | -10/Exiles | Met EX-DEC 3741 | -10/Exiles | Learned location of Zion (-7) 3854 | -10/Exiles | Visited The Gauntlet 4081 | -10/Exiles | Discovered new exit (range 11) 4100 | -10/Exiles | Left Exiles lab with Longsword +1 4100 | -10/Exiles | Entered Mines 4130 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4229 | -9/Mines | Found the Drone Emporium 4242 | -9/Mines | Found Prototype Device 4440 | -9/Mines | Discovered new exit (range 10) 4457 | -9/Mines | Entered Materials 4457 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4458 | -8/Materials | Identified exit to Factory 4460 | -8/Materials | Identified Decoy Drone Bay 4748 | -8/Materials | Garrison activated, responded to threat 4778 | -8/Materials | Entered Factory 4778 | -7/Factory | Evolved 2 slots: Utility x2 4834 | -7/Factory | Discovered new exit (range 11) 5003 | -7/Factory | Sucked down chute 5003 | -7/Factory | Entered Waste 5018 | -7/Waste | EMP discharged 5029 | -7/Waste | Spotted C-40 Crusher 5044 | -7/Waste | Spotted C-40 Crusher 5081 | -7/Waste | Spotted C-40 Crusher 5088 | -7/Waste | Spotted C-40 Crusher 5093 | -7/Waste | Spotted C-40 Crusher 5118 | -7/Waste | EMP discharged 5118 | -7/Waste | System corruption reached 10% 5147 | -7/Waste | Spotted C-40 Crusher 5183 | -7/Waste | Discovered new exit (range 10) 5193 | -7/Waste | Identified exit to Factory 5194 | -7/Waste | Entered Factory 5217 | -7/Factory | Build established: Assassin 5810 | -7/Factory | Garrison activated, responded to threat 5843 | -7/Factory | Lost 3 parts (2n1w) 5866 | -7/Factory | Core integrity fell below 50% 5880 | -7/Factory | Core integrity fell below 20% 5885 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05879_ K-01 Serf collects debris. 05879_ U-05 Engineer lays Concrete. 05881_ K-01 Serf cleans the Fabricator. 05881_ U-05 Engineer lays Concrete. 05882_ Acquired Hvy. Ion Cannon. 05882_ U-05 Engineer lays Concrete. 05883_ The unstable cave ceiling collapses. 05883_ K-01 Serf collects debris. 05883_ U-05 Engineer lays Concrete. 05883_ K-01 Serf cleans the Fabricator. 05884_ Triggered Heavy Explosive Trap. 05884_ An explosion rips through the floor. 05884_ B-48 Gladiator destroyed. 05884_ U-05 Engineer destroyed. 05884_ K-01 Serf destroyed. 05885_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 05885_ System corrupted: Hvy. Ion Cannon misfires. 05885_ U-05 Engineer lays Concrete. 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""" ###### | | ????????????????????????????????????? ###### | | ???????????????????????????????????? ????## | | ??????????????????????????????????? !! ?????## | | ??????????????????????????????????? !! ?????## | | ???????????????????????????????????? ??????## | | ???????????????????????????????????? ???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveNovaFirepult Manual? 0 Play Time 00:47:08 Cumulative 90.3 hours Start 2025.07.18 @ 01:17:10 End 2025.07.18 @ 17:14:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00c3ae18-bd1f-4bb2-87ad-bbcf30c96403