Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 10:07:02 Player: hanzu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (3254) 3254 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 7125 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 515/850 Matter 48/300 Energy 204/290 System Corruption 9% Temperature Warm (162) Movement Core (1050) Ox20 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) Propulsion Shielding Heavy Armor Plating System Restoration Module Heavy Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Precision Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Cooling System High-capacity Storage Unit High-capacity Battery Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator System Restoration Module Heavy Ion Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Grenade Launcher Precision Rocket Launcher Power Maul [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 5 | . . 2 . . 1 2 Weapon . | . . . . . . . Parts Attached 89 | 6 6 10 3 8 27 29 Power 11 | 1 1 1 . 2 3 3 Engine 7 | 1 1 1 . 1 . 3 Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 18 | 2 2 1 . 3 6 4 Treads 14 | 2 . . . 2 6 4 Leg . | . . . . . . . Wheel 4 | . 2 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 1 4 1 1 11 11 Device 17 | . . 1 1 . 8 7 Storage 2 | 1 . 1 . . . . Processor 4 | . 1 . . . 1 2 Hackware 2 | . . 1 . . . 1 Protection 5 | . . 1 . 1 2 1 Artifact . | . . . . . . . Weapon 30 | 2 2 4 2 2 7 11 Energy Gun 3 | . 2 . . . 1 . Energy Cannon 4 | . . 1 . . 1 2 Ballistic Gun 11 | 2 . 2 1 1 1 4 Ballistic Cannon 6 | . . . . 1 3 2 Launcher 5 | . . 1 1 . 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost 38 | . 1 5 . 6 10 16 Power 8 | . 1 . . 2 2 3 Propulsion 11 | . . 1 . 2 4 4 Utility 11 | . . 1 . 1 3 6 Weapon 8 | . . 3 . 1 1 3 Highest Loss Streak 8 | . 1 5 . 4 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 88 86 98 97 87 97 Engine 5 | . 13 11 11 7 . 4 Core 6 | . . . . 1 12 6 Treads 19 | . 24 . . 18 20 24 Wheel 5 | . 2 21 22 16 1 . Device 14 | . . 8 20 16 13 19 Storage 8 | . 14 11 11 9 7 6 Processor 3 | . 4 2 . . 3 6 Hackware 8 | . . 11 11 9 7 13 Protection 2 | . . 4 . 1 4 . Energy Gun 1 | . 3 11 . . . . Energy Cannon 4 | . . 4 11 2 5 5 Ballistic Gun 6 | . 23 . 11 11 . 4 Ballistic Cannon 3 | . . . . 3 7 . Naked Turns . | . . . . . . . Heaviest Build 81 | 12 14 55 56 58 78 81 Greatest Support 86 | 40 40 24 24 24 86 80 Greatest Overweight (x) 23 | . 1 2 2 4 20 23 Average Overweight (x) . | . . . 2 2 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 12 20 20 20 20 Most Carried 20 | 2 7 14 14 20 20 20 Average Carried 15 | 1 2 8 12 16 17 19 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 2 7 13 13 17 20 12 Class Distribution -------------------- 58% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1902 | 222 117 92 128 298 334 711 Remotely . | . . . . . . . Salvage Created 3072 | . 235 242 130 554 645 1266 Parts 179 | . 16 18 9 27 24 85 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 5 | . . . . 1 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 65 | . 5 7 5 9 20 19 Guns 18 | . 5 3 1 4 . 5 Cannons 30 | . . . 2 5 11 12 AOE 15 | . . 4 2 . 7 2 Classes Destroyed 12 | . 5 1 1 1 3 1 Worker 4 | . . . . . 1 3 Builder 2 | . . . . . . 2 Hauler 2 | . . . . 2 . . Recycler 3 | . 1 . . 1 . 1 Operator 2 | . 1 1 . . . . Watcher 5 | . 1 2 . . . 2 Swarmer 9 | . 2 4 3 . . . Grunt 30 | . 3 . 1 6 13 7 Brawler 1 | . . . 1 . . . Sentry 11 | . . 3 . 3 3 2 Hunter 4 | . . . . . 1 3 Programmer 10 | . . . . . 3 7 Best Kill Streak 10 | . 3 5 3 2 10 10 Combat Bots Only 9 | . 3 5 3 2 9 7 Max Kills in Single Turn 2 | . 2 2 2 1 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 2 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 684 | . 55 73 14 50 253 239 Missed 204 | . 16 17 7 8 78 78 Damage Taken 6119 | . 379 702 61 681 1836 2460 Core 763 | . 42 132 . 72 182 335 Absorbed by Shields 515 | . . . . . 383 132 Regen/Repaired (Parts) 576 | . . . . . 144 432 Core Remaining (%) 82 | 100 83 . 67 86 74 . Volleys Fired 256 | . 35 25 13 36 72 75 Largest 2 | . 2 2 2 2 2 2 Hottest 116 | . 40 90 79 79 116 101 Shots Fired 452 | . 70 39 24 71 105 143 Gun 215 | . 70 30 11 42 . 62 Cannon 221 | . . 6 11 29 96 79 Launcher 16 | . . 3 2 . 9 2 Special . | . . . . . . . Kinetic 282 | . 70 7 11 61 43 90 Thermal 104 | . . . . . 53 51 Explosive 16 | . . 3 2 . 9 2 Electromagnetic 50 | . . 29 11 10 . . Robot Hit Streak 19 | . 4 15 5 10 9 19 Robot Miss Streak 6 | . 4 2 1 3 6 3 Penetration Max 3 | . . . . . . 3 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 287 | . 35 32 14 46 68 92 Core Hits 152 | . 18 17 6 26 35 50 Critical Kills 10 | . 1 . . . 2 7 Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 27 | . 1 . . 2 5 19 Meltdown 2 | . . . . . 2 . Destroy 16 | . 1 . . . . 15 Blast 9 | . . . . 2 3 4 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7691 | . 317 932 328 939 2791 2384 Guns 1677 | . 317 393 82 568 . 317 Cannons 3783 | . . 166 187 371 1548 1511 Explosions 2231 | . . 373 59 . 1243 556 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2908 | . 317 90 82 761 793 865 Thermal 1978 | . . 146 . . 869 963 Explosive 1971 | . . 227 59 . 1129 556 Electromagnetic 834 | . . 469 187 178 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 . . . 3 9 Average Corruption 2 | . 2 . . . 1 7 Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 10 | . 2 . . . 4 4 Message Errors 2 | . 1 . . . 1 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . 1 . . . 1 . Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 175 | . . 19 . 3 136 17 Projectiles 60 | . . 8 . 3 33 16 Explosions 115 | . . 11 . . 103 1 Melee . | . . . . . . . Knockbacks 10 | . . . . 1 4 5 Impact . | . . . . . . . Kinetic 10 | . . . . 1 4 5 Secondary . | . . . . . . . Self-Inflicted Damage 159 | . . 122 . . . 37 Shots 4 | . . 2 . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 22 131 36 18 461 201 Average Temperature 88 | . 9 49 18 10 134 94 Received Heat Transfer 1784 | . 132 132 18 387 683 432 Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 6 | . . . . . 5 1 Heat Transferred 2574 | . . 100 . . 1234 1240 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 550 | . 170 294 245 224 345 550 Initial 114 | . . 8 114 95 24 102 Average 165 | . 69 183 216 115 193 176 Maximum Alert Level 2 | . . 1 1 1 1 2 Low Security (%) 62 | 100 100 55 47 92 41 66 Level 1 34 | . . 44 52 7 58 24 Level 2 2 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 . . 5 4 Investigation 3 | . . 1 . . 1 1 Extermination 5 | . . . . . 3 2 Reinforcement 5 | . 2 1 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 . . 1 . 4 Communications Jammed 12 | . . . . . . 12 Distress Signals 12 | . . . . . . 12 Times Spotted 104 | . 12 13 5 12 23 39 Peak Tracking Total 9 | . 6 5 3 3 8 9 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 16 | . . 1 . 1 1 13 Max in Single Turn 5 | . . 1 . 1 1 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 21 | . 2 3 . 5 6 5 Terminals 12 | . 1 3 . 4 2 2 Fabricators 2 | . . . . . 1 1 Repair Stations 3 | . . . . . 2 1 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 78 | . 4 12 . 22 19 21 Successful 56 | . 3 7 . 17 16 13 Failed 22 | . 1 5 . 5 3 8 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 41 | . 3 10 . 14 4 10 Terminals 50 | . 2 12 . 19 6 11 Fabricators 6 | . . . . . 3 3 Repair Stations 12 | . . . . . 7 5 Recycling Units 5 | . 2 . . . 3 . Scanalyzers 3 | . . . . 3 . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 21 | . 1 4 . 11 2 3 Part Schematic 1 | . . . . . 1 . Robot Schematic 2 | . . . . 1 . 1 Robot Analysis 7 | . 1 2 . 3 . 1 Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Fabricator Index 1 | . . . . . . 1 Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . 1 . . . . Patrol Status 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks 5 | . . . . . 3 2 Network Status 1 | . . . . . 1 . Load Schematic 2 | . . . . . 1 1 Build 2 | . . . . . 1 1 Repair Station Hacks 10 | . . . . . 6 4 Scan Component 5 | . . . . . 3 2 Repair 5 | . . . . . 3 2 Recycling Unit Hacks 3 | . 1 . . . 2 . Process 1 | . . . . . 1 . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 14 | . 1 3 . 4 3 3 Terminals 11 | . . 3 . 4 1 3 Track 3 | . . . . 1 1 1 Botnet 6 | . . 2 . 2 . 2 Operators 2 | . . 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Mechanics 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Recyclers 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 3 . 5 4 4 Full Trace Events 3 | . . 1 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired 2 | . . . . 1 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired 5 | . . . . . 3 2 Time 149 | . . . . . 120 29 Parts Recycled . | . . . . . . . Recycled Matter 2 | . . . . . 2 . Retrieved Matter 2 | . . . . . 2 . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 23 | . . . . . . 23 Highest-Rated Ally 23 | . . . . . . 23 Total Orders 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 7 | . 1 2 . 3 . 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4876 | 71 538 318 304 464 1725 1456 Spaces Moved 2204 | 37 265 205 215 258 603 621 Core 6 | 2 . . . . 2 2 Treads 1480 | 35 225 . . . 601 619 Legs . | . . . . . . . Wheels 718 | . 40 205 215 258 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 160 160 Average Speed 161 | 154 149 101 120 125 211 168 Slowest Speed 1200 | 160 160 120 120 150 1050 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 43 28 55 27 14 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 238 | . . 44 12 3 80 99 Melee 9 | . . . . . . 9 Projectile 17 | . . . . 3 6 8 AOE 212 | . . 44 12 . 74 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3061 | 48 350 277 236 330 946 874 Wait 394 | 4 33 17 3 9 214 114 Move 2198 | 36 264 204 214 257 602 621 Hop . | . . . . . . . Pick Up 72 | 2 7 14 2 15 20 12 Fast Attach 30 | 6 5 3 . 1 9 6 Attach 41 | . 1 6 1 7 13 13 Detach 1 | . . 1 . . . . Swap 18 | . . 1 2 . 5 10 Drop 41 | . 5 6 1 5 11 13 Fire 256 | . 35 25 13 36 72 75 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 14) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Lost 5 parts (1n1u3w) 928 | -9/Materials | Entered Mines 999 | -9/Mines | Discovered new exit (range 6) 1000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1153 | -9/Mines | Discovered new exit (range 7) 1209 | -9/Mines | Learned Materials security intel 1232 | -9/Mines | Entered Materials 1232 | -8/Materials | Evolved 2 slots: Propulsion x2 1482 | -8/Materials | Discovered new exit (range 7) 1658 | -8/Materials | Lost 4 parts (1p2n1u) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2003 | -7/Factory | Build established: Scavenger-Mutant 2206 | -7/Factory | Destroyed 9 combat bots 2228 | -7/Factory | Lost 6 parts (2p3n1w) 2348 | -7/Factory | Build established: Mutant 2453 | -7/Factory | Lost 3 parts (1n2u) 2569 | -7/Factory | Repaired Adv. Assault Cannon 2603 | -7/Factory | Repaired Cooling System 2648 | -7/Factory | Repaired System Restoration Module 2729 | -7/Factory | Build established: Scavenger-Mutant 3122 | -7/Factory | Fabricated Hyp. Gauss Rifle? 3388 | -7/Factory | Discovered new exit (range 15) 3420 | -7/Factory | Identified exit to Factory 3421 | -7/Factory | Entered another Factory area 3421 | -6/Factory | Evolved 2 slots: Utility x2 3882 | -6/Factory | Repaired Cooling System 3897 | -6/Factory | Repaired Lgt. Treads 4001 | -6/Factory | Spotted B-75 Beast 4607 | -6/Factory | Fabricated M-28 Smith (x1) 4704 | -6/Factory | Cargo convoy interrupted 4841 | -6/Factory | Lost 8 parts (1p3n2u2w) 4852 | -6/Factory | Destroyed 7 combat bots 4877 | -6/Factory | Self-destructed Last Messages --------------- 04863_ U-05 Engineer builds a Wall. 04866_ Destroyed Wheel. 04867_ K-01 Serf destroyed. 04867_ K-01 Serf collects debris. 04868_ Extracted 25 matter. 04868_ K-01 Serf collects debris. 04869_ Knocked back. 04871_ System Shield destroyed. 04872_ K-01 Serf knocked back. 04874_ System corrupted: Mni. Assault Cannon jammed. 04875_ System corrupted: Energy discharge (-116). 04875_ U-05 Engineer suffers critical hit (Burn). 04875_ U-05 Engineer destroyed. 04875_ Hrd. Medium Armor Plating destroyed. 04875_ Imp. Heat Sink destroyed. 04875_ Critical hit (Blast). 04875_ Knocked back. 04876_ K-01 Serf collects debris. 04876_ R-10 Processor collects Adv. Heat Sink. 04876_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ? ????????? | | ??????????????????????????????? ????????? | | ???????????? ????#????????????# ????????? | | ???????????# ???# ???????????# #???????? | | ???????????? ???# ?????""????# #???????? | | ????????????? ??# ??? ""????# #???????? | | ?????????????? ?# """ ""????# #???????? | | ??????????????? # ?????# #???????? | | ???????????????? # """ "?????# #???????? | | ???????????# ????+ """ ??????# #???????? | | ???????????# ???# """ ??????# #???????? | | ???????????# ??# ???????? #???????? | | ???????????# %#! ! ????????? ?? #???????? | | ???????????# #####!###########+#####+###### ^^ | | ???????????# RR%!%g=w!!@%====%% | | ???????????# gkH[=%k=%%%%! % g%% | | ???????????# ![u%%!u%*|%!%%=gu "" "" "" | | ???????????# u[*############;;## """ "" "" | | ???????????# ??????? #### "F """ """ | | ???????????# ????????#??# """ """ """ [ | | ?????????? # ""???????????# "" """ """ | | ???????? # ""???????????# | | ???????? ?# ""???????????# | | ???????? ??# ????????????# ############ | | ?????????? ???# ?????????????# # ! | | ??????????## ??????????????????# # | | ???????????? ??????????########## # | | ?????????????????????? # | | ?????????????????????? # """"" | | ?????????????????????? + """"" ?? | | ????????????????????? # """ ?? | | ????????????????????? # ?? | | ??????????????????????#####+######## # """"" | | ????????????????????????? ???????# # """"" ?? | | ????????????????????????""?????????# # """ ??? | | ???????????????????????????????????# # ??? | | """ ???????????????????????????######+########???? | | """ "??????????????????????????# #????? | | """ """????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked M-28 Smith | -6/Factory | Hacked Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMakeshiftSplitter Manual? 0 Play Time 00:44:56 Cumulative 174.4 hours Start 2024.05.04 @ 09:23:25 End 2024.05.04 @ 10:07:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26ddec9a-7b85-4c99-b579-c9f80ae43cc7