Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:35:53 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (237) 1185 Value Destroyed (9939) 9939 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (7813) 7813 TOTAL SCORE: 29657 Bonus ------- High Alert Combat Kills 891 Follower Combat Kills 1473 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -51 Cogmind --------- Core Integrity 240/1600 Matter 291/300 Energy 123/150 System Corruption 33% Temperature Cool (4) Movement Hovering (76) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Hovering Antigrav-Gravjet Exoskeleton Gravmag Array (fused) > --- UTILITY (13) ----- Scrap Engine High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Relay Coupler [NC] (15) > --- WEAPON (3) ------- Enhanced Quantum Rifle Advanced Remote Datajack > --- INVENTORY (20) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Energy Well (350) Matter Compressor (0) Advanced Weapon Cycler Improved Utility Shielding Graphene Brace Advanced Force Field Authchip [Propulsion] Relay Coupler [NC] (33) Relay Coupler [NC] (39) Relay Coupler [Hunter] (21) Relay Coupler [Hunter] (17) Fusion Bomb Launcher Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Hovering Antigrav-Gravjet Exoskeleton Improved Q-thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Core Analyzer Advanced Weapon Cycler Hardened Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Gauss Cannon Advanced Remote Datajack Hpw. Kinetic Gauss Construct/C > --- INVENTORY -------- Improved Deuterium Engine Advanced Cooling System Improved Coolant Injector Energy Well Matter Compressor Triangulator Advanced Weapon Cycler Graphene Brace Advanced Force Field Authchip [Propulsion] Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Long-range Proton Cannon Hypervelocity Railgun Fusion Bomb Launcher Field Lobotomy Kit Plasma Lance [Rating: 173] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . . . Utility 11 | . . . . . 2 . . 2 . . . . 2 . . 1 . . 1 . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 188 | 7 12 4 4 8 8 5 11 2 3 . . 3 26 3 11 8 9 9 4 3 10 13 15 10 Power 23 | 1 3 . . 2 1 . 2 . 1 . . 1 5 . 1 . 1 . . . . 1 3 1 Engine 16 | 1 3 . . 2 1 . 2 . 1 . . 1 2 . 1 . 1 . . . . 1 . . Core 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Propulsion 40 | 2 3 . . 1 4 1 5 . . . . 2 2 . 4 1 2 . 1 . 3 4 4 1 Treads 8 | 2 1 . . 1 1 1 1 . . . . . . . . . . . . . 1 . . . Leg 10 | . . . . . . . . . . . . 2 1 . 4 1 2 . . . . . . . Wheel 9 | . 2 . . . 3 . 4 . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . 1 . . . . . . . 1 4 2 1 Flight 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Utility 73 | 2 1 . . 1 3 1 2 2 1 . . . 12 2 5 6 3 6 1 2 6 7 4 6 Device 38 | 1 . . . 1 . . 1 . 1 . . . 6 2 2 4 3 4 1 1 6 4 . 1 Storage 6 | 1 1 . . . . . . . . . . . 1 . . 2 . 1 . . . . . . Processor 10 | . . . . . 1 . . 2 . . . . . . 2 . . . . . . 2 . 3 Hackware 9 | . . . . . . . . . . . . . 4 . . . . . . 1 . 1 2 1 Protection 10 | . . . . . 2 1 1 . . . . . 1 . 1 . . 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 5 4 4 4 . 3 2 . 1 . . . 7 1 1 1 3 3 2 1 1 1 4 2 Energy Gun 12 | 2 1 . 2 . . . . . . . . . 2 . . 1 1 . . . . . 2 1 Energy Cannon 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . Ballistic Gun 17 | . 2 3 1 3 . 2 1 . 1 . . . 1 . 1 . . . . . 1 . 1 . Ballistic Cannon 4 | . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Launcher 5 | . 1 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . 2 1 . . . . . 2 . . 1 . 2 1 . 3 1 . . Parts Lost 77 | . 4 1 . 3 3 2 5 . 1 . . 1 12 1 12 . 4 2 . . 1 14 3 8 Power 17 | . 2 . . 1 . . 1 . . . . 1 3 . 2 . 1 2 . . . 2 1 1 Propulsion 21 | . 1 . . 1 3 1 2 . . . . . 5 1 3 . 1 . . . 1 2 . . Utility 28 | . . . . 1 . 1 2 . . . . . 2 . 5 . 2 . . . . 8 2 5 Weapon 11 | . 1 1 . . . . . . 1 . . . 2 . 2 . . . . . . 2 . 2 Highest Loss Streak 5 | . 2 1 . 2 2 1 3 . 1 . . 1 4 1 5 . 2 1 . . 1 4 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 12 18 18 19 19 20 19 19 19 19 20 19 17 5 4 8 15 18 20 20 19 16 16 19 Power 1 | . 1 1 1 1 2 2 2 2 1 . . . . . . . . . 1 1 1 . . . Propulsion . | . 2 3 3 2 . . . . . . . . . . . . . . . . . . . 3 Utility 7 | . 4 5 5 5 4 5 6 6 8 9 10 12 11 3 3 6 9 13 14 15 13 10 10 11 Weapon 5 | 1 3 8 8 8 10 10 8 8 7 7 8 5 4 1 . 1 4 3 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 2 1 1 2 1 2 1 4 1 2 . 3 14 . . . 4 3 . 2 1 . 1 13 Power 7 | . 1 . . 1 . . 1 2 . 1 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 37 | . 1 1 . 1 1 . . . . 1 . 1 12 . . . 4 3 . 2 1 . . 9 Weapon 9 | . . . 1 . . 2 . 1 1 . . 2 1 . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 99 99 99 98 85 98 77 56 59 59 60 59 63 70 67 74 75 63 57 61 56 51 64 62 Engine 5 | . 13 14 14 14 9 9 5 . . 5 6 8 3 . 1 5 7 2 . . . . . . Core 2 | . . . . . . . 2 6 6 6 6 2 5 10 2 5 2 . . . . . . . Treads 6 | . 25 . . 25 11 8 4 . . . . . . 3 . . 4 . . . . 1 . . Leg 2 | . . . . . . . 2 6 . . . 3 3 . 15 15 9 2 . . . . . . Wheel 5 | . 2 28 28 2 13 27 16 . 3 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 4 . . . . . . . 4 6 8 Device 14 | . 14 14 14 12 9 9 7 6 7 13 13 13 12 23 22 27 25 18 16 18 22 21 17 8 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 4 . . 2 5 5 4 4 4 4 4 4 Processor 8 | . . . . . 8 9 9 16 18 13 13 13 11 11 9 10 10 10 9 9 8 11 16 19 Hackware 1 | . . . . . . . . . . . . . 7 5 2 . . . . . . . 2 5 Protection 1 | . . . . . 6 7 4 . . . . . . . 2 . . 3 4 4 2 . 1 3 Energy Gun 2 | . 9 . 2 3 . . . . . . . 3 5 . . 2 5 3 3 . . . 2 2 Energy Cannon 1 | . . . . . . . 3 6 3 . . . . 4 . . . 2 . . 1 1 . . Ballistic Gun 8 | . 18 26 14 12 8 16 11 6 7 6 6 3 1 1 2 5 4 . . . 2 1 2 1 Ballistic Cannon 1 | . . . . 12 9 1 . . . . . . . . 1 . . 2 6 11 4 . 1 . Peak Build Rating 173 | 7 9 9 16 21 28 24 50 58 62 66 67 67 99 81 87 99 108 132 155 155 173 156 156 154 Average Rating 62 | 5 7 8 10 18 23 23 35 55 58 60 61 62 79 79 72 89 100 120 139 145 150 128 140 135 On Entrance 70 | . 7 8 9 12 20 24 23 50 58 61 61 67 64 72 79 80 93 107 129 155 147 141 138 147 Avg Prop Armor Cover (%) 7 | . . . . . 11 7 8 . . . . . 18 4 11 12 6 3 . . 3 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 13 50 48 50 59 62 58 59 56 59 59 62 62 65 20 36 71 71 103 136 136 129 99 104 100 Greatest Support 148 | 40 40 32 32 40 40 36 72 72 72 59 59 59 102 45 78 93 101 132 139 144 144 148 119 113 Greatest Overweight (x) 4 | . 1 1 1 1 3 1 2 . 1 . 1 1 2 . 1 . 1 4 . . 1 1 1 . Average Overweight (x) . | . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 15 20 20 20 20 20 20 20 20 20 20 20 17 5 5 11 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 5 5 17 18 20 20 20 20 20 20 20 Average Carried 16 | 3 12 18 19 19 19 19 19 19 19 19 19 19 17 5 4 8 15 18 19 19 19 16 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 19 19 20 20 20 20 20 20 20 19 20 20 5 5 17 16 20 20 20 20 14 19 20 Scrap Engine Consumption 251 | . . . . . . . 22 2 17 5 . 9 50 6 6 7 36 14 2 11 22 16 21 5 Constructs Created 18 | . . . . . . . 3 . . . . 1 4 3 2 1 . 2 . . . . 2 . Constructs Modified 77 | . . . . . . . 5 . 5 2 . 2 8 5 1 1 1 11 . 7 13 8 6 2 Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Mutant 17% | Construct 7% | Bothacker-Mutant 6% | Commander-Construct 3% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Construct | -6/Factory Commander-Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Construct | -4/Garrison Construct | -3/Research Construct | -3/DSF Bothacker-Construct | -2/Research Mutant | -1/Access Bothacker-Gunner | -1/Garrison Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Matter Collected 8912 | 270 465 218 240 337 212 473 603 14 185 46 . 98 599 161 273 30 465 703 . 283 738 970 1110 419 Remotely 525 | . . . . . . . . . . . . . . . . . . . . . 152 373 . . Salvage Created 10900 | 224 798 218 . 237 393 523 1625 . 322 68 . 661 894 . 514 30 718 796 . 40 630 1278 668 263 Parts 506 | 26 42 21 . 13 37 23 63 . 16 1 . 7 61 . 26 4 18 21 . . 23 62 25 17 Haulers Intercepted 7 | . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 8 | . 2 . . . . . 2 . . . . . 2 . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 20 . . 2 . . 15 . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Combat Hostiles Destroyed 170 | . 16 8 . 6 15 5 11 . 7 1 . 4 19 . 8 . 10 17 . . 8 17 11 7 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 79 | . 13 3 . 5 4 5 11 . 2 1 . 2 10 . 2 . 5 5 . . . 2 8 1 Cannons 43 | . . . . 1 2 . . . 4 . . . . . 6 . 2 10 . . 8 8 2 . AOE 39 | . 2 5 . . 9 . . . . . . . 7 . . . 3 2 . . . 4 1 6 Classes Destroyed 22 | 3 5 1 . 1 2 . 5 . 1 . . 1 1 . . . 1 . . . . . 1 . Worker 10 | 1 1 2 . . 1 . . . . . . . 1 . . . . . . . . 2 . 2 Builder 13 | . . 1 . . 2 . . . . . . . . . . . . . . . 4 4 . 2 Tunneler 12 | 6 . . . 2 . . 1 . . . . . . . . 2 . . . . 1 . . . Hauler 7 | . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . 1 Recycler 20 | 1 1 1 . . 1 2 12 . . . . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Swarmer 35 | . 3 6 . . 7 . 2 . . . . . 9 . . . . 5 . . . . 3 . Grunt 55 | . 13 2 . 3 4 . . . 2 . . 1 . . 5 . 5 8 . . . 7 4 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 22 | . . . . . 3 5 4 . . 1 . 1 4 . . . . 2 . . 1 1 . . Hunter 12 | . . . . . . . 1 . . . . . 1 . 3 . 2 . . . . 3 . 2 Programmer 29 | . . . . . . . 1 . . . . 2 4 . . . . 2 . . 7 6 3 4 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 7 . 2 10 3 5 . 4 1 . 2 6 . 4 1 7 5 . . 4 5 2 10 Combat Bots Only 7 | . 3 5 . 2 7 2 4 . 4 1 . 2 4 . 4 . 7 5 . . 2 3 2 6 Max Kills in Single Turn 4 | 1 1 4 . 1 2 1 2 . 1 1 . 1 4 . 1 1 2 2 . . 2 3 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 2 . . . . . . . 3 . . . 2 1 . . . 1 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Hostile Shots Fired 1708 | . 90 12 . 21 67 32 51 9 57 19 . 22 224 6 159 . 84 91 . 30 98 383 108 145 Missed 651 | . 12 5 . 12 16 13 10 5 20 13 . 11 78 1 55 . 30 33 . 14 29 170 59 65 Hits 1057 | . 78 7 . 9 51 19 41 4 37 6 . 11 146 5 104 . 54 58 . 16 69 213 49 80 Melee 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Projectile 1054 | . 78 7 . 8 51 19 41 4 37 6 . 11 146 5 104 . 52 58 . 16 69 213 49 80 AOE 12 | . . . . 7 . . . . . . . . 2 . . . . 1 . . . 2 . . Critical Strikes 59 | . . . . . 3 . 1 . 3 . . . 12 . 5 . 5 2 . 1 4 14 6 3 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . 12 6 . Part Disruptions 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 1 . 1 Damage Taken 20891 | . 822 103 . 278 593 278 588 23 667 39 . 236 3181 80 1686 . 867 1053 . 428 1657 5411 926 1975 Core 2971 | . 112 28 . 50 67 30 42 5 86 5 . 59 438 20 254 . 124 76 . . 215 1005 134 221 Absorbed by Shields 458 | . . . . . . . 15 6 115 . . . . . . . . . . 135 57 67 63 . Redirected to Shielding 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 314 | . . . . . . . . . . . . . . . . . 170 144 . . . . . . Regen/Repaired (Parts) 4848 | . . . . . . 37 5 . 287 6 . 211 462 300 57 . . 917 . . 247 1642 677 . Core Remaining (%) 65 | 100 . . . 24 . . 74 . . . . 81 . . 28 . . 82 . 100 85 . . 15 Volleys Fired 780 | 14 95 16 19 27 29 28 68 1 30 4 . 28 53 . 44 11 33 59 . 13 51 44 80 33 Largest 3 | 2 2 2 1 2 2 2 2 2 2 2 . 2 2 . 2 2 2 2 . 3 3 3 3 1 Hottest 178 | 80 100 40 30 68 70 68 63 88 88 53 . 53 124 . 71 86 139 178 . 147 147 177 161 53 Shots Fired 1276 | 28 185 26 19 47 47 56 127 2 60 8 . 33 95 . 48 13 60 97 . 34 96 78 85 32 Gun 851 | 28 181 20 . 22 17 54 118 1 40 8 . 33 91 . 23 13 52 27 . . 16 25 65 17 Cannon 335 | . . . . 25 19 2 9 1 20 . . . . . 24 . 6 65 . 33 80 43 8 . Launcher 64 | . . 6 19 . 11 . . . . . . . 4 . 1 . 2 4 . . . 6 . 11 Special 26 | . 4 . . . . . . . . . . . . . . . . 1 . 1 . 4 12 4 Kinetic 853 | . 96 20 . 47 36 56 118 1 40 8 . 12 40 . 31 13 52 32 . 33 96 54 68 . Thermal 176 | . 26 . . . . . . . . . . 21 51 . 16 . . 40 . . . . 5 17 Explosive 64 | . . 6 19 . 11 . . . . . . . 4 . 1 . 2 4 . . . 6 . 11 Electromagnetic 161 | 28 63 . . . . . 9 1 20 . . . . . . . 6 20 . . . 14 . . Robot Hit Streak 38 | 7 16 2 . 5 10 21 31 13 10 4 . 38 19 . 9 11 13 9 . 4 9 7 13 4 Robot Miss Streak 6 | 1 6 2 . 3 1 2 3 1 5 2 . 3 3 . 3 . 3 2 . 4 4 3 4 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . 1 1 . . 1 1 1 . Secondary Targets 6 | . 2 . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . Shots Hit Robots 802 | 20 112 6 4 19 23 45 101 2 48 5 . 31 70 . 32 2 41 49 . 12 51 48 63 18 Core Hits 468 | 8 40 14 . 10 30 17 48 3 34 3 . 45 35 . 15 2 26 29 . 5 22 33 20 29 Critical Kills 12 | . . . . . . . . . . . . . 1 . . . . 3 . . . 4 4 . Critical Parts Destroyed 23 | . 1 . . . . . . . . . . 2 5 . . . 5 1 . . 1 6 2 . Critical Strikes 73 | . 2 . . 1 4 . 1 . . . . 3 7 . . . 5 11 . 2 15 11 11 . Burn 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 37 | . 1 . . . . . . . . . . 3 4 . . . 5 4 . . 1 10 9 . Blast 30 | . . . . 1 4 . . . . . . . . . . . . 6 . 2 14 1 2 . Corrupt 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 42 | . . . 4 . . . . . . . . . 15 . . . . . . . . 23 . . Impact 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 2 . . . . . . . . 23 . . Sneak Attacks 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25966 | 328 1797 460 . 440 1486 819 2094 34 1023 99 . 562 2811 . 774 48 1846 2202 . 457 2543 2520 1315 2308 Guns 10864 | 235 1469 87 . 302 260 763 1665 12 552 99 . 562 1477 . 234 48 814 387 . . 358 96 1049 395 Cannons 6882 | . . . . 137 337 56 205 22 392 . . . . . 540 . 218 1059 . 457 2183 1010 266 . Explosions 7475 | 90 303 368 . . 889 . 224 . 79 . . . 1070 . . . 814 756 . . . 1035 . 1847 Melee 591 | . . . . . . . . . . . . . 219 . . . . . . . . 372 . . Ramming 154 | 3 25 5 . 1 . . . . . . . . 45 . . . . . . . 2 7 . 66 Kinetic 12560 | . 774 87 . 439 597 819 1665 12 552 99 . 229 479 . 324 48 814 524 . 457 2541 863 1237 . Thermal 3961 | 90 465 203 . . . . 224 . 79 . . 333 998 . 450 . . 646 . . . . 78 395 Explosive 6576 | . . 165 . . 889 . . . . . . . 1070 . . . 814 756 . . . 1035 . 1847 Electromagnetic 2124 | 235 533 . . . . . 205 22 392 . . . . . . . 218 276 . . . 243 . . Impact 219 | . . . . . . . . . . . . . 219 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 372 | . . . . . . . . . . . . . . . . . . . . . . 372 . . Highest Corruption 33 | . . . . . . . . . . . . 1 21 21 21 4 4 7 . . 13 22 25 33 Average Corruption 12 | . . . . . . . . . . . . 1 4 21 21 3 4 6 . . 5 8 24 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . . . . . . . . . . 15 35 47 6 5 25 . . 23 26 34 31 Message Errors 50 | . . . . . . . . . . . . . 1 10 14 3 1 3 . . 3 4 7 4 Matter Fused 50 | . . . . . . . . . . . . . 4 8 11 . 1 6 . . 6 4 5 5 Heat Flow Errors 27 | . . . . . . . . . . . . . 1 5 6 . 1 1 . . 4 2 4 3 Energy Discharges 31 | . . . . . . . . . . . . . 1 3 7 . . 4 . . 3 2 8 3 Parts Rejected 7 | . . . . . . . . . . . . . 3 . . . . . . . 1 2 1 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 35 | . . . . . . . . . . . . . 2 5 5 1 . 6 . . 2 5 4 5 Data Loss (major) 16 | . . . . . . . . . . . . . 1 3 2 1 2 4 . . . 2 1 . Misfires 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Alerts 5 | . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 . . Misdirections 15 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 3 1 7 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 682 | . 68 10 . . 31 . 41 . . . . . 183 . . . 16 94 . . 186 7 3 43 Projectiles 229 | . . . . . 1 . 2 . . . . . . . . . . 30 . . 186 7 3 . Explosions 266 | . 68 10 . . 30 . 39 . . . . . 22 . . . 16 64 . . . . . 17 Melee 187 | . . . . . . . . . . . . . 161 . . . . . . . . . . 26 Knockbacks 39 | . . . . . . . . . . . . . 1 . 2 . . 5 . 1 22 5 2 1 Impact 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 34 | . . . . . . . . . . . . . . . 2 . . 4 . 1 20 5 2 . Secondary 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Self-Inflicted Damage 356 | . 56 43 . . 15 . 40 . . . . . . . . . . . . . 1 121 . 80 Shots 6 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Rammed 14 | 1 2 1 . 1 . . . . . . . . 6 . . . . . . . 1 1 . 1 Targets Rammed 16 | 1 2 1 . 1 . . . . . . . . 8 . . . . . . . 1 1 . 1 Kicked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | 36 148 . . 36 45 38 55 24 273 12 . 18 258 171 155 24 342 109 . 22 180 276 188 361 Average Temperature 50 | 9 39 . . 10 20 12 14 18 63 6 . 6 87 92 60 9 94 30 . 12 55 49 59 125 Received Heat Transfer 2604 | . 306 . . 6 198 81 136 4 393 6 . 36 292 12 332 . 165 205 . 9 90 162 81 90 Effects 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . . . 1 . . . 3 . . . . . . . 1 . . . Combat Hostiles 4 | . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . Parts Fried 16 | 1 4 . . . . . 1 . 2 . . . 1 . . . . 2 . . 5 . . . Impact Corruptions 7 | . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . 1 Robots Melted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Melted 25 | . . . . . . . 1 . . . . 23 1 . . . . . . . . . . . Heat Transferred 7060 | 150 525 200 . . . . 400 . 50 . . 2886 1517 . . . . 777 . . . . 111 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 3 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Maximum Alert Level 4 | . . 1 . . 1 . . 1 . . . . 1 . . . 1 3 2 2 1 3 4 3 Low Security (%) 63 | 100 100 42 . 100 62 100 100 7 . . . . 58 . . 100 46 3 . . 18 18 . . Level 1 21 | . . 57 . . 37 . . 92 . . . . 41 . . . 53 33 . 12 81 50 . . Level 2 8 | . . . . . . . . . . . . . . . . . . 49 100 87 . 30 16 21 Level 3 4 | . . . . . . . . . . . . . . . . . . 14 . . . . 28 78 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 55 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1362 | 10 166 336 . 53 374 197 88 335 . . . . 375 . . 15 237 888 504 528 369 719 1362 961 Initial 816 | . . 10 . . 20 152 66 150 . . . . 16 . . 14 . 177 499 363 285 200 544 816 Average 199 | 1 35 209 . 5 126 157 13 265 . . . . 169 . . 1 163 459 494 459 250 365 1047 771 Influence Increases 8325 | 40 601 376 . 139 500 199 347 425 70 125 . 105 1033 . 250 25 277 771 5 165 534 1050 868 420 Destroy 0b10 Robot/C 3760 | . 320 160 . 60 300 100 160 100 60 20 . 80 420 . 160 . 200 420 . 80 180 340 460 140 Destroy 0b10 Robot/NC 420 | 40 30 20 . 10 20 30 85 10 . . . 15 25 . . 10 10 10 . . 45 35 . 25 Destroy Leader 672 | . 86 30 . . 50 56 . 20 10 . . 10 104 . 30 . . 20 . 20 52 82 60 42 Allied During Kill 272 | . . . . . . . 1 28 . . . . 23 . . . . 82 . 24 11 7 96 . Successful Hack 243 | . 25 . . . 2 13 11 16 . . . . 86 . . . . . 5 . 39 16 30 . Select Force Hacks 150 | . 60 . . . . . 90 . . . . . . . . . . . . . . . . . Disable Machine 420 | . 30 120 . . 30 . . 60 . . . . 15 . . 15 . 15 . 15 60 45 . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 50 . . . . 100 . Destroy Structure 1083 | . 35 46 . 9 68 . . 41 . . . . 90 . . . 52 99 . 26 147 255 47 168 Advance Influence 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . 30 . . . . . . . . . . 15 Lose Combat Pursuer 960 | . 15 . . 60 30 . . . . 105 . . 240 . 60 . 15 75 . . . 270 75 15 Influence Decreases 7391 | 40 573 258 146 86 192 389 518 140 355 107 18 79 684 375 226 49 40 120 409 141 707 705 186 848 Entered New Map 2405 | . . 18 146 . 33 209 105 . 106 . 18 . 10 140 . 10 . 60 389 121 223 135 136 546 Time Decay 4050 | 40 533 230 . 84 137 160 392 130 199 92 . 79 464 235 150 39 . . 20 . 434 410 . 222 Lost Part 621 | . 40 10 . 2 22 20 21 . . . . . 110 . 76 . 40 20 . . 10 140 30 80 Lost Ally 315 | . . . . . . . . 10 50 15 . . 100 . . . . 40 . 20 40 20 20 . Squads Dispatched 31 | . 5 . . . 1 1 . 2 . . . . 9 . . 1 . . . 1 4 4 . 3 Investigation 9 | . 3 . . . . . . 1 . . . . 2 . . 1 . . . . 1 1 . . Extermination 8 | . . . . . . . . 1 . . . . 2 . . . . . . . 2 2 . 1 Reinforcement 10 | . 2 . . . . 1 . . . . . . 2 . . . . . . 1 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Distress Signals 19 | . 3 . . . 1 1 . . . . . . 6 . . . . . . . 2 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 43 8 . 8 21 6 11 8 9 7 . 5 43 1 13 . 14 23 . 9 22 56 34 10 Peak Tracking Total 12 | . 6 3 . 2 12 2 4 4 4 7 . 2 11 1 5 . 5 5 . 5 5 12 9 7 Tactical Retreats 36 | . 1 . . 4 2 . . . . 3 . . 9 . 3 . 1 3 . . . 6 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Traps Triggered 17 | . 1 . . 1 . . . 1 . . . . . . . 1 1 5 . 5 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Machines Disabled 31 | . 2 8 . . 2 . . 4 . . . . 1 . . 1 . 3 . 1 4 3 1 1 Max in Single Turn 8 | . 2 8 . . 1 . . . . . . . 1 . . 1 . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Machines Accessed 64 | . 8 . 2 1 2 6 10 2 2 . 4 . 10 1 . 4 . 1 2 . 4 3 2 . Terminals 33 | . 6 . . . 1 5 6 2 . . . . 2 . . 2 . 1 2 . 2 2 2 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 3 . . . . . 3 . . 2 . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Total Hacks 156 | . 18 . 2 1 7 10 24 4 2 . 30 . 26 1 . 8 . 2 4 . 7 6 4 . Successful 107 | . 15 . 2 1 4 8 15 1 2 . 30 . 18 1 . 2 . 1 1 . 2 2 2 . Failed 49 | . 3 . . . 3 2 9 3 . . . . 8 . . 6 . 1 3 . 5 4 2 . Catastrophic 7 | . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 15 . 1 . . 2 18 3 . . . . 9 . . . . 1 2 . 1 5 . . Terminals 78 | . 16 . . . 3 8 18 4 . . . . 7 . . 4 . 2 4 . 3 5 4 . Fabricators 9 | . . . . . . . . . . . . . 7 . . . . . . . 2 . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . . . 4 . . . . . 7 . . 4 . . . . . . . . Scanalyzers 9 | . . . . . 4 . . . . . . . 3 . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Terminal Hacks 61 | . 5 . 2 1 . 5 6 . 2 . 30 . 3 1 . 1 . 1 1 . 1 . 2 . Record 12 | . . . 1 . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . 2 . . . 10 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . . 3 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . 2 . . 2 . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 27 | . 10 . . . . 1 9 1 . . . . 4 . . . . . . . 1 1 . . Terminals 19 | . 8 . . . . 1 6 1 . . . . 2 . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Skim 10 | . 5 . . . . . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 3 . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 1 3 7 2 . . . . 8 . . 3 . 1 2 . 4 3 1 . Full Trace Events 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . 2 . . . 10 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . . . . . 16 . . 1 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 11 | . . . 4 . . . . . . . . . . . . . . . . . . 1 4 2 Non-combat 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Combat 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 4 . Robot Hacks Applied 13 | . . . 4 . . . . . . . . . . . . . . . . . . 2 5 2 parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . 1 5 . . . . 4 . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . 5 . . . . 4 . Programmers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 14 . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Total Allies 27 | . . . . . . . 14 . . . . . 5 . . . . 3 . . 2 2 1 . Largest Group 11 | . . . . . . . 11 11 7 3 . . 5 . . . . 2 1 1 2 1 1 . Highest-Rated Group 219 | . . . . . . . 177 177 132 44 . . 179 . . . . 198 89 89 138 69 219 . Highest-Rated Ally 219 | . . . . . . . 34 34 34 27 . . 46 . . . . 116 89 89 69 69 219 . Initial Warlord ECA Mod 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . 1 16 9 . . . 23 . . . . 30 . 15 8 6 22 . Total Damage 5239 | . . . . . . . 32 627 245 . . . 374 . . . . 992 . 436 267 208 2058 . Kills 36 | . . . . . . . 1 9 . . . . 4 . . . . 4 . 4 2 . 12 . Allies Corrupted 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Active Infowar (turns) 11329 | 91 2173 496 930 1388 459 335 640 267 909 . . . . . 318 455 164 2 . . 615 988 633 466 Optics 1695 | . . . . . . . . . . . . . . . . . . . . . . 596 633 466 Terrain 284 | . . . . . . . . . . . . . . . . 120 164 . . . . . . . Seismic 6942 | 91 2173 496 930 1388 459 335 640 . . . . . . . . 125 76 . . . . . . 229 Machine Analysis 1176 | . . . . . . . . 267 909 . . . . . . . . . . . . . . . Triangulation 1424 | . . . . . . . . . . . . . . . . . . . . . 615 809 . . Cloaking 846 | . . . . . . . . . . . . . . . 318 455 73 . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . 2 2 . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Turns Passed 19530 | 311 2173 496 930 1534 459 335 2515 267 1237 470 48 503 1237 861 1044 455 282 908 46 263 1069 988 633 466 Spaces Moved 14299 | 154 862 376 756 562 250 220 1690 238 842 738 79 626 1152 666 708 328 130 1049 87 367 749 683 526 461 Core 85 | 2 . . . . . . . . . . . . 80 . 3 . . . . . . . . . Treads 2328 | 152 727 . . 534 10 . . . . . . . 75 477 86 . 109 44 . . . 114 . . Legs 2599 | . . . . . . . 341 238 162 . . 300 575 . 619 328 21 . . . . 15 . . Wheels 3683 | . 135 376 756 28 240 220 1349 . 404 . . . . 175 . . . . . . . . . . Hover 1954 | . . . . . . . . . . . . . 359 . . . . . . . 146 521 467 461 Flight 3650 | . . . . . . . . . 276 738 79 326 63 14 . . . 1005 87 367 603 33 59 . Fastest Speed 33 | 50 115 115 115 115 98 98 90 105 60 60 60 60 35 35 100 120 115 43 33 33 43 58 54 76 Average Speed 104 | 158 189 115 115 233 130 98 104 105 116 60 60 60 69 112 121 120 118 59 40 40 107 107 73 76 Slowest Speed 258 | 160 240 115 115 240 240 98 175 105 160 60 115 115 150 135 190 120 185 115 43 43 197 258 178 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 1 . 1 . . . . . 4 . 2 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 7 92 76 90 88 24 30 99 7 98 89 69 78 27 71 55 10 83 76 3 97 15 20 47 12 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 13 | . 2 1 1 3 . . 3 . . 1 1 . . . 1 . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . . 1 . . . 1 1 . . 1 . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 . 1 . 1 . 1 1 . 1 1 1 . . 1 1 . . . . . . . . . Scrap Searched 16 | . . . . 2 . . . . 1 4 . 4 . 2 3 . . . . . . . . . Spaces Dug 41 | . 4 . . . 1 . . . . . . . 13 . . . . 3 . 4 2 7 1 6 Terrain Destroyed 647 | 11 31 46 72 12 66 . . . . . . 3 49 . 22 1 39 48 . 17 49 87 4 90 Melee 12 | . . . . . . . . . . . . . 8 . . . . . . . . 4 . . Projectile 135 | . 4 . . 12 8 . . . . . . . 1 . 3 1 9 13 . 17 49 15 3 . AOE 495 | 11 27 46 72 . 58 . . . . . . . 40 . 19 . 30 35 . . . 67 . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac DSF Gar Res DSF Res Acc Gar Acc Total 17778 | 189 1203 410 796 738 334 304 2361 258 1050 761 79 732 1484 776 834 377 197 1247 96 463 946 852 742 549 Wait 1780 | 8 207 7 . 122 34 42 405 7 168 9 . 57 149 100 64 11 11 62 3 48 106 51 80 29 Move 14259 | 153 861 375 755 561 249 219 1689 237 841 735 78 623 1151 665 707 327 129 1042 86 363 745 683 525 460 Hop 8 | . . . . . . . . . . 1 . 1 . . . . . 2 . 2 2 . . . Pick Up 153 | 6 19 1 6 8 5 3 6 6 4 4 . 6 18 . 1 12 3 15 2 3 3 2 14 6 Fast Attach 119 | 7 2 1 1 2 6 6 3 1 . . . 3 16 4 12 5 5 4 2 3 8 11 12 5 Attach 90 | . 4 . . 3 3 . 5 1 3 2 1 2 20 . 1 1 3 2 2 . 4 19 9 5 Detach 46 | . . . . . . . . . 1 2 . 3 11 . 1 1 3 4 . . 3 12 4 1 Swap 82 | . 7 8 4 7 4 . 7 . 1 . . . 13 . 1 2 5 11 . 1 5 4 1 1 Drop 182 | . 6 1 7 7 4 6 14 5 2 4 . 9 30 7 3 5 5 21 1 7 11 2 17 8 Fire 780 | 14 95 16 19 27 29 28 68 1 30 4 . 28 53 . 44 11 33 59 . 13 51 44 80 33 Melee 42 | . . . 4 . . . . . . . . . 15 . . . . . . . . 23 . . Ram 4 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Kick 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Crush 9 | 1 1 . . 1 . . . . . . . . 6 . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . . . . . 2 . 17 . 23 8 . . . Rewire 172 | . . . . . . . 164 . . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 312 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 404 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Discovered new exit (range 10) 1866 | -10/Materials | Learned Storage stockpile data 1924 | -10/Materials | Identified exit to Materials 1971 | -10/Materials | Learned Storage security intel 2008 | -10/Materials | Identified exit to Subcaves 2109 | -10/Materials | Learned Recycling recycling unit intel 2485 | -10/Materials | Entered Mines 2497 | -10/Mines | Discovered exit to Materials (range 5) 2512 | -10/Mines | Core integrity fell below 50% 2668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2669 | -10/Mines | Discovered new exit (range 5) 2758 | -10/Mines | Learned location of Mines (-9) 2772 | -10/Mines | Discovered exit to Materials (range 14) 2888 | -10/Mines | Found a hidden stash of uninstalled traps 2981 | -10/Mines | Entered Exiles 2982 | -10/Exiles | Identified exit to Mines 3011 | -10/Exiles | Met 8R-AWN 3030 | -10/Exiles | Met EX-HEX 3177 | -10/Exiles | Met EX-DEC 3221 | -10/Exiles | Visited The Gauntlet 3369 | -10/Exiles | Learned location of Zion (-7) 3471 | -10/Exiles | Met EX-BIN 3489 | -10/Exiles | Aligned with FarCom system 3490 | -10/Exiles | Given EX-Vault access code 3517 | -10/Exiles | Opened EX-Vault 3524 | -10/Exiles | Found Field Lobotomy Kit 3549 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3596 | -10/Exiles | Found XL Autogun Array 3911 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3911 | -10/Exiles | Entered Mines 3922 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4042 | -9/Mines | Destroyed YI-UF0 4321 | -9/Mines | Build established: Scavenger-Mutant 4392 | -9/Mines | Excavation squad dispatched 4392 | -9/Mines | A large section of the Mines collapsed 5160 | -9/Mines | Discovered new exit (range 6) 5353 | -9/Mines | Learned location of Storage (-8) 5361 | -9/Mines | Build established: Mutant 5445 | -9/Mines | Entered Materials 5445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5446 | -8/Materials | Identified exit to Storage 5753 | -8/Materials | Destroyed 7 combat bots 5792 | -8/Materials | Garrison activated, responded to threat 5904 | -8/Materials | Entered Storage 6189 | -8/Storage | Repaired Grenade Launcher 6210 | -8/Storage | Build established: Scavenger-Mutant 6236 | -8/Storage | Used back door to open Recycling access 6236 | -8/Storage | Discovered new exit (range 4) 6239 | -8/Storage | Entered Recycling 6240 | -8/Recycling | Loaded intel: 3 recycling unit locations 6449 | -8/Recycling | Discovered new exit (range 5) 6595 | -8/Recycling | Scanned before Scraplab entrance 6911 | -8/Recycling | Identified exit to Scraptown 6919 | -8/Recycling | Lost 3 parts (1p1n1u) 6988 | -8/Recycling | Learned 2 Storage zone layouts 7054 | -8/Recycling | Learned location of 2 exits from Factory 7158 | -8/Recycling | Learned Storage trap positions 7218 | -8/Recycling | Learned Factory terminal intel 7225 | -8/Recycling | Entered Scraplab 7254 | -8/Recycling | Learned 4 Lower Caves zone layouts 7299 | -8/Recycling | Learned location of 3 exits from Factory 7321 | -8/Recycling | Angered Scraplab inhabitants 7403 | -8/Recycling | Lost 3 allies 7433 | -8/Recycling | Found Prototype Device 7433 | -8/Recycling | Identified Scrap Engine 7946 | -8/Recycling | Build established: Construct 8714 | -8/Recycling | Build established: Commander-Construct 8754 | -8/Recycling | Entered Factory 8754 | -6/Factory | Accompanied by 11 allies 8754 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8755 | -6/Factory | Identified exit to Factory 8756 | -6/Factory | Identified exit to Extension 8756 | -6/Factory | Identified exit to Lower Caves 8757 | -6/Factory | Loaded intel: 28 terminal locations 9003 | -6/Factory | Discovered exit to Lower Caves (range 9) 9021 | -6/Factory | Entered Lower Caves 9021 | -6/Lower Caves | Accompanied by 7 allies 9279 | -6/Lower Caves | Ambushed by wild Derelicts 9326 | -6/Lower Caves | Learned Factory garrison access intel 9420 | -6/Lower Caves | Learned Factory trap positions 9431 | -6/Lower Caves | Encountered a Warlord checkpoint 9723 | -6/Lower Caves | Spotted B-75 Beast 9768 | -6/Lower Caves | Destroyed B-75 Beast 9992 | -6/Lower Caves | Discovered new exit (range 12) 10078 | -6/Lower Caves | Build established: Construct 10258 | -6/Lower Caves | Entered another Lower Caves area 10258 | -6/Lower Caves | Accompanied by 3 allies 10272 | -6/Lower Caves | Spotted B-75 Beast 10280 | -6/Lower Caves | Discovered exit to Factory (range 12) 10332 | -6/Lower Caves | Encountered a Warlord checkpoint 10387 | -6/Lower Caves | Learned location of Extension (-6) 10581 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10599 | -6/Lower Caves | Discovered new exit (range 9) 10728 | -6/Lower Caves | Entered Data Miner 10728 | -6/Data Miner | Discovered new exit (range 6) 10740 | -6/Data Miner | Met Data Miner 10756 | -6/Data Miner | Learned location of Section 7 (-2) 10756 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10761 | -6/Data Miner | Received God Mode back door access code from Data Miner 10776 | -6/Data Miner | Entered Proximity Caves 10789 | -5/Proximity Caves | Learned Factory security intel 10976 | -5/Proximity Caves | Spotted B-75 Beast 11007 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11034 | -5/Proximity Caves | Learned Factory interactive machine intel 11232 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11279 | -5/Proximity Caves | Entered Factory 11279 | -5/Factory | Evolved 2 slots: Utility x2 11280 | -5/Factory | Loaded intel: 82 trap records 11282 | -5/Factory | Loaded intel: 54 interactive machine locations 11283 | -5/Factory | Loaded intel: 4 garrison access locations 11387 | -5/Factory | Identified exit to Upper Caves 11834 | -5/Factory | Build established: Hacker-Mutant 12140 | -5/Factory | Fabricated X-72 Disruptor? 12188 | -5/Factory | Garrison activated, responded to threat 12189 | -5/Factory | Incoming investigation squad redirected 12243 | -5/Factory | Lost 5 allies 12254 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12333 | -5/Factory | System corruption reached 10% 12359 | -5/Factory | Lost 3 parts (1p1n1u) 12420 | -5/Factory | Lost 4 parts (1p2n1w) 12464 | -5/Factory | Lost 3 parts (1p1n1u) 12516 | -5/Factory | Entered Upper Caves 12596 | -5/Upper Caves | Encountered a Warlord checkpoint 12601 | -5/Upper Caves | Build established: Mutant 13259 | -5/Upper Caves | Discovered new exit (range 7) 13342 | -5/Upper Caves | Spotted B-75 Beast 13377 | -5/Upper Caves | Entered another Upper Caves area 13382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13410 | -5/Upper Caves | Learned location of Warlord (-5) 13529 | -5/Upper Caves | Core integrity fell below 50% 13556 | -5/Upper Caves | Lost 5 parts (2p2n1w) 13662 | -5/Upper Caves | Learned Factory interactive machine intel 13959 | -5/Upper Caves | Lost 4 parts (1n2u1w) 14007 | -5/Upper Caves | Spotted B-75 Beast 14407 | -5/Upper Caves | Discovered new exit (range 12) 14421 | -5/Upper Caves | Entered Factory 14421 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14422 | -4/Factory | Loaded intel: 54 interactive machine locations 14876 | -4/Factory | Identified exit to DSF 14876 | -4/Factory | Entered DSF 14876 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 14903 | -4/DSF | Spotted Striker 14923 | -4/DSF | Found Fusion Bomb Launcher 14937 | -4/DSF | Destroyed Striker 14965 | -4/DSF | Lost 16 allies 14986 | -4/DSF | Sterilization system engaged 14994 | -4/DSF | Destroyed 7 combat bots 15006 | -4/DSF | Ambient heat levels rising (+10) 15021 | -4/DSF | Ambient heat levels rising (+10) 15036 | -4/DSF | Ambient heat levels rising (+10) 15051 | -4/DSF | Ambient heat levels rising (+10) 15066 | -4/DSF | Ambient heat levels rising (+10) 15081 | -4/DSF | Ambient heat levels rising (+10) 15096 | -4/DSF | Ambient heat levels rising (+10) 15111 | -4/DSF | Ambient heat levels rising (+10) 15119 | -4/DSF | Discovered new exit (range 15) 15126 | -4/DSF | Ambient heat levels rising (+10) 15141 | -4/DSF | Ambient heat levels rising (+10) 15156 | -4/DSF | Ambient heat levels rising (+10) 15158 | -4/DSF | Entered Garrison 15172 | -4/Garrison | Triggered checkpoint 15330 | -4/Garrison | Build established: Scavenger-Mutant 15330 | -4/Garrison | Spotted B-86 Titan 15359 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 15400 | -4/Garrison | Triggered checkpoint 15490 | -4/Garrison | Triggered checkpoint 15530 | -4/Garrison | Discovered new exit (range 26) 15530 | -4/Garrison | Discovered new exit (range 79) 15530 | -4/Garrison | Discovered new exit (range 89) 15602 | -4/Garrison | Triggered checkpoint 15721 | -4/Garrison | Rewired Striker 15727 | -4/Garrison | Rewired Striker 15814 | -4/Garrison | Triggered checkpoint 15819 | -4/Garrison | Spotted B-86 Titan 15861 | -4/Garrison | Installed Relay Interface Framework 15862 | -4/Garrison | Build established: Construct 15997 | -4/Garrison | Garrison Relay disabled 16066 | -4/Garrison | Entered Research 16066 | -3/Research | Accompanied by 1 ally 16066 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16081 | -3/Research | Identified exit to DSF 16112 | -3/Research | Entered DSF 16112 | -3/DSF | Accompanied by 1 ally 16135 | -3/DSF | Additional patrols routed to DSF 16219 | -3/DSF | Discovered new exit (range 15) 16375 | -3/DSF | Entered Research 16375 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16399 | -2/Research | Identified exit to Access 16746 | -2/Research | Incoming investigation squad redirected 16772 | -2/Research | Build established: Bothacker-Mutant 17121 | -2/Research | Build established: Bothacker-Construct 17221 | -2/Research | System corruption reached 10% 17444 | -2/Research | Entered Access 17444 | -1/Access | Evolved 2 slots: Utility x2 17779 | -1/Access | Assimilated H-88 Terminator with FLK Orb 17795 | -1/Access | Lost 3 parts (1u2w) 18110 | -1/Access | Energy Cycler disabled 18123 | -1/Access | System corruption reached 10% 18167 | -1/Access | Lost 4 parts (2n2u) 18398 | -1/Access | Core integrity fell below 50% 18432 | -1/Access | Identified exit to Garrison 18432 | -1/Access | Entered Garrison 18440 | -1/Garrison | Build established: Mutant 18450 | -1/Garrison | Lost 3 parts (2p1u) 18456 | -1/Garrison | Garrison Relay disabled 18497 | -1/Garrison | Spotted B-99 Colossus 18558 | -1/Garrison | Assimilated B-99 Colossus with FLK Orb 18596 | -1/Garrison | Assimilated Colossus 10a with FLK Orb 18601 | -1/Garrison | Triggered checkpoint 18647 | -1/Garrison | Triggered checkpoint 18703 | -1/Garrison | Triggered checkpoint 18808 | -1/Garrison | Found Unknown Protection 18808 | -1/Garrison | Identified Hvy. Reflective Plating 18879 | -1/Garrison | Discovered new exit (range 13) 18963 | -1/Garrison | Discovered new exit (range 19) 18988 | -1/Garrison | Found Corrupted Prototype Ballistic Gun 19065 | -1/Garrison | Entered Access 19342 | -1/Access | Build established: Bothacker-Mutant 19397 | -1/Access | System corruption reached 30% 19405 | -1/Access | Core integrity fell below 20% 19429 | -1/Access | Lost 4 parts (3u1w) 19483 | -1/Access | Lost 4 parts (1p2u1w) 19513 | -1/Access | Discovered new exit (range 6) 19531 | *** | Escaped! Last Messages --------------- 19482_ The unstable cave ceiling collapses. 19499_ System corrupted: Heat flow error (+184). 19504_ Jacked K-01 Serf... >>deconstruct_machine Set dismantle target: Sealed Barrier. 19511_ K-01 Serf dismantles the Sealed Barrier. 19511_ Sealed Barrier breached. 19513_ Acquired 27 matter. 19513_ The Access Shell folds into the floor. 19513_ EXIT=FOUND 19514_ System corrupted: Component data lost. 19514_ K-01 Serf dismantles the Sealed Barrier. 19515_ Acquired 37 matter. 19525_ Acquired 35 matter. 19526_ K-01 Serf dismantles the Sealed Barrier. 19531_ System corrupted: FCS attempts to trigger Enh. Quantum Rifle. 19531_ System corrupted: Enh. Quantum Rifle misfires. 19531_ K-01 Serf destroyed. [Achievement: Force of Scrap] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ??????????????????????????????????????g??????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?g?????????? | | ????????????????????????????????????? ???????????? | | ???????????????????#""""""""""#?????? ???????????? | | ???????????????????# #?????? ???????????? | | ???????????????????# #?????# ???????????? | | ???????????????????# #?????# ##?????????? | | ???????????????????# "" #?????# #?????????? | | ???????????????????# "@ #?????# +?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# * #?????# #?????????? | | ??????????????????#%""%""" " ""?????# ##???###### | | ??????????????????##""= #?????# | | ???????????????????#"" #?????# | | ???????????????????#"" #?????# ##########+ | | ???????????????????#T #?????# #???# | | ???????????????????#"" #?????# #???# | | ???????????????????#"" #?????# #???# | | ????????????????####"" ####### ##### | | ??????????? + | | ?????????? ##### | | ????????????#######################+##+#???# | | ????????????????????????????????? ?????# !!! | | ????????????????????????????????# ]???# !!! | | ????????????????????????????????#" ?# !! | | ????????????????????????????????#"" ## | | ????????????????????????????????#"" ## | | ????????????????????????????????#"" ######## | | ????????????????????????????????#"" #??????? | | ????????????????????????????????#"T #??????? | | ?????????????????????????????????"" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 100 Energy Generation 49 Energy Capacity 652 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 14 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 2 Item Schematics ----------------- Power Maul | -8/Materials | Scanalyzed Reflective Plating | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Railgun | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ X-72 Disruptor | x2 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Repaired ---------- Grenade Launcher | 38% | -8/Storage Studied --------- Com. Wheel | -8/Materials | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Force of Scrap Late Bloomer Myspace One Last FU Resistances Are Futile Satisfying Sixth Sense Challenges ------------ None Game ------ Seed TitaniumCloakingLegs Manual? 0 Play Time 03:40:33 Cumulative 594.7 hours Start 2025.11.02 @ 11:50:24 End 2025.11.04 @ 16:35:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 312 Adventurer 7 Explorer 18 Win Type 0 Total 48 Types 31/0/8/2/0/1/1/3/0/2 Lore% 95 Gallery% 89 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80faebe1-28d7-410a-a526-129b9b7341bb