Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.20 @ 15:39:09 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1106) 1106 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 5041 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 416/700 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Improved Heat Sink Improved Heat Sink Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Advanced Signal Interpreter Targeting Computer Targeting Computer Advanced Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Transmission Jammer Particle Cannon [Rating: 36] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 2 . Weapon . | . . . . . . . . Parts Attached 47 | 6 2 5 . 1 23 10 . Power 5 | 1 . 1 . . 2 1 . Engine 4 | 1 . 1 . . 1 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . 1 . . 2 3 . Treads 8 | 2 . 1 . . 2 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 . . . 8 2 . Device 5 | . 1 . . . 4 . . Storage 2 | 1 1 . . . . . . Processor 6 | . . . . . 4 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 . 3 . 1 11 4 . Energy Gun 14 | 2 . 3 . . 8 1 . Energy Cannon 5 | . . . . 1 2 2 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 13 | . . . . . 6 2 5 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 3 | . . . . . . . 3 Weapon 7 | . . . . . 5 1 1 Highest Loss Streak 5 | . . . . . 2 2 5 Average Slot Usage (%) 97 | . 90 100 100 100 96 95 100 Engine 8 | . 14 14 14 14 4 7 7 Core 1 | . . . . . 4 . . Treads 20 | . 28 28 28 28 17 10 15 Device 20 | . 4 14 14 14 27 23 23 Storage 10 | . 14 14 14 14 9 7 7 Processor 13 | . . . . . 18 30 30 Energy Gun 16 | . 28 28 28 21 13 3 . Energy Cannon 1 | . . . . 6 . 4 7 Ballistic Cannon 1 | . . . . . . 5 7 Naked Turns 1 | . . . . . . . 1 Heaviest Build 37 | 10 23 33 33 35 37 37 37 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 9 Most Carried 10 | 6 9 10 10 10 10 10 10 Average Carried 8 | 2 7 9 9 8 6 8 9 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | 6 9 10 8 10 10 10 4 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 631 | 202 14 101 . 10 179 125 . Remotely . | . . . . . . . . Salvage Created 1271 | . 36 83 . . 1001 151 . Parts 80 | . 8 5 . . 55 12 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 23 | . . 1 . . 19 3 . Guns 16 | . . 1 . . 14 1 . Cannons 2 | . . . . . . 2 . AOE 3 | . . . . . 3 . . Classes Destroyed 7 | . 3 1 . . 2 1 . Worker 4 | . 1 . . . 2 1 . Builder 2 | . 1 1 . . . . . Watcher 4 | . 1 . . . 2 1 . Swarmer 3 | . . . . . 3 . . Grunt 10 | . . . . . 10 . . Sentry 9 | . . 1 . . 6 2 . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 1 . . 5 2 . Combat Bots Only 4 | . . 1 . . 4 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1998 | . . 132 . . 1219 389 258 Core 577 | . . . . . 293 84 200 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . . . 100 46 . . Volleys Fired 104 | . 2 11 . . 74 15 2 Largest 2 | . 2 2 . . 2 2 2 Hottest 136 | . 90 125 . . 136 124 108 Shots Fired 177 | . 4 22 . . 118 29 4 Gun 140 | . 4 22 . . 107 7 . Cannon 31 | . . . . . 5 22 4 Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 12 | . . . . . . 10 2 Thermal 123 | . 4 22 . . 76 19 2 Explosive . | . . . . . . . . Electromagnetic 42 | . . . . . 42 . . Robot Hit Streak 33 | . 2 5 . . 33 15 12 Robot Miss Streak 4 | . . 1 . . 4 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 122 | . 2 13 . . 82 21 4 Core Hits 56 | . 2 5 . . 38 9 2 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2501 | 2 29 173 . 5 1768 420 104 Guns 1469 | . 24 160 . . 1212 73 . Cannons 519 | . . . . . 84 341 94 Explosions 435 | . . . . . 435 . . Melee . | . . . . . . . . Ramming 78 | 2 5 13 . 5 37 6 10 Kinetic 235 | . . . . . . 188 47 Thermal 1411 | . 24 160 . . 954 226 47 Explosive . | . . . . . . . . Electromagnetic 777 | . . . . . 777 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 . . Average Corruption 1 | . 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . Effects 3 | . . 1 . . 2 . . Targeting Errors 3 | . . 1 . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . . . 4 . . Projectiles . | . . . . . . . . Explosions 4 | . . . . . 4 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 101 | . . . . . 97 . 4 Shots 4 | . . . . . 4 . . Rammed 23 | 1 . 3 . 2 13 2 2 Targets Rammed 24 | 1 1 3 . 2 13 2 2 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 144 | . 60 144 . . 45 12 . Average Temperature 31 | . 31 52 . . 14 9 . Received Heat Transfer 630 | . . 60 . . 504 66 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . Heat Transferred 3198 | . 74 408 . . 2198 444 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 425 | . 17 125 . . 425 320 112 Initial 193 | . . 6 . . . 193 112 Average 108 | . 4 58 . . 112 259 111 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 80 | 100 100 100 . 100 86 9 100 Level 1 18 | . . . . . 11 90 . Level 2 . | . . . . . 1 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 6 | . . . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 2 5 . . 33 4 4 Peak Tracking Total 6 | . 1 2 . . 6 2 4 Tactical Retreats 5 | . . 2 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Reconfigurated 8 | . . . . . 1 7 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 5 | . . . 1 . 3 1 . Terminals 4 | . . . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . . 1 . 6 2 . Successful 4 | . . . 1 . 2 1 . Failed 5 | . . . . . 4 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . 1 . 6 2 . Terminals 8 | . . . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . Terminals 3 | . . . . . 2 1 . Botnet 2 | . . . . . 1 1 . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 84 | . . 84 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 2937 | 127 174 420 432 109 1055 391 229 Spaces Moved 1489 | 75 100 230 269 65 452 177 121 Core 9 | 8 . . . . . . 1 Treads 1480 | 67 100 230 269 65 452 177 120 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 162 | 148 160 160 160 160 164 174 160 Slowest Speed 250 | 160 160 160 160 160 190 190 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 27 61 63 25 37 3 64 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . . . 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 1822 | 87 110 264 272 69 637 232 151 Wait 112 | . 1 . . . 62 23 26 Move 1483 | 74 99 229 268 64 451 177 121 Hop . | . . . . . . . . Pick Up 21 | 6 3 6 1 1 2 2 . Fast Attach 19 | 6 2 . . 1 9 1 . Attach 14 | . . . . . 8 6 . Detach 10 | . 1 . . 1 6 2 . Swap 14 | . . 5 . . 6 3 . Drop 21 | . 1 10 3 . 6 1 . Fire 104 | . 2 11 . . 74 15 2 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 22 | 1 1 3 . 2 13 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Entered Mines 305 | -10/Mines | Received a Mining Laser from a helpful Derelict 306 | -10/Mines | Build established: Mutant 390 | -10/Mines | Learned Materials terminal intel 715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 715 | -10/Mines | Discovered new exit (range 5) 722 | -10/Mines | Entered Exiles 761 | -10/Exiles | Met 8R-AWN 788 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-BIN 848 | -10/Exiles | Build established: Scavenger-Mutant 854 | -10/Exiles | Aligned with FarCom system 855 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 1001 | -10/Exiles | Found Trap Reconfigurator 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1082 | -10/Exiles | Met EX-DEC 1141 | -10/Exiles | Discovered new exit (range 10) 1154 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1154 | -10/Exiles | Entered Mines 1178 | -9/Mines | Learned Materials garrison access intel 1250 | -9/Mines | Discovered new exit (range 8) 1263 | -9/Mines | Entered Materials 1263 | -8/Materials | Evolved 4 slots: Utility x4 1264 | -8/Materials | Loaded intel: 12 terminal locations 1265 | -8/Materials | Loaded intel: 1 garrison access location 2208 | -8/Materials | Discovered new exit (range 11) 2257 | -8/Materials | Core integrity fell below 50% 2308 | -8/Materials | Identified exit to Factory 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Utility x2 2709 | -7/Factory | Sucked down chute 2709 | -7/Factory | Entered Waste 2771 | -7/Waste | Spotted C-40 Crusher 2785 | -7/Waste | Spotted C-40 Crusher 2810 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2931 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2932 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2934 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2935 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2937 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2938 | -7/Waste | Self-destructed Last Messages --------------- 02932_ Lrg. Storage Unit crushed. 02932_ Ion Cannon crushed. 02932_ Lgt. Treads crushed. 02934_ Aluminum Leg crushed. 02934_ Imp. Ion Engine crushed. 02934_ Structural Scanner crushed. 02934_ Lgt. Deuterium Engine crushed. 02934_ Imp. Heat Sink crushed. 02935_ Lgt. Angular Momentum Engine crushed. 02935_ Adv. Assault Cannon crushed. 02935_ Trap Reconfigurator crushed. 02935_ Adv. Targeting Computer crushed. 02936_ Slammed into C-40 Crusher. 02936_ Ion Cannon crushed. 02936_ Lgt. Treads crushed. 02937_ Imp. Heat Sink crushed. 02937_ Targeting Computer crushed. 02937_ Adv. Signal Interpreter crushed. 02937_ Slammed into C-40 Crusher. 02938_ Trap Reconfigurator crushed. Map ----- +----------------------------------------------------+ | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????### ######## ######## | | ????????????????????????# #??????# #??????# | | ????????????????????????# #??????# #??????# | | ????????????????????????# #??????# #??????# | | ??????????????????????### ######## #??????# | | ??????????????????????# #??????# | | ??????????????????????# #??????# | | ??????????????????????# #??????# | | ??????????????????????# #??????# | | ??????????????????????### ######## #??????# | | ??????????############??# #??????# #??????# | | ??????????# ! #??# #??????# #??????# | | ??????????# #??# #??????# #??????# | | ??????????#! #### ######## ######## | | ??????????# | | ??????????# | | ??????????# | | ??????????# | | ??????????# #### ######## ######## | | ??????????# #??# #??????# #??????# | | ??????????# #??#*CC #??????# #??????# | | ??????????############??#@CC #??????# #??????# | | ??????????????????????###!CC ###????# #??????# | | ??????????????????????# CC #????######??????## | | ??????????????????????# C #?????????????????? | | ??????????????????????#CCCC #?????????????????? | | ??????????????????????# CC #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaDispersionCharger Manual? 0 Play Time 00:15:42 Cumulative 337.8 hours Start 2021.09.20 @ 15:24:24 End 2021.09.20 @ 15:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 47 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e6e545a-13fd-4797-96fb-a87b055185fc