Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.20 @ 10:19:01 Player: E Sleek Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2073) 2073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4733 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 261/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Sensor Array Recoil Stabilizer System Shield > --- WEAPON (2) ------- Ion Cannon High-powered Shotgun > --- INVENTORY (8) ---- Light Ion Engine Deuterium Engine Improved Heat Sink Recoil Stabilizer Advanced ECM Suite Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Sensor Array Recoil Stabilizer Improved Weapon Shielding System Shield > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Improved Heat Sink Advanced ECM Suite Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 53 | 6 7 23 16 1 Power 7 | 1 1 3 2 . Engine 6 | 1 1 2 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 12 | 2 2 3 5 . Treads . | . . . . . Leg 8 | . . 3 5 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 2 12 5 1 Device 6 | . 1 2 2 1 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware 2 | . . 2 . . Protection 10 | . . 8 2 . Artifact . | . . . . . Weapon 13 | 2 2 5 4 . Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 2 1 5 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 19 | . 4 4 10 1 Power 1 | . . . 1 . Propulsion 6 | . 2 . 4 . Utility 8 | . 1 3 3 1 Weapon 4 | . 1 1 2 . Highest Loss Streak 5 | . 2 2 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 98 87 91 Engine 9 | . 14 7 8 7 Core 1 | . . 3 . . Leg 12 | . . 14 19 23 Wheel 10 | . 26 7 . . Device 3 | . 3 2 2 15 Storage 11 | . 14 11 9 7 Processor 2 | . 4 . 4 7 Hackware 7 | . . 12 9 7 Protection 10 | . . 16 15 6 Energy Cannon 1 | . . . 2 7 Ballistic Gun 20 | . 26 21 15 7 Naked Turns . | . . . . . Heaviest Build 27 | 10 12 24 27 26 Greatest Support 40 | 26 26 26 40 40 Greatest Overweight (x) 6 | . 3 1 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | . 7 8 6 7 Average Carried 5 | . 4 7 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | . 7 6 6 7 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1663 | 236 185 810 432 . Remotely . | . . . . . Salvage Created 2459 | . 447 1210 802 . Parts 140 | . 23 88 29 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 7 29 14 . Guns 47 | . 7 29 11 . Cannons 2 | . . . 2 . AOE 1 | . . . 1 . Classes Destroyed 12 | . 4 5 3 . Worker 2 | . . . 2 . Builder 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 5 | . 1 1 3 . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 3 | . . 3 . . Grunt 33 | . 7 17 9 . Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 10 | . . 8 2 . Hunter 2 | . . . 2 . Best Kill Streak 6 | . 2 6 6 . Combat Bots Only 5 | . 2 4 5 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2438 | . 346 928 1086 78 Core 408 | . 95 192 121 . Absorbed by Shields . | . . . . . Redirected to Shielding 110 | . . 20 83 7 Core Remaining (%) 73 | 100 62 52 78 . Volleys Fired 178 | . 52 78 47 1 Largest 2 | . 2 2 2 2 Hottest 85 | . 60 50 85 85 Shots Fired 349 | . 100 156 91 2 Gun 330 | . 100 156 73 1 Cannon 14 | . . . 13 1 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 323 | . 93 156 73 1 Thermal 21 | . 7 . 13 1 Explosive 5 | . . . 5 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 9 8 1 Robot Miss Streak 6 | . 4 6 5 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 248 | . 68 110 69 1 Core Hits 129 | . 23 60 46 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4032 | . 613 1870 1540 9 Guns 3565 | . 613 1870 1073 9 Cannons 235 | . . . 235 . Explosions 232 | . . . 232 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3498 | . 546 1870 1073 9 Thermal 302 | . 67 . 235 . Explosive 232 | . . . 232 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 27 34 195 . Average Temperature 43 | . 10 6 82 . Received Heat Transfer 969 | . 219 345 405 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 520 | . 150 . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 394 | . 130 394 330 141 Initial 123 | . . 17 84 123 Average 141 | . 45 187 203 123 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 71 | 100 100 58 43 100 Level 1 28 | . . 41 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 4 2 2 Investigation 4 | . . 2 1 1 Extermination . | . . . . . Reinforcement 7 | . 3 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 12 40 19 3 Peak Tracking Total 6 | . 2 5 6 2 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 1 6 1 1 Terminals 7 | . 1 5 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 1 20 2 2 Successful 17 | . 1 12 2 2 Failed 8 | . . 8 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 1 18 2 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 1 10 2 . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 2 . . Locate Traps 3 | . . 3 . . Dispatch Records 2 | . . 1 1 . Reinforcement Status 1 | . . 1 . . Recall Assault 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 4 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3424 | 67 969 1412 701 275 Spaces Moved 1706 | 46 467 759 354 80 Core 7 | 1 5 . 1 . Treads . | . . . . . Legs 946 | . . 513 353 80 Wheels 753 | 45 462 246 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 120 Average Speed 111 | 90 91 110 140 120 Slowest Speed 350 | 100 200 190 350 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 65 68 27 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . 22 . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2884 | 68 924 1175 460 257 Wait 905 | 17 388 287 40 173 Move 1702 | 45 466 758 353 80 Hop . | . . . . . Pick Up 23 | . 8 10 3 2 Fast Attach 34 | 6 7 12 9 . Attach 10 | . . 5 4 1 Detach 3 | . . 2 1 . Swap 9 | . . 6 3 . Drop 20 | . 3 17 . . Fire 178 | . 52 78 47 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x2 1426 | -9/Materials | Discovered new exit (range 9) 1871 | -9/Materials | Discovered new exit (range 12) 2018 | -9/Materials | Build established: Scavenger-Mutant 2045 | -9/Materials | Discovered new exit (range 11) 2368 | -9/Materials | Discovered new exit (range 5) 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -8/Materials | Lost 3 parts (1n1u1w) 2744 | -8/Materials | Discovered new exit (range 16) 3016 | -8/Materials | Lost 5 parts (1p2n1u1w) 3027 | -8/Materials | Discovered new exit (range 10) 3150 | -8/Materials | Entered Factory 3150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3425 | -7/Factory | Self-destructed Last Messages --------------- 03335_ >> Machine Analyzer network decryption results: 03335_ Fabricator x3 03359_ Connecting with Fabricator... 03359_ Current location identified: Factory >>Load(Hpw. Shotgun) Uploading Hpw. Shotgun schematic... Loaded successfully: Hpw. Shotgun Rating: 3 Time: 73 Initiate build sequence. >>Build Building Hpw. Shotgun... ETC: 73 03359_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 03417_ ALERT: All DSF locations entering lockdown mode. 03419_ Slug penetrates Wall. 03419_ Imp. Weapon Shielding destroyed. 03422_ Penetrated by Slug. 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"" #???# #??????# # | | ???????? #??##+######## ### | | ???????? #??# ] # #?? | | ????????? #### #??# # #?? | | ?????????+##########???# h#??# # #?? | | ???????????????????????# h#??# + #?? | | ???????????????????????# #### """ """ # ??? | | ???????????????????????# + """ """ #???????? | | ????????????????+ ####### """ """ #???????? | | ????????????????###?######?????# #???????? | | ???????????????????????????????###########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumLatentTrap Manual? 0 Play Time 00:33:35 Cumulative 8.1 hours Start 2022.08.20 @ 09:41:32 End 2022.08.20 @ 10:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa41457-3099-4909-864c-952a09d226bb